Author name: Beth Washington

google’s-ai-powered-pixel-sense-app-could-gobble-up-all-your-pixel-10-data

Google’s AI-powered Pixel Sense app could gobble up all your Pixel 10 data

Google’s AI ambitions know no bounds. A new report claims Google’s next phones will herald the arrival of a feature called Pixel Sense that will ingest data from virtually every Google app on your phone, fueling a new personalized experience. This app could be the premiere feature of the Pixel 10 series expected out late this year.

According to a report from Android Authority, Pixel Sense is the new name for Pixie, an AI that was supposed to integrate with Google Assistant before Gemini became the center of Google’s universe. In late 2023, it looked as though Pixie would be launched on the Pixel 9 series, but that never happened. Now, it’s reportedly coming back as Pixel Sense, and we have more details on how it might work.

Pixel Sense will apparently be able to leverage data you create in apps like Calendar, Gmail, Docs, Maps, Keep Notes, Recorder, Wallet, and almost every other Google app. It can also process media files like screenshots in the same way the Pixel Screenshots app currently does. The goal of collecting all this data is to help you complete tasks faster by suggesting content, products, and names by understanding the context of how you use the phone. Pixel Sense will essentially try to predict what you need without being prompted.

Samsung is pursuing a goal that is ostensibly similar to Now Brief, a new AI feature available on the Galaxy S25 series. Now Brief collects data from a handful of apps like Samsung Health, Samsung Calendar, and YouTube to distill your important data with AI. However, it rarely offers anything of use with its morning, noon, and night “Now Bar” updates.

Pixel Sense sounds like a more expansive version of this same approach to processing user data—and perhaps the fulfillment of Google Now’s decade-old promise. The supposed list of supported apps is much larger, and they’re apps people actually use. If pouring more and more data into a large language model leads to better insights into your activities, Pixel Sense should be better at guessing what you’ll need. Admittedly, that’s a big “if.”

Google’s AI-powered Pixel Sense app could gobble up all your Pixel 10 data Read More »

gemini-live-will-learn-to-peer-through-your-camera-lens-in-a-few-weeks

Gemini Live will learn to peer through your camera lens in a few weeks

At Mobile World Congress, Google confirmed that a long-awaited Gemini AI feature it first teased nearly a year ago is ready for launch. The company’s conversational Gemini Live will soon be able to view live video and screen sharing, a feature Google previously demoed as Project Astra. When Gemini’s video capabilities arrive, you’ll be able to simply show the robot something instead of telling it.

Right now, Google’s multimodal AI can process text, images, and various kinds of documents. However, its ability to accept video as an input is spotty at best—sometimes it can summarize a YouTube video, and sometimes it can’t, for unknown reasons. Later in March, the Gemini app on Android will get a major update to its video functionality. You’ll be able to open your camera to provide Gemini Live a video stream or share your screen as a live video, thus allowing you to pepper Gemini with questions about what it sees.

Gemini Live with video.

It can be hard to keep track of which Google AI project is which—the 2024 Google I/O was largely a celebration of all things Gemini AI. The Astra demo made waves as it demonstrated a more natural way to interact with the AI. In the original video, which you can see below, Google showed how Gemini Live could answer questions in real time as the user swept a phone around a room. It had things to say about code on a computer screen, how speakers work, and a network diagram on a whiteboard. It even remembered where the user left their glasses from an earlier part of the video.

Gemini Live will learn to peer through your camera lens in a few weeks Read More »

“it’s-a-lemon”—openai’s-largest-ai-model-ever-arrives-to-mixed-reviews

“It’s a lemon”—OpenAI’s largest AI model ever arrives to mixed reviews

Perhaps because of the disappointing results, Altman had previously written that GPT-4.5 will be the last of OpenAI’s traditional AI models, with GPT-5 planned to be a dynamic combination of “non-reasoning” LLMs and simulated reasoning models like o3.

A stratospheric price and a tech dead-end

And about that price—it’s a doozy. GPT-4.5 costs $75 per million input tokens and $150 per million output tokens through the API, compared to GPT-4o’s $2.50 per million input tokens and $10 per million output tokens. (Tokens are chunks of data used by AI models for processing). For developers using OpenAI models, this pricing makes GPT-4.5 impractical for many applications where GPT-4o already performs adequately.

