Author name: Mike M.

seasonal-covid-shots-may-no-longer-be-possible-under-trump-admin

Seasonal COVID shots may no longer be possible under Trump admin

Under President Trump, the Food and Drug Administration may no longer approve seasonal COVID-19 vaccines updated for the virus variants circulating that year, according to recent statements by Trump administration officials.

Since the acute phase of the pandemic, vaccine manufacturers have been subtly updating COVID-19 shots annually to precisely target the molecular signatures of the newest virus variants, which continually evolve to evade our immune responses. So far, the FDA has treated these tweaked vaccines the same way it treats seasonal flu shots, which have long been updated annually to match currently circulating strains of flu viruses.

The FDA does not consider seasonal flu shots brand-new vaccines. Rather, they’re just slightly altered versions of the approved vaccines. As such, the regulator does not require companies to conduct lengthy, expensive vaccine trials to prove that each slightly changed version is safe and effective. If they did, generating annual vaccines would be virtually impossible. Each year, from late February to early March, the FDA, the Centers for Disease Control and Prevention, and the World Health Organization direct flu shot makers on what tweaks they should make to shots for the upcoming flu season. That gives manufacturers just enough time to develop tweaks and start manufacturing massive supplies of doses in time for the start of the flu season.

So far, COVID-19 vaccines have been treated the exact same way, save for the fact that the vaccines that use mRNA technology do not need as much lead time for manufacturing. In recent years, the FDA decided on formulations for annual COVID shots around June, with doses rolled out in the fall alongside flu shots.

However, this process is now in question based on statements from Trump administration officials. The statements come amid a delay in a decision on whether to approve the COVID-19 vaccine made by Novavax, which uses a protein-based technology, not mRNA. The FDA was supposed to decide whether to grant the vaccine full approval by April 1. To this point, the vaccine has been used under an emergency use authorization by the agency.

Seasonal COVID shots may no longer be possible under Trump admin Read More »

worries-about-ai-are-usually-complements-not-substitutes

Worries About AI Are Usually Complements Not Substitutes

A common claim is that concern about [X] ‘distracts’ from concern about [Y]. This is often used as an attack to cause people to discard [X] concerns, on pain of being enemies of [Y] concerns, as attention and effort are presumed to be zero-sum.

There are cases where there is limited focus, especially in political contexts, or where arguments or concerns are interpreted perversely. A central example is when you site [ABCDE] then they’ll find what they consider the weakest one and only consider or attack that, silently discarding the rest entirely. Critics of existential risk do that a lot.

So it does happen. But in general one should assume such claims are false.

Thus, the common claim that AI existential risks ‘distract’ from immediate harms. It turns out Emma Hoes checked, and the claim simply is not true.

The way Emma frames worries about AI existential risk in her tweet – ‘sci-fi doom’ – is beyond obnoxious and totally inappropriate. That only shows she was if anything biased in the other direction here. The finding remains the finding.

Emma Hoes: 🚨New paper out in @PNASNews! Existential AI risks do notdistract from immediate harms. In our study (n = 10,800), people consistently prioritize current threats – bias, misinformation, job loss – over sci-fi doom!

Title: Existential Risk Narratives About AI Do Not Distract From Its Immediate Harms.

Abstract: There is broad consensus that AI presents risks, but considerable disagreement about the nature of those risks. These differing viewpoints can be understood as distinct narratives, each offering a specific interpretation of AI’s potential dangers.

One narrative focuses on doomsday predictions of AI posing long-term existential risks for humanity.

Another narrative prioritizes immediate concerns that AI brings to society today, such as the reproduction of biases embedded into AI systems.

A significant point of contention is that the “existential risk” narrative, which is largely speculative, may distract from the less dramatic but real and present dangers of AI.

We address this “distraction hypothesis” by examining whether a focus on existential threats diverts attention from the immediate risks AI poses today. In three preregistered, online survey experiments (N = 10,800), participants were exposed to news headlines that either depicted AI as a catastrophic risk, highlighted its immediate societal impacts, or emphasized its potential benefits.

Results show that

i) respondents are much more concerned with the immediate, rather than existential, risks of AI, and

ii) existential risk narratives increase concerns for catastrophic risks without diminishing the significant worries respondents express for immediate harms. These findings provide important empirical evidence to inform ongoing scientific and political debates on the societal implications of AI.

That seems rather definitive. It also seems like the obvious thing to assume? Explaining a new way [A] is scary is not typically going to make me think another aspect of [A] is less scary. If anything, it tends to go the other way.

Here are the results.

This shows that not only did information about existential risks not decrease concern about immediate risks, it seems to clearly increase it, at least as much as information about those immediate risks.

I note that this does not obviously indicate that people are ‘more concerned’ with immediate risk, only that they see it as less likely. Which is totally fair, it’s definitely less likely than the 100% chance of immediate risks. The impact measurement is higher.

