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elon-musk-counts-the-cost-of-his-four-month-blitz-through-us-government

Elon Musk counts the cost of his four-month blitz through US government


Term at DOGE did serious damage to his brands, only achieved a fraction of hoped-for savings.

Elon Musk wields a chainsaw at the Conservative Political Action Conference in February to illustrate his aim to cut government waste Credit: Jose Luis Magana/AP

Elon Musk’s four-month blitz through the US government briefly made him Washington’s most powerful businessman since the Gilded Age. But it has done little for his reputation or that of his companies.

Musk this week formally abandoned his role as the head of the so-called Department of Government Efficiency (Doge), which has failed to find even a fraction of the $2 trillion in savings he originally pledged.

On Thursday, Donald Trump lamented his departure but said Musk “will always be with us, helping all the way.”

Yet the billionaire will be left calculating the cost of his involvement with Trump and the meagre return on his $250 million investment in the US president’s election campaign.

“I appreciate the fact that Mr Musk put what was good for the country ahead of what was good for his own bottom line,” Tom Cole, the Republican chair of the House Appropriations Committee, told the Financial Times.

After Doge was announced, a majority of American voters believed Musk would use the body to “enrich himself and undermine his business rivals,” according to a survey, instead of streamlining the government.

Progressive groups warned that he would be “rigging federal procurement for billionaires and their pals” and cut regulations that govern his companies Tesla and SpaceX. Democratic lawmakers said Doge was a “cover-up” of a more sinister, self-serving exercise by the world’s richest person.

Early moves by the Trump administration suggested Musk might get value for money. A lawsuit brought by the Biden administration against SpaceX over its hiring practices was dropped in February, and regulators probing his brain-implant company Neuralink were dismissed.

Musk’s satellite Internet business Starlink was touted by Commerce Secretary Howard Lutnick as a potential beneficiary of a $42 billion rural broadband scheme. An executive order calling for the establishment of a multibillion-dollar Iron Dome defense system in the US looked set to benefit Musk, due to SpaceX’s dominance in rocket launches.

The gutting of various watchdogs across government also benefited Musk’s businesses, while a number of large US companies rushed to ink deals with Starlink or increase their advertising spending on X. Starlink also signed agreements to operate in India, Pakistan, and Vietnam, among other countries it has long wished to expand into.

But while Doge took a scythe to various causes loathed by Musk, most notably international aid spending and government contracts purportedly linked to diversity initiatives or “woke” research, it also caused severe blowback to the billionaire’s businesses, particularly Tesla.

At one point during his Doge tenure, Tesla’s stock had fallen 45 percent from its highest point last year, and reports emerged that the company’s board of directors had sought to replace Musk as chief executive. The 53-year-old’s personal wealth dropped by tens of billions of dollars, while his dealerships were torched and death threats poured in.

Some of the brand damage to Tesla, until recently Musk’s primary source of wealth, could be permanent. “Eighty percent of Teslas in the US were sold in blue zip codes,” a former senior employee said. “Obviously that constituency has been deeply offended.”

Starlink lost lucrative contracts in Canada and Mexico due to Musk’s political activities, while X lost 11 million users in Europe alone.

Probes of Tesla and SpaceX by government regulators also continued apace, while the Trump administration pressed ahead with plans to abolish tax credits for electric vehicles and waged a trade war vehemently opposed by Musk that threatened to further damage car sales.

In the political arena, few people were cheered by Doge’s work. Democrats were outraged by the gutting of foreign aid and by Musk’s 20-something acolytes gaining access to the Treasury’s payment system, along with the ousting of thousands of federal workers. Republicans looked askance at attempts to target defense spending. And true budget hawks were bitter that Musk could only cut a few billion dollars. Bill Gates even accused Musk of “killing the world’s poorest children” through his actions at Doge.

Musk, so used to getting his way at his businesses, struggled for control. At various points in his tenure he took on Treasury Secretary Scott Bessent, Secretary of State Marco Rubio, Transport Secretary Sean Duffy, and trade tsar Peter Navarro, while clashing with several other senior officials.

Far from being laser-focused on eliminating waste, Musk’s foray into government was a “revenge tour” against a bureaucracy the billionaire had come to see as the enemy of innovation, a former senior colleague of Musk’s said, highlighting the entrepreneur’s frustration with COVID-19 regulations in California, his perceived snub by the Biden administration, and his anger over his daughter’s gender transition.

Trump’s AI and crypto tsar, David Sacks, an influential political voice in the tech world, “whipped [Musk] up into a very, very far-right kind of mindset,” the person added, to the extent that was “going to help this administration in crushing the ‘woke’ agenda.”

Neither Musk nor Sacks responded to requests for comment.

Musk, who claimed Doge only acted in an “advisory role,” this week expressed frustration at it being used as a “whipping boy” for unpopular cuts decided by the White House and cabinet secretaries.

“Trump, I think, was very savvy and allowed Doge to kind of take all those headlines for a traditional political scapegoat,” said Sahil Lavingia, head of a commerce start-up who worked for Doge until earlier this month. Musk, he added, might also have been keen to take credit for the gutting of USAID and other moves but ultimately garnered unwanted attention.

“If you were truly evil, [you] would just be more quiet,” said Lavingia, who joined the initiative in order to streamline processes within government. “You would do the evil stuff quietly.”

The noise surrounding Musk, whose ability to dominate news cycles with a single post on his social media site X rivaled Trump’s own hold on the headlines, also frustrated the administration.

This week, White House Deputy Chief of Staff Stephen Miller took to X to indirectly rebut the billionaire’s criticism of Trump’s signature tax bill, which he had lambasted for failing to cut the deficit or codify Doge’s cuts.

