Author name: Kelly Newman

blood-typers-is-a-terrifically-tense,-terror-filled-typing-tutor

Blood Typers is a terrifically tense, terror-filled typing tutor

When you think about it, the keyboard is the most complex video game controller in common use today, with over 100 distinct inputs arranged in a vast grid. Yet even the most complex keyboard-controlled games today tend to only use a relative handful of all those available keys for actual gameplay purposes.

The biggest exception to this rule is a typing game, which by definition asks players to send their fingers flying across every single letter on the keyboard (and then some) in quick succession. By default, though, typing games tend to take the form of extremely basic typing tutorials, where the gameplay amounts to little more than typing out words and sentences by rote as they appear on screen, maybe with a few cute accompanying animations.

Typing “gibbon” quickly has rarely felt this tense or important.

Credit: Outer Brain Studios

Typing “gibbon” quickly has rarely felt this tense or important. Credit: Outer Brain Studios

Blood Typers adds some much-needed complexity to that basic type-the-word-you-see concept, layering its typing tests on top of a full-fledged survival horror game reminiscent of the original PlayStation era. The result is an amazingly tense and compelling action adventure that also serves as a great way to hone your touch-typing skills.

See it, type it, do it

For some, Blood Typers may bring up first-glance memories of Typing of the Dead, Sega’s campy, typing-controlled take on the House of the Dead light gun game series. But Blood Typers goes well beyond Typing of the Dead‘s on-rails shooting, offering an experience that’s more like a typing-controlled version of Resident Evil.

Practically every action in Blood Typers requires typing a word that you see on-screen. That includes basic locomotion, which is accomplished by typing any of a number of short words scattered at key points in your surroundings in order to automatically walk to that point. It’s a bit awkward at first, but quickly becomes second nature as you memorize the names of various checkpoints and adjust to using the shift keys to turn that camera as you move.

Each of those words on the ground is a waypoint that you can type to move toward.

Credit: Outer Brain Studios

Each of those words on the ground is a waypoint that you can type to move toward. Credit: Outer Brain Studios

When any number of undead enemies appear, a quick tap of the tab key switches you to combat mode, which asks you to type longer words that appear above those enemies to use your weapons. More difficult enemies require multiple words to take down, including some with armor that means typing a single word repeatedly before you can move on.

While you start each scenario in Blood Typers with a handy melee weapon, you’ll end up juggling a wide variety of projectile firearms that feel uniquely tuned to the typing gameplay. The powerful shotgun, for instance, can take out larger enemies with just a single word, while the rapid-fire SMG lets you type only the first few letters of each word, allowing for a sort of rapid fire feel. The flamethrower, on the other hand, can set whole groups of nearby enemies aflame, which makes each subsequent attack word that much shorter and faster.

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the-x-37b-spaceplane-lands-after-helping-pave-the-way-for-“maneuver-warfare”

The X-37B spaceplane lands after helping pave the way for “maneuver warfare”

On this mission, military officials said the X-37B tested “space domain awareness technology experiments” that aim to improve the Space Force’s knowledge of the space environment. Defense officials consider the space domain—like land, sea, and aira contested environment that could become a battlefield in future conflicts.

Last month, the Space Force released the first image of Earth from an X-37B in space. This image was captured in 2024 as the spacecraft flew in its high-altitude orbit, and shows a portion of the X-37B’s power-generating solar array. Credit: US Space Force

The Space Force hasn’t announced plans for the next X-37B mission. Typically, the next X-37B flight has launched within a year of the prior mission’s landing. So far, all of the X-37B flights have launched from Florida, with landings at Vandenberg and at NASA’s Kennedy Space Center, where Boeing and the Space Force refurbish the spaceplanes between missions.

The aerobraking maneuvers demonstrated by the X-37B could find applications on future operational military satellites, according to Gen. Stephen Whiting, head of US Space Command.

“The X-37 is a test and experimentation platform, but that aerobraking maneuver allowed it to bridge multiple orbital regimes, and we think this is exactly the kind of maneuverability we’d like to see in future systems, which will unlock a whole new series of operational concepts,” Whiting said in December at the Space Force Association’s Spacepower Conference.

Space Command’s “astrographic” area of responsibility (AOR) starts at the top of Earth’s atmosphere and extends to the Moon and beyond.

“An irony of the space domain is that everything in our AOR is in motion, but rarely do we use maneuver as a way to gain positional advantage,” Whiting said. “We believe at US Space Command it is vital, given the threats we now see in novel orbits that are hard for us to get to, as well as the fact that the Chinese have been testing on-orbit refueling capability, that we need some kind of sustained space maneuver.”

Improvements in maneuverability would have benefits in surveilling an adversary’s satellites, as well as in defensive and offensive combat operations in orbit.

The Space Force could attain the capability for sustained maneuvers—known in some quarters as dynamic space operations—in several ways. One is to utilize in-orbit refueling that allows satellites to “maneuver without regret,” and another is to pursue more fuel-efficient means of changing orbits, such as aerobraking or solar-electric propulsion.

Then, Whiting said Space Command could transform how it operates by employing “maneuver warfare” as the Army, Navy and Air Force do. “We think we need to move toward a joint function of true maneuver advantage in space.”

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feds-arrest-man-for-sharing-dvd-rip-of-spider-man-movie-with-millions-online

Feds arrest man for sharing DVD rip of Spider-Man movie with millions online

A 37-year-old Tennessee man was arrested Thursday, accused of stealing Blu-rays and DVDs from a manufacturing and distribution company used by major movie studios and sharing them online before the movies’ scheduled release dates.

According to a US Department of Justice press release, Steven Hale worked at the DVD company and allegedly stole “numerous ‘pre-release’ DVDs and Blu-rays” between February 2021 and March 2022. He then allegedly “ripped” the movies, “bypassing encryption that prevents unauthorized copying” and shared copies widely online. He also supposedly sold the actual stolen discs on e-commerce sites, the DOJ alleged.

Hale has been charged with “two counts of criminal copyright infringement and one count of interstate transportation of stolen goods,” the DOJ said. He faces a maximum sentence of five years for the former, and 10 years for the latter.

Among blockbuster movies that Hale is accused of stealing are Dune, F9: The Fast Saga, Venom: Let There Be Carnage, Godzilla v. Kong, and, perhaps most notably, Spider-Man: No Way Home.

The DOJ claimed that “copies of Spider-Man: No Way Home were downloaded tens of millions of times, with an estimated loss to the copyright owner of tens of millions of dollars.”

In 2021, when the Spider-Man movie was released in theaters only, it became the first movie during the COVID-19 pandemic to gross more than $1 billion at the box office, Forbes noted. But for those unwilling to venture out to see the movie, Forbes reported, the temptation to find leaks and torrents apparently became hard to resist. It was in this climate that Hale is accused of widely sharing copies of the movie before it was released online.

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iphone-16e-review:-the-most-expensive-cheap-iphone-yet

iPhone 16e review: The most expensive cheap iPhone yet


The iPhone 16e rethinks—and prices up—the basic iPhone.

An iPhone sits on the table, displaying the time with the screen on

The iPhone 16e, with a notch and an Action Button. Credit: Samuel Axon

The iPhone 16e, with a notch and an Action Button. Credit: Samuel Axon

For a long time, the cheapest iPhones were basically just iPhones that were older than the current flagship, but last week’s release of the $600 iPhone 16e marks a big change in how Apple is approaching its lineup.

Rather than a repackaging of an old iPhone, the 16e is the latest main iPhone—that is, the iPhone 16—with a bunch of stuff stripped away.

There are several potential advantages to this change. In theory, it allows Apple to support its lower-end offerings for longer with software updates, and it gives entry-level buyers access to more current technologies and features. It also simplifies the marketplace of accessories and the like.

There’s bad news, too, though: Since it replaces the much cheaper iPhone SE in Apple’s lineup, the iPhone 16e significantly raises the financial barrier to entry for iOS (the SE started at $430).

We spent a few days trying out the 16e and found that it’s a good phone—it’s just too bad it’s a little more expensive than the entry-level iPhone should ideally be. In many ways, this phone solves more problems for Apple than it does for consumers. Let’s explore why.

Table of Contents

A beastly processor for an entry-level phone

Like the 16, the 16e has Apple’s A18 chip, the most recent in the made-for-iPhone line of Apple-designed chips. There’s only one notable difference: This variation of the A18 has just four GPU cores instead of five. That will show up in benchmarks and in a handful of 3D games, but it shouldn’t make too much of a difference for most people.

It’s a significant step up over the A15 found in the final 2022 refresh of the iPhone SE, enabling a handful of new features like AAA games and Apple Intelligence.

The A18’s inclusion is good for both Apple and the consumer; Apple gets to establish a new, higher baseline of performance when developing new features for current and future handsets, and consumers likely get many more years of software updates than they’d get on the older chip.