Kudos to Arvind Narayanan. You love to see people change their minds and say so:

Arvind Narayanan: Nice paper. Also a good opportunity for me to explicitly admit that I was wrong about the distraction argument.

(To be clear, I didn’t change my mind yesterday because of this paper; I did so over a year ago and have said so on talks and podcasts since then.)

There are two flavors of distraction concerns: one is at the level of individual opinions studied in this paper, and the other is at the level of advocacy coalitions that influence public policy.

But I don’t think the latter concern has been borne out either. Going back to the Biden EO in 2023, we’ve seen many examples of the AI safety and AI ethics coalitions benefiting from each other despite their general unwillingness to work together.

If anything, I see that incident as central to the point that if anything what’s actually happening is that AI ‘ethics’ concerns are poisoning the well for AI existential risk concerns, rather than the other way around. This has gotten so bad that the word ‘safety’ has become anathema to the administration and many on the hill. Those people are very willing to engage with the actual existential risk concerns once you have the opportunity to explain, but this problem makes it hard to get them to listen.

We have a real version of this problem when dealing with different sources of AI existential risk. People will latch onto one particular way things can go horribly wrong, or even one particular detailed scenario that leads to this, often choosing the one they find least plausible. Then they either:

  1. Explain why they think this particular scenario is dumb, thus making new entities that are smarter and more capable than humans is a perfectly safe thing to do.

  2. OR they then explain why we need to plan around preventing that particular scenario, or solving that particular failure mode, and dismiss that this runs smack into a different failure mode, often the exact opposite one.

The most common examples of problem #2 is when people have concerns about either Centralization of Power (often framing even ordinary government or corporate actions as a Dystopian Surveillance State or with similar language), or the Bad Person Being in Charge or Bad Nation Winning. Then they claim this overrides all other concerns, usually walking smack into misalignment (as in, they assume we will be able to get the AIs to do what we want, whereas we have no idea how to do that) and often also the gradual disempowerment problem.

The reason there is a clash there is that the solutions to the problems are in conflict. The things that solve one concern risk amplifying the other, but we need to solve both sides of the dilemma. Solving even one side is hard. Solving both at once, while many things work at cross-purposes, is very very hard.

That’s simply not true when trading off mundane harms versus existential risks. If you have a limited pool of resources to spend on mitigation, then of course you have to choose. And there are some things that do trade off – in particular, some short term solutions that would work now, but wouldn’t scale. But mostly there is no conflict, and things that help with one are neutral or helpful for the other.

Discussion about this post

Worries About AI Are Usually Complements Not Substitutes Read More »

perplexity-will-come-to-moto-phones-after-exec-testified-google-limited-access

Perplexity will come to Moto phones after exec testified Google limited access

Shevelenko was also asked about Chrome, which the DOJ would like to force Google to sell. Like an OpenAI executive said on Monday, Shevelenko confirmed Perplexity would be interested in buying the browser from Google.

Motorola has all the AI

There were some vague allusions during the trial that Perplexity would come to Motorola phones this year, but we didn’t know just how soon that was. With the announcement of its 2025 Razr devices, Moto has confirmed a much more expansive set of AI features. Parts of the Motorola AI experience are powered by Gemini, Copilot, Meta, and yes, Perplexity.

While Gemini gets top billing as the default assistant app, other firms have wormed their way into different parts of the software. Perplexity’s app will be preloaded, and anyone who buys the new Razrs. Owners will also get three free months of Perplexity Pro. This is the first time Perplexity has had a smartphone distribution deal, but it won’t be shown prominently on the phone. When you start a Motorola device, it will still look like a Google playground.

While it’s not the default assistant, Perplexity is integrated into the Moto AI platform. The new Razrs will proactively suggest you perform an AI search when accessing certain features like the calendar or browsing the web under the banner “Explore with Perplexity.” The Perplexity app has also been optimized to work with the external screen on Motorola’s foldables.

Moto AI also has elements powered by other AI systems. For example, Microsoft Copilot will appear in Moto AI with an “Ask Copilot” option. And Meta’s Llama model powers a Moto AI feature called Catch Me Up, which summarizes notifications from select apps.

It’s unclear why Motorola leaned on four different AI providers for a single phone. It probably helps that all these companies are desperate to entice users to bulk up their market share. Perplexity confirmed that no money changed hands in this deal—it’s on Moto phones to acquire more users. That might be tough with Gemini getting priority placement, though.

Perplexity will come to Moto phones after exec testified Google limited access Read More »

roku-tech,-patents-prove-its-potential-for-delivering-“interruptive”-ads

Roku tech, patents prove its potential for delivering “interruptive” ads

Roku, owner of one of the most popular connected TV operating systems in the country, walks a fine line when it comes to advertising. Roku’s OS lives on low-priced smart TVs, streaming sticks, and projectors. To make up the losses from cheaply priced hardware, Roku is dependent on selling advertisements throughout its OS, including screensavers and its home screen.