Once almost synonymous with Musk, Doge is now being melded into the rest of government. In a briefing on Thursday, White House Press Secretary Karoline Leavitt said that following Musk’s departure, cabinet secretaries would “continue to work with the respective Doge employees who have onboarded as political appointees at all of these agencies.”

She added: “The Doge leaders are each and every member of the President’s Cabinet and the President himself.”

Doge’s aims have also become decidedly more quotidian. Tom Krause, a Musk ally who joined Doge and was installed at Treasury, briefed congressional staff this week on improvements to the IRS’s application program interfaces and customer service, according to a person familiar with the matter. Other Doge staffers are doing audits of IT contracts—work Lavingia compares with that done by McKinsey consultants.

Freed from the constraints of being a government employee, Musk is increasingly threatening to become a thorn in Trump’s side.

Soon after his Doge departure was announced, he again criticized the White House, this time over its plan to cancel clean energy tax credits.

“Teddy Roosevelt had that great adage: ‘speak softly but carry a big stick’,” Fred Thiel, the chief executive of Bitcoin mining company MARA Holdings, told the FT. “Maybe Elon’s approach was a little bit different.”

© 2025 The Financial Times Ltd. All rights reserved. Not to be redistributed, copied, or modified in any way.

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Discord lures users to click on ads by offering them new Orbs currency

Sellis also announced that Discord is working with brand measurement firm Kantar to help advertisers track ad success. With Kantar technology, advertisers can measure things like “awareness, recall, and intent,” Sellis said. The partnership further underscores Discord’s growing reliance on advertising revenue.

“Our partnership with Discord is helping marketers better understand Discord as an advertising platform for new generations,” Nicole Jones, Kantar’s chief commercial lead, said on Discord’s blog.

Rethinking ads

Discord also announced this week that it will soon sell Play Quests to more advertisers. The announcement follows the company’s introduction of video ads to the Discord mobile app in June. Video Quests, as they’re called, allow advertisers to show trailers, announcements, and other types of content.

Overall, Discord’s new ad-friendly approach to business is very different than its previous strategy, which kept Discord ad-free from its 2015 launch until last year. Because the company is expected to go public soon, its leaders have determined that it’s no longer sufficient to rely completely on premium add-ons and subscriptions. Discord isn’t profitable, forcing the firm to reconsider its use of ads, which cofounder and CEO Jason Citron felt were too intrusive as recently as 2021.

Currently, Discord’s ads are limited to clickable sidebars within the platform and offer direct benefits to users. Introducing ads can be a slippery slope, though, especially for social media companies that prioritize ad revenue to please investors. On the other hand, another social media company, Reddit, has seen success by boosting its ad business. Reddit went public in March 2024 and became profitable in October 2024 after reporting a 60 percent year-over-year increase in ad revenue. Reddit has hinted at plans to introduce new and more types of ads, and we can expect Discord to consider the same after its IPO, which a March Bloomberg report suggested could happen as soon as this year.

Advance Publications, which owns Ars Technica parent Condé Nast, is the largest shareholder in Reddit.

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elden-ring:-nightreign-is-an-epic-rpg-squeezed-into-delicious-bite-size-capsules

Elden Ring: Nightreign is an epic RPG squeezed into delicious bite-size capsules


Fast-paced multiplayer action fits surprisingly well with the old Elden Ring formula.

Time’s a wasting, finish off that battle quick so you can move on to the next one ASAP! Credit: Bandai Namco

At this point, Elden Ring is well-known for its epic sense of scale, offering players dozens of hours of meticulous exploration, gradual character progression, and unforgiving enemy encounters that require deliberate care and strategy. On its face, this doesn’t seem like the best basis for a semi-randomized multiplayer action game spin-off with strict time limits and an ever-encroaching physical border in a tightly constrained map.

Somehow, though, Elden Ring: Nightreign makes the combination work. The game condenses all the essential parts of Elden Ring down to their barest essence, tweaking things just enough to distill the flavor of a full-fledged Elden Ring playthrough into zippy runs of less than an hour each. The result is a fast-paced, quick-hit shot of adventuring that is well suited to repeated play with friends.

Fort-elden Ring-nite

The initial moments of each Nightreign run draw an almost comical comparison to Fortnite, with each player dropping into the game’s singular map by hanging off the talons of a great spectral eagle. Once on the ground, players have to stay inside a circular “safe zone” that will slowly contract throughout each of two quick in-game days, forcing your party toward an eventual encounter with a mini-boss at the end of each day. If you survive both days, you take on one of the several extremely punishing Nightlords you chose to face at the beginning of that run.

It’s not exactly a floating bus, but it kind of feels like it is…

Credit: Bandai Namco

It’s not exactly a floating bus, but it kind of feels like it is… Credit: Bandai Namco

If you’ve played Elden Ring, you’ll definitely recognize the general fallen world aesthetic here, as well as many specific enemies and items taken directly from FromSoft’s previous epic. What will be less familiar is the general pace of play, which is guided by that encroaching circle of deadly blue flame. Instead of taking your time and exploring every nook and cranny for hidden secrets, you end up dashing between points of interest highlighted on the map in a madcap attempt to farm enough experience points and powerful items to have a chance against the big bosses.

There are a few crucial tweaks to the Elden Ring formula aiding you in this newly speed-focused effort. For one thing, your character now has an unlimited “surge sprint” that can get you from one part of the map to another at a pretty rapid clip. For another, there’s a nice springy wall jump that lets you climb up stair-step cliffs and walls that are much taller than your character. Add in occasional jump pads for quickly leaping over cliffs and a complete lack of fall damage for descending into valleys, and you get a game that feels more like a 3D Sonic than Elden Ring at points.