By contrast, OpenAI’s flagship reasoning model, o1 pro, costs $15 per million input tokens and $60 per million output tokens—significantly less than GPT-4.5 despite offering specialized simulated reasoning capabilities. Even more striking, the o3-mini model costs just $1.10 per million input tokens and $4.40 per million output tokens, making it cheaper than even GPT-4o while providing much stronger performance on specific tasks.

OpenAI has likely known about diminishing returns in training LLMs for some time. As a result, the company spent most of last year working on simulated reasoning models like o1 and o3, which use a different inference-time (runtime) approach to improving performance instead of throwing ever-larger amounts of training data at GPT-style AI models.

OpenAI's self-reported benchmark results for the SimpleQA test, which measures confabulation rate.

OpenAI’s self-reported benchmark results for the SimpleQA test, which measures confabulation rate. Credit: OpenAI

While this seems like bad news for OpenAI in the short term, competition is thriving in the AI market. Anthropic’s Claude 3.7 Sonnet has demonstrated vastly better performance than GPT-4.5, with a reportedly more efficient architecture. It’s worth noting that Claude 3.7 Sonnet is likely a system of AI models working together behind the scenes, although Anthropic has not provided details about its architecture.

For now, it seems that GPT-4.5 may be the last of its kind—a technological dead-end for an unsupervised learning approach that has paved the way for new architectures in AI models, such as o3’s inference-time reasoning and perhaps even something more novel, like diffusion-based models. Only time will tell how things end up.

GPT-4.5 is now available to ChatGPT Pro subscribers, with rollout to Plus and Team subscribers planned for next week, followed by Enterprise and Education customers the week after. Developers can access it through OpenAI’s various APIs on paid tiers, though the company is uncertain about its long-term availability.

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why-valve-should-make-half-life-3-a-steamos-exclusive

Why Valve should make Half-Life 3 a SteamOS exclusive


The ultimate system seller

Opinion: Just as Half-Life 2 helped launch Steam, a sequel could help establish non-Windows PC gaming.

We found this logo hidden deep in an abandoned steel forge, Credit: Aurich Lawson | Steam

A little over 20 years ago, Valve was getting ready to release a new Half-Life game. At the same time, the company was trying to push Steam as a new option for players to download and update games over the Internet.

Requiring Steam in order to play Half-Life 2 led to plenty of grumbling from players in 2004. But the high-profile Steam exclusive helped build an instant user base for Valve’s fresh distribution system, setting it on a path to eventually become the unquestioned leader in the space. The link between the new game and the new platform helped promote a bold alternative to the retail game sales and distribution systems that had dominated PC gaming for decades.

Remember DVD-ROMs?

Remember DVD-ROMs? Credit: Reddit

Today, all indications suggest that Valve is getting ready to release a new Half-Life game. At the same time, the company is getting ready to push SteamOS as a new option for third-party hardware makers and individual users to “download and test themselves.”

Requiring SteamOS to play Half-Life 3 would definitely lead to a lot of grumbling from players. But the high-profile exclusive could help build an instant user base for Valve’s fresh operating system, perhaps setting it on the path to become the unquestioned leader in the space. A link between the new game and the new platform could help promote a bold alternative to the Windows-based systems that have dominated PC gaming for decades.

Not another Steam Machine

Getting players to change the established platform they use to buy and play games (either in terms of hardware or software) usually requires some sort of instantly apparent benefit for the player. Those benefits can range from the tangible (e.g., an improved controller, better graphics performance) to the ancillary (e.g., social features, achievements) to the downright weird (e.g., a second screen on a portable). Often, though, a core reason why players switch platforms is for access to exclusive “system seller” games that aren’t available any other way.

Half-Life 2‘s role in popularizing early Steam shows just how much a highly anticipated exclusive can convince otherwise reluctant players to invest time and effort in a new platform. To see what can happen without such an exclusive, we only need to look to Valve’s 2015 launch of the Steam Machine hardware line, powered by the first version of the Linux-based SteamOS.

