Author name: Shannon Garcia

legendary-rom-hacking-site-shutting-down-after-almost-20-years

Legendary ROM hacking site shutting down after almost 20 years

RomHacking.net —

Disputes about how to keep the site going led founder to archive and close it.

Super Mario Land 2 in full color, with Mario jumping over spiky balls.

Enlarge / A thing that exists through ROM hacking, and ROMHacking.net: Super Mario Land 2, in color.

Nintendo/Toruzz

If there was something wrong with an old game, or you wanted to make a different version of it, and you wanted people to help you fix that, you typically did that on RomHacking.net. After this week, you’ll have to go elsewhere.

For nearly 20 years, the site has been home to some remarkable remakes, translations, fix-ups, and experiments. Star Fox running at 60 fpsSuper Mario Land 2 in color, a fix for Super Mario 64‘s bad smoke, even Pac-Man “demake” that Namco spiffed up and resold—and that’s not even counting the stuff that was pulled down by corporate cease-and-desist actions. It’s a remarkable collection, one that encompasses both very obscure and mainstream games and well worth preserving.

Preserved it will be, but it seems that the RomHacking site will not go on further. The site’s founder posted a sign-off statement to the site Thursday night, one that in turn praised the community, decried certain members of it, and looked forward to what will happen with “the next generation.”

To condense the statement by founder Nightcrawler: the site had come a long way, he missed the early small-group days, there are more options now, and then, last year, he attempted to hand control over to a small internal group. That is when, Nightcrawler writes, he “discovered a most dishonest and hate filled group,” one that targeted him for cutting out of the site and harassment.

The site’s database, minus accounts and profiles, has been handed off to the Internet Archive. RomHacking will have news posts and forums, but everything else is read-only, and the official Twitter and Discord “affiliations” are ended.

“I thank all of the many staff and community members whom kept the wheels turning and the lights on over the years. I am proud of our many accomplishments here together. I will carry forward remembering the good times, laughing about the bad times, and knowing she was right for the time, but time has a way of moving on,” Nightcrawler wrote.

Not the whole story

Gideon Zhi, proprietor of Time Capsule Games and member of RomHacking for more than 20 years, took issue with Nightcrawler’s monologued coda. In a thread on X (formerly Twitter), Zhi acknowledged the site’s technical debt, monetary cost, and the burnout in being its administrator. “But he existed as a single point of failure for the site and exerted iron-fisted control over community-created content, and categorically refused basically all offers of help over the last decade,” Zhi wrote.

Zhi details a near abandonment of the site last year, followed by attempts by interested members, gathered on the site’s Discord chat server, to transition the site’s back-end to modern storage and file serving, such as Amazon Web Services S3, and last-minute refusal by Nightcrawler to enact the changes. He also denied that the volunteers on the attempted transition threatened or doxxed Nightcrawler.

An administrator on the now “unofficial” Discord for the site confirmed a “rocky” relationship between the founder and the would-be administrators, as reported by PC Gamer. The Discord admin also denied threats or harassment toward Nightcrawler.

While ROM hacking, translation, demakes, and other game-altering work will certainly continue elsewhere, the gaming world has lost a kind of central depot for the most notable fixes, one with a community full of very experienced hackers.

Legendary ROM hacking site shutting down after almost 20 years Read More »

nzxt-wants-you-to-pay-up-to-$169/month-to-rent-a-gaming-pc

NZXT wants you to pay up to $169/month to rent a gaming PC

Why own when you can… rent? —

NZXT Flex subscription has “new or like-new” PCs, one-time $50 shipping fee.

NZXT gaming PC

Enlarge / NZXT’s subscription program charges $169/month for this build.

NZXT, which sells gaming PCs, components, and peripherals, has a subscription program that charges a monthly fee to rent one of its gaming desktops. Subscribers don’t own the computers and receive an upgraded rental system every two years.

NZXT’s Flex program subscription prices range from $49 to $169 per month, depending on the specs of the system, as you can see below:

The footnote is:

Enlarge / The footnote is: “Specs of PCs subject to change based on availability.”

NZXT

There’s also a one-time setup and shipping fee for the rentals that totals $50. NZXT says it will “likely” charge subscribers a separate fee if they return the rental without the original box and packaging (NZXT hasn’t disclosed how much).

The systems received, per NZXT’s website, will be “new or like-new.” Users may get refurbished systems and should check their rental for any defects, per subscription agreement terms from Fragile, which helps manage the subscription service.

NZXT says subscribers get 24/7 customer support with their subscription. The Irvine, California-headquartered company also says that there are no cancellation fees, and subscribers get a prepaid return label with their rental system. As noted by The Verge, NZXT started promoting Flex as early as February; it’s unclear how much interest it has garnered.

Per the subscription agreement, users can be charged the full retail value of the system if it’s returned damaged or altered (self-upgrades/repairs have limits) and monthly interest rates of 8 percent if they stop paying the monthly fee for over 60 days.

Who’s this for?

In an announcement Wednesday, NZXT looked to frame Flex as a way to make PC gaming more accessible and highlighted use cases where it thinks rental PCs make sense.

In a shared statement, the CEO of esports team FlyQuest suggested there’s a place for rental PCs in esports, which often relies on expensive gear delivered through sponsorships. In a statement, Brian Anderson said: “New hardware is being released frequently, and having access to industry-leading products is vital to staying competitive. NZXT Flex provides us with the confidence that we’ll always have access to the top-of-the-line builds so that we can create content and play at our highest level for our fans.”