That business model has pushed Roku to experiment with new ways of showing ads that test users’ tolerance. The company claims that it doesn’t want ads on its platform to be considered intrusive, but there are reasons to be skeptical about Roku’s pledge.

Non-“interruptive” ads

In an interview with The Verge this week, Jordan Rost, Roku’s head of ad marketing, emphasized that Roku tries to only deliver ads that don’t interrupt viewers.

“Advertisers want to be part of a good experience. They don’t want to be interruptive,” he told The Verge.

Rost noted that Roku is always testing new ad formats. Those tests include doing “all of our own A/B testing on the platform” and listening to customer feedback, he added.

“We’re constantly tweaking and trying to figure out what’s going to be helpful for the user experience,” Rost said.

For many streamers, however, ads and a better user experience are contradictory. In fact, for many, the simplest way to improve streaming is fewer ads and a more streamlined access to content. That’s why Apple TV boxes, which doesn’t have integrated ads and is good at combining content from multiple streaming subscriptions, is popular among Ars Technica staff and readers. An aversion to ads is also why millions pay extra for ad-free streaming subscriptions.

Roku tech, patents prove its potential for delivering “interruptive” ads Read More »

nintendo-switch-2’s-gameless-game-key-cards-are-going-to-be-very-common

Nintendo Switch 2’s gameless Game-Key cards are going to be very common

US preorders for the Nintendo Switch 2 console went live at Best Buy, Target, and Walmart at midnight Eastern time last night (though the rush of orders caused problems and delays across all three retailers’ websites). The console listings came with a wave of other retail listings for games and accessories, and those listings either fill small gaps in our knowledge about Switch 2 game packaging and pricing or confirm facts that were previously implied.

First, $80 Switch 2 games like Mario Kart World will not cost $90 as physical releases. This is worth repeating over and over again because of how pernicious the rumors about $90 physical releases have been; as recently as this morning, typing “Switch 2 $90” into Google would show you videos, Reddit threads, news posts, and even Google’s own AI summaries all confidently and incorrectly proclaiming that physical Switch 2 releases will cost $90 when they actually won’t.

Google’s AI-generated search summary about $90 Switch 2 games as of this morning. Credit: Andrew Cunningham

While physical game releases in the EU sometimes cost more than their digital counterparts, there was actually no indication that US releases of physical games would cost $90. The Mario Kart World website listed an $80 MSRP from the start, as did early retail listings that were published before preorders actually began, and this price didn’t change when Nintendo increased accessory pricing in response to import tariffs imposed by the Trump administration.

But now that actual order confirmation emails are going out, we can (even more) confidently say that Switch 2 physical releases cost the same amount as digital releases, just like original Switch games and most physical releases for other consoles. For example, the physical release for the upcoming Donkey Kong Bananza is $70, also the same as the digital version.

Third-party releases run a wider pricing gamut, from as little as $40 (Square Enix’s Bravely Default remaster) to as much as $100 (a special edition release of Daemon X Machina: Titanic Scion, also available at $70 for the standard release).

Lots of third-party games are getting Game-Key card releases

A Game-Key card disclaimer. It tells you you’ll need to download the game and approximately how large that download will be. Credit: Nintendo/Sega

When preorders opened in Japan yesterday, all physical releases of third-party games had Nintendo’s Game-Key card disclaimer printed on them. And it looks like a whole lot of physical third-party Switch 2 game releases in the US will also be Game-Key cards, based on the box art accompanying the listings.

These have been controversial among physical media holdouts because they’re not physical game releases in the traditional sense—they don’t have any actual game data stored on them. When you insert them into a Switch 2, they allow you to download the game content from Nintendo’s online store, but unlike a pure digital release, you’ll still need to have the Game-Key card inserted every time you want to play the game.

Nintendo Switch 2’s gameless Game-Key cards are going to be very common Read More »

drunk-man-walks-into-climate-change,-burns-the-bottoms-of-his-feet-off

Drunk man walks into climate change, burns the bottoms of his feet off

In the burn unit, doctors gave the man a pain reliever, cleaned the burns, treated them with a topical antibiotic, and gave them an antimicrobial foam dressing. At a follow-up appointment, the wounds appeared to be healing without complications.

While the man recovered from the injury, the author of the case study—Jeremy Hess, an expert in emergency medicine and global environmental health at the University of Washington—warned that the risk of such injuries will only grow as climate change continues.

“Extreme heat events increase the risk of contact burns from hot surfaces in the environment,” he wrote. “Young children, older adults, unhoused persons, and persons with substance use disorder are at elevated risk for these types of burns.”