Valve offered players very little in the way of affirmative reasons to switch to a SteamOS-powered Steam Machine in 2015.

Credit: Alienware

Valve offered players very little in the way of affirmative reasons to switch to a SteamOS-powered Steam Machine in 2015. Credit: Alienware

At the time, Valve was selling SteamOS mainly as an alternative to a new Windows 8 environment that Valve co-founder Gabe Newell saw as a “catastrophe” in the making for the PC gaming world. Newell described SteamOS as a “hedging strategy” against Microsoft’s potential ability to force all Windows 8 app distribution through the Windows Store, a la Apple’s total control of iPhone app distribution.

When Microsoft failed to impose that kind of hegemonic control over Windows apps and games, Valve was left with little else to convince players that it was worth buying a Windows-free Steam Machine (or going through the onerous process of installing the original SteamOS on their gaming rigs). Sure, using SteamOS meant saving a few bucks on a Windows license. But it also meant being stuck with an extremely limited library of Linux ports (especially when it came to releases from major publishers) and poor technical performance compared to Windows even when those ports were available.

Given those obvious downsides—and the lack of any obvious upsides—it’s no wonder that users overwhelmingly ignored SteamOS and Steam Machines at the time. But as we argued way back in 2013, a major exclusive on the scale of Half-Life 3 could have convinced a lot of gamers to overlook at least some of those downsides and give the new platform a chance.

A little push

Fast forward to today, and the modern version of SteamOS is in a much better place than the Steam Machine-era version ever was. That’s thanks in large part to Valve’s consistent work on the Proton compatibility layer, which lets the Linux-based SteamOS run almost any game that’s designed for Windows (with only a few major exceptions). That wide compatibility has been a huge boon for the Steam Deck, which offered many players easy handheld access to vast swathes of PC gaming for the first time. The Steam Deck also showed off SteamOS’s major user interface and user experience benefits over clunkier Windows-based gaming portables.

The Steam Deck served as an excellent proof of concept for the viability of SteamOS hardware with the gaming masses.

Credit: Kyle Orland

The Steam Deck served as an excellent proof of concept for the viability of SteamOS hardware with the gaming masses. Credit: Kyle Orland

Still, the benefits of switching from Windows to SteamOS might seem a bit amorphous to many players today. If Valve is really interested in pushing its OS as an alternative to Windows gaming, a big exclusive game is just the thing to convince a critical mass of players to make the leap. And when it comes to massive PC gaming exclusives, it doesn’t get much bigger than the long, long-awaited Half-Life 3.

We know it might sound ludicrous to suggest that Valve’s biggest game in years should ignore the Windows platform that’s been used by practically every PC gamer for decades. Keep in mind, though, that there would be nothing stopping existing Windows gamers from downloading and installing a free copy of the Linux-based SteamOS (likely on a separate drive or partition) to get access to Half-Life 3.

Yes, installing a new operating system (especially one based on Linux) is not exactly a plug-and-play process. But Valve has a long history of streamlining game downloads, updates, and driver installations through Steam itself. If anyone can make the process of setting up a new OS relatively seamless, it’s Valve.

And let’s not forget that millions of gamers already have easy access to SteamOS through Steam Deck hardware. Those aging Steam Decks might not be powerful enough to run a game like Half-Life 3 at maximum graphics settings, but Valve games have a history of scaling down well on low-end systems.

Valve’s leaked “Powered by SteamOS” initiative also seems poised to let third-party hardware makers jump in with more powerful (and more Half-Life 3-capable) desktops, laptops, and handhelds with SteamOS pre-installed. And that’s before we even consider the potential impact of a more powerful “Steam Deck 2,” which Valve’s Pierre-Loup  Griffais said in 2023 could potentially come in “the next couple of years.”

Time for a bold move

Tying a major game like Half-Life 3 to a completely new and largely untested operating system would surely lead to some deafening pushback from gamers happy with the Windows-based status quo. An exclusive release could also be risky if SteamOS ends up showing some technical problems as it tries to grow past its Steam Deck roots (Linux doesn’t exactly have the best track record when it comes to things like game driver compatibility across different hardware).