You’d better have a few levels under your belt if you’re going to take on a battle like this.

Credit: Bandai Namco

You’d better have a few levels under your belt if you’re going to take on a battle like this. Credit: Bandai Namco

Things feel more like the old Elden Ring during battles, where you’ll quickly fall into the familiar rhythm of managing limited stamina to attack, block, and dodge enemies’ heavily telegraphed attacks. Even here, though, things feel a little more action-oriented thanks to powerful, class-specific “character skills” and “ultimate art” attacks that slowly recharge over time. The quick pace of leveling also aids in the power fantasy, condensing the progression from zero to hero into an extremely tight time frame, relative to Elden Ring proper.

Try, try again

Speaking of classes, the eight options here tend to fall into the usual archetypes for this kind of action-adventure game: the tank, the mage, the defensive specialist, the dextrous dodger, etc. For myself, I tended toward the Ironeye class, with an unlimited supply of arrows that let me deliver consistent (if relatively weak) damage against flying and/or zigzagging bosses, all while maintaining a safe range from all but the widest-ranged attacks.

But one big benefit of Nightreign‘s faster-paced design is that you don’t have to tie yourself to a specific class for hundreds of hours at the outset. You’ll get ample opportunity to try them all—and different combinations with teammate classes—across dozens of individual, bite-size runs.

As you do, you’ll start to learn the general shape of the map, which is well-designed with a few distinct geographic regions and points of interest. While the specific enemies and items you’ll find in various locations will change from run to run, you’ll quickly develop a feel for the landmarks and general routes you’ll want to at least consider exploring each time.

After a few runs, you’ll know where to find the subterranean caves that have a good chance of hidden loot.

After a few runs, you’ll know where to find the subterranean caves that have a good chance of hidden loot.

Repeated runs also help you develop the key sense of when it’s worthwhile to fight and when it makes more sense to run away. This is especially important at the beginning of each run, where your low-level character needs to focus on farming fodder enemies until you are powerful enough to take on the lowest tier of sub-bosses you might stumble across. Later in the run, you’ll need to shift to ignoring those low-level enemies so you can spend more time gaining big rewards from the even bigger bosses.

Even with a decent general strategy, though, players shouldn’t expect to be able to win every run in Nightreign. During some runs, you may find only garbage weapon drops or low-level enemies that make it hard to quickly build up the critical mass of power you’ll need by the final encounter. During other runs, you may chance upon a great weapon that causes enough bleed damage to make even the most difficult bosses relatively easy to kill.

Then there are the runs where you get greedy by doubling back to a lucrative encounter on the edge of the safety circle, only to find yourself quickly engulfed in blue flame. Or the ones where you take one wrong step and fall to your doom down a cliffside while trying to dodge away from a relatively harmless enemy, losing a crucial character level (and your momentum) when you respawn.

Between runs, you can equip relics that offer small permanent stat boosts to the various classes. In general, though, success in Nightreign is a matter of keeping at it until you stumble on the right mix of luck and execution to finally best the Nightlords.

Find a friend

While Nightreign technically has a single-player mode, the game is quite explicitly designed for groups of three simultaneous humans (groups of two need not apply—paired players will need to join up with a third). Being in a threesome generally means that one player can draw an enemy’s attack while the other two take advantage by flanking around their guard. It also means that downed players can be revived by a partner repeatedly hitting their crawling near-corpse with a weapon, an awkward and hilarious process in practice.

Does this count as three-on-one odds, or do the multiple heads on the beast make it more of a fair fight?

Does this count as three-on-one odds, or do the multiple heads on the beast make it more of a fair fight?

Being able to coordinate with your teammates is crucial both during battles and as you decide which location to explore next in the ever-narrowing circle of the available map. If you’re not playing with friends and chatting over a voice connection, your main form of communication is an awkward system of pinning points of interest on the map.

Unfortunately, I ran into some serious problems with lag in my pre-release multiplayer runs, with the game periodically freezing for multiple seconds at a time as the servers struggled to keep up. I often came out of these freezes to find I had succumbed to an enemy attack that I hadn’t even seen on my screen. I can’t say this server performance in a tightly controlled pre-launch environment bodes well for how the game will perform once the wider public gains access in a few days.

Those technical problems aside, I was surprised at how well this zippy, capsule-size take on the Elden Ring formula worked in practice. Nightreign might not be the full-fledged, epic Elden Ring sequel that long-time “Soulsborne” fans are looking for, but it’s still a compelling, action-packed twist on the popular adventure gameplay.

Photo of Kyle Orland

Kyle Orland has been the Senior Gaming Editor at Ars Technica since 2012, writing primarily about the business, tech, and culture behind video games. He has journalism and computer science degrees from University of Maryland. He once wrote a whole book about Minesweeper.

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Google’s Will Smith double is better at eating AI spaghetti … but it’s crunchy?

On Tuesday, Google launched Veo 3, a new AI video synthesis model that can do something no major AI video generator has been able to do before: create a synchronized audio track. While from 2022 to 2024, we saw early steps in AI video generation, each video was silent and usually very short in duration. Now you can hear voices, dialog, and sound effects in eight-second high-definition video clips.

Shortly after the new launch, people began asking the most obvious benchmarking question: How good is Veo 3 at faking Oscar-winning actor Will Smith at eating spaghetti?

First, a brief recap. The spaghetti benchmark in AI video traces its origins back to March 2023, when we first covered an early example of horrific AI-generated video using an open source video synthesis model called ModelScope. The spaghetti example later became well-known enough that Smith parodied it almost a year later in February 2024.