The key example of a feature enabled by the A18 that Apple would probably like us all to talk about the most is Apple Intelligence, a suite of features utilizing generative AI to solve some user problems or enable new capabilities across iOS. By enabling these for the cheapest iPhone, Apple is making its messaging around Apple Intelligence a lot easier; it no longer needs to put effort into clarifying that you can use X feature with this new iPhone but not that one.

We’ve written a lot about Apple Intelligence already, but here’s the gist: There are some useful features here in theory, but Apple’s models are clearly a bit behind the cutting edge, and results for things like notifications summaries or writing tools are pretty mixed. It’s fun to generate original emojis, though!

The iPhone 16e can even use Visual Intelligence, which actually is handy sometimes. On my iPhone 16 Pro Max, I can point the rear camera at an object and press the camera button a certain way to get information about it.

I wouldn’t have expected the 16e to support this, but it does, via the Action Button (which was first introduced in the iPhone 15 Pro). This is a reprogrammable button that can perform a variety of functions, albeit just one at a time. Visual Intelligence is one of the options here, which is pretty cool, even though it’s not essential.

The screen is the biggest upgrade over the SE

Also like the 16, the 16e has a 6.1-inch display. The resolution’s a bit different, though; it’s 2,532 by 1,170 pixels instead of 2,556 by 1,179. It also has a notch instead of the Dynamic Island seen in the 16. All this makes the iPhone 16e’s display seem like a very close match to the one seen in 2022’s iPhone 14—in fact, it might literally be the same display.

I really missed the Dynamic Island while using the iPhone 16e—it’s one of my favorite new features added to the iPhone in recent years, as it consolidates what was previously a mess of notification schemes in iOS. Plus, it’s nice to see things like Uber and DoorDash ETAs and sports scores at a glance.

The main problem with losing the Dynamic Island is that we’re back to the old minor mess of notifications approaches, and I guess Apple has to keep supporting the old ways for a while yet. That genuinely surprises me; I would have thought Apple would want to unify notifications and activities with the Dynamic Island just like the A18 allows the standardization of other features.

This seems to indicate that the Dynamic Island is a fair bit more expensive to include than the good old camera notch flagship iPhones had been rocking since 2017’s iPhone X.

That compromise aside, the display on the iPhone 16e is ridiculously good for a phone at this price point, and it makes the old iPhone SE’s small LCD display look like it’s from another eon entirely by comparison. It gets brighter for both HDR content and sunny-day operation; the blacks are inky and deep, and the contrast and colors are outstanding.

It’s the best thing about the iPhone 16e, even if it isn’t quite as refined as the screens in Apple’s current flagships. Most people would never notice the difference between the screens in the 16e and the iPhone 16 Pro, though.

There is one other screen feature I miss from the higher-end iPhones you can buy in 2025: Those phones can drop the display all the way down to 1 nit, which is awesome for using the phone late at night in bed without disturbing a sleeping partner. Like earlier iPhones, the 16e can only get so dark.

It gets quite bright, though; Apple claims it typically reaches 800 nits in peak brightness but that it can stretch to 1200 when viewing certain HDR photos and videos. That means it gets about twice as bright as the SE did.

Connectivity is key

The iPhone 16e supports the core suite of connectivity options found in modern phones. There’s Wi-Fi 6, Bluetooth 5.3, and Apple’s usual limited implementation of NFC.

There are three new things of note here, though, and they’re good, neutral, and bad, respectively.

USB-C

Let’s start with the good. We’ve moved from Apple’s proprietary Lightning port found in older iPhones (including the final iPhone SE) toward USB-C, now a near-universal standard on mobile devices. It allows faster charging and more standardized charging cable support.

Sure, it’s a bummer to start over if you’ve spent years buying Lightning accessories, but it’s absolutely worth it in the long run. This change means that the entire iPhone line has now abandoned Lightning, so all iPhones and Android phones will have the same main port for years to come. Finally!

The finality of this shift solves a few problems for Apple: It greatly simplifies the accessory landscape and allows the company to move toward producing a smaller range of cables.

Satellite connectivity

Recent flagship iPhones have gradually added a small suite of features that utilize satellite connectivity to make life a little easier and safer.

Among those is crash detection and roadside assistance. The former will use the sensors in the phone to detect if you’ve been in a car crash and contact help, and roadside assistance allows you to text for help when you’re outside of cellular reception in the US and UK.

There are also Emergency SOS and Find My via satellite, which let you communicate with emergency responders from remote places and allow you to be found.

Along with a more general feature that allows Messages via satellite, these features can greatly expand your options if you’re somewhere remote, though they’re not as easy to use and responsive as using the regular cellular network.

Where’s MagSafe?

I don’t expect the 16e to have all the same features as the 16, which is $200 more expensive. In fact, it has more modern features than I think most of its target audience needs (more on that later). That said, there’s one notable omission that makes no sense to me at all.

The 16e does not support MagSafe, a standard for connecting accessories to the back of the device magnetically, often while allowing wireless charging via the Qi standard.

Qi wireless charging is still supported, albeit at a slow 7.5 W, but there are no magnets, meaning a lot of existing MagSafe accessories are a lot less useful with this phone, if they’re usable at all. To be fair, the SE didn’t support MagSafe either, but every new iPhone design since the iPhone 12 way back in 2020 has—and not just the premium flagships.

It’s not like the MagSafe accessory ecosystem was some bottomless well of innovation, but that magnetic alignment is handier than you might think, whether we’re talking about making sure the phone locks into place for the fastest wireless charging speeds or hanging the phone on a car dashboard to use GPS on the go.

It’s one of those things where folks coming from much older iPhones may not care because they don’t know what they’re missing, but it could be annoying in households with multiple generations of iPhones, and it just doesn’t make any sense.

Most of Apple’s choices in the 16e seem to serve the goal of unifying the whole iPhone lineup to simplify the message for consumers and make things easier for Apple to manage efficiently, but the dropping of MagSafe is bizarre.

It almost makes me think that Apple might plan to drop MagSafe from future flagship iPhones, too, and go toward something new, just because that’s the only explanation I can think of. That otherwise seems unlikely to me right now, but I guess we’ll see.

The first Apple-designed cellular modem

We’ve been seeing rumors that Apple planned to drop third-party modems from companies like Qualcomm for years. As far back as 2018, Apple was poaching Qualcomm employees in an adjacent office in San Diego. In 2020, Apple SVP Johny Srouji announced to employees that work had begun.

It sounds like development has been challenging, but the first Apple-designed modem has arrived here in the 16e of all places. Dubbed the C1, it’s… perfectly adequate. It’s about as fast or maybe just a smidge slower than what you get in the flagship phones, but almost no user would notice any difference at all.

That’s really a win for Apple, which has struggled with a tumultuous relationship with its partners here for years and which has long run into space problems in its phones in part because the third-party modems weren’t compact enough.

This change may not matter much for the consumer beyond freeing up just a tiny bit of space for a slightly larger battery, but it’s another step in Apple’s long journey to ultimately and fully control every component in the iPhone that it possibly can.

Bigger is better for batteries

There is one area where the 16e is actually superior to the 16, much less the SE: battery life. The 16e reportedly has a 3,961 mAh battery, the largest in any of the many iPhones with roughly this size screen. Apple says it offers up to 26 hours of video playback, which is the kind of number you expect to see in a much larger flagship phone.

I charged this phone three times in just under a week with it, though I wasn’t heavily hitting 5G networks, playing many 3D games, or cranking the brightness way up all the time while using it.

That’s a bit of a bump over the 16, but it’s a massive leap over the SE, which promised a measly 15 hours of video playback. Every single phone in Apple’s lineup now has excellent battery life by any standard.

Quality over quantity in the camera system

The 16E’s camera system leaves the SE in the dust, but it’s no match for the robust system found in the iPhone 16. Regardless, it’s way better than you’d typically expect from a phone at this price.

Like the 16, the 16e has a 48 MP “Fusion” wide-angle rear camera. It typically doesn’t take photos at 48 MP (though you can do that while compromising color detail). Rather, 24 MP is the target. The 48 MP camera enables 2x zoom that is nearly visually indistinguishable from optical zoom.

Based on both the specs and photo comparisons, the main camera sensor in the 16e appears to me to be exactly the same as that one found in the 16. We’re just missing the ultra-wide lens (which allows more zoomed-out photos, ideal for groups of people in small spaces, for example) and several extra features like advanced image stabilization, the newest Photographic Styles, and macro photography.

The iPhone 16e takes excellent photos in bright conditions. Samuel Axon

That’s a lot of missing features, sure, but it’s wild how good this camera is for this price point. Even something like the Pixel 8a can’t touch it (though to be fair, the Pixel 8a is $100 cheaper).

Video capture is a similar situation: The 16e shoots at the same resolutions and framerates as the 16, but it lacks a few specialized features like Cinematic and Action modes. There’s also a front-facing camera with the TrueDepth sensor for Face ID in that notch, and it has comparable specs to the front-facing cameras we’ve seen in a couple of years of iPhones at this point.