The Lenovo Legion Go S will be the first non-Valve hardware to be officially “Powered by SteamOS.” A Windows-sporting version will be more expensive

The Lenovo Legion Go S will be the first non-Valve hardware to be officially “Powered by SteamOS.” A Windows-sporting version will be more expensive Credit: Lenovo

Despite all that, we’re pretty confident that the vast majority of players interested in Half-Life 3 would jump through a few OS-related hoops to get access to the game. And many of those players would likely stick with Valve’s gaming-optimized OS going forward rather than spending money on another Windows license.

Even a timed exclusivity window for Half-Life 3 on SteamOS could push a lot of early adopters to see what all the fuss is about without excluding those who refuse to switch away from Windows. Failing even that, maybe a non-exclusive Half-Life 3 could be included as a pre-installed freebie with future versions of SteamOS, as an incentive for the curious to try out a new operating system.

With the coming wide release of SteamOS, Valve has a rare opportunity to upend the PC gaming OS dominance that Microsoft more or less stumbled into decades ago. A game like Half-Life 3 could be just the carrot needed to get PC gaming as a whole over its longstanding Windows dependence.

Photo of Kyle Orland

Kyle Orland has been the Senior Gaming Editor at Ars Technica since 2012, writing primarily about the business, tech, and culture behind video games. He has journalism and computer science degrees from University of Maryland. He once wrote a whole book about Minesweeper.

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astroscale-aced-the-world’s-first-rendezvous-with-a-piece-of-space-junk

Astroscale aced the world’s first rendezvous with a piece of space junk

Astroscale’s US subsidiary won a $25.5 million contract from the US Space Force in 2023 to build a satellite refueler that can hop around geostationary orbit. Like the ADRAS-J mission, this project is a public-private partnership, with Astroscale committing $12 million of its own money. In January, the Japanese government selected Astroscale for a contract worth up to $80 million to demonstrate chemical refueling in low-Earth orbit.

The latest win for Astroscale came Thursday, when the Japanese Ministry of Defense awarded the company a contract to develop a prototype satellite that could fly in geostationary orbit and collect information on other objects in the domain for Japan’s military and intelligence agencies.

“We are very bullish on the prospects for defense-related business,” said Nobu Matsuyama, Astroscale’s chief financial officer.

Astroscale’s other projects include a life extension mission for an unidentified customer in geostationary orbit, providing a similar service as Northrop Grumman’s Mission Extension Vehicle (MEV).

So, can Astroscale really do all of this? In an era of a militarized final frontier, it’s easy to see the usefulness of sidling up next to a “non-cooperative” satellite—whether it’s to refuel it, repair it, de-orbit it, inspect it, or (gasp!) disable it. Astroscale’s demonstration with ADRAS-J showed it can safely operate near another object in space without navigation aids, which is foundational to any of these applications.

So far, governments are driving demand for this kind of work.

Astroscale raised nearly $400 million in venture capital funding before going public on the Tokyo Stock Exchange last June. After quickly spiking to nearly $1 billion, the company’s market valuation has dropped to about $540 million as of Thursday. Astroscale has around 590 full-time employees across all its operating locations.

Matsuyama said Astroscale’s total backlog is valued at about 38.9 billion yen, or $260 million. The company is still in a ramp-up phase, reporting operating losses on its balance sheet and steep research and development spending that Matsuyama said should max out this year.

“We are the only company that has proved RPO technology for non-cooperative objects, like debris, in space,” Okada said last month.

“In simple terms, this means approach and capture of objects,” Okada continued. “This capability did not exist before us, but one’s mastering of this technology enables you to provide not only debris removal service, but also orbit correction, refueling, inspection, observation, and eventually repair and reuse services.”

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portal-randomized-feels-like-playing-portal-again-for-the-first-time

Portal Randomized feels like playing Portal again for the first time

For most modern players, the worst thing about a video game classic like Portal is that you can never play it again for the first time. No matter how much time has passed since your last playthrough, those same old test chambers will feel a bit too familiar if you revisit them today.