Last year, The New York Times reported that burn centers in the southwest have already begun seeing larger numbers of burns from contact with sidewalks and asphalt during heat waves. In some cases, the burns can turn fatal if people lose consciousness on hot surfaces—for instance, from overdoses, heat stroke, intoxication, or other health conditions. “Your body just literally sits there and cooks,” Clifford Sheckter, surgeon and a burn prevention researcher at Stanford University, told the Times last year. “When somebody finally finds you, you’re already in multisystem organ failure.”

Drunk man walks into climate change, burns the bottoms of his feet off Read More »

tuesday-telescope:-a-rare-glimpse-of-one-of-the-smallest-known-moons

Tuesday Telescope: A rare glimpse of one of the smallest known moons

Welcome to the Tuesday Telescope. There is a little too much darkness in this world and not enough light—a little too much pseudoscience and not enough science. We’ll let other publications offer you a daily horoscope. At Ars Technica, we’ll take a different route, finding inspiration from very real images of a universe that is filled with stars and wonder.

I’ll bet you don’t spend a ton of time thinking about Deimos, the smaller of the two Martian moons, which is named after the Ancient Greek god that personified dread.

And who could blame you? Of the two Martian moons, Phobos gets more attention, including as a possible waystation for human missions to Mars. Phobos is larger than Deimos, with a radius of 11 km, and closer to the Martian surface, a little more than 9,000 km away.

By contrast, Deimos is tiny, with a radius of 6 km, and quite a bit further out, more than 23,000 km from the surface. It is so small that, on the surface of Mars, Deimos would only appear about as bright in the night sky as Venus does from Earth.

But who doesn’t love a good underdog story? Scientists have dreamed up all kinds of uses for Deimos, including using its sands for aerobraking large missions to Mars, returning samples from the tiny moon. So maybe Deimos will eventually get its day.

Recently, we got one of our best views yet of the tiny moon when a European mission named Hera, en route to the asteroid Didymos, flew through the Martian system for a gravity assist. During this transit, the spacecraft came within just 300 km of Deimos. And its Asteroid Framing Camera captured this lovely image, which was, admittedly, artificially colored.

Anyway, it’s a rare glimpse at one of the smallest known moons in the Solar System, and I think it’s spectacular.

Source: European Space Agency

Do you want to submit a photo for the Daily Telescope? Reach out and say hello.

Tuesday Telescope: A rare glimpse of one of the smallest known moons Read More »

a-chinese-born-crypto-tycoon—of-all-people—changed-the-way-i-think-of-space

A Chinese-born crypto tycoon—of all people—changed the way I think of space


“Are we the first generation of digital nomad in space?”

Chun Wang orbits the Earth inside the cupola of SpaceX’s Dragon spacecraft. Credit: Chun Wang via X

For a quarter-century, dating back to my time as a budding space enthusiast, I’ve watched with a keen eye each time people have ventured into space.

That’s 162 human spaceflight missions since the beginning of 2000, ranging from Space Shuttle flights to Russian Soyuz missions, Chinese astronauts’ first forays into orbit, and commercial expeditions on SpaceX’s Dragon capsule. Yes, I’m also counting privately funded suborbital hops launched by Blue Origin and Virgin Galactic.

Last week, Jeff Bezos’ Blue Origin captured headlines—though not purely positive—with the launch of six women, including pop star Katy Perry, to an altitude of 66 miles (106 kilometers). The capsule returned to the ground 10 minutes and 21 seconds later. It was the first all-female flight to space since Russian cosmonaut Valentina Tereshkova’s solo mission in 1963.

Many commentators criticized the flight as a tone-deaf stunt or a rich person’s flex. I won’t make any judgments, except to say two of the passengers aboard Blue Origin’s capsule—Aisha Bowe and Amanda Nguyen—have compelling stories worth telling.

Immerse yourself

Here’s another story worth sharing. Earlier this month, an international crew of four private astronauts took their own journey into space aboard a Dragon spacecraft owned and operated by Elon Musk’s SpaceX. Like Blue Origin’s all-female flight, this mission was largely bankrolled by a billionaire.

Actually, it was a couple of billionaires. Musk used his fortune to fund a large portion of the Dragon spacecraft’s development costs alongside a multibillion-dollar contribution from US taxpayers. Chun Wang, a Chinese-born cryptocurrency billionaire, paid SpaceX an undisclosed sum to fly one of SpaceX’s ships into orbit with three of his friends.

So far, this seems like another story about a rich guy going to space. This is indeed a major part of the story, but there’s more to it. Chun, now a citizen of Malta, named the mission Fram2 after the Norwegian exploration ship Fram used for polar expeditions at the turn of the 20th century. Following in the footsteps of Fram, which means “forward” in Norwegian, Chun asked SpaceX if he could launch into an orbit over Earth’s poles to gain a perspective on our planet no human eyes had seen before.