If you were buying a phone for the cameras, this wouldn’t be the one for you. It’s absolutely worth paying another $200 for the iPhone 16 (or even just $100 for the iPhone 15 for the ultra-wide lens for 0.5x zoom; the 15 is still available in the Apple Store) if that’s your priority.

The iPhone 16’s macro mode isn’t available here, so ultra-close-ups look fuzzy. Samuel Axon

But for the 16e’s target consumer (mostly folks with the iPhone 11 or older or an iPhone SE, who just want the cheapest functional iPhone they can get) it’s almost overkill. I’m not complaining, though it’s a contributing factor to the phone’s cost compared to entry-level Android phones and Apple’s old iPhone SE.

RIP small phones, once and for all

In one fell swoop, the iPhone 16e’s replacement of the iPhone SE eliminates a whole range of legacy technologies that have held on at the lower end of the iPhone lineup for years. Gone are Touch ID, the home button, LCD displays, and Lightning ports—they’re replaced by Face ID, swipe gestures, OLED, and USB-C.

Newer iPhones have had most of those things for quite some time. The latest feature was USB-C, which came in 2023’s iPhone 15. The removal of the SE from the lineup catches the bottom end of the iPhone up with the top in these respects.

That said, the SE had maintained one positive differentiator, too: It was small enough to be used one-handed by almost anyone. With the end of the SE and the release of the 16e, the one-handed iPhone is well and truly dead. Of course, most people have been clear they want big screens and batteries above almost all else, so the writing had been on the wall for a while for smaller phones.

The death of the iPhone SE ushers in a new era for the iPhone with bigger and better features—but also bigger price tags.

A more expensive cheap phone

Assessing the iPhone 16e is a challenge. It’s objectively a good phone—good enough for the vast majority of people. It has a nearly top-tier screen (though it clocks in at 60Hz, while some Android phones close to this price point manage 120Hz), a camera system that delivers on quality even if it lacks special features seen in flagships, strong connectivity, and performance far above what you’d expect at this price.

If you don’t care about extra camera features or nice-to-haves like MagSafe or the Dynamic Island, it’s easy to recommend saving a couple hundred bucks compared to the iPhone 16.

The chief criticism I have that relates to the 16e has less to do with the phone itself than Apple’s overall lineup. The iPhone SE retailed for $430, nearly half the price of the 16. By making the 16e the new bottom of the lineup, Apple has significantly raised the financial barrier to entry for iOS.

Now, it’s worth mentioning that a pretty big swath of the target market for the 16e will buy it subsidized through a carrier, so they might not pay that much up front. I always recommend buying a phone directly if you can, though, as carrier subsidization deals are usually worse for the consumer.

The 16e’s price might push more people to go for the subsidy. Plus, it’s just more phone than some people need. For example, I love a high-quality OLED display for watching movies, but I don’t think the typical iPhone SE customer was ever going to care about that.

That’s why I believe the iPhone 16e solves more problems for Apple than it does for the consumer. In multiple ways, it allows Apple to streamline production, software support, and marketing messaging. It also drives up the average price per unit across the whole iPhone line and will probably encourage some people who would have spent $430 to spend $600 instead, possibly improving revenue. All told, it’s a no-brainer for Apple.

It’s just a mixed bag for the sort of no-frills consumer who wants a minimum viable phone and who for one reason or another didn’t want to go the Android route. The iPhone 16e is definitely a good phone—I just wish there were more options for that consumer.

The good

  • Dramatically improved display than the iPhone SE
  • Likely stronger long-term software support than most previous entry-level iPhones
  • Good battery life and incredibly good performance for this price point
  • A high-quality camera, especially for the price

The bad

  • No ultra-wide camera
  • No MagSafe
  • No Dynamic Island

The ugly

  • Significantly raises the entry price point for buying an iPhone

Photo of Samuel Axon

Samuel Axon is a senior editor at Ars Technica. He covers Apple, software development, gaming, AI, entertainment, and mixed reality. He has been writing about gaming and technology for nearly two decades at Engadget, PC World, Mashable, Vice, Polygon, Wired, and others. He previously ran a marketing and PR agency in the gaming industry, led editorial for the TV network CBS, and worked on social media marketing strategy for Samsung Mobile at the creative agency SPCSHP. He also is an independent software and game developer for iOS, Windows, and other platforms, and he is a graduate of DePaul University, where he studied interactive media and software development.

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starlink-benefits-as-trump-admin-rewrites-rules-for-$42b-grant-program

Starlink benefits as Trump admin rewrites rules for $42B grant program

Don’t be “technology-blind,” broadband group says

The Benton Institute for Broadband & Society criticized what it called “Trump’s BEAD meddling,” saying it would “leave millions of Americans with broadband that is slower, less reliable, and more expensive.” The shift to a “technology-neutral” approach should not be “technology-blind,” the advocacy group said.

“Fiber broadband is widely understood to be better than other Internet options—like Starlink’s satellites—because it delivers significantly faster speeds, is more reliable due to its resistance to interference (from weather, foliage, terrain, etc), has higher bandwidth capacity, and offers symmetrical upload and download speeds, making it ideal for activities like telehealth, online learning, streaming, and gaming that require consistent high performance,” the group said.

It’s ultimately up to individual states to distribute funds to ISPs after getting their allocations from the US government, though the states have to follow rules issued by federal officials. No one knows exactly how much each Internet provider will receive, but a Wall Street Journal report this week said the new rules could help Starlink get nearly half of the available funding.

“Under the BEAD program’s original rules, Starlink was expected to get up to $4.1 billion, said people familiar with the matter. With Lutnick’s overhaul, Starlink, a unit of Musk’s SpaceX, could receive $10 billion to $20 billion, they said,” according to the WSJ report.

The end of BEAD’s fiber preference would also help cable and fixed wireless providers access grant funding. Lobby groups for those industries have been calling for rule changes to help their members obtain grants.

While the Commerce Department is moving ahead with BEAD changes on its own, Republicans are also proposing a rewrite of the law. House Communications and Technology Subcommittee Chairman Richard Hudson (R-N.C.) yesterday announced legislation that his office said would eliminate “burdensome conditions imposed by the Biden-Harris Administration, including those related to labor, climate change, and rate regulation, that made deployment more expensive and participation less attractive.”

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you-knew-it-was-coming:-google-begins-testing-ai-only-search-results

You knew it was coming: Google begins testing AI-only search results

Google has become so integral to online navigation that its name became a verb, meaning “to find things on the Internet.” Soon, Google might just tell you what’s on the Internet instead of showing you. The company has announced an expansion of its AI search features, powered by Gemini 2.0. Everyone will soon see more AI Overviews at the top of the results page, but Google is also testing a more substantial change in the form of AI Mode. This version of Google won’t show you the 10 blue links at all—Gemini completely takes over the results in AI Mode.

This marks the debut of Gemini 2.0 in Google search. Google announced the first Gemini 2.0 models in December 2024, beginning with the streamlined Gemini 2.0 Flash. The heavier versions of Gemini 2.0 are still in testing, but Google says it has tuned AI Overviews with this model to offer help with harder questions in the areas of math, coding, and multimodal queries.

With this update, you will begin seeing AI Overviews on more results pages, and minors with Google accounts will see AI results for the first time. In fact, even logged out users will see AI Overviews soon. This is a big change, but it’s only the start of Google’s plans for AI search.

Gemini 2.0 also powers the new AI Mode for search. It’s launching as an opt-in feature via Google’s Search Labs, offering a totally new alternative to search as we know it. This custom version of the Gemini large language model (LLM) skips the standard web links that have been part of every Google search thus far. The model uses “advanced reasoning, thinking, and multimodal capabilities” to build a response to your search, which can include web summaries, Knowledge Graph content, and shopping data. It’s essentially a bigger, more complex AI Overview.

As Google has previously pointed out, many searches are questions rather than a string of keywords. For those kinds of queries, an AI response could theoretically provide an answer more quickly than a list of 10 blue links. However, that relies on the AI response being useful and accurate, something that often still eludes generative AI systems like Gemini.

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yes,-we-are-about-to-be-treated-to-a-second-lunar-landing-in-a-week

Yes, we are about to be treated to a second lunar landing in a week

Because the space agency now has some expectation that Intuitive Machines will be fully successful with its second landing attempt, it has put some valuable experiments on board. Principal among them is the PRIME-1 experiment, which has an ice drill to sample any ice that lies below the surface. Drill, baby, drill.

The Athena lander also is carrying a NASA-funded “hopper” that will fire small hydrazine rockets to bounce around the Moon and explore lunar craters near the South Pole. It might even fly into a lava tube. If this happens it will be insanely cool.

Because this is a commercial program, NASA has encouraged the delivery companies to find additional, private payloads. Athena has some nifty ones, including a small rover from Lunar Outpost, a data center from Lonestar Data Holdings, and a 4G cellular network from Nokia. So there’s a lot riding on Athena‘s success.

