apple vision pro

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Apple to Open Locations for Devs to Test Vision Pro This Summer, SDK This Month

Ahead of the Apple Vision Pro’s release in ‘early 2024’, the company says it will open several centers in a handful of locations around the world, giving some developers a chance to test the headset before it’s released to the public.

It’s clear that developers will need time to start building Apple Vision Pro apps ahead of its launch, and it’s also clear that Apple doesn’t have heaps of headsets on hand for developers to start working with right away. In an effort to give developers the earliest possible chance to test their immersive apps, the company says it plans to open ‘Apple Vision Pro Developer Labs’ in a handful of locations around the world.

Starting this Summer, the Apple Vision Pro Developer Labs will open in London, Munich, Shanghai, Singapore, Tokyo, and Cupertino.

Apple also says developers will be able to submit a request to have their apps tested on Vision Pro, with testing and feedback being done remotely by Apple.

Image courtesy Apple

Of course, developers still need new tools to build for the headset in the first place. Apple says devs can expect a visionOS SDK and updated versions of Reality Composer and Xcode by the end of June so support development on the headset. That will be accompanied by new Human Interface Guidelines to help developers follow best practices for spatial apps on Vision Pro.

Additionally, Apple says it will make available a Vision Pro Simulator, an emulator that allows developers to see how their apps would look through the headset.

Developers can find more info when it’s ready at Apple’s developer website. Closer to launch Apple says Vision Pro will be available for the public to test in stores.

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Apple Unveils Vision Pro, Its First XR Headset

Today at Apple’s Worldwide Developers Conference (WWDC) the Cupertino tech giant unveiled its long-awaited XR headset, dubbed Vision Pro.

Similar to Meta’s Quest Pro and newly unveiled Quest 3 headset, Apple’s first mixed reality headset is capable of both virtual reality and augmented reality thanks to its color passthrough cameras, however it appears the company is focusing much more on AR tasks.

Called a “spatial computer” by Apple, the device is in large part targeting general computing tasks such as content consumption, video chatting, and productivity apps–the sort you might find on the company’s iPads and Macs, albeit available through its own device-specific App Store.

Apple Vision Pro’s input is based on optical hand tracking, eye-tracking, and voice input, and doesn’t feature controllers like headsets decidedly more dedicated to gaming.

Image courtesy Apple

Here’s a brief breakdown of the spec shared with us today: Apple’s M2 chipset runs the standalone headset, while its new R1 chip processes input from 12 cameras, five sensors, and six microphones. R1 is said to stream new images to the displays “within 12 milliseconds — 8x faster than the blink of an eye,” the company says. That cable and pack you see in the image above is actually a battery, which the company says provides two hours of use.

Image courtesy Apple, via ArsTechnica

Vision Pro features custom micro‑OLED display system which the company says packs in 23 million pixels, or more than a 4K TV. We’re still learning about more specific hardware specs, such as field-of-view (FOV) and more concrete numbers for its displays.

The headset also features an exterior display to show a user’s eyes. A system, called EyeSight, can either obscure the digital version of your eyes to other people in the room, or show them to indicate you’re ready to talk face-to-face.

Image courtesy Apple

Vision Pro is coming to the US first in early 2024, priced starting at $3,500, putting it clearly in the “enthusiast” camp. Apple calls it its “most advanced personal electronics device ever.”

We’re at Apple’s campus for WWDC today and are going hands-on with Vision Pro today. Check back soon for our full impressions, and to find out if Apple’s first big entry into XR was worth the wait.


This story is breaking. Check back soon for more info.

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