Joining Chun on the three-and-a-half-day Fram2 mission were Jannicke Mikkelsen, a Norwegian filmmaker and cinematographer who took the role of vehicle commander. Rabea Rogge, a robotics researcher from Germany, took the pilot’s seat and assisted Mikkelsen in monitoring the spacecraft’s condition in flight. Wang and Eric Philips, an Australian polar explorer and guide, flew as “mission specialists” on the mission.

Chun’s X account reads like a travelogue, with details of each jet-setting jaunt around the world. His propensity for sharing travel experiences extended into space, and I’m grateful for it.

The Florida peninsula, including Kennedy Space Center and Cape Canaveral, through the lens of Chun’s iPhone. Credit: Chun Wang via X

Usually, astronauts might share their reflections from space by writing posts on social media, or occasionally sharing pictures and video vignettes from the International Space Station (ISS). This, in itself, is a remarkable change from the way astronauts communicated with the public from space just 15 years ago.

Most of these social media posts involve astronauts showcasing an experiment they’re working on or executing a high-flying tutorial in physics. Often, these videos include acrobatic backflips or show the novelty of eating and drinking in microgravity. Some astronauts, like Don Pettit, who recently came home from the ISS, have a knack for gorgeous orbital photography.

Chun’s videos offer something different. They provide an unfiltered look into how four people live inside a spacecraft with an internal volume comparable to an SUV, and the awe of seeing something beautiful for the first time. His shares have an intimacy, authenticity, and most importantly, an immediacy I’ve never seen before in a video from space.

One of the videos Chun recorded and posted to X shows the Fram2 crew members inside Dragon the day after their launch. The astronauts seem to be enjoying themselves. Their LunchBot meal kits float nearby, and the capsule’s makeshift trash bin contains Huggies baby wipes and empty water bottles, giving the environment a vibe akin to a camping trip, except for the constant hum of air fans.

Later, Chun shared a video of the crew opening the hatch leading to Dragon’s cupola window, a plexiglass extension with panoramic views. Mikkelsen and Chun try to make sense of what they’re seeing.

“Oh, Novaya Zemlya, do you see it?” Mikkelsen asks. “Yeah. Yeah. It’s right here,” Chun replies. “Oh, damn. Oh, it is,” Mikkelsen says.

Chun then drops a bit of Cold War trivia. “The largest atomic bomb was tested here,” he says. “And all this ice. Further north, the Arctic Ocean. The North Pole.”

Flight Day 3 pic.twitter.com/vLlbAKIOvl

— Chun (@satofishi) April 3, 2025

On the third day of the mission, the Dragon spacecraft soared over Florida, heading south to north on its pole-to-pole loop around the Earth. “I can see our launch pad from here,” Mikkelsen says, pointing out NASA’s Kennedy Space Center several hundred miles away.

Flying over our launch site. pic.twitter.com/eHatUsOJ20

— Chun (@satofishi) April 3, 2025

Finally, Chun capped his voyage into space with a 30-second clip from his seat inside Dragon as the spacecraft fires thrusters for a deorbit burn. The capsule’s small rocket jets pulsed repeatedly to slow Dragon’s velocity enough to drop out of orbit and head for reentry and splashdown off the coast of California.

Lasers in LEO

It wasn’t only Chun’s proclivity for posting to social media that made this possible. It was also SpaceX’s own Starlink Internet network, which the Dragon spacecraft connected to with a “Plug and Plaser” terminal mounted in the capsule’s trunk. This device allowed Dragon and its crew to transmit and receive Internet signals through a laser link with Starlink satellites orbiting nearby.

Astronauts have shared videos similar to those from Fram2 in the past, but almost always after they are back on Earth, and often edited and packaged into a longer video. What’s unique about Chun’s videos is that he was able to immediately post his clips, some of which are quite long, to social media via the Starlink Internet network.

“With a Starlink laser terminal in the trunk, we can theoretically achieve speeds up to 100 or more gigabits per second,” said Jon Edwards, SpaceX’s vice president for Falcon launch vehicles, before the Fram2 mission’s launch. “For Fram2, we’re expecting around 1 gigabit per second.”

Compare this with the connectivity available to astronauts on the International Space Station, where crews have access to the Internet with uplink speeds of about 4 to 6 megabits per second and 500 kilobits to 1 megabit per second of downlink, according to Sandra Jones, a NASA spokesperson. The space station communications system provides about 1 megabit per second of additional throughput for email, an Internet telephone, and video conferencing. There’s another layer of capacity for transmitting scientific and telemetry data between the space station and Mission Control.

So, Starlink’s laser connection with the Dragon spacecraft offers roughly 200 to 2,000 times the throughput of the Internet connection available on the ISS. The space station sends and receives communication signals, including the Internet, through NASA’s fleet of Tracking and Data Relay Satellites.