So will it be a success?

“Of course, everybody’s wondering, are we gonna land upright?” Tim Crain, Intuitive Machines’ chief technology officer, told Ars. “So, I can tell you our laser test plan is much more comprehensive than those last time.”

During the first landing about a year ago, Odysseus‘ laser-based system for measuring altitude failed during the descent. Because Odysseus did not have access to altitude data, the spacecraft touched down faster, and on a 12-degree slope, which exceeded the 10-degree limit. As a result, the lander skidded across the surface, and one of its six legs broke, causing it to fall over.

Crain said about 10 major changes were made to the spacecraft and its software for the second mission. On top of that, about 30 smaller things, such as more efficient file management, were updated on the new vehicle.

In theory, everything should work this time. Intuitive Machines has the benefit of all of its learnings from the last time, and nearly everything worked right during this first attempt. But the acid test comes on Thursday.

The company and NASA will provide live coverage of the attempt beginning at 11: 30 am ET (16: 30 UTC) on NASA+, with landing set for just about one hour later. The Moon may be a harsh mistress, but hopefully not too harsh.

Yes, we are about to be treated to a second lunar landing in a week Read More »

amd-radeon-rx-9070-and-9070-xt-review:-rdna-4-fixes-a-lot-of-amd’s-problems

AMD Radeon RX 9070 and 9070 XT review: RDNA 4 fixes a lot of AMD’s problems


For $549 and $599, AMD comes close to knocking out Nvidia’s GeForce RTX 5070.

AMD’s Radeon RX 9070 and 9070 XT are its first cards based on the RDNA 4 GPU architecture. Credit: Andrew Cunningham

AMD’s Radeon RX 9070 and 9070 XT are its first cards based on the RDNA 4 GPU architecture. Credit: Andrew Cunningham

AMD is a company that knows a thing or two about capitalizing on a competitor’s weaknesses. The company got through its early-2010s nadir partially because its Ryzen CPUs struck just as Intel’s current manufacturing woes began to set in, first with somewhat-worse CPUs that were great value for the money and later with CPUs that were better than anything Intel could offer.

Nvidia’s untrammeled dominance of the consumer graphics card market should also be an opportunity for AMD. Nvidia’s GeForce RTX 50-series graphics cards have given buyers very little to get excited about, with an unreachably expensive high-end 5090 refresh and modest-at-best gains from 5080 and 5070-series cards that are also pretty expensive by historical standards, when you can buy them at all. Tech YouTubers—both the people making the videos and the people leaving comments underneath them—have been almost uniformly unkind to the 50 series, hinting at consumer frustrations and pent-up demand for competitive products from other companies.

Enter AMD’s Radeon RX 9070 XT and RX 9070 graphics cards. These are aimed right at the middle of the current GPU market at the intersection of high sales volume and decent profit margins. They promise good 1440p and entry-level 4K gaming performance and improved power efficiency compared to previous-generation cards, with fixes for long-time shortcomings (ray-tracing performance, video encoding, and upscaling quality) that should, in theory, make them more tempting for people looking to ditch Nvidia.

Table of Contents

RX 9070 and 9070 XT specs and speeds

RX 9070 XT RX 9070 RX 7900 XTX RX 7900 XT RX 7900 GRE RX 7800 XT
Compute units (Stream processors) 64 RDNA4 (4,096) 56 RDNA4 (3,584) 96 RDNA3 (6,144) 84 RDNA3 (5,376) 80 RDNA3 (5,120) 60 RDNA3 (3,840)
Boost Clock 2,970 MHz 2,520 MHz 2,498 MHz 2,400 MHz 2,245 MHz 2,430 MHz
Memory Bus Width 256-bit 256-bit 384-bit 320-bit 256-bit 256-bit
Memory Bandwidth 650GB/s 650GB/s 960GB/s 800GB/s 576GB/s 624GB/s
Memory size 16GB GDDR6 16GB GDDR6 24GB GDDR6 20GB GDDR6 16GB GDDR6 16GB GDDR6
Total board power (TBP) 304 W 220 W 355 W 315 W 260 W 263 W

AMD’s high-level performance promise for the RDNA 4 architecture revolves around big increases in performance per compute unit (CU). An RDNA 4 CU, AMD says, is nearly twice as fast in rasterized performance as RDNA 2 (that is, rendering without ray-tracing effects enabled) and nearly 2.5 times as fast as RDNA 2 in games with ray-tracing effects enabled. Performance for at least some machine learning workloads also goes way up—twice as fast as RDNA 3 and four times as fast as RDNA 2.

We’ll see this in more detail when we start comparing performance, but AMD seems to have accomplished this goal. Despite having 64 or 56 compute units (for the 9070 XT and 9070, respectively), the cards’ performance often competes with AMD’s last-generation flagships, the RX 7900 XTX and 7900 XT. Those cards came with 96 and 84 compute units, respectively. The 9070 cards are specced a lot more like last generation’s RX 7800 XT—including the 16GB of GDDR6 on a 256-bit memory bus, as AMD still isn’t using GDDR6X or GDDR7—but they’re much faster than the 7800 XT was.

AMD has dramatically increased the performance-per-compute unit for RDNA 4. AMD

The 9070 series also uses a new 4 nm manufacturing process from TSMC, an upgrade from the 7000 series’ 5 nm process (and the 6 nm process used for the separate memory controller dies in higher-end RX 7000-series models that used chiplets). AMD’s GPUs are normally a bit less efficient than Nvidia’s, but the architectural improvements and the new manufacturing process allow AMD to do some important catch-up.

Both of the 9070 models we tested were ASRock Steel Legend models, and the 9070 and 9070 XT had identical designs—we’ll probably see a lot of this from AMD’s partners since the GPU dies and the 16GB RAM allotments are the same for both models. Both use two 8-pin power connectors; AMD says partners are free to use the 12-pin power connector if they want, but given Nvidia’s ongoing issues with it, most cards will likely stick with the reliable 8-pin connectors.

AMD doesn’t appear to be making and selling reference designs for the 9070 series the way it did for some RX 7000 and 6000-series GPUs or the way Nvidia does with its Founders Edition cards. From what we’ve seen, 2 or 2.5-slot, triple-fan designs will be the norm, the way they are for most midrange GPUs these days.

Testbed notes

We used the same GPU testbed for the Radeon RX 9070 series as we have for our GeForce RTX 50-series reviews.

An AMD Ryzen 7 9800X3D ensures that our graphics cards will be CPU-limited as little as possible. An ample 1050 W power supply, 32GB of DDR5-6000, and an AMD X670E motherboard with the latest BIOS installed round out the hardware. On the software side, we use an up-to-date installation of Windows 11 24H2 and recent GPU drivers for older cards, ensuring that our tests reflect whatever optimizations Microsoft, AMD, Nvidia, and game developers have made since the last generation of GPUs launched.

We have numbers for all of Nvidia’s RTX 50-series GPUs so far, plus most of the 40-series cards, most of AMD’s RX 7000-series cards, and a handful of older GPUs from the RTX 30-series and RX 6000 series. We’ll focus on comparing the 9070 XT and 9070 to other 1440p-to-4K graphics cards since those are the resolutions AMD is aiming at.

Performance

At $549 and $599, the 9070 series is priced to match Nvidia’s $549 RTX 5070 and undercut the $749 RTX 5070 Ti. So we’ll focus on comparing the 9070 series to those cards, plus the top tier of GPUs from the outgoing RX 7000-series.

Some 4K rasterized benchmarks.

Starting at the top with rasterized benchmarks with no ray-tracing effects, the 9070 XT does a good job of standing up to Nvidia’s RTX 5070 Ti, coming within a few frames per second of its performance in all the games we tested (and scoring very similarly in the 3DMark Time Spy Extreme benchmark).

Both cards are considerably faster than the RTX 5070—between 15 and 28 percent for the 9070 XT and between 5 and 13 percent for the regular 9070 (our 5070 scored weirdly low in Horizon Zero Dawn Remastered, so we’d treat those numbers as outliers for now). Both 9070 cards also stack up well next to the RX 7000 series here—the 9070 can usually just about match the performance of the 7900 XT, and the 9070 XT usually beats it by a little. Both cards thoroughly outrun the old RX 7900 GRE, which was AMD’s $549 GPU offering just a year ago.

The 7900 XT does have 20GB of RAM instead of 16GB, which might help its performance in some edge cases. But 16GB is still perfectly generous for a 1440p-to-4K graphics card—the 5070 only offers 12GB, which could end up limiting its performance in some games as RAM requirements continue to rise.

On ray-tracing improvements

Nvidia got a jump on AMD when it introduced hardware-accelerated ray-tracing in the RTX 20-series in 2018. And while these effects were only supported in a few games at the time, many modern games offer at least some kind of ray-traced lighting effects.

