Author name: Kelly Newman

college-board-keeps-apologizing-for-screwing-up-digital-sat-and-ap-tests

College Board keeps apologizing for screwing up digital SAT and AP tests

Don’t worry about the “mission-driven not-for-profit” College Board—it’s drowning in cash. The US group, which administers the SAT and AP tests to college-bound students, paid its CEO $2.38 million in total compensation in 2023 (the most recent year data is available). The senior VP in charge of AP programs made $694,662 in total compensation, while the senior VP for Technology Strategy made $765,267 in total compensation.

Given such eye-popping numbers, one would have expected the College Board’s transition to digital exams to go smoothly, but it continues to have issues.

Just last week, the group’s AP Psychology exam was disrupted nationally when the required “Bluebook” testing app couldn’t be accessed by many students. Because the College Board shifted to digital-only exams for 28 of its 36 AP courses beginning this year, no paper-based backup options were available. The only “solution” was to wait quietly in a freezing gymnasium, surrounded by a hundred other stressed-out students, to see if College Board could get its digital act together.

I speak, as you may have gathered, from family experience; one of my kids got to experience the incident first-hand. I was first clued into the problem by an e-mail from my school, which announced “a nationwide Bluebook outage (the testing application used for all digital AP exams)” for all AP Psych testers. Within an hour, many students were finally able to log in and begin the test, but other students had scheduling conflicts and were therefore “dismissed from the testing room” and given slots during the “late test day” or “during the exception testing window.”

On Reddit, the r/APStudents board melted down in predictable fashion. One post asked the question on everyone’s mind:

HOW DO U NOT PREPARE THE SERVERS FOR THE EXAM WHEN U KNOW WE’RE TAKING THE EXAM HELLO?????? BE SO FR

i was locked in and studied like hell for this ap psych exam ts pmo like what the actual f—nugget???

Now, I’m old enough not to know what “BE SO FR,” “TS,” or “PMO” mean, but the term “f—nugget” comes through loud and clear, and I plan to add it to my vocabulary.

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google-home-is-getting-deeper-gemini-integration-and-a-new-widget

Google Home is getting deeper Gemini integration and a new widget

As Google moves the last remaining Nest devices into the Home app, it’s also looking at ways to make this smart home hub easier to use. Naturally, Google is doing that by ramping up Gemini integration. The company has announced new automation capabilities with generative AI, as well as better support for third-party devices via the Home API. Google AI will also plug into a new Android widget that can keep you updated on what the smart parts of your home are up to.

The Google Home app is where you interact with all of Google’s smart home gadgets, like cameras, thermostats, and smoke detectors—some of which have been discontinued, but that’s another story. It also accommodates smart home devices from other companies, which can make managing a mixed setup feasible if not exactly intuitive. A dash of AI might actually help here.

Google began testing Gemini integrations in Home last year, and now it’s opening that up to third-party devices via the Home API. Google has worked with a few partners on API integrations before general availability. The previously announced First Alert smoke/carbon monoxide detector and Yale smart lock that are replacing Google’s Nest devices are among the first, along with Cync lighting, Motorola Tags, and iRobot vacuums.

Google Home is getting deeper Gemini integration and a new widget Read More »

desktop-survivors-98-is-more-than-just-a-retro-windows-nostalgia-trip

Desktop Survivors 98 is more than just a retro Windows nostalgia trip

That blue bar sure does take me back…

That blue bar sure does take me back…

If that kind of nostalgia were all there was to Desktop Survivors 98, it would probably not be worth much more than a 15-minute demo. But the underlying game actually takes the developing Survivors-like genre in some interesting directions.

As usual for the genre, the gameplay here centers around navigating through throngs of encroaching enemies (and their projectiles), all while herding those enemies together so your auto-firing weapons can take them out. Defeated enemies drop gems that are crucial to gaining new weapons and powers that also lean heavily on nostalgic computing gags—I particularly liked one weapon based on the “flower box” screensaver and another based on the “bouncing cards” at the end of a successful Solitaire game.

Theming aside, the main element that sets Desktop Survivors apart from its predecessors in the genre is the mouse-based controls. Your old-school mouse pointer is your character here, meaning you get to precisely dodge and dart around the screen with all the speed and accuracy you’d expect from such a flexible input device.

Once you move through these dungeons with a mouse, you won’t want to go back to a joystick.

Once you move through these dungeons with a mouse, you won’t want to go back to a joystick.

While there is a serviceable Steam Deck mode designed for analog stick-based movements, it’s a hard control paradigm to return to after experiencing the freedom and speed of mouse movements. Decades of mouse use have likely been preparing you for just this moment, training you to weave your pointer through the tight, quickly closing spaces between enemies without really having to think about it.

More of the same?

Desktop Survivors also sets itself apart by taking place on a series of single-screen battlefields rather than smoothly scrolling maps. These rooms don’t feature any significant obstacles or walls to block your movements, either, making each enemy room play kind of similarly to the ones you’ve seen before it. This also makes it a little easier to avoid many enemies simply by scrubbing your mouse pointer in a wide circle, causing the enemy horde to bunch up in comical blobs.

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us-solar-keeps-surging,-generating-more-power-than-hydro-in-2025

US solar keeps surging, generating more power than hydro in 2025

Under those circumstances, the rest of the difference will be made up for with fossil fuels. Running counter to recent trends, the use of natural gas dropped during the first three months of 2025. This means that the use of coal rose nearly as quickly as demand, up by 23 percent compared to the same time period in 2024.