The laser link is also cheaper to use. NASA’s TDRS relay stations are dedicated to providing communication support for the ISS and numerous other science missions, including the Hubble Space Telescope, while Dragon plugs into the commercial Starlink network serving millions of other users.

SpaceX tested the Plug and Plaser device for the first time in space last year on the Polaris Dawn mission, which was most notable for the first fully commercial spacewalk in history. The results of the test were “phenomenal,” said Kevin Coggins, NASA’s deputy associate administrator for Space Communications and Navigation.

“They have pushed a lot of data through in these tests to demonstrate their ability to do data rates just as high as TDRS, if not higher,” Coggins said in a recent presentation to a committee of the National Academies.

Artist’s illustration of a laser optical link between a Dragon spacecraft and a Starlink satellite. Credit: SpaceX

Edwards said SpaceX wants to make the laser communication capability available for future Dragon missions and commercial space stations that may replace the ISS. Meanwhile, NASA is phasing out the government-owned TDRS network. Coggins said NASA’s relay satellites in geosynchronous orbit will remain active through the remaining life of the International Space Station, and then will be retired.

“Many of these spacecraft are far beyond their intended service life,” Coggins said. “In fact, we’ve retired one recently. We’re getting ready to retire another one. In this period of time, we’re going to retire TDRSs pretty often, and we’re going to get down to just a couple left that will last us into the 2030s.

“We have to preserve capacity as the constellation gets smaller, and we have to manage risks,” Coggins said. “So, we made a decision on November 8, 2024, that no new users could come to TDRS. We took it out of the service catalog.”

NASA’s future satellites in Earth orbit will send their data to the ground through a commercial network like Starlink. The agency has agreements worth more than $278 million with five companies—SpaceX, Amazon, Viasat, SES, and Telesat—to demonstrate how they can replace and improve on the services currently provided by TDRS (pronounced “tee-dress”).

These companies are already operating or will soon deploy satellites that could provide radio or laser optical communication links with future space stations, science probes, and climate and weather monitoring satellites. “We’re not paying anyone to put up a constellation,” Coggins said.

After these five companies complete their demonstration phase, NASA will become a subscriber to some or all of their networks.

“Now, instead of a 30-year-old [TDRS] constellation and trying to replenish something that we had before, we’ve got all these new capabilities, all these new things that weren’t possible before, especially optical,” Coggins said. “That’s going to that’s going to mean so much with the volume and quality of data that you’re going to be able to bring down.”

Digital nomads

Chun and his crewmates didn’t use the Starlink connection to send down any prize-winning discoveries about the Universe, or data for a comprehensive global mapping survey. Instead, the Fram2 crew used the connection for video calls and text messages with their families through tablets and smartphones linked to a Wi-Fi router inside the Dragon spacecraft.

“Are we the first generation of digital nomad in space?” Chun asked his followers in one X post.

“It was not 100 percent available, but when it was, it was really fast,” Chun wrote of the Internet connection in an email to Ars. He told us he used an iPhone 16 Pro Max for his 4K videos. From some 200 miles (300 kilometers) up, the phone’s 48-megapixel camera, with a simulated optical zoom, brought out the finer textures of ice sheets, clouds, water, and land formations.

While the flight was fully automated, SpaceX trained the Fram2 crew how to live and work inside the Dragon spacecraft and take over manual control if necessary. None of Fram2 crew members had a background in spaceflight or in any part of the space industry before they started preparing for their mission. Notably, it was the first human spaceflight mission to low-Earth orbit without a trained airplane pilot onboard.

Chun Wang, far right, extends his arm to take an iPhone selfie moments after splashdown in the Pacific Ocean. Credit: SpaceX

Their nearly four days in orbit was largely a sightseeing expedition. Alongside Chun, Mikkelsen put her filmmaking expertise to use by shooting video from Dragon’s cupola. Before the flight, Mikkelsen said she wanted to create an immersive 3D account of her time in space. In some of Wang’s videos, Mikkelsen is seen working with a V-RAPTOR 8K VV camera from Red Digital Cinema, a device that sells for approximately $25,000, according to the manufacturer’s website.

The crew spent some of their time performing experiments, including the first X-ray of a human in space. Scientists gathered some useful data on the effects of radiation on humans in space because Fram2 flew in a polar orbit, where the astronauts were exposed to higher doses of ionizing radiation than a person might see on the International Space Station.

After they splashed down in the Pacific Ocean at the end of the mission, the Fram2 astronauts disembarked from the Dragon capsule without the assistance of SpaceX ground teams, which typically offer a helping hand for balance as crews readjust to gravity. This demonstrated how people might exit their spaceships on the Moon or Mars, where no one will be there to greet them.

Going into the flight, Chun wanted to see Antarctica and Svalbard, the Norwegian archipelago where he lives north of the Arctic Circle. In more than 400 human spaceflight missions from 1961 until this year, nobody ever flew in an orbit directly over the poles. Sophisticated satellites routinely fly over the polar regions to take high-resolution imagery and measure things like sea ice.