Here’s what the original viral video looked like:

One thing people forget is that at the time, the Smith example wasn’t the best AI video generator out there—a video synthesis model called Gen-2 from Runway had already achieved superior results (though it was not yet publicly accessible). But the ModelScope result was funny and weird enough to stick in people’s memories as an early poor example of video synthesis, handy for future comparisons as AI models progressed.

AI app developer Javi Lopez first came to the rescue for curious spaghetti fans earlier this week with Veo 3, performing the Smith test and posting the results on X. But as you’ll notice below when you watch, the soundtrack has a curious quality: The faux Smith appears to be crunching on the spaghetti.

On X, Javi Lopez ran “Will Smith eating spaghetti” in Google’s Veo 3 AI video generator and received this result.

It’s a glitch in Veo 3’s experimental ability to apply sound effects to video, likely because the training data used to create Google’s AI models featured many examples of chewing mouths with crunching sound effects. Generative AI models are pattern-matching prediction machines, and they need to be shown enough examples of various types of media to generate convincing new outputs. If a concept is over-represented or under-represented in the training data, you’ll see unusual generation results, such as jabberwockies.

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new-claude-4-ai-model-refactored-code-for-7-hours-straight

New Claude 4 AI model refactored code for 7 hours straight


Anthropic says Claude 4 beats Gemini on coding benchmarks; works autonomously for hours.

The Claude 4 logo, created by Anthropic. Credit: Anthropic

On Thursday, Anthropic released Claude Opus 4 and Claude Sonnet 4, marking the company’s return to larger model releases after primarily focusing on mid-range Sonnet variants since June of last year. The new models represent what the company calls its most capable coding models yet, with Opus 4 designed for complex, long-running tasks that can operate autonomously for hours.

Alex Albert, Anthropic’s head of Claude Relations, told Ars Technica that the company chose to revive the Opus line because of growing demand for agentic AI applications. “Across all the companies out there that are building things, there’s a really large wave of these agentic applications springing up, and a very high demand and premium being placed on intelligence,” Albert said. “I think Opus is going to fit that groove perfectly.”

Before we go further, a brief refresher on Claude’s three AI model “size” names (first introduced in March 2024) is probably warranted. Haiku, Sonnet, and Opus offer a tradeoff between price (in the API), speed, and capability.

Haiku models are the smallest, least expensive to run, and least capable in terms of what you might call “context depth” (considering conceptual relationships in the prompt) and encoded knowledge. Owing to the small size in parameter count, Haiku models retain fewer concrete facts and thus tend to confabulate more frequently (plausibly answering questions based on lack of data) than larger models, but they are much faster at basic tasks than larger models. Sonnet is traditionally a mid-range model that hits a balance between cost and capability, and Opus models have always been the largest and slowest to run. However, Opus models process context more deeply and are hypothetically better suited for running deep logical tasks.

A screenshot of the Claude web interface with Opus 4 and Sonnet 4 options shown.

A screenshot of the Claude web interface with Opus 4 and Sonnet 4 options shown. Credit: Anthropic

There is no Claude 4 Haiku just yet, but the new Sonnet and Opus models can reportedly handle tasks that previous versions could not. In our interview with Albert, he described testing scenarios where Opus 4 worked coherently for up to 24 hours on tasks like playing Pokémon while coding refactoring tasks in Claude Code ran for seven hours without interruption. Earlier Claude models typically lasted only one to two hours before losing coherence, Albert said, meaning that the models could only produce useful self-referencing outputs for that long before beginning to output too many errors.

In particular, that marathon refactoring claim reportedly comes from Rakuten, a Japanese tech services conglomerate that “validated [Claude’s] capabilities with a demanding open-source refactor running independently for 7 hours with sustained performance,” Anthropic said in a news release.

Whether you’d want to leave an AI model unsupervised for that long is another question entirely because even the most capable AI models can introduce subtle bugs, go down unproductive rabbit holes, or make choices that seem logical to the model but miss important context that a human developer would catch. While many people now use Claude for easy-going vibe coding, as we covered in March, the human-powered (and ironically-named) “vibe debugging” that often results from long AI coding sessions is also a very real thing. More on that below.

To shore up some of those shortcomings, Anthropic built memory capabilities into both new Claude 4 models, allowing them to maintain external files for storing key information across long sessions. When developers provide access to local files, the models can create and update “memory files” to track progress and things they deem important over time. Albert compared this to how humans take notes during extended work sessions.

Extended thinking meets tool use

Both Claude 4 models introduce what Anthropic calls “extended thinking with tool use,” a new beta feature allowing the models to alternate between simulated reasoning and using external tools like web search, similar to what OpenAI’s o3 and 04-mini-high AI models currently do in ChatGPT. While Claude 3.7 Sonnet already had strong tool use capabilities, the new models can now interleave simulated reasoning and tool calling in a single response.

“So now we can actually think, call a tool process, the results, think some more, call another tool, and repeat until it gets to a final answer,” Albert explained to Ars. The models self-determine when they have reached a useful conclusion, a capability picked up through training rather than governed by explicit human programming.

General Claude 4 benchmark results, provided by Anthropic.

General Claude 4 benchmark results, provided by Anthropic. Credit: Anthropic

In practice, we’ve anecdotally found parallel tool use capability very useful in AI assistants like OpenAI o3, since they don’t have to rely on what is trained in their neural network to provide accurate answers. Instead, these more agentic models can iteratively search the web, parse the results, analyze images, and spin up coding tasks for analysis in ways that can avoid falling into a confabulation trap by relying solely on pure LLM outputs.