Despite the rise in coal use, the fraction of carbon-free electricity held steady year-over-year, with wind/solar/hydro/nuclear accounting for 43 percent of all power put on the US grid. That occurred despite small drops in nuclear and hydro production.

Solar power also passed a key milestone in 2025, although it requires digging through the statistics to realize it. In terms of power on the grid, there was less solar than hydro. But the Energy Information Agency also estimates the production from small-scale solar, like the kind you’d find on people’s roofs. Some of this never enters the grid and instead simply offsets demand locally (in that it gets used by the house that sits beneath the panels). If you combine the TW-hr produced by small- and grid-scale solar, however, they surpass the production from hydropower by a significant margin.

This surge in solar comes on top of a 30 percent increase in production the year prior. The growth curve is clearly not slowing down.

That dynamic is also not likely to change immediately in response to cuts to tax breaks for renewable power that were part of the budget package passed by the House of Representatives on Thursday, and not only because it’s possible that some Republican Senators might object to budget changes that will harm their states. Solar power in most areas is now cheaper than alternatives, even without subsidies, and any power plant (renewable or otherwise) will likely see its costs rise due to the tariff environment. Finally, the tax breaks don’t expire immediately, and most power plant construction requires significant advanced planning.

All of those factors should continue the solar boom for at least a couple more years before all of the expected changes apply the brakes.

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why-console-makers-can-legally-brick-your-game-console

Why console makers can legally brick your game console

Consoles like these may get banned from Nintendo’s online services, but they tend to still work offline.

Consoles like these may get banned from Nintendo’s online services, but they tend to still work offline. Credit: Kate Temkin / ReSwitched

“Unfortunately, ‘bricking’ personal devices to limit users’ rights and control their behavior is nothing new,” Electronic Frontier Foundation attorney Victoria Noble told Ars Technica. “It would likely take selective enforcement to rise to a problematic level [in court],” attorney Richard Hoeg said.

Last year, a collection of 17 consumer groups urged the Federal Trade Commission to take a look at the way companies use the so-called practice of “software tethering” to control a device’s hardware features after purchase. Thus far, though, the federal consumer watchdog has shown little interest in enforcing complaints against companies that do so.

“Companies should not use EULAs to strip people of rights that we normally associate with ownership, like the right to tinker with or modify their own personal devices,” Noble told Ars. “[Console] owners deserve the right to make otherwise legal modifications to their own devices without fear that a company will punish them by remotely bricking their [systems].”

The court of public opinion

In the end, these kinds of draconian bricking clauses may be doing their job even if the console makers involved don’t invoke them. “In practice, I expect this kind of thing is more about scaring people away from jailbreaking and modifying their systems and that Nintendo is unlikely to go about bricking large volumes of devices, even if they technically have the right to,” Loiterman said.

“Just because they put a remedy in the EULA doesn’t mean they will certainly use it either,” attorney Mark Methenitis said. “My suspicion is this is to go after the people who eventually succeeded in jailbreaking the original Switch and try to prevent that for the Switch 2.”

The threat of public backlash could also hold the console makers back from limiting the offline functionality of any hacked consoles. After citing public scrutiny that companies like Tesla, Keurig, and John Deere faced for limiting hardware via software updates, Methenitis said that he “would imagine Nintendo would suffer similar bad publicity if they push things too far.”

That said, legal capacities can sometimes tend to invite their own use. “If the ability is there, someone will want to ‘see how it goes.'” Hoeg said.

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how-3d-printing-is-personalizing-health care

How 3D printing is personalizing health care


Prosthetics are becoming increasing affordable and accessible thanks to 3D printers.

Three-dimensional printing is transforming medical care, letting the health care field shift from mass-produced solutions to customized treatments tailored to each patient’s needs. For instance, researchers are developing 3D-printed prosthetic hands specifically designed for children, made with lightweight materials and adaptable control systems.

These continuing advancements in 3D-printed prosthetics demonstrate their increasing affordability and accessibility. Success stories like this one in personalized prosthetics highlight the benefits of 3D printing, in which a model of an object produced with computer-aided design software is transferred to a 3D printer and constructed layer by layer.

We are a biomedical engineer and a chemist who work with 3D printing. We study how this rapidly evolving technology provides new options not just for prosthetics but for implants, surgical planning, drug manufacturing, and other health care needs. The ability of 3D printing to make precisely shaped objects in a wide range of materials has led to, for example, custom replacement joints and custom-dosage, multidrug pills.

Better body parts

Three-dimensional printing in health care started in the 1980s with scientists using technologies such as stereolithography to create prototypes layer by layer. Stereolithography uses a computer-controlled laser beam to solidify a liquid material into specific 3D shapes. The medical field quickly saw the potential of this technology to create implants and prosthetics designed specifically for each patient.

One of the first applications was creating tissue scaffolds, which are structures that support cell growth. Researchers at Boston Children’s Hospital combined these scaffolds with patients’ own cells to build replacement bladders. The patients remained healthy for years after receiving their implants, demonstrating that 3D-printed structures could become durable body parts.

As technology progressed, the focus shifted to bioprinting, which uses living cells to create working anatomical structures. In 2013, Organovo created the world’s first 3D-bioprinted liver tissue, opening up exciting possibilities for creating organs and tissues for transplantation. But while significant advances have been made in bioprinting, creating full, functional organs such as livers for transplantation remains experimental. Current research focuses on developing smaller, simpler tissues and refining bioprinting techniques to improve cell viability and functionality. These efforts aim to bridge the gap between laboratory success and clinical application, with the ultimate goal of providing viable organ replacements for patients in need.