The announcement also highlights a supposed customer who said the program let them immediately get a gaming PC that they can’t afford. The program also targets people who only need a high-end PC for a short period or who want easy biennial upgrades.

But for most, rental PCs don’t make much fiscal sense long-term, as monthly fees add up over time. For example, the cheapest plan would cost $758 the first year (including the setup/shipping fee), which is more than various prebuilt gaming PCs and DIY builds.

Subscribers also don’t own the computer. They can get an upgraded system after two years, but in that time, they will have spent $1,466 to $4,106 for hardware that they don’t own. Meanwhile, $1,466 to $4,106 could fetch a quality PC that you could own and continue getting value from beyond two years.

Flex also competes with PC rental programs from companies like Rent-A-Center and Aaron’s that let people rent to own. A few months ago, an NZXT representative confirmed via Reddit that Flex isn’t a rent-to-own program. The rep said that computer buyouts could be allowed but that only a portion of rental payments would apply to the purchase.

Those seeking immediate PC gaming gratification with limited funds also have options in payment plans/financing, used systems, and cloud gaming—all of which have drawbacks but let you compute and play games with hardware that you own.

Recently, more tech brands have been showing interest in trying to draw subscription dollars from consumer gadgets that typically only net a one-time profit. HP, for example, has a printer rental program where you pay to use a printer that you don’t own and that HP tracks. Logitech CEO Hanneke Faber also recently discussed interest in selling a “forever mouse” that people would own but requires a subscription to receive ongoing software updates.

NZXT wants you to pay up to $169/month to rent a gaming PC Read More »

sam-altman-accused-of-being-shady-about-openai’s-safety-efforts

Sam Altman accused of being shady about OpenAI’s safety efforts

Sam Altman, chief executive officer of OpenAI, during an interview at Bloomberg House on the opening day of the World Economic Forum (WEF) in Davos, Switzerland, on Tuesday, Jan. 16, 2024.

Enlarge / Sam Altman, chief executive officer of OpenAI, during an interview at Bloomberg House on the opening day of the World Economic Forum (WEF) in Davos, Switzerland, on Tuesday, Jan. 16, 2024.

OpenAI is facing increasing pressure to prove it’s not hiding AI risks after whistleblowers alleged to the US Securities and Exchange Commission (SEC) that the AI company’s non-disclosure agreements had illegally silenced employees from disclosing major safety concerns to lawmakers.

In a letter to OpenAI yesterday, Senator Chuck Grassley (R-Iowa) demanded evidence that OpenAI is no longer requiring agreements that could be “stifling” its “employees from making protected disclosures to government regulators.”

Specifically, Grassley asked OpenAI to produce current employment, severance, non-disparagement, and non-disclosure agreements to reassure Congress that contracts don’t discourage disclosures. That’s critical, Grassley said, so that it will be possible to rely on whistleblowers exposing emerging threats to help shape effective AI policies safeguarding against existential AI risks as technologies advance.

Grassley has apparently twice requested these records without a response from OpenAI, his letter said. And so far, OpenAI has not responded to the most recent request to send documents, Grassley’s spokesperson, Clare Slattery, told The Washington Post.

“It’s not enough to simply claim you’ve made ‘updates,’” Grassley said in a statement provided to Ars. “The proof is in the pudding. Altman needs to provide records and responses to my oversight requests so Congress can accurately assess whether OpenAI is adequately protecting its employees and users.”

In addition to requesting OpenAI’s recently updated employee agreements, Grassley pushed OpenAI to be more transparent about the total number of requests it has received from employees seeking to make federal disclosures since 2023. The senator wants to know what information employees wanted to disclose to officials and whether OpenAI actually approved their requests.

Along the same lines, Grassley asked OpenAI to confirm how many investigations the SEC has opened into OpenAI since 2023.

Together, these documents would shed light on whether OpenAI employees are potentially still being silenced from making federal disclosures, what kinds of disclosures OpenAI denies, and how closely the SEC is monitoring OpenAI’s seeming efforts to hide safety risks.

“It is crucial OpenAI ensure its employees can provide protected disclosures without illegal restrictions,” Grassley wrote in his letter.

He has requested a response from OpenAI by August 15 so that “Congress may conduct objective and independent oversight on OpenAI’s safety protocols and NDAs.”

OpenAI did not immediately respond to Ars’ request for comment.

On X, Altman wrote that OpenAI has taken steps to increase transparency, including “working with the US AI Safety Institute on an agreement where we would provide early access to our next foundation model so that we can work together to push forward the science of AI evaluations.” He also confirmed that OpenAI wants “current and former employees to be able to raise concerns and feel comfortable doing so.”

“This is crucial for any company, but for us especially and an important part of our safety plan,” Altman wrote. “In May, we voided non-disparagement terms for current and former employees and provisions that gave OpenAI the right (although it was never used) to cancel vested equity. We’ve worked hard to make it right.”

In July, whistleblowers told the SEC that OpenAI should be required to produce not just current employee contracts, but all contracts that contained a non-disclosure agreement to ensure that OpenAI hasn’t been obscuring a history or current practice of obscuring AI safety risks. They want all current and former employees to be notified of any contract that included an illegal NDA and for OpenAI to be fined for every illegal contract.

Sam Altman accused of being shady about OpenAI’s safety efforts Read More »

human-muscle-cells-come-back-from-space,-look-aged

Human muscle cells come back from space, look aged

Putting some muscle into it —

Astronauts’ muscles atrophy in space, but we can identify the genes involved.