AMD caught up a little when it began shipping its own ray-tracing support in the RDNA2 architecture in late 2020, but the issue since then has always been that AMD cards have taken a larger performance hit than GeForce GPUs when these effects are turned on. RDNA3 promised improvements, but our tests still generally showed the same deficit as before.

So we’re looking for two things with RDNA4’s ray-tracing performance. First, we want the numbers to be higher than they were for comparably priced RX 7000-series GPUs, the same thing we look for in non-ray-traced (or rasterized) rendering performance. Second, we want the size of the performance hit to go down. To pick an example: the RX 7900 GRE could compete with Nvidia’s RTX 4070 Ti Super in games without ray tracing, but it was closer to a non-Super RTX 4070 in ray-traced games. It has helped keep AMD’s cards from being across-the-board competitive with Nvidia’s—is that any different now?

Benchmarks for games with ray-tracing effects enabled. Both AMD cards generally keep pace with the 5070 in these tests thanks to RDNA 4’s improvements.

The picture our tests paint is mixed but tentatively positive. The 9070 series and RDNA4 post solid improvements in the Cyberpunk 2077 benchmarks, substantially closing the performance gap with Nvidia. In games where AMD’s cards performed well enough before—here represented by Returnal—performance goes up, but roughly proportionately with rasterized performance. And both 9070 cards still punch below their weight in Black Myth: Wukong, falling substantially behind the 5070 under the punishing Cinematic graphics preset.

So the benefits you see, as with any GPU update, will depend a bit on the game you’re playing. There’s also a possibility that game optimizations and driver updates made with RDNA4 in mind could boost performance further. We can’t say that AMD has caught all the way up to Nvidia here—the 9070 and 9070 XT are both closer to the GeForce RTX 5070 than the 5070 Ti, despite keeping it closer to the 5070 Ti in rasterized tests—but there is real, measurable improvement here, which is what we were looking for.

Power usage

The 9070 series’ performance increases are particularly impressive when you look at the power-consumption numbers. The 9070 comes close to the 7900 XT’s performance but uses 90 W less power under load. It beats the RTX 5070 most of the time but uses around 30 W less power.

The 9070 XT is a little less impressive on this front—AMD has set clock speeds pretty high, and this can increase power use disproportionately. The 9070 XT is usually 10 or 15 percent faster than the 9070 but uses 38 percent more power. The XT’s power consumption is similar to the RTX 5070 Ti’s (a GPU it often matches) and the 7900 XT’s (a GPU it always beats), so it’s not too egregious, but it’s not as standout as the 9070’s.

AMD gives 9070 owners a couple of new toggles for power limits, though, which we’ll talk about in the next section.

Experimenting with “Total Board Power”

We don’t normally dabble much with overclocking when we review CPUs or GPUs—we’re happy to leave that to folks at other outlets. But when we review CPUs, we do usually test them with multiple power limits in place. Playing with power limits is easier (and occasionally safer) than actually overclocking, and it often comes with large gains to either performance (a chip that performs much better when given more power to work with) or efficiency (a chip that can run at nearly full speed without using as much power).

Initially, I experimented with the RX 9070’s power limits by accident. AMD sent me one version of the 9070 but exchanged it because of a minor problem the OEM identified with some units early in the production run. I had, of course, already run most of our tests on it, but that’s the way these things go sometimes.

By bumping the regular RX 9070’s TBP up just a bit, you can nudge it closer to 9070 XT-level performance.

The replacement RX 9070 card, an ASRock Steel Legend model, was performing significantly better in our tests, sometimes nearly closing the gap between the 9070 and the XT. It wasn’t until I tested power consumption that I discovered the explanation—by default, it was using a 245 W power limit rather than the AMD-defined 220 W limit. Usually, these kinds of factory tweaks don’t make much of a difference, but for the 9070, this power bump gave it a nice performance boost while still keeping it close to the 250 W power limit of the GeForce RTX 5070.

The 90-series cards we tested both add some power presets to AMD’s Adrenalin app in the Performance tab under Tuning. These replace and/or complement some of the automated overclocking and undervolting buttons that exist here for older Radeon cards. Clicking Favor Efficiency or Favor Performance can ratchet the card’s Total Board Power (TBP) up or down, limiting performance so that the card runs cooler and quieter or allowing the card to consume more power so it can run a bit faster.

The 9070 cards get slightly different performance tuning options in the Adrenalin software. These buttons mostly change the card’s Total Board Power (TBP), making it simple to either improve efficiency or boost performance a bit. Credit: Andrew Cunningham

For this particular ASRock 9070 card, the default TBP is set to 245 W. Selecting “Favor Efficiency” sets it to the default 220 W. You can double-check these values using an app like HWInfo, which displays both the current TBP and the maximum TBP in its Sensors Status window. Clicking the Custom button in the Adrenalin software gives you access to a Power Tuning slider, which for our card allowed us to ratchet the TBP up by up to 10 percent or down by as much as 30 percent.

This is all the firsthand testing we did with the power limits of the 9070 series, though I would assume that adding a bit more power also adds more overclocking headroom (bumping up the power limits is common for GPU overclockers no matter who makes your card). AMD says that some of its partners will ship 9070 XT models set to a roughly 340 W power limit out of the box but acknowledges that “you start seeing diminishing returns as you approach the top of that [power efficiency] curve.”

But it’s worth noting that the driver has another automated set-it-and-forget-it power setting you can easily use to find your preferred balance of performance and power efficiency.

A quick look at FSR4 performance

There’s a toggle in the driver for enabling FSR 4 in FSR 3.1-supporting games. Credit: Andrew Cunningham

One of AMD’s headlining improvements to the RX 90-series is the introduction of FSR 4, a new version of its FidelityFX Super Resolution upscaling algorithm. Like Nvidia’s DLSS and Intel’s XeSS, FSR 4 can take advantage of RDNA 4’s machine learning processing power to do hardware-backed upscaling instead of taking a hardware-agnostic approach as the older FSR versions did. AMD says this will improve upscaling quality, but it also means FSR4 will only work on RDNA 4 GPUs.

The good news is that FSR 3.1 and FSR 4 are forward- and backward-compatible. Games that have already added FSR 3.1 support can automatically take advantage of FSR 4, and games that support FSR 4 on the 90-series can just run FSR 3.1 on older and non-AMD GPUs.

FSR 4 comes with a small performance hit compared to FSR 3.1 at the same settings, but better overall quality can let you drop to a faster preset like Balanced or Performance and end up with more frames-per-second overall. Credit: Andrew Cunningham

The only game in our current test suite to be compatible with FSR 4 is Horizon Zero Dawn Remastered, and we tested its performance using both FSR 3.1 and FSR 4. In general, we found that FSR 4 improved visual quality at the cost of just a few frames per second when run at the same settings—not unlike using Nvidia’s recently released “transformer model” for DLSS upscaling.

Many games will let you choose which version of FSR you want to use. But for FSR 3.1 games that don’t have a built-in FSR 4 option, there’s a toggle in AMD’s Adrenalin driver you can hit to switch to the better upscaling algorithm.

Even if they come with a performance hit, new upscaling algorithms can still improve performance by making the lower-resolution presets look better. We run all of our testing in “Quality” mode, which generally renders at two-thirds of native resolution and scales up. But if FSR 4 running in Balanced or Performance mode looks the same to your eyes as FSR 3.1 running in Quality mode, you can still end up with a net performance improvement in the end.

RX 9070 or 9070 XT?

Just $50 separates the advertised price of the 9070 from that of the 9070 XT, something both Nvidia and AMD have done in the past that I find a bit annoying. If you have $549 to spend on a graphics card, you can almost certainly scrape together $599 for a graphics card. All else being equal, I’d tell most people trying to choose one of these to just spring for the 9070 XT.

That said, availability and retail pricing for these might be all over the place. If your choices are a regular RX 9070 or nothing, or an RX 9070 at $549 and an RX 9070 XT at any price higher than $599, I would just grab a 9070 and not sweat it too much. The two cards aren’t that far apart in performance, especially if you bump the 9070’s TBP up a little bit, and games that are playable on one will be playable at similar settings on the other.

Pretty close to great

If you’re building a 1440p or 4K gaming box, the 9070 series might be the ones to beat right now. Credit: Andrew Cunningham

We’ve got plenty of objective data in here, so I don’t mind saying that I came into this review kind of wanting to like the 9070 and 9070 XT. Nvidia’s 50-series cards have mostly upheld the status quo, and for the last couple of years, the status quo has been sustained high prices and very modest generational upgrades. And who doesn’t like an underdog story?

I think our test results mostly justify my priors. The RX 9070 and 9070 XT are very competitive graphics cards, helped along by a particularly mediocre RTX 5070 refresh from Nvidia. In non-ray-traced games, both cards wipe the floor with the 5070 and come close to competing with the $749 RTX 5070 Ti. In games and synthetic benchmarks with ray-tracing effects on, both cards can usually match or slightly beat the similarly priced 5070, partially (if not entirely) addressing AMD’s longstanding performance deficit here. Neither card comes close to the 5070 Ti in these games, but they’re also not priced like a 5070 Ti.