Three-dimensional printing already has revolutionized the creation of prosthetics. It allows prosthetics makers to produce affordable custom-made devices that fit the patient perfectly. They can tailor prosthetic hands and limbs to each individual and easily replace them as a child grows.

Three-dimensionally printed implants, such as hip replacements and spine implants, offer a more precise fit, which can improve how well they integrate with the body. Traditional implants often come only in standard shapes and sizes.

Some patients have received custom titanium facial implants after accidents. Others had portions of their skulls replaced with 3D-printed implants.

Additionally, 3D printing is making significant strides in dentistry. Companies such as Invisalign use 3D printing to create custom-fit aligners for teeth straightening, demonstrating the ability to personalize dental care.

Scientists are also exploring new materials for 3D printing, such as self-healing bioglass that might replace damaged cartilage. Moreover, researchers are developing 4D printing, which creates objects that can change shape over time, potentially leading to medical devices that can adapt to the body’s needs.

For example, researchers are working on 3D-printed stents that can respond to changes in blood flow. These stents are designed to expand or contract as needed, reducing the risk of blockage and improving long-term patient outcomes.

Simulating surgeries

Three-dimensionally printed anatomical models often help surgeons understand complex cases and improve surgical outcomes. These models, created from medical images such as X-rays and CT scans, allow surgeons to practice procedures before operating.

For instance, a 3D-printed model of a child’s heart enables surgeons to simulate complex surgeries. This approach can lead to shorter operating times, fewer complications, and lower costs.

Personalized pharmaceuticals

In the pharmaceutical industry, drugmakers can three-dimensionally print personalized drug dosages and delivery systems. The ability to precisely layer each component of a drug means that they can make medicines with the exact dose needed for each patient. The 3D-printed anti-epileptic drug Spritam was approved by the Food and Drug Administration in 2015 to deliver very high dosages of its active ingredient.

Drug production systems that use 3D printing are finding homes outside pharmaceutical factories. The drugs potentially can be made and delivered by community pharmacies. Hospitals are starting to use 3D printing to make medicine on-site, allowing for personalized treatment plans based on factors such as the patient’s age and health.

However, it’s important to note that regulations for 3D-printed drugs are still being developed. One concern is that postprinting processing may affect the stability of drug ingredients. It’s also important to establish clear guidelines and decide where 3D printing should take place – whether in pharmacies, hospitals or even at home. Additionally, pharmacists will need rigorous training in these new systems.

Printing for the future

Despite the extraordinarily rapid progress overall in 3D printing for health care, major challenges and opportunities remain. Among them is the need to develop better ways to ensure the quality and safety of 3D-printed medical products. Affordability and accessibility also remain significant concerns. Long-term safety concerns regarding implant materials, such as potential biocompatibility issues and the release of nanoparticles, require rigorous testing and validation.

While 3D printing has the potential to reduce manufacturing costs, the initial investment in equipment and materials can be a barrier for many health care providers and patients, especially in underserved communities. Furthermore, the lack of standardized workflows and trained personnel can limit the widespread adoption of 3D printing in clinical settings, hindering access for those who could benefit most.

On the bright side, artificial intelligence techniques that can effectively leverage vast amounts of highly detailed medical data are likely to prove critical in developing improved 3D-printed medical products. Specifically, AI algorithms can analyze patient-specific data to optimize the design and fabrication of 3D-printed implants and prosthetics. For instance, implant makers can use AI-driven image analysis to create highly accurate 3D models from CT scans and MRIs that they can use to design customized implants.

Furthermore, machine learning algorithms can predict the long-term performance and potential failure points of 3D-printed prosthetics, allowing prosthetics designers to optimize for improved durability and patient safety.

Three-dimensional printing continues to break boundaries, including the boundary of the body itself. Researchers at the California Institute of Technology have developed a technique that uses ultrasound to turn a liquid injected into the body into a gel in 3D shapes. The method could be used one day for delivering drugs or replacing tissue.

Overall, the field is moving quickly toward personalized treatment plans that are closely adapted to each patient’s unique needs and preferences, made possible by the precision and flexibility of 3D printing.The Conversation

Anne Schmitz, Associate Professor of Engineering, University of Wisconsin-Stout and Daniel Freedman, Dean of the College of Science, Technology, Engineering, Mathematics & Management, University of Wisconsin-Stout. This article is republished from The Conversation under a Creative Commons license. Read the original article.

Photo of The Conversation

The Conversation is an independent source of news and views, sourced from the academic and research community. Our team of editors work with these experts to share their knowledge with the wider public. Our aim is to allow for better understanding of current affairs and complex issues, and hopefully improve the quality of public discourse on them.

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self-hosting-is-having-a-moment-ethan-sholly-knows-why.

Self-hosting is having a moment. Ethan Sholly knows why.

Self-hosting is having a moment, even if it’s hard to define exactly what it is.

It’s a niche that goes beyond regular computing devices and networks but falls short of a full-on home lab. (Most home labs involve self-hosting, but not all self-hosting makes for a home lab.) It adds privacy, provides DRM-free alternatives, and reduces advertising. It’s often touted as a way to get more out of your network-attached storage (NAS), but it’s much more than just backup and media streaming.

Is self-hosting just running services on your network for which most people rely on cloud companies? Broadly, yes. But take a look at the selfh.st site/podcast/newsletter, the r/selfhosted subreddit, and all the GitHub project pages that link to one another, and you’ll also find things that no cloud provider offers.

Ethan Sholly, proprietor of the selfh.st site, newsletter, and occasional podcast, recently walked me through the current state of self-hosting, and he shared some of the findings from his surveys of those people doing all that small-scale server administration.

“Turn your desktop on—it’s movie night”

Ethan Sholly headshot, in front of a blue bookshelf.