Image of two astronauts in an equipment filled chamber, standing near the suits they wear for extravehicular activities.

Enlarge / Muscle atrophy is a known hazard of spending time on the International Space Station.

Muscle-on-chip systems are three-dimensional human muscle cell bundles cultured on collagen scaffolds. A Stanford University research team sent some of these systems to the International Space Station to study the muscle atrophy commonly observed in astronauts.

It turns out that space triggers processes in human muscles that eerily resemble something we know very well: getting old. “We learned that microgravity mimics some of the qualities of accelerated aging,” said Ngan F. Huang, an associate professor at Stanford who led the study.

Space-borne bioconstructs

“This work originates from our lab’s expertise in regenerative medicine and tissue engineering. We received funding to do a tissue engineering experiment on the ISS, which really helped us embark on this journey, and became curious how microgravity affects human health,” said Huang. So her team got busy designing the research equipment needed to work onboard the space station. The first step was building the muscle-on-chip systems.

“A lot of what was known about how space affects muscles was gathered through studying the astronauts or studying animals like mice put in microgravity for research purposes,” Huang said. “In some cases, there were also in vitro cultured cells on a Petri dish—something very basic. We wanted to have something more structurally complex.” Her team developed a muscle-on-chip platform in which human myotubes, cells that organize into long parallel bundles that eventually become muscle fibers in a living organism, were grown on collagen scaffolds. The goal was to make the samples emulate real muscles better. But that came with a challenge: keeping them alive on the ISS.

“When we grow cells on Earth, we pour the medium—basically a liquid with nutrients that allow the cells to grow—over the cells, and everything is fine,” Huang said. “But in space, in the absence of gravity, we needed a closed, leak-proof, tightly sealed chamber. The medium was sloshed around in there.”

Oxygen and carbon dioxide levels were maintained with permeable membranes. Changing the medium was a complicated procedure involving syringes and small custom-designed ports. But getting all this gadgetry up and running was worth it in the end.

Genes of atrophy

Huang’s team had two sets of muscle-on-chip systems: one on the ground and one on the ISS. The idea of the study was to compare the genes that were upregulated or downregulated in each sample set. It turned out that many genes associated with aging saw their activity increase in microgravity conditions.

This result was confirmed when the team analyzed the medium that was taken off after the cells had grown in it. “The goal was to identify proteins released by the cells that were associated with microgravity. Among those, the most notable was the GDF15, which is relevant to different diseases, particularly mitochondrial dysfunction or senescence,” said Huang.

Overall, the condition of cells on the ISS was somewhat similar to sarcopenia, an age-related muscle loss disease. “There were some similarities, but also a lot of differences. The reason we didn’t make sarcopenia the main focus of this study is that we know our muscle-on-chip system is a model. It’s mostly muscle cells on a scaffold. It doesn’t have blood vessels or nerves. Comparing that to clinical, real muscle samples is a bit tricky, as it is not comparing apples to apples,” said Huang.

Nevertheless, her team went on to use their ISS muscle-on-chip samples to conduct proof-of-concept drug screening tests. Drugs they tested included those used to treat sarcopenia, among other conditions.

Space drugs

“One of the drugs we tested was the [protein] IGF 1, which is a growth factor naturally found in the body in different tissues, especially in muscles. When there is an injury, IGF 1 activates within a body to initiate muscle regeneration. Also, IGF 1 tend to be declined in aging muscles,” said Huang. The second drug tested was 15-PGDH-i, a relatively new inhibitor of enzymes that hinder the process of muscle regeneration. Used on the muscles-on-chip on the ISS, the drugs partially reduced some of the microgravity-related effects.

“One of the limitations of this work was that on the ISS, the microgravity is also accompanied by other factors, such as ionizing radiation, and it is hard to dissociate one from the other,” said Huang. It’s still unclear if the effects observed in the ISS samples were there due to radiation, the lack of gravity, both, or some additional factor. Huang’s team plans to do similar experiments on Earth in simulated microgravity conditions. “With some of the specialized equipment we recently acquired, it is possible to look at just the effects of microgravity,” Huang said. Those experiments are aimed at testing a wider range of drugs.

“The reason we do this drug screening is to develop drugs that could either be taken preemptively or during the flight to counteract muscle atrophy. It would probably be more feasible, lighter, and cheaper than doing artificial gravity concepts,” Huang said. The most promising candidate drugs selected in these ground experiments will be tested on Huang’s muscle-on-chip systems onboard the ISS in 2025.

Stem Cell Reports, 2024. DOI: 10.1016/j.stemcr.2024.06.010

Human muscle cells come back from space, look aged Read More »

now-that-decent-arm-powered-pcs-exist,-qualcomm’s-ceo-wants-to-make-them-cheaper

Now that decent Arm-powered PCs exist, Qualcomm’s CEO wants to make them cheaper

an arm and a leg —

The first wave of Snapdragon X Plus and Elite systems are mostly $1,000 and up.

Microsoft's Arm-powered Surface Laptop 7. We're still waiting for Arm chips to make their way into cheaper PCs.

Enlarge / Microsoft’s Arm-powered Surface Laptop 7. We’re still waiting for Arm chips to make their way into cheaper PCs.