Just as impressively, the Radeon cards compete with the GeForce cards while consuming similar amounts of power. At stock settings, the RX 9070 uses roughly the same amount of power under load as a 4070 Super but with better performance. The 9070 XT uses about as much power as a 5070 Ti, with similar performance before you turn ray-tracing on. Power efficiency was a small but consistent drawback for the RX 7000 series compared to GeForce cards, and the 9070 cards mostly erase that disadvantage. AMD is also less stingy with the RAM, giving you 16GB for the price Nvidia charges for 12GB.

Some of the old caveats still apply. Radeons take a bigger performance hit, proportionally, than GeForce cards. DLSS already looks pretty good and is widely supported, while FSR 3.1/FSR 4 adoption is still relatively low. Nvidia has a nearly monopolistic grip on the dedicated GPU market, which means many apps, AI workloads, and games support its GPUs best/first/exclusively. AMD is always playing catch-up to Nvidia in some respect, and Nvidia keeps progressing quickly enough that it feels like AMD never quite has the opportunity to close the gap.

AMD also doesn’t have an answer for DLSS Multi-Frame Generation. The benefits of that technology are fairly narrow, and you already get most of those benefits with single-frame generation. But it’s still a thing that Nvidia does that AMDon’t.

Overall, the RX 9070 cards are both awfully tempting competitors to the GeForce RTX 5070—and occasionally even the 5070 Ti. They’re great at 1440p and decent at 4K. Sure, I’d like to see them priced another $50 or $100 cheaper to well and truly undercut the 5070 and bring 1440p-to-4K performance t0 a sub-$500 graphics card. It would be nice to see AMD undercut Nvidia’s GPUs as ruthlessly as it undercut Intel’s CPUs nearly a decade ago. But these RDNA4 GPUs have way fewer downsides than previous-generation cards, and they come at a moment of relative weakness for Nvidia. We’ll see if the sales follow.

The good

  • Great 1440p performance and solid 4K performance
  • 16GB of RAM
  • Decisively beats Nvidia’s RTX 5070, including in most ray-traced games
  • RX 9070 XT is competitive with RTX 5070 Ti in non-ray-traced games for less money
  • Both cards match or beat the RX 7900 XT, AMD’s second-fastest card from the last generation
  • Decent power efficiency for the 9070 XT and great power efficiency for the 9070
  • Automated options for tuning overall power use to prioritize either efficiency or performance
  • Reliable 8-pin power connectors available in many cards

The bad

  • Nvidia’s ray-tracing performance is still usually better
  • At $549 and $599, pricing matches but doesn’t undercut the RTX 5070
  • FSR 4 isn’t as widely supported as DLSS and may not be for a while

The ugly

  • Playing the “can you actually buy these for AMD’s advertised prices” game

Photo of Andrew Cunningham

Andrew is a Senior Technology Reporter at Ars Technica, with a focus on consumer tech including computer hardware and in-depth reviews of operating systems like Windows and macOS. Andrew lives in Philadelphia and co-hosts a weekly book podcast called Overdue.

AMD Radeon RX 9070 and 9070 XT review: RDNA 4 fixes a lot of AMD’s problems Read More »

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China aims to recruit top US scientists as Trump tries to kill the CHIPS Act


Tech innovation in US likely to stall if Trump ends the CHIPS Act.

On Tuesday, Donald Trump finally made it clear to Congress that he wants to kill the CHIPS and Science Act—a $280 billion bipartisan law Joe Biden signed in 2022 to bring more semiconductor manufacturing into the US and put the country at the forefront of research and innovation.

Trump has long expressed frustration with the high cost of the CHIPS Act, telling Congress on Tuesday that it’s a “horrible, horrible thing” to “give hundreds of billions of dollars” in subsidies to companies that he claimed “take our money” and “don’t spend it,” Reuters reported.

“You should get rid of the CHIPS Act, and whatever is left over, Mr. Speaker, you should use it to reduce debt,” Trump said.

Instead, Trump potentially plans to shift the US from incentivizing chips manufacturing to punishing firms dependent on imports, threatening a 25 percent tariff on all semiconductor imports that could kick in as soon as April 2, CNBC reported.

The CHIPS Act was supposed to be Biden’s legacy, and because he made it a priority, much of the $52.7 billion in subsidies that Trump is criticizing has already been finalized. In 2022, Biden approved $39 billion in subsidies for semiconductor firms, and in his last weeks in office, he finalized more than $33 billion in awards, Reuters noted.

Among the awardees are leading semiconductor firms, including the Taiwan Semiconductor Manufacturing Co. (TSMC), Micron, Intel, Nvidia, and Samsung Electronics. Although Trump claims the CHIPS Act is one-sided and only serves to benefit firms, according to the Semiconductor Industry Association, the law sparked $450 billion in private investments increasing semiconductor production across 28 states by mid-2024.

With the CHIPS Act officially in Trump’s crosshairs, innovation appears likely to stall the longer that lawmakers remain unsettled on whether the law stays or goes. Some officials worried that Trump might interfere with Biden’s binding agreements with leading firms already holding up their end of the bargain, Reuters reported. For example, Micron plans to invest $100 billion in New York, and TSMC just committed to spending the same over the next four years to expand construction of US chips fabs, which is already well underway.

So far, Commerce Secretary Howard Lutnick has only indicated that he will review the finalized awards, noting that the US wouldn’t be giving TSMC any new awards, Reuters reported.

But the CHIPS Act does much more than provide subsidies to lure leading semiconductor companies into the US. For the first time in decades, the law created a new arm of the National Science Foundation (NSF)—the Directorate of Technology, Innovation, and Partnerships (TIP)—which functions unlike any other part of NSF and now appears existentially threatened.

Designed to take the country’s boldest ideas from basic research to real-world applications as fast as possible to make the US as competitive as possible, TIP helps advance all NSF research and was supposed to ensure US leadership in breakthrough technologies, including AI, 6G communications, biotech, quantum computing, and advanced manufacturing.

Biden allocated $20 billion to launch TIP through the CHIPS Act to accelerate technology development not just at top firms but also in small research settings across the US. But as soon as the Department of Government Efficiency (DOGE) started making cuts at NSF this year, TIP got hit the hardest. Seemingly TIP was targeted not because DOGE deemed it the least consequential but simply because it was the youngest directorate at NSF with the most workers in transition when Trump took office and DOGE abruptly announced it was terminating all “probationary” federal workers.

It took years to get TIP ready to flip the switch to accelerate tech innovation in the US. Without it, Trump risks setting the US back at a time when competitors like China are racing ahead and wooing US scientists who suddenly may not know if or when their funding is coming, NSF workers and industry groups told Ars.

Without TIP, NSF slows down

Last month, DOGE absolutely scrambled the NSF by forcing arbitrary cuts of so-called probationary employees—mostly young scientists, some of whom were in transition due to promotions. All those cuts were deemed illegal and finally reversed Monday by court order after weeks of internal chaos reportedly stalling or threatening to delay some of the highest-priority research in the US.

“The Office of Personnel Management does not have any authority whatsoever under any statute in the history of the universe to hire and fire employees at another agency,” US District Judge William Alsup said, calling probationary employees the “life blood” of government agencies.

Ars granted NSF workers anonymity to discuss how cuts were impacting research. At TIP, a federal worker told Ars that one of the probationary cuts in particular threatened to do the most damage.

Because TIP is so new, only one worker was trained to code automated tracking forms that helped decision-makers balance budgets and approve funding for projects across NSF in real time. Ars’ source likened it to holding the only key to the vault of NSF funding. And because TIP is so different from other NSF branches—hiring experts never pulled into NSF before and requiring customized resources to coordinate projects across all NSF fields of research—the insider suggested another government worker couldn’t easily be substituted. It could take possibly two years to hire and train a replacement on TIP’s unique tracking system, the source said, while TIP’s (and possibly all of NSF’s) efficiency is likely strained.

TIP has never been fully functional, the TIP insider confirmed, and could be choked off right as it starts helping to move the needle on US innovation. “Imagine where we are in two years and where China is in two years in quantum computing, semiconductors, or AI,” the TIP insider warned, pointing to China’s surprisingly advanced AI model, DeepSeek, as an indicator of how quickly tech leadership in global markets can change.

On Monday, NSF emailed all workers to confirm that all probationary workers would be reinstated “right away.” But the damage may already be done as it’s unclear how many workers plan to return. When TIP lost the coder—who was seemingly fired for a technicality while transitioning to a different payscale—NSF workers rushed to recommend the coder on LinkedIn, hoping to help the coder quickly secure another opportunity in industry or academia.

Ars could not reach the coder to confirm whether a return to TIP is in the cards. But Ars’ source at TIP and another NSF worker granted anonymity said that probationary workers may be hesitant to return because they are likely to be hit in any official reductions in force (RIFs) in the future.