Ethan Sholly, proprietor of the selfh.st media mini-conglomerate.

Credit: Ethan Sholly

Ethan Sholly, proprietor of the selfh.st media mini-conglomerate. Credit: Ethan Sholly

Sholly works in finance, not tech, but he was a computer science minor with just enough knowledge to get Plex working on a desktop PC for his friends and family. “I’d get a call or text: ‘Can you turn your desktop on—it’s movie night,'” Sholly said.

He gradually expanded to building his own tower server with 10 terabyte drives. Once he had his media-serving needs covered, the question inevitably became “What else can I self-host?” He dug in, wandered around, and found himself with tons of bookmarked GitHub repos and project pages.

Sholly, a self-professed “old-school RSS junkie,” wanted one place to find the most commonly recommended apps and news about their changes and updates. It didn’t exist, so he assembled it, coded it, and shared it. He also started writing about the scene in his newsletter, which has more personality and punch than you’d expect from someone in a largely open source, DIY-minded hobby.

After Plex increased subscription prices and changed its business model in March, Sholly wrote in his newsletter that, while there were valid concerns about privacy and future directions, it would be a good time to note something else: The majority of people don’t donate to a single self-hosted project.

Self-hosting is having a moment. Ethan Sholly knows why. Read More »

chicago-sun-times-prints-summer-reading-list-full-of-fake-books

Chicago Sun-Times prints summer reading list full of fake books

Photo of the Chicago Sun-Times

Photo of the Chicago Sun-Times “Summer reading list for 2025” supplement. Credit: Rachel King / Bluesky

Novelist Rachael King initially called attention to the error on Bluesky Tuesday morning. “The Chicago Sun-Times obviously gets ChatGPT to write a ‘summer reads’ feature almost entirely made up of real authors but completely fake books. What are we coming to?” King wrote.

So far, community reaction to the list has been largely negative online, but others have expressed sympathy for the publication. Freelance journalist Joshua J. Friedman noted on Bluesky that the reading list was “part of a ~60-page summer supplement” published on May 18, suggesting it might be “transparent filler” possibly created by “the lone freelancer apparently saddled with producing it.”

The staffing connection

The reading list appeared in a 64-page supplement called “Heat Index,” which was a promotional section not specific to Chicago. Buscaglia told 404 Media the content was meant to be “generic and national” and would be inserted into newspapers around the country. “We never get a list of where things ran,” he said.

The publication error comes two months after the Chicago Sun-Times lost 20 percent of its staff through a buyout program. In March, the newspaper’s nonprofit owner, Chicago Public Media, announced that 30 Sun-Times employees—including 23 from the newsroom—had accepted buyout offers amid financial struggles.

A March report on the buyout in the Sun-Times described the staff reduction as “the most drastic the oft-imperiled Sun-Times has faced in several years.” The departures included columnists, editorial writers, and editors with decades of experience.

Melissa Bell, CEO of Chicago Public Media, stated at the time that the exits would save the company $4.2 million annually. The company offered buyouts as it prepared for an expected expiration of grant support at the end of 2026.

Even with those pressures in the media, one Reddit user expressed disapproval of the apparent use of AI in the newspaper, even in a supplement that might not have been produced by staff. “As a subscriber, I am livid! What is the point of subscribing to a hard copy paper if they are just going to include AI slop too!?” wrote Reddit user xxxlovelit, who shared the reading list. “The Sun Times needs to answer for this, and there should be a reporter fired.”

This article was updated on May 20, 2025 at 11: 02 AM to include information on Marco Buscaglia from 404 Media.

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the-making-of-apple-tv’s-murderbot

The making of Apple TV’s Murderbot


Ars chats with series creators Paul and Chris Weitz about adapting Martha Wells’ book series for TV.

Built to destroy. Forced to connect. Credit: Apple TV+

In the mood for a jauntily charming sci-fi comedy dripping with wry wit and an intriguing mystery? Check out Apple TV’s Murderbot, based on Martha Wells’ bestselling series of novels The Murderbot Diaries. It stars Alexander Skarsgård as the titular Murderbot, a rogue cyborg security (SEC) unit that gains autonomy and must learn to interact with humans while hiding its new capabilities.

(Some minor spoilers below, but no major reveals.)

There are seven books in Wells’ series thus far. All are narrated by Murderbot, who is technically owned by a megacorporation but manages to hack and override its governor module. Rather than rising up and killing its former masters, Murderbot just goes about performing its security work, relieving the boredom by watching a lot of entertainment media; its favorite is a soap opera called The Rise and Fall of Sanctuary Moon.

Murderbot the TV series adapts the first book in the series, All Systems Red. Murderbot is on assignment on a distant planet, protecting a team of scientists who hail from a “freehold.” Mensah (Noma Dumezweni) is the team leader. The team also includes Bharadwaj (Tamara Podemski) and Gurathin (David Dastmalchian), who is an augmented human plugged into the same data feeds as Murderbot (processing at a much slower rate). Pin-Lee (Sabrina Wu) also serves as the team’s legal counsel; they are in a relationship with Arada (Tattiawna Jones), eventually becoming a throuple with Ratthi (Akshay Khanna).

As in the books, Murderbot is the central narrator, regaling us with his observations of the humans with their silly ways and discomfiting outbursts of emotion. Mensah and her fellow scientists were forced to rent a SEC unit to get the insurance they needed for their mission, and they opted for the cheaper, older model, unaware that it had free will. This turns out to be a good investment when Murderbot rescues Bharadwaj from being eaten by a giant alien worm monster—losing a chunk of its own torso in the process.