The Fram2 astronauts’ observations of the Arctic and Antarctic may not match what satellites can see, but their experience has some lasting catchet, standing alone among all who have flown to space before.

“People often refer to Earth as a blue marble planet, but from our point of view, it’s more of a frozen planet,” Chun told Ars.

Photo of Stephen Clark

Stephen Clark is a space reporter at Ars Technica, covering private space companies and the world’s space agencies. Stephen writes about the nexus of technology, science, policy, and business on and off the planet.

A Chinese-born crypto tycoon—of all people—changed the way I think of space Read More »

teen-coder-shuts-down-open-source-mac-app-whisky,-citing-harm-to-paid-apps

Teen coder shuts down open source Mac app Whisky, citing harm to paid apps

A tipped-cap moment

The center of Whisky’s homepage. The page now carries a persistent notice that “Whisky is no longer actively maintained. Apps and games may break at any time.”

Credit: Whisky

The center of Whisky’s homepage. The page now carries a persistent notice that “Whisky is no longer actively maintained. Apps and games may break at any time.” Credit: Whisky

CodeWeavers’ CEO wrote on the company’s blog late last week about the Whisky shutdown, topped with an image of a glass of the spirit clinking against a glass of wine. “Whisky may have been a CrossOver competitor, but that’s not how we feel today,” wrote James B. Ramey. “Our response is simply one of empathy, understanding, and acknowledgement for Isaac’s situation.”

Ramey noted that Whisky was a free packaging of an open source project, crafted by someone who, like CrossOver, did it as “a labor of love built by people who care deeply about giving users more choices.” But Marovitz faced “an avalanche of user expectations,” Ramey wrote, regarding game compatibility, performance, and features. “The reality is that testing, support, and development take real resources … if CodeWeavers were not viable because of CrossOver not being sustainable, it would likely dampen the future development of WINE and Proton and support for macOS gaming,” Ramey wrote.

“We ‘tip our cap’ to Isaac and the impact he made to macOS gaming,” Ramey wrote, strangely choosing that colloquial salute instead of the more obvious beverage analogy for the two projects.

Marovitz told Ars that while user expectations were “definitely an issue,” they were not the major reason for ceasing development. “I’ve worked on other big projects before and during Whisky’s development, so I’m not a stranger to tuning out the noise of constant user expectations.”

Open source projects shutting down because of the tremendous pressure they put on their unpaid coders is a kind of “dog bites man” story in the coding world. It’s something else entirely when a prolific coder sees a larger ecosystem as not really benefiting from their otherwise very neat tool, and chooses deference. Still, during its run, the Whisky app drew attention to Mac gaming and the possibilities of Wine, and by extension Apple’s own Game Porting Toolkit, itself based on CrossOver. And likely gave a few Mac owners some great times with games they couldn’t get on their favorite platform.

Marovitz, while stepping back, is not done with Mac gaming, however. “Right now I’m working on the recompilation of Sonic Unleashed and bringing it fully to Mac, alongside other folks, but for the most part my goals and passions have remained the same,” Marovitz told Ars.

Teen coder shuts down open source Mac app Whisky, citing harm to paid apps Read More »

microsoft’s-“1‑bit”-ai-model-runs-on-a-cpu-only,-while-matching-larger-systems

Microsoft’s “1‑bit” AI model runs on a CPU only, while matching larger systems

Does size matter?

Memory requirements are the most obvious advantage of reducing the complexity of a model’s internal weights. The BitNet b1.58 model can run using just 0.4GB of memory, compared to anywhere from 2 to 5GB for other open-weight models of roughly the same parameter size.

But the simplified weighting system also leads to more efficient operation at inference time, with internal operations that rely much more on simple addition instructions and less on computationally costly multiplication instructions. Those efficiency improvements mean BitNet b1.58 uses anywhere from 85 to 96 percent less energy compared to similar full-precision models, the researchers estimate.

A demo of BitNet b1.58 running at speed on an Apple M2 CPU.

By using a highly optimized kernel designed specifically for the BitNet architecture, the BitNet b1.58 model can also run multiple times faster than similar models running on a standard full-precision transformer. The system is efficient enough to reach “speeds comparable to human reading (5-7 tokens per second)” using a single CPU, the researchers write (you can download and run those optimized kernels yourself on a number of ARM and x86 CPUs, or try it using this web demo).

Crucially, the researchers say these improvements don’t come at the cost of performance on various benchmarks testing reasoning, math, and “knowledge” capabilities (although that claim has yet to be verified independently). Averaging the results on several common benchmarks, the researchers found that BitNet “achieves capabilities nearly on par with leading models in its size class while offering dramatically improved efficiency.”