“The world’s best coding model”

Anthropic says Opus 4 leads industry benchmarks for coding tasks, achieving 72.5 percent on SWE-bench and 43.2 percent on Terminal-bench, calling it “the world’s best coding model.” According to Anthropic, companies using early versions report improvements. Cursor described it as “state-of-the-art for coding and a leap forward in complex codebase understanding,” while Replit noted “improved precision and dramatic advancements for complex changes across multiple files.”

In fact, GitHub announced it will use Sonnet 4 as the base model for its new coding agent in GitHub Copilot, citing the model’s performance in “agentic scenarios” in Anthropic’s news release. Sonnet 4 scored 72.7 percent on SWE-bench while maintaining faster response times than Opus 4. The fact that GitHub is betting on Claude rather than a model from its parent company Microsoft (which has close ties to OpenAI) suggests Anthropic has built something genuinely competitive.

Software engineering benchmark results, provided by Anthropic.

Software engineering benchmark results, provided by Anthropic. Credit: Anthropic

Anthropic says it has addressed a persistent issue with Claude 3.7 Sonnet in which users complained that the model would take unauthorized actions or provide excessive output. Albert said the company reduced this “reward hacking behavior” by approximately 80 percent in the new models through training adjustments. An 80 percent reduction in unwanted behavior sounds impressive, but that also suggests that 20 percent of the problem behavior remains—a big concern when we’re talking about AI models that might be performing autonomous tasks for hours.

When we asked about code accuracy, Albert said that human code review is still an important part of shipping any production code. “There’s a human parallel, right? So this is just a problem we’ve had to deal with throughout the whole nature of software engineering. And this is why the code review process exists, so that you can catch these things. We don’t anticipate that going away with models either,” Albert said. “If anything, the human review will become more important, and more of your job as developer will be in this review than it will be in the generation part.”

Pricing and availability

Both Claude 4 models maintain the same pricing structure as their predecessors: Opus 4 costs $15 per million tokens for input and $75 per million for output, while Sonnet 4 remains at $3 and $15. The models offer two response modes: traditional LLM and simulated reasoning (“extended thinking”) for complex problems. Given that some Claude Code sessions can apparently run for hours, those per-token costs will likely add up very quickly for users who let the models run wild.

Anthropic made both models available through its API, Amazon Bedrock, and Google Cloud Vertex AI. Sonnet 4 remains accessible to free users, while Opus 4 requires a paid subscription.

The Claude 4 models also debut Claude Code (first introduced in February) as a generally available product after months of preview testing. Anthropic says the coding environment now integrates with VS Code and JetBrains IDEs, showing proposed edits directly in files. A new SDK allows developers to build custom agents using the same framework.

A screenshot of

A screenshot of “Claude Plays Pokemon,” a custom application where Claude 4 attempts to beat the classic Game Boy game. Credit: Anthropic

Even with Anthropic’s future riding on the capability of these new models, when we asked about how they guide Claude’s behavior by fine-tuning, Albert acknowledged that the inherent unpredictability of these systems presents ongoing challenges for both them and developers. “In the realm and the world of software for the past 40, 50 years, we’ve been running on deterministic systems, and now all of a sudden, it’s non-deterministic, and that changes how we build,” he said.

“I empathize with a lot of people out there trying to use our APIs and language models generally because they have to almost shift their perspective on what it means for reliability, what it means for powering a core of your application in a non-deterministic way,” Albert added. “These are general oddities that have kind of just been flipped, and it definitely makes things more difficult, but I think it opens up a lot of possibilities as well.”

Photo of Benj Edwards

Benj Edwards is Ars Technica’s Senior AI Reporter and founder of the site’s dedicated AI beat in 2022. He’s also a tech historian with almost two decades of experience. In his free time, he writes and records music, collects vintage computers, and enjoys nature. He lives in Raleigh, NC.

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authorities-carry-out-global-takedown-of-infostealer-used-by-cybercriminals

Authorities carry out global takedown of infostealer used by cybercriminals


Authorities, along with tech companies including Microsoft and Cloudflare, say they’ve disrupted Lumma.

A consortium of global law enforcement agencies and tech companies announced on Wednesday that they have disrupted the infostealer malware known as Lumma. One of the most popular infostealers worldwide, Lumma has been used by hundreds of what Microsoft calls “cyber threat actors” to steal passwords, credit card and banking information, and cryptocurrency wallet details. The tool, which officials say is developed in Russia, has provided cybercriminals with the information and credentials they needed to drain bank accounts, disrupt services, and carry out data extortion attacks against schools, among other things.

Microsoft’s Digital Crimes Unit (DCU) obtained an order from a United States district court last week to seize and take down about 2,300 domains underpinning Lumma’s infrastructure. At the same time, the US Department of Justice seized Lumma’s command and control infrastructure and disrupted cybercriminal marketplaces that sold the Lumma malware. All of this was coordinated, too, with the disruption of regional Lumma infrastructure by Europol’s European Cybercrime Center and Japan’s Cybercrime Control Center.

Microsoft lawyers wrote on Wednesday that Lumma, which is also known as LummaC2, has spread so broadly because it is “easy to distribute, difficult to detect, and can be programmed to bypass certain security defenses.” Steven Masada, assistant general counsel at Microsoft’s DCU, says in a blog post that Lumma is a “go-to tool,” including for the notorious Scattered Spider cybercriminal gang. Attackers distribute the malware using targeted phishing attacks that typically impersonate established companies and services, like Microsoft itself, to trick victims.