Over the years, community mods like Portal Stories: Mel and Portal: Revolution have tried to fix this problem with extensive work on completely new levels and puzzles. Now, though, a much simpler mod is looking to recapture that “first time” feeling simply by adding random gameplay modifiers to Portal‘s familiar puzzle rooms.

The Portal Randomized demo recently posted on ModDB activates one of eight gameplay modifiers when you enter one of the game’s first two test chambers. The results, while still a little rough around the edges, show how much extra longevity can be wrung from simple tweaks to existing gameplay.

Make special note of that “gravity changed” note in the corner.

Make special note of that “gravity changed” note in the corner. Credit: Valve / gamingdominari

Not all of the Portal Randomized modifiers are instant winners. One that adds intermittent darkness, for instance, practically forces you to stand still for a few seconds until the lights flip back on (too slowly for my comfort). And modifiers like variable gravity or variable movement speed have a pretty trivial effect on how the game plays out, at least in the simplistic early test chambers in the demo.

Portal Randomized feels like playing Portal again for the first time Read More »

framework-gives-its-13-inch-laptop-another-boost-with-ryzen-ai-300-cpu-update

Framework gives its 13-inch Laptop another boost with Ryzen AI 300 CPU update

Framework announced two new systems to its lineup today: the convertible Framework 12 and a gaming-focused (but not-very-upgradeable) mini ITX Framework Desktop PC. But it’s continuing to pay attention to the Framework Laptop 13, too—the company’s first upgrade-friendly repairable laptop is getting another motherboard update, this time with AMD’s latest Ryzen AI 300-series processors. It’s Framework’s second AMD Ryzen-based board, following late 2023’s Ryzen 7040-based refresh.

The new boards are available for preorder today and will begin shipping in April. Buyers new to the Framework ecosystem can buy a laptop, which starts at $1,099 as a pre-built system with an OS, storage, and RAM included, or $899 for a build-it-yourself kit where you add those components yourself. Owners of Framework Laptops going all the way back to the original 11th-generation Intel version can also buy a bare board to drop into their existing systems; these start at $449.

Framework will ship six- and eight-core Ryzen AI 300 processors on lower-end configurations, most likely the Ryzen AI 5 340 and Ryzen AI 7 350 that AMD announced at CES in January. These chips include integrated Radeon 840M and 860M GPUs with four and eight graphics cores, respectively.

People who want to use the Framework Laptop as a thin-and-light portable gaming system will want to go for the top-tier Ryzen AI 9 HX 370, which includes 12 CPU cores and a Radeon 890M with 16 GPU cores. We’ve been impressed by this chip’s performance when we’ve seen it in other systems, though Framework’s may be a bit slower because it’s using slower socketed DDR5 memory instead of soldered-down RAM. This is a trade-off that Framework’s target customers are likely to be fine with.

The Ryzen AI 300-series motherboard. Framework says an updated heatpipe design helps to keep things cool. Credit: Framework

One of the issues with the original Ryzen Framework board was that the laptop’s four USB-C ports didn’t all support the same kinds of expansion cards, limiting the laptop’s customizability somewhat. That hasn’t totally gone away with the new version—the two rear USB ports support full 40Gbps USB4 speeds, while the front two are limited to 10Gbps USB 3.2—but all four ports do support display output instead of just three.

Framework gives its 13-inch Laptop another boost with Ryzen AI 300 CPU update Read More »

how-north-korea-pulled-off-a-$1.5-billion-crypto-heist—the-biggest-in-history

How North Korea pulled off a $1.5 billion crypto heist—the biggest in history

The cryptocurrency industry and those responsible for securing it are still in shock following Friday’s heist, likely by North Korea, that drained $1.5 billion from Dubai-based exchange Bybit, making the theft by far the biggest ever in digital asset history.

Bybit officials disclosed the theft of more than 400,000 ethereum and staked ethereum coins just hours after it occurred. The notification said the digital loot had been stored in a “Multisig Cold Wallet” when, somehow, it was transferred to one of the exchange’s hot wallets. From there, the cryptocurrency was transferred out of Bybit altogether and into wallets controlled by the unknown attackers.