However, it makes a tactical error when it shows its human-like face to Ratthi, who is paralyzed by shock and terror, making small talk to get everyone back to safety. This rouses Gurathin’s suspicions, but the rest of the team can’t help but view Murderbot differently—as a sentient being rather than a killing machine—much to Murderbot’s dismay. Can it keep its free will a secret and avoid being melted down in acid while helping the scientists figure out why there are mysterious gaps in their survey maps? And will the scientists succeed in their attempts to “humanize” their SEC unit?

image of Murderbot's head with data screens superimposed over it

Murderbot figured out how to hack its “governor module.”

The task of adapting Wells’ novella for TV fell to sibling co-creators Paul Weitz (Little Fockers, Bel Canto) and Chris Weitz (The Golden Compass, Rogue One), whose shared credits include Antz, American Pie, and About A Boy. (Wells herself was a consulting producer.) They’ve kept most of the storyline intact, fleshing out characters and punching up the humor a bit, even recreating campy scenes from The Rise and Fall of Sanctuary Moon—John Cho and Clark Gregg make cameos as the stars of that fictional show-within-a-show.

Ars caught up with Paul and Chris Weitz to learn more about the making of Murderbot.

Ars Technica: What drew you to this project?

Chris Weitz: It’s a great central character, kind of a literary character that felt really rare and strong. The fact that we both liked the books equally was a big factor as well.

Paul Weitz: The first book, All Systems Red, had a really beautiful ending. And it had a theme that personhood is irreducible. The idea that, even with this central character you think you get to know so well, you can’t reduce it to ways that you think it’s going to behave—and you shouldn’t. The idea that other people exist and that they shouldn’t be put into whatever box you want to put them into felt like something that was comforting to have in one’s pocket. If you’re going to spend so much time adapting something, it’s really great if it’s not only fun but is about something.

It was very reassuring to be working with Martha Wells on it because she was very generous with her time. The novella’s quite spare, so even though we didn’t want to cut anything, we wanted to add some things. Why is Gurathin the way that he is? Why is he so suspicious of Murderbot? What is his personal story? And with Mensah, for instance, the idea that, yes, she’s this incredibly worthy character who’s taking on all this responsibility on her shoulders, but she also has panic attacks. That’s something that’s added, but we asked Martha, “Is it OK if we make Mensah have some panic attacks?” And she’s like, “Oh, that’s interesting. I kind of like that idea.” So that made it less alarming to adapt it.

group of ethnically diverse people in space habitat uniforms gathering around a computer monitor

Murderbot’s clients: a group of scientists exploring the resources of what turns out to be a very dangerous planet. Credit: Apple TV+

Ars Technica: You do play up the humorous aspects, but there is definitely humor in the books. 

Chris Weitz:  A lot of great science fiction is very, very serious without much to laugh at. In Martha’s world, not only is there a psychological realism in the sense that people can have PTSD when they are involved in violence, but also people have a sense of humor and funny things happen, which is inherently what happens when people get together. I was going to say it’s a human comedy, but actually, Murderbot is not human—but still a person.

Ars Technica: Murderbot’s favorite soap opera, The Rise and Fall of Sanctuary Moon, is merely mentioned in passing in the book, but you’ve fleshed it out as a show-within-the-show. 

Chris Weitz: We just take our more over-the-top instincts and throw it to that. Because it’s not as though we think that Sanctuary Moon is bad.

Ars Technica: As Murderbot says, it’s quality entertainment!

Chris Weitz: It’s just a more unhinged form of storytelling. A lot of the stuff that the bot says in Sanctuary Moon is just goofy lines that we could have given to Murderbot in a situation like that. So we’re sort of delineating what the show isn’t. At the same time, it’s really fun to indulge your worst instincts, your most guilty pleasure kind of instincts. I think that was true for the actors who came to perform it as well.

Paul Weitz: Weirdly, you can state some things that you wouldn’t necessarily in a real show when DeWanda Wise’s character, who’s a navigation bot, says, “I’m a navigation unit, not a sex bot.” I’m sure there are many people who have felt like that. Also, to delineate it visually, the actors were in a gigantic stage with pre-made visuals around them, whereas most of the stuff [for Murderbot] was practical things that had been built.

Ars Technica: In your series, Murderbot is basically a Ken doll with no genitals. The book only mentioned that Murderbot has no interest in sex. But the question of what’s under the hood, so to speak, is an obvious one that one character in particular rather obsesses over.

Chris Weitz: It’s not really addressed in the book, but certainly, Murderbot, in this show as well, has absolutely no interest in romance or sex or love. This was a personable way to point it out. There was a question of, once you’ve got Alexander in this role, hasn’t anybody noticed what it looks like? And also, the sort of exploitation that bot constructs are subjected to in this world that Martha has created meant that someone was probably going to treat it like an object at some point.

Paul Weitz: I also think, both of us having kids, you get a little more exposed to ways of thinking that imply that the way that we were brought up thinking of romance and sexuality and gender is not all there is to it and that, possibly, in the future, it’s not going to be so strange, this idea that one can be either asexual or—

Chris Weitz: A-romantic. I think that Murderbot, among neurodivergent communities and a-romantic, asexual communities, it’s a character that people feel they can identify with—even people who have social anxiety like myself or people who think that human beings can be annoying, which is pretty much everyone at some point or another.

Ars Technica: It’s interesting you mentioned neurodivergence. I would hesitate to draw a direct comparison because it’s a huge spectrum, but there are elements of Murderbot that seem to echo autistic traits to some degree.