“In 2025, probably following Redline’s disruption and Lumma’s own development, it has ranked as the most active module, indicating its growing popularity and widespread adoption among cybercriminals,” says Victoria Kivilevich, director of threat research at security firm Kela.

Microsoft says that more than 394,000 Windows computers were infected with the Lumma malware between March 16 and May 16 this year. And Lumma was mentioned in more than 21,000 listings on cybercrime forums in the spring of 2024, according to figures cited in a notice published today by the Federal Bureau of Investigation (FBI) and Cybersecurity and Infrastructure Security Agency (CISA). The malware has been spotted bundled in fake AI video generators, fake “deepfake” generation websites, and distributed by fake CAPTCHA pages.

Law enforcement’s collaboration with Microsoft’s DCU and other tech companies like Cloudflare focused on disrupting Lumma’s infrastructure in multiple ways, so its developers could not simply hire new providers or create parallel systems to rebuild.

“Cloudflare’s role in the disruption included blocking the command and control server domains, Lumma’s Marketplace domains, and banning the accounts that were used to configure the domains,” the company wrote in a blog post on Wednesday. “Microsoft coordinated the takedown of Lumma’s domains with multiple relevant registries in order to ensure that the criminals could not simply change the name servers and recover their control.”

While infostealing malware has been around for years, its use by cybercriminals and nation-state hackers has surged since 2020. Typically, infostealers find their way onto people’s computers through downloads of pirated software or through targeted phishing attacks that impersonate established companies and services, like Microsoft itself, to trick victims. Once on a computer it is able to grab sensitive information—such as usernames and passwords, financial information, browser extensions, multifactor authentication details and more—and send it back to the malware’s operators.

Some infostealer operators bundle and sell this stolen data. But increasingly the compromised details have acted as a gateway for hackers to launch further attacks, providing them with the details needed to access online accounts and the networks of multi-billion dollar corporations.

“It’s clear that infostealers have become more than just grab-and-go malware,” says Patrick Wardle, CEO of the Apple device-focused security firm DoubleYou. “In many campaigns they really act as the first stage, collecting credentials, access tokens, and other foothold-enabling data, which is then used to launch more traditional, high-impact attacks such as lateral movement, espionage, or ransomware.”

The Lumma infostealer first emerged on Russian-language cybercrime forums in 2022, according to the FBI and CISA. Since then its developers have upgraded its capabilities and released multiple different versions of the software.

Since 2023, for example, they have been working to integrate AI into the malware platform, according to findings from the security firm Trellix. Attackers want to add these capabilities to automate some of the work involved in cleaning up the massive amounts of raw data collected by infostealers, including identifying and separating “bot” accounts that are less valuable for most attackers.

One administrator of Lumma told 404Media and WIRED last year that they encouraged both seasoned hackers and new cybercriminals to use their software. “This brings us good income,” the administrator said, referring to the resale of stolen login data.

Microsoft says that the main developer behind Lumma goes by the online handle “Shamel” and is based in Russia.

“Shamel markets different tiers of service for Lumma via Telegram and other Russian-language chat forums,” Microsoft’s Masada wrote on Wednesday. “Depending on what service a cybercriminal purchases, they can create their own versions of the malware, add tools to conceal and distribute it, and track stolen information through an online portal.”

Kela’s Kivilevich says that in the days leading up to the takedown, some cybercriminals started to complain on forums that there had been problems with Lumma. They even speculated that the malware platform had been targeted in a law enforcement operation.

“Based on what we see, there is a wide range of cybercriminals admitting they are using Lumma, such as actors involved in credit card fraud, initial access sales, cryptocurrency theft, and more,” Kivilevich says.

Among other tools, the Scattered Spider hacking group—which has attacked Caesars Entertainment, MGM Resorts International, and other victims—has been spotted using the Lumma stealer. Meanwhile, according to a report from TechCrunch, the Lumma malware was allegedly used in the build-up to the December 2024 hack of education tech firm PowerSchool, in which more than 70 million records were stolen.

“We’re now seeing infostealers not just evolve technically, but also play a more central role operationally,” says DoubleYou’s Wardle. “Even nation-state actors are developing and deploying them.”

Ian Gray, director of analysis and research at the security firm Flashpoint, says that while infostealers are only one tool that cybercriminals will use, their prevalence may make it easier for cybercriminals to hide their tracks. “Even advanced threat actor groups are leveraging infostealer logs, or they risk burning sophisticated tactics, techniques, and procedures (TTPs),” Gray says.

Lumma isn’t the first infostealer to be targeted by law enforcement. In October last year, the Dutch National Police, along with international partners, took down the infrastructure linked to the RedLine and MetaStealer malware, and the US Department of Justice unsealed charges against Maxim Rudometov, one of the alleged developers and administrators of the RedLine infostealer.

Despite the international crackdown, infostealers have proven too useful and effective for attackers to abandon. As Flashpoint’s Gray puts it, “Even if the landscape ultimately shifts due to the evolution of defenses, the growing prominence of infostealers over the past few years suggests they are likely here to stay for the foreseeable future. Usage of them has exploded.”

This story originally appeared at wired.com.

Photo of WIRED

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i-helped-a-lost-dog’s-airtag-ping-its-owner:-an-ode-to-replaceable-batteries

I helped a lost dog’s AirTag ping its owner: An ode to replaceable batteries

Out of all the books I read for my formal education, one bit, from one slim paperback, has lodged the deepest into my brain.

William Blundell’s The Art and Craft of Feature Writing offers a “selective list of what readers like.” It starts with a definitive No. 1: “Dogs, followed by other cute animals and well-behaved small children.” People, Blundell writes, are your second-best option, providing they are doing or saying something interesting.