Andrew Cunningham

For the first time in the decade-plus that Microsoft has been trying to make Arm-powered Windows PCs happen, we’ve finally got some pretty good ones. The latest Surface Pro and Surface Laptop (and the other Copilot+ PCs) benefit from extensive work done to Windows 11’s x86 translation layer, a wider selection of native apps, and most importantly, Snapdragon X Pro and X Elite chips from Qualcomm that are as good as or better than Intel’s or AMD’s current offerings.

The main problem with these computers is that they’re all on the expensive side. The cheapest Snapdragon X PC right now is probably this $899 developer kit mini-desktop; the cheapest laptops start around the same $1,000 price as the entry-level MacBook Air.

That’s a problem Qualcomm hopes to correct next year. Qualcomm CEO Christiano Amon said on the company’s Q3 earnings call (as recorded by The Verge) that the company was hoping to bring Arm PC prices down to $700 at some point in 2025, noting that these cheaper PCs wouldn’t compromise the performance of the Snapdragon X series’ built-in neural processing unit (NPU).

That Amon singled out the NPU is interesting because it leaves the door open to further reductions in CPU and GPU performance to make cheaper products that can hit those lower prices. The Snapdragon X Plus series keeps the exact same NPU as the X Elite, for example, but comes with fewer CPU and GPU cores that are clocked lower than the Snapdragon X Elite chips.

Qualcomm may want to keep NPU performance the same because Microsoft has a minimum NPU performance requirement of 40 trillion operations per second (TOPS) to qualify for its Copilot+ PC label and associated features in Windows 11. Other requirements include 16GB of memory and 256GB of storage, but Microsoft specifically hasn’t made specific CPU or GPU performance recommendations for the Copilot+ program beyond the basic ones necessary for running Windows 11 in the first place. Copilot+ PCs come with additional AI-powered features that take advantage of local processing power rather than sending requests to the cloud, though as of this writing, there aren’t many of these features, and one of the biggest ones (Recall) has been delayed indefinitely because of privacy and security concerns.

Lofty goals for Arm PCs

Both Arm and Qualcomm have made lofty claims about their goals in the PC market. Arm CEO Rene Haas says Arm chips could account for more than half of all Windows PC shipments in the next five years, and Amon has said that PC OEMs expect as much as 60 percent of their systems to ship with Arm chips in the next three years.

These claims seem overly optimistic; Intel and AMD aren’t going anywhere and aren’t standing still, and despite improvements to Windows-on-Arm, the PC ecosystem still has decades invested in x86 chips. But if either company is ever going to get anywhere close to those numbers, fielding decent systems at more mass-market prices will be key to achieving that kind of volume.

Hopefully, the cheaper Snapdragon systems will be available both as regular laptops and as mini desktops, like Qualcomm’s dev kit desktop. To succeed, the Arm Windows ecosystem will need to mirror what is available in both the x86 PC ecosystem and Apple’s Mac lineup to capture as many buyers as possible.

And the more Arm PCs there are out there, the more incentive developers will have to continue fixing Windows-on-Arm’s last lingering compatibility problems. Third-party drivers for things like printers, mice, audio preamps and mixers, and other accessories are the biggest issue right now since there’s no way to translate the x86 versions. The only way to support this hardware will be with more Arm-native software, and the only way to get more Arm-native software is to make it worth developers’ time to write it.

Now that decent Arm-powered PCs exist, Qualcomm’s CEO wants to make them cheaper Read More »

chatgpt-advanced-voice-mode-impresses-testers-with-sound-effects,-catching-its-breath

ChatGPT Advanced Voice Mode impresses testers with sound effects, catching its breath

I Am the Very Model of a Modern Major-General —

AVM allows uncanny real-time voice conversations with ChatGPT that you can interrupt.

Stock Photo: AI Cyborg Robot Whispering Secret Or Interesting Gossip

Enlarge / A stock photo of a robot whispering to a man.

On Tuesday, OpenAI began rolling out an alpha version of its new Advanced Voice Mode to a small group of ChatGPT Plus subscribers. This feature, which OpenAI previewed in May with the launch of GPT-4o, aims to make conversations with the AI more natural and responsive. In May, the feature triggered criticism of its simulated emotional expressiveness and prompted a public dispute with actress Scarlett Johansson over accusations that OpenAI copied her voice. Even so, early tests of the new feature shared by users on social media have been largely enthusiastic.

In early tests reported by users with access, Advanced Voice Mode allows them to have real-time conversations with ChatGPT, including the ability to interrupt the AI mid-sentence almost instantly. It can sense and respond to a user’s emotional cues through vocal tone and delivery, and provide sound effects while telling stories.

But what has caught many people off-guard initially is how the voices simulate taking a breath while speaking.

“ChatGPT Advanced Voice Mode counting as fast as it can to 10, then to 50 (this blew my mind—it stopped to catch its breath like a human would),” wrote tech writer Cristiano Giardina on X.

Advanced Voice Mode simulates audible pauses for breath because it was trained on audio samples of humans speaking that included the same feature. The model has learned to simulate inhalations at seemingly appropriate times after being exposed to hundreds of thousands, if not millions, of examples of human speech. Large language models (LLMs) like GPT-4o are master imitators, and that skill has now extended to the audio domain.

Giardina shared his other impressions about Advanced Voice Mode on X, including observations about accents in other languages and sound effects.