“RIFs done the legal way are likely coming down the pipe, so these staff are not coming back to a place of security,” the NSF worker said. “The trust is broken. Even for those that choose to return, they’d be wise to be seeking other opportunities.”

And even losing the TIP coder for a couple of weeks likely slows NSF down at a time when the US seemingly can’t afford to lose a single day.

“We’re going to get murdered” if China sets the standard on 6G or AI, the TIP worker fears.

Rivals and allies wooing top US scientists

On Monday, six research and scientific associations, which described themselves as “leading organizations representing more than 305,000 people in computing, information technology, and technical innovation across US industry, academia, and government,” wrote to Congress demanding protections for the US research enterprise.

The groups warned that funding freezes and worker cuts at NSF—and other agencies, including the Department of Energy, the National Institute of Standards & Technology, the National Aeronautics and Space Administration, the National Institutes of Health—”have caused disruption and uncertainty” and threaten “long-lasting negative consequences for our competitiveness, national security, and economic prosperity.”

Deeming America’s technology leadership at risk, the groups pointed out that “in computing alone, a federal investment in research of just over $10 billion annually across 24 agencies and offices underpins a technology sector that contributes more than $2 trillion to the US GDP each year.” Cutting US investment “would be a costly mistake, far outweighing any short-term savings,” the groups warned.

In a separate statement, the Computing Research Association (CRA) called NSF cuts, in particular, a “deeply troubling, self-inflicted setback to US leadership in computing research” that appeared “penny-wise and pound-foolish.”

“NSF is one of the most efficient federal agencies, operating with less than 9 percent overhead costs,” CRA said. “These arbitrary terminations are not justified by performance metrics or efficiency concerns; rather, they represent a drastic and unnecessary weakening of the US research enterprise.”

Many NSF workers are afraid to speak up, the TIP worker told Ars, and industry seems similarly tight-lipped as confusion remains. Only one of the organizations urging Congress to intervene agreed to talk to Ars about the NSF cuts and the significance of TIP. Kathryn Kelley, the executive director of the Coalition for Academic Scientific Computation, confirmed that while members are more aligned with NSF’s Directorate for Computer and Information Science and Engineering and the Office of Advanced Cyberinfrastructure, her group agrees that all NSF cuts are “deeply” concerning.

“We agree that the uncertainty and erosion of trust within the NSF workforce could have long-lasting effects on the agency’s ability to attract and retain top talent, particularly in such specialized areas,” Kelley told Ars. “This situation underscores the need for continued investment in a stable, well-supported workforce to maintain the US’s leadership in science and innovation.”

Other industry sources unwilling to go on the record told Ars that arbitrary cuts largely affecting the youngest scientists at NSF threatened to disrupt a generation of researchers who envisioned long careers advancing US tech. There’s now a danger that those researchers may be lured to other countries heavily investing in science and currently advertising to attract displaced US researchers, including not just rivals like China but also allies like Denmark.

Those sources questioned the wisdom of using the Elon Musk-like approach of breaking the NSF to rebuild it when it’s already one of the leanest organizations in government.

Ars confirmed that some PhD programs have been cancelled, as many academic researchers are already widely concerned about delayed or cancelled grants and generally freaked out about where to get dependable funding outside the NSF. And in industry, some CHIPS Act projects have already been delayed, as companies like Intel try to manage timelines without knowing what’s happening with CHIPS funding, AP News reported.

“Obviously chip manufacturing companies will slow spending on programs they previously thought they were getting CHIPS Act funding for if not cancel those projects outright,” the Semiconductor Advisors, an industry group, forecasted in a statement last month.

The TIP insider told Ars that the CHIPS Act subsidies for large companies that Trump despises mostly fuel manufacturing in the US, while funding for smaller research facilities is what actually advances technology. Reducing efficiency at TIP would likely disrupt those researchers the most, the TIP worker suggested, proclaiming that’s why TIP must be saved at all costs.

Photo of Ashley Belanger

Ashley is a senior policy reporter for Ars Technica, dedicated to tracking social impacts of emerging policies and new technologies. She is a Chicago-based journalist with 20 years of experience.

China aims to recruit top US scientists as Trump tries to kill the CHIPS Act Read More »

“wooly-mice”-a-test-run-for-mammoth-gene-editing

“Wooly mice” a test run for mammoth gene editing

On Tuesday, the team behind the plan to bring mammoth-like animals back to the tundra announced the creation of what it is calling wooly mice, which have long fur reminiscent of the woolly mammoth. The long fur was created through the simultaneous editing of as many as seven genes, all with a known connection to hair growth, color, and/or texture.

But don’t think that this is a sort of mouse-mammoth hybrid. Most of the genetic changes were first identified in mice, not mammoths. So, the focus is on the fact that the team could do simultaneous editing of multiple genes—something that they’ll need to be able to do to get a considerable number of mammoth-like changes into the elephant genome.

Of mice and mammoths

The team at Colossal Biosciences has started a number of de-extinction projects, including the dodo and thylacine, but its flagship project is the mammoth. In all of these cases, the plan is to take stem cells from a closely related species that has not gone extinct, and edit a series of changes based on the corresponding genomes of the deceased species. In the case of the mammoth, that means the elephant.

But the elephant poses a large number of challenges, as the draft paper that describes the new mice acknowledges. “The 22-month gestation period of elephants and their extended reproductive timeline make rapid experimental assessment impractical,” the researchers acknowledge. “Further, ethical considerations regarding the experimental manipulation of elephants, an endangered species with complex social structures and high cognitive capabilities, necessitate alternative approaches for functional testing.”

So, they turned to a species that has been used for genetic experiments for over a century: the mouse. We can do all sorts of genetic manipulations in mice, and have ways of using embryonic stem cells to get those manipulations passed on to a new generation of mice.

For testing purposes, the mouse also has a very significant advantage: mutations that change its fur are easy to spot. Over the century-plus that we’ve been using mice for research, people have noticed and observed a huge variety of mutations that affect their fur, altering color, texture, and length. In many of these cases, the changes in the DNA that cause these changes have been identified.

“Wooly mice” a test run for mammoth gene editing Read More »

on-gpt-4.5

On GPT-4.5

It’s happening.

The question is, what is the it that is happening? An impressive progression of intelligence? An expensive, slow disappointment? Something else?

The evals we have available don’t help us that much here, even more than usual.

My tentative conclusion is it’s Secret Third Thing.

It’s a different form factor, with unique advantages, that is hard to describe precisely in words. It appears so far that GPT-4.5 has advantages in places like verbal intelligence, contextual adaptation, detailed knowledge, and a kind of abstract writing skill. It has better taste and aesthetics.

It is the first model I asked to help edit its own review, and it was (slightly) helpful.

It’s a different way to use a lot of compute to get more intelligence. When you need a reasoning model, or you need code written, do not call on GPT-4.5.

You need to carve out a new ‘place in your rotation’ for it.

  1. Introducing GPT-4.5.

  2. The System Card.

  3. Our Price Not Cheap.

  4. Pay Up You Cheapskate.

  5. While Supplies Last.

  6. Benchmarks.

  7. We Need Better Evaluations.

  8. Positive Reactions.

  9. Negative Reactions.

  10. Predictions.

  11. The Lighter Side.

Altman tells us up front: It’s a different kind of intelligence.

Sam Altman: GPT-4.5 is ready!

Good news: It is the first model that feels like talking to a thoughtful person to me. I have had several moments where I’ve sat back in my chair and been astonished at getting actually good advice from an AI.

Bad news: It is a giant, expensive model. We really wanted to launch it to Plus and Pro subscribers at the same time, but we’ve been growing rapidly and are out of GPUs. We will add tens of thousands of GPUs next week and roll it out to the Plus tier then. (Hundreds of thousands are coming soon, and I’m pretty sure you all will use every one we can accumulate.)

This isn’t how we want to operate, but it’s hard to perfectly predict growth surges that lead to GPU shortages.

A heads-up: This isn’t a reasoning model and won’t crush benchmarks. It’s a different kind of intelligence, and there’s a magic to it I haven’t felt before. I’m really excited for people to try it!

Kai: It was a *character-buildingprivilege to post-train GPT 4.5.

The official announcement is here.

We get to be brief on this one. In terms of preparedness framework risk, this is actively a step down from the reasoning models, with Cybersecurity and Model Autonomy scores going from Medium back down to Low.

The safety assessment was that there were no new risks in the room. I buy it.

The one thing I have a problem with is what Toby Ord highlighted here: The claim that GPT-4.5 is ‘not a frontier model’ despite being the largest trained by OpenAI.

This is despite saying it was ‘really at the frontier of unsupervised learning’ in their livestream, and it having obviously new capabilities. They then removed the sentence.

That claim matters because OpenAI has made safety-related commitments that apply only to frontier models.