Despite its smaller memory footprint, BitNet still performs similarly to “full precision” weighted models on many benchmarks.

Despite its smaller memory footprint, BitNet still performs similarly to “full precision” weighted models on many benchmarks.

Despite the apparent success of this “proof of concept” BitNet model, the researchers write that they don’t quite understand why the model works as well as it does with such simplified weighting. “Delving deeper into the theoretical underpinnings of why 1-bit training at scale is effective remains an open area,” they write. And more research is still needed to get these BitNet models to compete with the overall size and context window “memory” of today’s largest models.

Still, this new research shows a potential alternative approach for AI models that are facing spiraling hardware and energy costs from running on expensive and powerful GPUs. It’s possible that today’s “full precision” models are like muscle cars that are wasting a lot of energy and effort when the equivalent of a nice sub-compact could deliver similar results.

Microsoft’s “1‑bit” AI model runs on a CPU only, while matching larger systems Read More »

rover-finds-hints-of-an-ancient-martian-carbon-cycle

Rover finds hints of an ancient Martian carbon cycle

The Curiosity mission started near the bottom of the crater, at the base of a formation called Aeolis Mons, or Mount Sharp, where NASA expected to find the earliest geological samples. The idea then was to climb up Mount Sharp and collect samples from later and later geological periods at increasing elevations, tracing the history of habitability and the great drying up of Mars. On the way, the carbon missed by the satellites was finally found.

An imperfect cycle

Tutolo’s team focused their attention on four sediment samples Curiosity drilled after climbing over a kilometer up Mount Sharp. The samples were examined with the rover’s Chemistry and Mineralogy instrument, which uses X-ray diffraction to determine their composition. It turned out the samples contained roughly between 5 and 10 percent of siderite. “It was an iron carbonate, directly analogous to a mineral called calcite found in sedimentary rocks like limestone. The difference is it has iron in its cation site rather than calcium,” Tutolo explained. “We expected that because Mars is much richer in iron—that’s why it is the red planet.”

The siderite found in the samples was also pure, which Tutolo thinks indicates it has formed through an evaporation process akin to what we see in evaporated lakes on Earth. This, in turn, was the first evidence we’ve found of the ancient Martian carbon cycle. “Now we have evidence that confirms the models,” Tutolo claims. The carbon from the atmosphere was being sequestered in the rocks on Mars just as it is on Earth. The problem was, unlike on Earth, it couldn’t get out of these rocks.

“On Earth, whenever oceanic plates get subducted into the mantle, all of the limestone that was formed before gets cooked off, and the carbon dioxide gets back to the atmosphere through volcanoes,” Tutolo explains. Mars, on the other hand, has never had efficient plate tectonics. A large portion of carbon that got trapped in Martian rocks stayed in those rocks forever, thinning out the atmosphere. While it’s likely the red planet had its own carbon cycle, it was an imperfect one that eventually turned it into the lifeless desert it is today.

Rover finds hints of an ancient Martian carbon cycle Read More »

cupra-is-all-about-affordable-cars,-funky-styling,-electrified-performance

Cupra is all about affordable cars, funky styling, electrified performance

“So we are part of Volkswagen Group. We have factories all across the whole planet. We have Mexican factories. We have US factories. Even Volkswagen Group is ramping up additional factories in the United States. We have European factories,” Schuwirth said.

The original plan was to import one model from Mexico and one model from Europe, but now “I think the only mantra for the future is we need to remain flexible because no one knows what is slightly changing, whether we like it or we don’t like it. I mean, we cannot influence it, but it’s not changing our plan overall,” he said.

When it does, it won’t be with the Cupras that are finding friends in Europe. The Formentor is a rather cool little crossover/hatchback, available with either a 48 V mild hybrid (starting at under $32,000 or 28,000 euros) or a plug-in hybrid (starting at under $49,000 or 43,000 euro) powertrain.

It uses VW Group’s ubiquitous MQB platform, and the driving experience is midway between a GTI-badged VW and one of Audi’s S models. But the interior was a much more interesting place to be than either an Audi or a VW, with details like full carbon fiber seatbacks and a matte paint that drew plenty of attention in a city with outré automotive tastes.

But Cupra reckons the Formentor is too small for US car buyers, and that’s a pretty safe bet. That also means you can forget about the Cupra Born EV coming here. I didn’t drive Cupra’s Terramar but probably should have; this is an SUV that is about as small as Cupra thinks will sell in the US.

Did you say new customers?

Cupra’s plan does not include stealing customers from existing VW brands—they are in their 50s on average, and Cupra is targeting a demographic that’s about a decade younger. The aforementioned focus on design is one way it’s going about attracting those new customers. The company is based in Barcelona, one of the more design-focused cities in the world, and it’s leaning into that, teaming up with local designers in cities where it maintains one of its “brand houses.”

Cupra is all about affordable cars, funky styling, electrified performance Read More »