This wallet is too hot, this one is too cold

Researchers for blockchain analysis firm Elliptic, among others, said over the weekend that the techniques and flow of the subsequent laundering of the funds bear the signature of threat actors working on behalf of North Korea. The revelation comes as little surprise since the isolated nation has long maintained a thriving cryptocurrency theft racket, in large part to pay for its weapons of mass destruction program.

Multisig cold wallets, also known as multisig safes, are among the gold standards for securing large sums of cryptocurrency. More shortly about how the threat actors cleared this tall hurdle. First, a little about cold wallets and multisig cold wallets and how they secure cryptocurrency against theft.

Wallets are accounts that use strong encryption to store bitcoin, ethereum, or any other form of cryptocurrency. Often, these wallets can be accessed online, making them useful for sending or receiving funds from other Internet-connected wallets. Over the past decade, these so-called hot wallets have been drained of digital coins supposedly worth billions, if not trillions, of dollars. Typically, these attacks have resulted from the thieves somehow obtaining the private key and emptying the wallet before the owner even knows the key has been compromised.

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flashy-exotic-birds-can-actually-glow-in-the-dark

Flashy exotic birds can actually glow in the dark

Found in the forests of Papua New Guinea, Indonesia, and Eastern Australia, birds of paradise are famous for flashy feathers and unusually shaped ornaments, which set the standard for haute couture among birds. Many use these feathers for flamboyant mating displays in which they shape-shift into otherworldly forms.

As if this didn’t attract enough attention, we’ve now learned that they also glow in the dark.

Biofluorescent organisms are everywhere, from mushrooms to fish to reptiles and amphibians, but few birds have been identified as having glowing feathers. This is why biologist Rene Martin of the University of Nebraska-Lincoln wanted to investigate. She and her team studied a treasure trove of specimens at the American Museum of Natural History, which have been collected since the 1800s, and found that 37 of the 45 known species of birds of paradise have feathers that fluoresce.

The glow factor of birds of paradise is apparently important for mating displays. Despite biofluorescence being especially prominent in males, attracting a mate might not be all it is useful for, as these birds might also use it to signal to each other in other ways and sometimes even for camouflage among the light and shadows.

“The current very limited number of studies reporting fluorescence in birds suggests this phenomenon has not been thoroughly investigated,” the researchers said in a study that was recently published in Royal Society Open Science.

Glow-up

How do they get that glow? Biofluorescence is a phenomenon that happens when shorter, high-energy wavelengths of light, meaning UV, violet, and blue, are absorbed by an organism. The energy then gets re-emitted at longer, lower-energy wavelengths—greens, yellows, oranges, and reds. The feathers of birds of paradise contain fluorophores, molecules that undergo biofluorescence. Specialized filters in the light-sensitive cells of their eyes make their visual system more sensitive to biofluorescence.

Flashy exotic birds can actually glow in the dark Read More »

as-the-kernel-turns:-rust-in-linux-saga-reaches-the-“linus-in-all-caps”-phase

As the Kernel Turns: Rust in Linux saga reaches the “Linus in all-caps” phase

Rust, a modern and notably more memory-safe language than C, once seemed like it was on a steady, calm, and gradual approach into the Linux kernel.

In 2021, Linux kernel leaders, like founder and leader Linus Torvalds himself, were impressed with the language but had a “wait and see” approach. Rust for Linux gained supporters and momentum, and in October 2022, Torvalds approved a pull request adding support for Rust code in the kernel.

By late 2024, however, Rust enthusiasts were frustrated with stalls and blocks on their efforts, with the Rust for Linux lead quitting over “nontechnical nonsense.” Torvalds said at the time that he understood it was slow, but that “old-time kernel developers are used to C” and “not exactly excited about having to learn a new language.” Still, this could be considered a normal amount of open source debate.

But over the last two months, things in one section of the Linux Kernel Mailing List have gotten tense and may now be heading toward resolution—albeit one that Torvalds does not think “needs to be all that black-and-white.” Greg Kroah-Hartman, another long-time leader, largely agrees: Rust can and should enter the kernel, but nobody will be forced to deal with it if they want to keep working on more than 20 years of C code.