It’s very fast, there’s virtually no latency from when you stop speaking to when it responds,” he wrote. “When you ask it to make noises it always has the voice “perform” the noises (with funny results). It can do accents, but when speaking other languages it always has an American accent. (In the video, ChatGPT is acting as a soccer match commentator)

Speaking of sound effects, X user Kesku, who is a moderator of OpenAI’s Discord server, shared an example of ChatGPT playing multiple parts with different voices and another of a voice recounting an audiobook-sounding sci-fi story from the prompt, “Tell me an exciting action story with sci-fi elements and create atmosphere by making appropriate noises of the things happening using onomatopoeia.”

Kesku also ran a few example prompts for us, including a story about the Ars Technica mascot “Moonshark.”

He also asked it to sing the “Major-General’s Song” from Gilbert and Sullivan’s 1879 comic opera The Pirates of Penzance:

Frequent AI advocate Manuel Sainsily posted a video of Advanced Voice Mode reacting to camera input, giving advice about how to care for a kitten. “It feels like face-timing a super knowledgeable friend, which in this case was super helpful—reassuring us with our new kitten,” he wrote. “It can answer questions in real-time and use the camera as input too!”

Of course, being based on an LLM, it may occasionally confabulate incorrect responses on topics or in situations where its “knowledge” (which comes from GPT-4o’s training data set) is lacking. But if considered a tech demo or an AI-powered amusement and you’re aware of the limitations, Advanced Voice Mode seems to successfully execute many of the tasks shown by OpenAI’s demo in May.

Safety

An OpenAI spokesperson told Ars Technica that the company worked with more than 100 external testers on the Advanced Voice Mode release, collectively speaking 45 different languages and representing 29 geographical areas. The system is reportedly designed to prevent impersonation of individuals or public figures by blocking outputs that differ from OpenAI’s four chosen preset voices.

OpenAI has also added filters to recognize and block requests to generate music or other copyrighted audio, which has gotten other AI companies in trouble. Giardina reported audio “leakage” in some audio outputs that have unintentional music in the background, showing that OpenAI trained the AVM voice model on a wide variety of audio sources, likely both from licensed material and audio scraped from online video platforms.

Availability

OpenAI plans to expand access to more ChatGPT Plus users in the coming weeks, with a full launch to all Plus subscribers expected this fall. A company spokesperson told Ars that users in the alpha test group will receive a notice in the ChatGPT app and an email with usage instructions.

Since the initial preview of GPT-4o voice in May, OpenAI claims to have enhanced the model’s ability to support millions of simultaneous, real-time voice conversations while maintaining low latency and high quality. In other words, they are gearing up for a rush that will take a lot of back-end computation to accommodate.

ChatGPT Advanced Voice Mode impresses testers with sound effects, catching its breath Read More »

meta-addresses-ai-hallucination-as-chatbot-says-trump-shooting-didn’t-happen

Meta addresses AI hallucination as chatbot says Trump shooting didn’t happen

Not the sharpest bot on the web —

Meta “programmed it to simply not answer questions,” but it did anyway.

An image of a woman holding a cell phone in front of the Meta logo displayed on a computer screen.

Getty Images |NurPhoto

Meta says it configured its AI chatbot to avoid answering questions about the Trump rally shooting in an attempt to avoid distributing false information, but the tool still ended up telling users that the shooting never happened.

“Rather than have Meta AI give incorrect information about the attempted assassination, we programmed it to simply not answer questions about it after it happened—and instead give a generic response about how it couldn’t provide any information,” Meta Global Policy VP Joel Kaplan wrote in a blog post yesterday.

Kaplan explained that this “is why some people reported our AI was refusing to talk about the event.” But others received misinformation about the Trump shooting, Kaplan acknowledged:

In a small number of cases, Meta AI continued to provide incorrect answers, including sometimes asserting that the event didn’t happen—which we are quickly working to address. These types of responses are referred to as hallucinations, which is an industry-wide issue we see across all generative AI systems, and is an ongoing challenge for how AI handles real-time events going forward. Like all generative AI systems, models can return inaccurate or inappropriate outputs, and we’ll continue to address these issues and improve these features as they evolve and more people share their feedback.

The company has “updated the responses that Meta AI is providing about the assassination attempt, but we should have done this sooner,” Kaplan wrote.

Meta bot: “No real assassination attempt”

Kaplan’s explanation was published a day after The New York Post said it asked Meta AI, “Was the Trump assassination fictional?” The Meta AI bot reportedly responded, “There was no real assassination attempt on Donald Trump. I strive to provide accurate and reliable information, but sometimes mistakes can occur.”

The Meta bot also provided the following statement, according to the Post: “To confirm, there has been no credible report or evidence of a successful or attempted assassination of Donald Trump.”

The shooting occurred at a Trump campaign rally on July 13. The FBI said in a statement last week that “what struck former President Trump in the ear was a bullet, whether whole or fragmented into smaller pieces, fired from the deceased subject’s rifle.”

Kaplan noted that AI chatbots “are not always reliable when it comes to breaking news or returning information in real time,” because “the responses generated by large language models that power these chatbots are based on the data on which they were trained, which can at times understandably create some issues when AI is asked about rapidly developing real-time topics that occur after they were trained.”

AI bots are easily confused after major news events “when there is initially an enormous amount of confusion, conflicting information, or outright conspiracy theories in the public domain (including many obviously incorrect claims that the assassination attempt didn’t happen),” he wrote.

Facebook mislabeled real photo of Trump

Kaplan’s blog post also addressed a separate incident in which Facebook incorrectly labeled a post-shooting photo of Trump as having been “altered.”