I have failed to provide Ars Technica readers with a dog story during nearly three years here. Today, I intend to fix that. This is a story about a dog, but also a rare optimistic take on a ubiquitous “smart” product, one that helped out a very good girl.

Note: The images in this post are not of the aforementioned dog, so as to protect their owner’s privacy. The Humane Rescue Alliance of Washington, DC, provided photos of adoptable dogs with some resemblance to that dog.

Hello, stranger

My wife and I were sitting with our dog on our front porch on a recent weekend morning. We were drinking coffee, reading, and enjoying DC’s tiny window of temperate spring weather. I went inside for a moment; when I came back, my dog was inside, but my wife was not. Confused, I cracked open the door to look out. A dog, not my own, stuck its nose into the door gap, eager to sniff me out.

“There’s a dog here?” my wife said, partly to herself. “She just ran up on the porch. I have no idea where she came from.”

Rexi, a pitbull leaning to the right, onto someone wearing jeans.

Rexi, a nearly 3-year-old mixed breed, is being fostered and ready for adoption at the Humane Rescue Alliance. The author’s wife thinks Rexi looks the most like their unexpected dog visitor.

Rexi, a nearly 3-year-old mixed breed, is being fostered and ready for adoption at the Humane Rescue Alliance. The author’s wife thinks Rexi looks the most like their unexpected dog visitor. Credit: Humane Rescue Alliance

I secured my dog inside, then headed out to meet this fast-moving but friendly interloper. She had a collar, but no leash, and looked well-groomed, healthy, and lightly frantic. The collar had a silicone band on it, holding one of Apple’s AirTags underneath. I pulled out the AirTag, tapped it against my phone, and nothing happened.

While my wife posted on our neighborhood’s various social outlets (Facebook, Nextdoor, and a WhatsApp group for immediate neighbors), I went into the garage and grabbed a CR2032 battery. That’s not something everyone has, but I have a few AirTags, along with a bit of a home automation habit. After some pressing, twisting, and replacing, the AirTag beeped and returned to service.

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paris-agreement-target-won’t-protect-polar-ice-sheets,-scientists-warn

Paris Agreement target won’t protect polar ice sheets, scientists warn

“I think we’ve known for a long time that we’re interfering with the climate system in a very dangerous way,” he said. “And one of the points of our paper is to demonstrate that one part of the climate system, the ice sheets, are showing some very disturbing signals right now.”

Some of the most vulnerable places are far from any melting ice sheets, including Belize City, home to about 65,000 people, where just 3 feet of sea level rise would swamp 500 square miles of land.

In some low-lying tropical regions around the equator, sea level is rising three times as fast as the global average. That’s because the water is expanding as it warms, and as the ice sheets melt, their gravitational pull is reduced, allowing more water to flow away from the poles toward the equator.

“At low latitudes, it goes up more than the average,” Bamber said. “It’s bad news for places like Bangladesh, India, Vietnam, and the Nile Delta.”

Global policymakers need to be more aware of the effects of a 1.5° C temperature increase, Ambassador Carlos Fuller, long-time climate negotiator for Belize, said of the new study.

Belize already moved its capital inland, but its largest city will be inundated at just 1 meter of sea-level rise, he said.

“Findings such as these only sharpen the need to remain within the 1.5° Paris Agreement limit, or as close as possible, so we can return to lower temperatures and protect our coastal cities,” Fuller said.

While the new study is focused on ice sheets, Durham University’s Stokes notes that recent research shows other parts of the Earth system are already at, or very near, tipping points that are irreversible on a timescale relevant to human civilizations. That includes changes to freshwater systems and ocean acidification.

“I think somebody used the analogy that it’s like you’re wandering around in a dark room,” he said. “You know there’s a monster there, but you don’t know when you’re going to encounter it. It’s a little bit like that with these tipping points. We don’t know exactly where they are. We may have even crossed them, and we do know that we will hit them if we keep warming.”

Paris Agreement target won’t protect polar ice sheets, scientists warn Read More »

gemini-2.5-is-leaving-preview-just-in-time-for-google’s-new-$250-ai-subscription

Gemini 2.5 is leaving preview just in time for Google’s new $250 AI subscription

Deep Think graphs I/O

Deep Think is more capable of complex math and coding. Credit: Ryan Whitwam

Both 2.5 models have adjustable thinking budgets when used in Vertex AI and via the API, and now the models will also include summaries of the “thinking” process for each output. This makes a little progress toward making generative AI less overwhelmingly expensive to run. Gemini 2.5 Pro will also appear in some of Google’s dev products, including Gemini Code Assist.

Gemini Live, previously known as Project Astra, started to appear on mobile devices over the last few months. Initially, you needed to have a Gemini subscription or a Pixel phone to access Gemini Live, but now it’s coming to all Android and iOS devices immediately. Google demoed a future “agentic” capability in the Gemini app that can actually control your phone, search the web for files, open apps, and make calls. It’s perhaps a little aspirational, just like the Astra demo from last year. The version of Gemini Live we got wasn’t as good, but as a glimpse of the future, it was impressive.

There are also some developments in Chrome, and you guessed it, it’s getting Gemini. It’s not dissimilar from what you get in Edge with Copilot. There’s a little Gemini icon in the corner of the browser, which you can click to access Google’s chatbot. You can ask it about the pages you’re browsing, have it summarize those pages, and ask follow-up questions.

Google AI Ultra is ultra-expensive

Since launching Gemini, Google has only had a single $20 monthly plan for AI features. That plan granted you access to the Pro models and early versions of Google’s upcoming AI. At I/O, Google is catching up to AI firms like OpenAI, which have offered sky-high AI plans. Google’s new Google AI Ultra plan will cost $250 per month, more than the $200 plan for ChatGPT Pro.