Previously, on Rust of Our Lives

Earlier this month, Hector Martin, the lead of the Asahi Linux project, resigned from the list of Linux maintainers while also departing the Asahi project, citing burnout and frustration with roadblocks to implementing Rust in the kernel. Rust, Martin maintained, was essential to doing the kind of driver work necessary to crafting efficient and secure drivers for Apple’s newest chipsets. Christoph Hellwig, maintainer of the Direct Memory Access (DMA) API, was opposed to Rust code in his section on the grounds that a cross-language codebase was painful to maintain.

Torvalds, considered the “benevolent dictator for life” of the Linux kernel he launched in 1991, at first critiqued Martin for taking his issues to social media and not being tolerant enough of the kernel process. “How about you accept that maybe the problem is you,” Torvalds wrote.

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german-startup-to-attempt-the-first-orbital-launch-from-western-europe

German startup to attempt the first orbital launch from Western Europe

The nine-engine first stage for Isar Aerospace’s Spectrum rocket lights up on the launch pad on February 14. Credit: Isar Aerospace

Isar builds almost all of its rockets in-house, including Spectrum’s Aquila engines.

“The flight will be the first integrated test of tens of thousands of components,” said Josef Fleischmann, Isar’s co-founder and chief technical officer. “Regardless of how far we get, this first test flight will hopefully generate an enormous amount of data and experience which we can apply to future missions.”

Isar is the first European startup to reach this point in development. “Reaching this milestone is a huge success in itself,” Meltzer said in a statement. “And while Spectrum is ready for its first test flight, launch vehicles for flights two and three are already in production.”

Another Bavarian company, Rocket Factory Augsburg, destroyed its first booster during a test-firing on its launch pad in Scotland last year, ceding the frontrunner mantle to Isar. RFA received its launch license from the UK government last month and aims to deliver its second booster to the launch site for hot-fire testing and a launch attempt later this year.

There’s an appetite within the European launch industry for new companies to compete with Arianespace, the continent’s sole operational launch services provider backed by substantial government support. Delays in developing the Ariane 6 rocket and several failures of Europe’s smaller Vega launcher forced European satellite operators to look abroad, primarily to SpaceX, to launch their payloads.

The European Space Agency is organizing the European Launcher Challenge, a competition that will set aside some of the agency’s satellites for launch opportunities with a new crop of startups. Isar is one of the top contenders in the competition to win money from ESA. The agency expects to award funding to multiple European launch providers after releasing a final solicitation later this year.

The first flight of the Spectrum rocket will attempt to reach a polar orbit, flying north from Andøya Spaceport. Located at approximately 69 degrees north latitude, the spaceport is poised to become the world’s northernmost orbital launch site.

Because the inaugural launch of the Spectrum rocket is a test flight, it won’t carry any customer payloads, an Isar spokesperson told Ars.

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texas-measles-outbreak-reaches-90-cases;-9-cases-in-new-mexico

Texas measles outbreak reaches 90 cases; 9 cases in New Mexico

Other affected counties in Texas include Dawson (6 cases); Ector (1); Lubbock (1); Lynn (1); Terry (20); and Yoakum (4).

In Texas, the majority of the cases continue to be in children: 26 are in infants and young children ages 0 to 4, and 51 are between ages 5 and 17. All but five cases have been in unvaccinated people. Sixteen people (roughly 18 percent) have been hospitalized.

In New Mexico, there have been no hospitalizations, and five of the nine cases are in adults. The other four cases were between the ages of 5 and 17.

Given low vaccination rate in the area and the contagiousness of measles, health officials expect the outbreak to continue to grow. Measles is one of the most infectious viruses known; 90 percent of people who are unvaccinated and exposed will fall ill. The disease is marked by high fevers and a telltale rash and can cause severe complications in some, including younger children.

In the US, about 20 percent of people with measles are typically hospitalized. Five percent develop pneumonia, and up to 3 in 1,000 die of the infection. In rare cases, measles can cause a fatal disease of the central nervous system later in life called Subacute sclerosing panencephalitis. Measles also wipes out immune responses to other infections (a phenomenon known as immune amnesia), making people vulnerable to various illnesses.

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