Paul Weitz: People look at something like the autism spectrum, and they inadvertently erase the individuality of people who might be on that spectrum because everybody has a very particular experience of life. Martha Wells has been quoted as saying that in writing Murderbot, she realized that there are certain aspects of herself that might be neurodivergent. So that kind of gives one license to discuss the character in a certain way.

That’s one giant and hungry worm monster. Apple TV+

Chris Weitz: I don’t think it’s a direct analogy in any way, but I can understand why people from various areas on the spectrum can identify with that.

Paul Weitz: I think one thing that one can identify with is somebody telling you that you should not be the way you are, you should be a different way, and that’s something that Murderbot doesn’t like nor do.

Ars Technica: You said earlier, it’s not human, but a person. That’s a very interesting delineation. What are your thoughts on the personhood of Murderbot?

Chris Weitz: This is the contention that you can be a person without being a human. I think we’re going to be grappling with this issue the moment that artificial general intelligence comes into being. I think that Martha, throughout the series, brings up different kinds of sentients and different kinds of personhood that aren’t standard human issue. It’s a really fascinating subject because it is our future in part, learning how to get along with intelligences that aren’t human.

Paul Weitz: There was a New York Times journalist a couple of years ago who interviewed a chatbot—

Chris Weitz:  It was Kevin Roose, and it was Sydney the Chatbot. [Editor: It was an AI chatbot added to Microsoft’s Bing search engine, dubbed Sydney by Roose.]

Paul Weitz: Right. During the course of the interview, the chatbot told the journalist to leave his wife and be with it, and that he was making a terrible mistake. The emotions were so all over the place and so specific and quirky and slightly scary, but also very, very recognizable. Shortly thereafter, Microsoft shut down the ability to talk with that chatbot. But I think that somewhere in our future, general intelligences are these sort of messy emotions and weird sort of unique personalities. And it does seem like something where we should entertain the thought that, yeah, we better treat everyone as a person.

murderbot with fave revealed, standing in a corner with his head bent and leaning against the wall, back to other other people

Murderbot isn’t human, but it is a person. Credit: Apple TV+

Ars Technica: There’s this Renaissance concept called sprezzatura—essentially making a difficult thing look easy. The series is so breezy and fun, the pacing is perfect, the finale is so moving. But I know it wasn’t easy to pull that off. What were your biggest challenges in making it work?

Chris Weitz: First, can I say that that is one of my favorite words in the world, and I think about it all the time. I remember trying to express this to people I’ve been working on movies with, a sense of sprezzatura. It’s like it is the duck’s legs moving underneath the water. It was a good decision to make this a half-hour series so you didn’t have a lot of meetings about what had just happened in the show inside of the show or figuring out why things were the way they were. We didn’t have to pad things and stretch them out.

It allowed us to feel like things were sort of tossed off. You can’t toss off anything, really, in science fiction because there’s going to be special effects, visual effects. You need really good teams that can roll with moving the camera in a natural way, reacting to the way that the characters are behaving in the environment. And they can fix things.

Paul Weitz: They have your back.

Chris Weitz: Yeah. Really great, hard work on behalf of a bunch of departments to make things feel like they’re just sort of happening and we’ve got a camera on it, as opposed to being very carefully laid out.

Paul Weitz: And a lot of it is trusting people and trusting their creativity, trying to create an environment where you’ve articulated what you’re after, but you don’t think their job better than they do. You’re giving notes, but people are having a sense of playfulness and fun as they’re doing the visual effects, as they’re coming up with the graphics, as they’re acting, as they’re doing pretty much anything. And creating a good vibe on the set. Because sometimes, the stress of making something sucks some of the joy out of it. The antidote to that is really to trust your collaborators.

Ars Technica: So what was your favorite moment in the series?

Paul Weitz: I’d say the tenth episode, for me, just because it’s been a slow burn. There’s been enough work put into the characters—for instance, David Dastmalchian’s character—and we haven’t played certain cards that we could have played, so there can be emotional import without telegraphing it too much. Our ending stays true to the book, and that’s really beautiful.

Chris Weitz: I can tell you my worst moment, which is the single worst weather day I’ve ever experienced in a quarry in Ontario where we had hail, rain, snow, and wind—so much so that our big, long camera crane just couldn’t function. Some of the best moments were stuff that had nothing to do with visual effects or CGI—just moments of comedy in between the team members, that only exist within the context of the cast that we brought together.

Paul Weitz: And the fact that they loved each other so much. They’re very different people from each other, but they really did genuinely bond.

Ars Technica: I’m going to boldly hope that there’s going to be a second season because there are more novels to adapt. Are you already thinking about season two?

Paul Weitz: We’re trying not to think about that too much; we’d love it if there was.

Chris Weitz: We’re very jinxy about that kind of stuff. So we’ve thought in sort of general ways. There’s some great locations and characters that start to get introduced [in later books], like Art, who’s an AI ship. We’re likely not to make it one season per book anymore, we’d do a mashup of the material that we have available to us. We’re going to have to sit with Martha and figure out how that works if we are lucky enough to get renewed.

New episodes of Murderbot release every Friday on Apple TV+ through July 11, 2025. You should definitely be watching.

Photo of Jennifer Ouellette

Jennifer is a senior writer at Ars Technica with a particular focus on where science meets culture, covering everything from physics and related interdisciplinary topics to her favorite films and TV series. Jennifer lives in Baltimore with her spouse, physicist Sean M. Carroll, and their two cats, Ariel and Caliban.