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trump-admin-lifts-hold-on-offshore-wind-farm,-doesn’t-explain-why

Trump admin lifts hold on offshore wind farm, doesn’t explain why

On Monday, however, the company announced that the hold had been lifted and construction would resume. But as with the hold itself, the reasons for its end remain mysterious. The Bureau of Ocean Energy Management page for the project was only updated with a new letter on Tuesday. That letter indicates a review of its approval is ongoing, but construction can resume during the review.

The Department of the Interior has not addressed the change and has not responded to a request for comment. A post by Interior Secretary Burgum doesn’t mention Empire Wind but does suggest the governor of New York will approve a pipeline: “I am encouraged by Governor Hochul’s comments about her willingness to move forward on critical pipeline capacity.”

That suggests there was a deal that allowed Empire Wind to resume construction in return for a pipeline for fossil fuels. The New York Times suggests that this is a reference to the proposed Constitution Pipeline, which was planned to move natural gas from Pennsylvania to eastern New York but was cancelled in 2020 due to state opposition.

But Governor Kathy Hochul has not made any comments about a willingness to move forward on any pipelines. Instead, Hochul’s statement on Empire Wind is very vague, saying that she “reaffirmed that New York will work with the Administration and private entities on new energy projects that meet the legal requirements under New York law.”

So while it’s good news that construction on Empire Wind has restarted, the whole process has been problematic, driven by apparently arbitrary decisions that the government has refused to justify.

Trump admin lifts hold on offshore wind farm, doesn’t explain why Read More »

adobe-to-automatically-move-subscribers-to-pricier,-ai-focused-tier-in-june

Adobe to automatically move subscribers to pricier, AI-focused tier in June

Subscribers to Adobe’s multi-app subscription plan, Creative Cloud All Apps, will be charged more starting on June 17 to accommodate for new generative AI features.

Adobe’s announcement, spotted by MakeUseOf, says the change will affect North American subscribers to the Creative Cloud All Apps plan, which Adobe is renaming Creative Cloud Pro. Starting on June 17, Adobe will automatically renew Creative Cloud All Apps subscribers into the Creative Cloud Pro subscription, which will be $70 per month for individuals who commit to an annual plan, up from $60 for Creative Cloud All Apps. Annual plans for students and teachers plans are moving from $35/month to $40/month, and annual teams pricing will go from $90/month to $100/month. Monthly (non-annual) subscriptions are also increasing, from $90 to $105.

Further, in an apparent attempt to push generative AI users to more expensive subscriptions, as of June 17, Adobe will give single-app subscribers just 25 generative AI credits instead of the current 500.

Current subscribers can opt to move down to a new multi-app plan called Creative Cloud Standard, which is $55/month for annual subscribers and $82.49/month for monthly subscribers. However, this tier limits access to mobile and web app features, and subscribers can’t use premium generative AI features.

Creative Cloud Standard won’t be available to new subscribers, meaning the only option for new customers who need access to many Adobe apps will be the new AI-heavy Creative Cloud Pro plan.

Adobe’s announcement explained the higher prices by saying that the subscription tier “includes all the core applications and new AI capabilities that power the way people create today, and its price reflects that innovation, as well as our ongoing commitment to deliver the future of creative tools.”

Like today’s Creative Cloud All Apps plan, Creative Cloud Pro will include Photoshop, Illustrator, Premiere Pro, Lightroom, and access to Adobe’s web and mobile apps. AI features include unlimited usage of image and vector features in Adobe apps, including Generative Fill in Photoshop, Generative Remove in Lightroom, Generative Shape Fill in Illustrator, and 4K video generation with Generative Extend in Premiere Pro.

Adobe to automatically move subscribers to pricier, AI-focused tier in June Read More »

universal-releases-one-last-jurassic-world-rebirth-trailer

Universal releases one last Jurassic World Rebirth trailer

The first trailer dropped in February, serving primarily as a means of introducing the basic premise and the main characters—and playing up the return to where it all started: the original Jurassic Park. It’s been fairly isolated because, as one character says, “No one’s dumb enough to go where we’re going.” But anything for science and the benefit of humanity, right? Even if it means trying to steal DNA from a pterosaur egg (possibly Quetzalcoatlus northropi) before the angry mother—aka “a flying carnivore the size of an F-16″—returns. In fact, the island is home to “the worst of the worst,” i.e., the most dangerous of the cloned dinosaurs, including the infamous raptors and a new aquatic dinosaur species, the mosasaur.

Some of the same footage and expository dialogue appear in this latest trailer, which honestly gives away much of the movie—although how many fresh twists could there be after so many decades? You know by now what you’re getting with this franchise. The trailer opens with a laboratory emergency in which a worker in a hazmat suit is fatally trapped inside an isolation chamber with what looks like a hungry T-rex. The poor dude pleads with his colleague to open the door before being eaten.

The rest of the trailer consists of our intrepid team—and the unfortunate shipwrecked family—dealing with various species of very dangerous dinosaurs, with ScarJo leading the way on the action. (But pro tip: maybe don’t put a baby dinosaur in your backpack, m’kay?) One assumes there will be several casualties and many narrow escapes before the survivors emerge with the much-needed DNA samples. And of course, there are plenty of stunning panoramic shots of this amazing world and the fantastic creatures in it.

Jurassic World Rebirth hits theaters on July 2, 2025.

poster art showing a woman scaling a cliff via rope while a hungry flying dinosaur opens its huge jaws just below her

Credit: Universal Pictures

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