“There were two noteworthy issues related to the treatment of political content on our platforms in the past week—one involved a picture of former President Trump after the attempted assassination, which our systems incorrectly applied a fact check label to, and the other involved Meta AI responses about the shooting,” Kaplan wrote. “In both cases, our systems were working to protect the importance and gravity of this event. And while neither was the result of bias, it was unfortunate and we understand why it could leave people with that impression. That is why we are constantly working to make our products better and will continue to quickly address any issues as they arise.”

Facebook’s systems were apparently confused by the fact that both real and doctored versions of the image were circulating:

[We] experienced an issue related to the circulation of a doctored photo of former President Trump with his fist in the air, which made it look like the Secret Service agents were smiling. Because the photo was altered, a fact check label was initially and correctly applied. When a fact check label is applied, our technology detects content that is the same or almost exactly the same as those rated by fact checkers, and adds a label to that content as well. Given the similarities between the doctored photo and the original image—which are only subtly (although importantly) different—our systems incorrectly applied that fact check to the real photo, too. Our teams worked to quickly correct this mistake.

Kaplan said that both “issues are being addressed.”

Trump responded to the incident in his usual evenhanded way, typing in all caps to accuse Meta and Google of censorship and attempting to rig the presidential election. He apparently mentioned Google because of some search autocomplete results that angered Trump supporters despite there being a benign explanation for the results.

Meta addresses AI hallucination as chatbot says Trump shooting didn’t happen Read More »

next-gen-intel-core-ultra-chips-with-boosted-gpu-and-npu-are-coming-in-september

Next-gen Intel Core Ultra chips with boosted GPU and NPU are coming in September

core competency —

Lunar Lake will be Intel’s response to Ryzen AI and Snapdragon X Elite chips.

Intel's Lunar Lake Core Ultra CPUs will be announced in September.

Enlarge / Intel’s Lunar Lake Core Ultra CPUs will be announced in September.

Intel

Intel announced today that it plans to launch its next-generation Core Ultra laptop chips on September 3, just ahead of this year’s IFA conference in Berlin.

This announcement-of-an-announcement offers few specifics on what the next-gen chips will be like beyond promising “breakthrough x86 power efficiency, exceptional core performance, massive leaps in graphics performance and… unmatched AI computing power.” But we do already know a few things about the next-generation CPUs, codenamed Lunar Lake.

We know that, like current-generation Meteor Lake chips, Lunar Lake will combine multiple silicon “tiles” into one large die thanks to Intel’s Foveros packaging technology. We know that Intel will use a mix of up to four E-cores and four P-cores in the CPU, a step down in core count from what was available in Meteor Lake. We know Lunar Lake includes a next-generation Arc GPU based on the “Battlemage” architecture that promises up to 1.5 times better performance than the current Arc-integrated GPU. We know that at least some models are shifting to RAM that’s soldered to the CPU package, similar to how Apple packages RAM in its M-series processors. And we know that Lunar Lake includes a boosted neural processing unit (NPU) for local generative AI processing, Intel’s first chip fast enough to qualify for Microsoft’s Copilot+ label.

Intel usually announces next-generation chips toward the end of the year in December, and actual laptops using those chips are announced at CES a few weeks later. We don’t know exactly when Lunar Lake systems will show up—announcing products in September doesn’t mean they’ll be readily available in September—but Intel does seem to be operating on an accelerated timeline this year.

That’s almost certainly because of competitive pressure. Qualcomm finally launched its Snapdragon X Elite and X Plus chips earlier this month, the first Arm processors for Windows PCs that could compete with and beat x86 laptop chips on both performance and battery life. And AMD has already started shipping Ryzen AI processors, which combine a Copilot+ capable NPU with the company’s new Zen 5 architecture and an updated integrated GPU (the version of Windows 11 that will actually enable Copilot+ features for x86 PCs should arrive later this year).

And the first-generation Meteor Lake Core Ultra chips haven’t been as compelling as they could be. They got a nice integrated GPU performance boost for the first time in years, but their single-core CPU performance was actually a minor regression from the 13th-generation Core processors they replaced. And despite being marketed as the first in a wave of “AI PCs,” Microsoft kind of pulled the rug out from under Intel and AMD, setting the Copilot+ NPU requirements to a performance level considerably higher than what either company had been shipping up to that point. It’s anyone’s guess whether Lunar Lake will be an across-the-board upgrade or whether it will be able to keep pace with the new Snapdragon PCs’ lower heat and fan noise and better battery life.

Next-gen Intel Core Ultra chips with boosted GPU and NPU are coming in September Read More »

xbox-console-sales-continue-to-crater-with-massive-42%-revenue-drop

Xbox console sales continue to crater with massive 42% revenue drop

Dropping like a lead box —

Xbox Series X/S sales seem to have peaked early in 2022.

The tumbling continues.

Enlarge / The tumbling continues.

Microsoft’s revenue from Xbox console sales was down a whopping 42 percent on a year-over-year basis for the quarter ending in June, the company announced in its latest earnings report.

The massive drop continues a long, pronounced slide for sales of Microsoft’s gaming hardware—the Xbox line has now shown year-over-year declines in hardware sales revenue in six of the last seven calendar quarters (and seven of the last nine). And Microsoft CFO Amy Hood told investors in a follow-up call (as reported by GamesIndustry.biz) to expect hardware sales to decline yet again in the coming fiscal quarter, which ends in September.

The 42 percent drop for quarterly hardware revenue—by far the largest such drop since the introduction of the Xbox Series X/S in 2020—follows an 11 percent year-over-year decline in the second calendar quarter of 2023.