The making of Apple TV’s Murderbot Read More »

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CERN gears up to ship antimatter across Europe

There’s a lot of matter around, which ensures that any antimatter produced experiences a very short lifespan. Studying antimatter, therefore, has been extremely difficult. But that’s changed a bit in recent years, as CERN has set up a facility that produces and traps antimatter, allowing for extensive studies of its properties, including entire anti-atoms.

Unfortunately, the hardware used to capture antiprotons also produces interference that limits the precision with which measurements can be made. So CERN decided that it might be good to determine how to move the antimatter away from where it’s produced. Since it was tackling that problem anyway, CERN decided to make a shipping container for antimatter, allowing it to be put on a truck and potentially taken to labs throughout Europe.

A shipping container for antimatter

The problem facing CERN comes from its own hardware. The antimatter it captures is produced by smashing a particle beam into a stationary target. As a result, all the anti-particles that come out of the debris carry a lot of energy. If you want to hold on to any of them, you have to slow them down, which is done using electromagnetic fields that can act on the charged antimatter particles. Unfortunately, as the team behind the new work notes, many of the measurements we’d like to do with the antimatter are “extremely sensitive to external magnetic field noise.”

In short, the hardware that slows the antimatter down limits the precision of the measurements you can take.

The obvious solution is to move the antimatter away from where it’s produced. But that gets tricky very fast. The antimatter containment device has to be maintained as an extreme vacuum and needs superconducting materials to produce the electromagnetic fields that keep the antimatter from bumping into the walls of the container. All of that means a significant power supply, along with a cache of liquid helium to keep the superconductors working. A standard shipping container just won’t do.

So the team at CERN built a two-meter-long portable containment device. On one end is a junction that allows it to be plugged into the beam of particles produced by the existing facility. That junction leads to the containment area, which is blanketed by a superconducting magnet. Elsewhere on the device are batteries to ensure an uninterrupted power supply, along with the electronics to run it all. The whole setup is encased in a metal frame that includes lifting points that can be used to attach it to a crane for moving around.

CERN gears up to ship antimatter across Europe Read More »

removing-the-weakest-link-in-electrified,-autonomous-transport:-humans

Removing the weakest link in electrified, autonomous transport: humans


Hands-off charging could open the door to a revolution in autonomous freight.

An electric car charger plugs itself into a driverless cargo truck.

Driverless truck meets robot EV charger in Sweden as Einride and Rocsys work together. Credit: Einride and Rocsys

Driverless truck meets robot EV charger in Sweden as Einride and Rocsys work together. Credit: Einride and Rocsys

Thanks to our new global tariff war, the wild world of importing and exporting has been thrust into the forefront. There’s a lot of logistics involved in keeping your local Walmart stocked and your Amazon Prime deliveries happening, and you might be surprised at how much of that world has already been automated.

While cars from autonomy providers like Waymo are still extremely rare in most stretches of the open road, the process of loading and unloading cargo has become almost entirely automated at some major ports around the world. Likewise, there’s an increasing shift to electrify the various vehicles involved along the way, eliminating a significant source of global emissions.

But there’s been one sticking point in this automated, electrified logistical dream: plugging in. The humble act of charging still happens via human hands, but that’s changing. At a testing facility in Sweden, a company called Rocsys has demonstrated an automated charger that works with self-driving electric trucks from Einride in a hands-free and emissions-free partnership that could save time, money, and even lives.

People-free ports

Shipping ports are pretty intimidating places. Towering cranes stand 500 feet above the ground, swinging 30-ton cargo crates into the air and endlessly moving them from giant ships to holding pens and then turning around and sending off the next set of shipments.

A driverless truck heads out onto the road from a light industrial estate

This is Einride’s autonomous cargo truck. Credit: Einride

That cargo is then loaded onto container handlers that operate exclusively within the confines of the port, bringing the crates closer to the roads or rail lines that will take them further. They’re stacked again until the arrival of their next ride, semi-trucks for cargo about to hit the highway or empty rail cars for anything train-bound.

Believe it or not, that entire process happens autonomously at some of the most advanced ports in the world. “The APM terminal in Rotterdam port is, I would say, in the top three of the most advanced terminals in the world. It’s completely automated. There are hardly any people,” Crijn Bouman, the CEO and co-founder of Rocsys, said.

Eliminating the human factor at facilities like ports reduces cost and increases safety at a workplace that is, according to the CDC, five times more dangerous than average. But the one link in the chain that hasn’t been automated is recharging.

Those cargo haulers may be able to drive themselves to the charger, but they still can’t plug themselves in. They need a little help, and that’s where Rocsys comes in.

The person-free plug

The genesis of Rocsys came in 2017, when cofounder Bouman visited a fledgling robotaxi operator in the Bay Area.

“The vehicles were driving themselves, but after a couple of test laps, they would park themselves in the corner, and a person would walk over and plug them in,” Bouman said.

Bouman wouldn’t tell me which autonomy provider was operating the place, but he was surprised to see that the company was focused only on the wildly complex task of shuttling people from place to place on open roads. Meanwhile, the seemingly simple act of plugging and unplugging was handled exclusively by human operators.

A Rocsys charging robot extends its plug towards the EV charge port of a cargo truck.

No humans required. Credit: Einride and Rocsys

Fast-forward eight years, and The Netherlands-based Rocsys now has more than 50 automated chargers deployed globally, with a goal to install thousands more. While the company is targeting robotaxi operators for its automated charging solution, initial interest is primarily in port and fleet operators as those businesses become increasingly electrified.

Bouman calls Rocsys’s roboticized charger a “robotic steward,” a charming moniker for an arm that sticks a plug in a hole. But it’s all more complicated than that, of course.