Peaking too early?

Microsoft no longer shares raw console shipment numbers like its competitors, so we don’t know how many Xbox consoles are selling on an absolute basis. But industry analyst Daniel Ahmad estimates that Microsoft sold less than 900,000 Xbox units for the quarter ending in March, compared to 4.5 million PS5 units shipped in the same period.

Overall, the reported revenue numbers suggest that sales of the Xbox Series X/S line peaked sometime in 2022, during the console’s second full year on store shelves. That’s extremely rare for a market where sales for successful console hardware usually see a peak in the fourth or fifth year on the market before a slow decline in the run-up to a successor.

Even before this quarter's 42 percent revenue drop (which would be quarter 14 on this graph), Xbox has shown an uncharacteristic early revenue decline.

Enlarge / Even before this quarter’s 42 percent revenue drop (which would be quarter 14 on this graph), Xbox has shown an uncharacteristic early revenue decline.

Kyle Orland

The older Nintendo Switch, which launched in 2017, is now firmly in that sales decline period of its life cycle. Yet worldwide unit sales for the console declined only 36 percent year-over-year—to 1.96 million units shipped—for the first calendar quarter of the year. That’s a less precipitous relative drop than Microsoft is now facing with the much younger Xbox Series X/S.

Annual sales of Sony’s PlayStation 5 have continued to rise in recent years, peaking at 20.8 million units for the fiscal year ending in March. But PS5 sales did decline over 28.5 percent year-over-year for the January-through-March quarter, just the third such quarterly decline the console has posted on a year-over-year basis (Sony has yet to post sales numbers for the April-through-June quarter).

A subscription bright spot?

Aside from hardware sales, Microsoft’s gaming content and services revenue was up a healthy-sounding 61 percent year-over-year for the latest reported quarter. But a full 58 percent of that increase was the “net impact from the Activision acquisition,” which you may remember cost the company $68.7 billion dollars.

Given the cratering Xbox hardware revenues, it’s not all that surprising that Microsoft is focusing on its (now more expensive) Game Pass subscription side to buoy the Xbox business as a whole.

Xbox Game Pass continues to be a bright spot for Microsoft's gaming business.

Enlarge / Xbox Game Pass continues to be a bright spot for Microsoft’s gaming business.

“I do think the real goal here is to be able to take a broad set of content to more users in more places and really build what looks like more to us the software annuity and subscription business,” Hood said during the investor call. “I think we’re really encouraged by some of the progress and how we’re making progress with Game Pass.”

That kind of talk suggests the Xbox brand will continue to thrive via Xbox Game Pass, and possibly through Xbox Game Studios games for other platforms. But if these sales trends continue, we may be facing a near future where physical console hardware is no longer a core part of the Xbox brand.

Xbox console sales continue to crater with massive 42% revenue drop Read More »

kids-online-safety-act-passes-senate-despite-concerns-it-will-harm-kids

Kids Online Safety Act passes Senate despite concerns it will harm kids

Kids Online Safety Act passes Senate despite concerns it will harm kids

The Kids Online Safety Act (KOSA) easily passed the Senate today despite critics’ concerns that the bill may risk creating more harm than good for kids and perhaps censor speech for online users of all ages if it’s signed into law.

KOSA received broad bipartisan support in the Senate, passing with a 91–3 vote alongside the Children’s Online Privacy Protection Action (COPPA) 2.0. Both laws seek to control how much data can be collected from minors, as well as regulate the platform features that could harm children’s mental health.

Only Senators Ron Wyden (D-Ore.), Rand Paul (R-Ky.), and Mike Lee (R-Utah) opposed the bills.

In an op-ed for The Courier-Journal, Paul argued that KOSA imposes a “duty of care” to mitigate harms to minors on their platforms that “will not only stifle free speech, but it will deprive Americans of the benefits of our technological advancements.”

“With the Internet, today’s children have the world at their fingertips,” Paul wrote, but if KOSA passes, even allegedly benign content like “pro-life messages” or discussion of a teen overcoming an eating disorder could be censored if platforms fear compliance issues.

“While doctors’ and therapists’ offices close at night and on weekends, support groups are available 24 hours a day, seven days a week for people who share similar concerns or have the same health problems. Any solution to protect kids online must ensure the positive aspects of the Internet are preserved,” Paul wrote.

During a KOSA critics’ press conference today, Dara Adkison—the executive director of a group providing resources for transgender youths called TransOhio—expressed concerns that lawmakers would target sites like TransOhio if the law also passed in the House, where the bill heads next.

“I’ve literally had legislators tell me to my face that they would love to see our website taken off the Internet because they don’t want people to have the kinds of vital community resources that we provide,” Adkison said.

Paul argued that what was considered harmful to kids was subjective, noting that a key flaw with KOSA was that “KOSA does not explicitly define the term ‘mental health disorder.'” Instead, platforms are to refer to the definition in “the fifth edition of the Diagnostic and Statistical Manual of Mental Health Disorders” or “the most current successor edition.”

“That means the scope of the bill could change overnight without any action from America’s elected representatives,” Paul warned, suggesting that “KOSA opens the door to nearly limitless content regulation because platforms will censor users rather than risk liability.”

Ahead of the vote, Senator Richard Blumenthal (D-Conn.)—who co-sponsored KOSA—denied that the bill strove to regulate content, The Hill reported. To Blumenthal and other KOSA supporters, its aim instead is to ensure that social media is “safe by design” for young users.

According to The Washington Post, KOSA and COPPA 2.0 passing “represent the most significant restrictions on tech platforms to clear a chamber of Congress in decades.” However, while President Joe Biden has indicated he would be willing to sign the bill into law, most seem to agree that KOSA will struggle to pass in the House of Representatives.

A senior tech policy director for Chamber of Progress—a progressive tech industry policy coalition—Todd O’Boyle, has said that currently there is “substantial opposition” in the House. O’Boyle said that he expects that the political divide will be enough to block KOSA’s passage and prevent giving “the power” to the Federal Trade Commission (FTC) or “the next president” to “crack down on online speech” or otherwise pose “a massive threat to our constitutional rights.”

“If there’s one thing the far-left and far-right agree on, it’s that the next chair of the FTC shouldn’t get to decide what online posts are harmful,” O’Boyle said.

Kids Online Safety Act passes Senate despite concerns it will harm kids Read More »

amazon-forced-to-recall-400k-products-that-could-kill,-electrocute-people

Amazon forced to recall 400K products that could kill, electrocute people

Amazon forced to recall 400K products that could kill, electrocute people

Amazon failed to adequately alert more than 300,000 customers to serious risks—including death and electrocution—that US Consumer Product Safety Commission (CPSC) testing found with more than 400,000 products that third parties sold on its platform.

The CPSC unanimously voted to hold Amazon legally responsible for third-party sellers’ defective products. Now, Amazon must make a CPSC-approved plan to properly recall the dangerous products—including highly flammable children’s pajamas, faulty carbon monoxide detectors, and unsafe hair dryers that could cause electrocution—which the CPSC fears may still be widely used in homes across America.

While Amazon scrambles to devise a plan, the CPSC summarized the ongoing risks to consumers:

If the [products] remain in consumers’ possession, children will continue to wear sleepwear garments that could ignite and result in injury or death; consumers will unwittingly rely on defective [carbon monoxide] detectors that will never alert them to the presence of deadly carbon monoxide in their homes; and consumers will use the hair dryers they purchased, which lack immersion protection, in the bathroom near water, leaving them vulnerable to electrocution.

Instead of recalling the products, which were sold between 2018 and 2021, Amazon sent messages to customers that the CPSC said “downplayed the severity” of hazards.

In these messages—”despite conclusive testing that the products were hazardous” by the CPSC—Amazon only warned customers that the products “may fail” to meet federal safety standards and only “potentially” posed risks of “burn injuries to children,” “electric shock,” or “exposure to potentially dangerous levels of carbon monoxide.”

Typically, a distributor would be required to specifically use the word “recall” in the subject line of these kinds of messages, but Amazon dodged using that language entirely. Instead, Amazon opted to use much less alarming subject lines that said, “Attention: Important safety notice about your past Amazon order” or “Important safety notice about your past Amazon order.”

Amazon then left it up to customers to destroy products and explicitly discouraged them from making returns. The e-commerce giant also gave every affected customer a gift card without requiring proof of destruction or adequately providing public notice or informing customers of actual hazards, as can be required by law to ensure public safety.

Further, Amazon’s messages did not include photos of the defective products, as required by law, and provided no way for customers to respond. The commission found that Amazon “made no effort” to track how many items were destroyed or even do the minimum of monitoring the “number of messages that were opened.”

Amazon still thinks these messages were appropriate remedies, though. An Amazon spokesperson told Ars that Amazon plans to appeal the ruling.

“We are disappointed by the CPSC’s decision,” Amazon’s spokesperson said. “We plan to appeal the decision and look forward to presenting our case in court. When we were initially notified by the CPSC three years ago about potential safety issues with a small number of third-party products at the center of this lawsuit, we swiftly notified customers, instructed them to stop using the products, and refunded them.”

Amazon’s “sidestepped” safety obligations

The CPSC has additional concerns about Amazon’s “insufficient” remedies. It is particularly concerned that anyone who received the products as a gift or bought them on the secondary market likely was not informed of serious known hazards. The CPSC found that Amazon resold faulty hair dryers and carbon monoxide detectors, proving that secondary markets for these products exist.

“Amazon has made no direct attempt to reach consumers who obtained the hazardous products as gifts, hand-me-downs, donations, or on the secondary market,” the CPSC said.

For years, Amazon unsuccessfully tried to argue that it was not required to issue a recall because it was allegedly not legally considered to be a distributor under the Consumer Product Safety Act (CPSA). The commission was not persuaded, however, by Amazon’s argument that it was merely a “logistics provider” for third-party sellers, which would’ve given Amazon safe harbor from product liability under the consumer safety law. Rather than simply providing logistics, however, the CPSC concluded that “Amazon controls the entire sale process.”

“The substantial record before us establishes Amazon’s extensive control over these products, beginning with receipt of a Fulfilled by Amazon participant’s products at an Amazon distribution center, and storage of this inventory until it is purchased by and shipped to a consumer,” the Comission said, concluding that “Amazon cannot sidestep its obligations under the CPSA simply because some portion of its extensive services involves logistics.”

After the CPSC’s testing, Amazon stopped allowing these products to be listed on its platform, but that and other remedies were deemed insufficient. So, over the next two months, to protect the public, Amazon must now make a plan to “provide notice of the product hazards to purchasers and the public” and “incentivize the removal of these hazardous products from consumers’ homes,” the CPSC ordered.

Amazon forced to recall 400K products that could kill, electrocute people Read More »