The steward relies on an AI- and vision-based system to move an arm holding the charger plug. That arm offers six degrees of freedom and, thanks to the wonders of machine learning, largely trains itself to interface with new cars and new chargers.

It can reach high and low enough and at enough angles to cover everything from consumer cars to commercial trucks. It even works with plugs of all shapes and sizes.

The biggest complication? Manual charging flaps on some consumer cars. This has necessitated a little digital extension to the steward’s robotic arm. “We’ll have sort of a finger assembly to open the charge port cover, connect the plug, and also the system can close it. So no change to the vehicle,” Bouman said.

A Rocsys charging robot extends its plug towards the EV charge port of a cargo truck.

Manually opening charge port covers complicates things a bit. Credit: Einride and Rocsys

That said, Bouman hopes manufacturers will ditch manual charge port covers and switch to powered, automatic ones in future vehicles.

Automating the autonomous trucks

Plenty of companies around the globe are promising to electrify trucking, from medium-duty players like Harbinger to the world’s largest piece of rolling vaporware, the Tesla Semi. Few are actually operating the things, though.

Stockholm-based Einride is one of those companies. Its electric trucks are making deliveries every day, taking things a step further by removing the driver from the equation.

The wild-looking, cab-less autonomous electric transport (AET) vehicles, which would not look out of place thundering down the highway in any science-fiction movie, are self-driving in most situations. But they do have a human backup in the form of operators at what Einride’s general manager of autonomous technology, Henrik Green, calls control towers.

Here, operators can oversee multiple trucks, ensuring safe operation and handling any unexpected happenings on the road. In this way, a single person can operate multiple trucks from afar, only connecting when it requires manual intervention.

“The more vehicles we can use with the same workforce of people, the higher the efficiency,” he said.

Green said Einride has multiple remote control towers overseeing the company’s pilot deployments. Here in the US, Einride has been running a route at GE Appliance’s Selmer, Tennessee facility, where autonomous forklifts load cargo onto the autonomous trucks for hands-off hauling of your next refrigerator.

A woman monitors a video feed of an autonomous truck. A younger woman stands to her side.

The trucks are overseen remotely. Credit: Einride

Right now, the AETs must be manually plugged in by an on-site operator. It’s a minor task, but Green said that automating this process could be game-changing.

“There are, surprisingly, a lot of trucks today that are standing still or running empty,” Green said. Part of this comes down to poor logistical planning, but a lot is due to the human factor. “With automated electric trucks, we can make the transportation system more sustainable, more efficient, more resilient, and absolutely more safe.”

Getting humans out of the loop could result in Einride’s machines operating 24/7, only pausing to top off their batteries.

Self-charging, self-driving trucks could also help open the door to longer-distance deliveries without having to saddle them with giant batteries. Even with regular charging stops, these trucks could operate at a higher utilization than human-driven machines, which can only run for as long as their operators are legally or physically able to.

That could result in significant cost savings for businesses, and, since everything is electric, the environmental potential is strong, too.

“Around seven percent of the world’s global CO2 footprint today comes from land transportation, which is what we are addressing with electric heavy-duty transportation,” Green said.

Integrations and future potential

This first joining of a Rocsys robotic steward and an Einride AET took place at the AstaZero proving ground in Sandhult, Sweden, an automation test facility that has been a safe playground for driverless vehicles of all shapes and sizes for over a decade.

This physical connection between Rocsys and Einride is a small step, with one automated charger connected to one automated truck, compared to the nearly three million diesel-powered semis droning around our highways in the United States alone. But you have to start somewhere, and while bringing this technology to more open roads is the goal, closed logistics centers and ports are a great first step.

“The use case is simpler,” Bouman said. “There are no cats and dogs jumping, or children, or people on bicycles.”

And how complicated was it to connect Einride’s systems to those of the Rocsys robotic steward? Green said the software integration with the Rocsys system was straightforward but that “some adaptations” were required to make Einride’s machine compatible. “We had to make a ‘duct tape solution’ for this particular demo,” Green said.

Applying duct tape, at least, seems like a safe job for humans for some time to come.

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new-orleans-called-out-for-sketchiest-use-of-facial-recognition-yet-in-the-us

New Orleans called out for sketchiest use of facial recognition yet in the US

According to police records submitted to the city council, the network “only proved useful in a single case.” Investigating the tension between these claims, the Post suggested we may never know how many suspects were misidentified or what steps police took to ensure responsible use of the controversial live feeds.

In the US, New Orleans stands out for taking a step further than law enforcement in other regions by using live feeds from facial recognition cameras to make immediate arrests, the Post noted. The Security Industry Association told the Post that four states—Maryland, Montana, Vermont, and Virginia—and 19 cities nationwide “explicitly bar” the practice.

Lagarde told the Post that police cannot “directly” search for suspects on the camera network or add suspects to the watchlist in real time. Reese Harper, an NOPD spokesperson, told the Post that his department “does not own, rely on, manage, or condone the use by members of the department of any artificial intelligence systems associated with the vast network of Project Nola crime cameras.”

In a federally mandated 2023 audit, New Orleans police complained that complying with the ordinance took too long and “often” resulted in no matches. That could mean the tech is flawed, or it could be a sign that the process was working as intended to prevent wrongful arrests.

The Post noted that in total, “at least eight Americans have been wrongfully arrested due to facial recognition,” as both police and AI software rushing arrests are prone to making mistakes.

“By adopting this system–in secret, without safeguards, and at tremendous threat to our privacy and security–the City of New Orleans has crossed a thick red line,” Wessler said. “This is the stuff of authoritarian surveillance states and has no place in American policing.”

Project Nola did not immediately respond to Ars’ request to comment.

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