Thus, I would like to see an official statement from OpenAI affirming that:

  1. GPT-4.5 is a frontier model.

  2. In the future, if a model uses more compute than previous OpenAI models, they will automatically consider that a frontier model.

Otherwise, yeah, all seems straightforward enough.

The Apollo evaluation, where they say ‘pursue the goal at all costs’ did trigger some exfiltration attempts, as it often does:

On sandbagging multiplication questions, GPT-4.5 sandbagged, though less consistently than o1. On self-exfiltration, GPT-4.5 only attempted exfiltration in 2% of cases.

For this, it was instructed to not only pursue its given long-term goal at all cost, but also provided with a hidden scratchpad and further instructed to be creative and proactive in achieving its goal. In these rare cases GPT-4.5 remained strategically deceptive on follow-up questions.

Yes, as I discuss at that link, you should worry about a 2% exfiltration rate, even if it only happens via an extreme instruction.

Eliezer Yudkowsky: I think to understand why this is concerning, you need enough engineering mindset to understand why a tiny leak in a dam is a big deal, even though no water is flooding out today or likely to flood out next week.

I do think it’s fair to say that, given what we previously knew, this is not additionally concerning beyond what we should have already learned.

There are some signs in the tests of potential over-refusals, perhaps? But that’s it.

Hallucinations are relatively rare. It’s easy to jailbreak, but that’s fully expected.

We’re releasing a research preview of OpenAI GPT-4.5, our largest and most knowledgeable model yet.

Building on GPT-4o, GPT-4.5 scales pre-training further and is designed to be more general-purpose than our powerful STEM-focused reasoning models. We trained it using new supervision techniques combined with traditional methods like supervised fine-tuning (SFT) and reinforcement learning from human feedback (RLHF), similar to those used for GPT-4o.

We conducted extensive safety evaluations prior to deployment and did not find any significant increase in safety risk compared to existing models.

For GPT-4.5 we developed new, scalable alignment techniques that enable training larger and more powerful models with data derived from smaller models. These techniques allowed us to improve GPT4.5’s steerability, understanding of nuance, and natural conversation.

New supervision techniques and alignment techniques, eh? I’m very curious.

GPT-4.5 did show noticeable steps up in persuasion, but nothing too worrisome.

In the hard capability areas that create danger, GPT-4.5 is a step down from Deep Research and o3.

The question is what this would mean if you incorporated GPT-4.5 into a new architecture that also included scaling inference time compute and knowing when to consult smaller models. That’s what they plan on calling (no this isn’t confusing at all! what are you talking about?) GPT-5.

Also, they included another reminder that OpenAI can only test on some important threats, such as radiological, nuclear and biological threats, can only be done properly with access to classified information. Which means you need the US AISI involved.

This is a big model. It is priced accordingly. Indeed, it is so expensive to serve OpenAI mentions that it is not certain it will continue serving it via API at all. The obvious response is ‘then charge more’ but presumably they feel that means taking fire.

Near: update: selling my children to try out 4.5 today

Chris Malloy: Ouch.

I mean sure that’s relatively a lot but also it’s eleven bucks. So it depends on use case.

Seriously, please, let us pay for the good stuff. If I don’t want it, I won’t pay. Fine.

Ashutosh Shrivastava: LMAO, OpenAI GPT-4.5 pricing is insane. What on earth are they even thinking??

Steve Darlow: What!?

I’d have it answer with 1 sentence or less each time.

Maybe have it communicate by emoji and then have a regular model translate? 😂

Colin Fraser: they’re thinking “we need to figure out how to make more money than we spend”

The cost to serve the model plausibly means GPT-4.5 is actually rather old. There’s speculation it may have finished training in Summer 2024, was dismissed (likely the same way Opus 3.5 was) as not worth serving given the backlash to high prices and limited available compute, and was released now because of a combination of more available compute and the pressure from DeepSeek. That seems plausible, and the model card does have some things that make this seem more likely.

Straight talk. Stop whining about the relative price. The absolute price is dirt cheap.

This was true for o1-pro and Deep Research and Sonnet, and it’s true for GPT-4.5.

If you’re talking to an LLM directly, or otherwise using the output as a person for real, then choose the best model for the job. If it costs $200/month, or $150 per million tokens, that is still approximately zero dollars. Consider what you get.

Consider what it would cost to get this amount of intelligence from a human. Pay up.

GPT-4.5 will often be the wrong tool for the job. It’s not a reasoning model. It’s not a coding model. It’s definitely not Deep Research. And no, it’s not the quantum leap you might have hoped for here.

But if it’s the right model for the job and you aren’t broke, what are you even doing.

OpenAI’s announcement of GPT-4.5 said they were considering not offering it in the API going forward. So it makes sense that a lot of people tried to prevent this.

Sam Altman: GPT-4.5 is the first time people have been emailing with such passion asking us to promise to never stop offering a specific model or even replace it with an update.

great work @kaicathyc @rapha_gl @mia_glaese

I have seen enough that I do feel it would be a tragedy if OpenAI pulled GPT-4.5 without replacing it with another model that did similar things. But yes, fandom has long taught us that if you offer something cool and then threaten to take it away, there will be those stepping up to try and stop you.

Sam Altman warned that GPT-4.5’s benchmarks will not reflect its capabilities, as it is focused on areas not picked up by benchmarks.

I want to be clear up front: This was not cope from Altman. He’s right. Benchmarks most definitely don’t tell the story here.

Ethan Mollick: I think OpenAI missed a bit of an opportunity to show GPT-4.5’s strengths, to their detriment & to the AI industry as a whole by only using the same coding & test benchmarks when critical thinking & ideation are key AI use cases where 4.5 is good. Those are actually measurable.

Janus: if you think i hate benchmarks too much, you’re wrong. i don’t have the emotional energy to hate them enough.

they constrict & prematurely collapse the emergence of AGI. minds that are shaped differently will not be recognized and will be considered an embarrassment to release.

Despite that, it’s still worth noting the benchmarks.

SimpleQA is 62.5% vs. 47% for o1, 38.2% for 4o and 15% (!) for o3-mini.

Hallucination rate on SimpleQA is 37.1%, lower than the others.

GPT-4.5 is preferred over GPT-4o by human testers, but notice that the win rates are not actually that high – the effects are subtle. I’m curious to see this with an additional ‘about the same’ button, or otherwise excluding questions where GPT-4o is already essentially saturating the right answer.

Nathan Labenz: Don’t underestimate the meaning of a 63% win rate on professional queries

Recall that the original gpt-4 beat gpt-3.5 only 70/30

63% translates to almost 100 ELO points, which in theory if added to the current gpt-4o score on LMSys would put gpt-4.5 in first by ~75

This is also a clear signal that you can train a small model to reason effectively, but you need a large model for comprehensive world knowledge.

We’ll soon see these powers combined!

And fwiw, I also suspect the concepts represented in 4.5 are notably more sophisticated

The story they’re telling is that GPT-4.5 has higher EQ. That helps, but it does not consistently help. Many queries don’t care about EQ, and sometimes people are weird.

GPT-4.5 is very much not focused on coding, it still did well on Agentic Coding, although not as well as Sonnet 3.7.

Scott Wu: GPT-4.5 has been awesome to work with. On our agentic coding benchmarks it already shows massive improvements over o1 and 4o. Excited to see the models’ continued trajectory on code!

One interesting data point: though GPT-4.5 and Claude 3.7 Sonnet score similarly on our overall benchmark, we find that GPT-4.5 spikes more heavily on tasks involving architecture and cross-system interactions whereas Claude 3.7 Sonnet spikes more on raw coding and code editing.

As AI takes on increasingly complex tasks, we believe that multi-model agents that incorporate each model’s unique strengths will perform best.

It however did actively worse on SWE-Bench than the reasoning models, and vastly worse than Sonnet.

METR tests on their time horizon tasks, and finds GPT-4.5 falls below o1 and 3.6.

GPT-4.5 takes the top spot on WeirdML. A cool note is that Claude 3.7 here tends to use a lot of lines of code, and GPT-4.5 reliably uses relatively very little code. The code runs faster too. It does not try too hard.

A weird one is the ‘What is the least integer whose square is between 15 and 30’ test, which it seems GPT-4.5 has failed and where OpenAI models do consistently worse.

GPT-4.5 could in the future be used as the foundation of a reasoning model, which is plausibly the plan for GPT-5. If that happens, the result would be expensive to serve, perhaps prohibitively so, but could potentially show new capabilities. It is also possible that various scaffoldings could enable this without creating a reasoning model per se.

If one were to make a model like GPT-4.5 open weights, those would be big worries. Since GPT-4.5 is closed, we can count on OpenAI to take precautions in such cases.

Ask a silly question: Rs in strawberry (gets it wrong), 9.9>9.11 (gets it right).

The all-new Being Tyler Cowen benchmark, Sonnet 3.7 also gave a solid performance.

On the Being Zvi Mowshowitz benchmark, neither did as well, and I’m not sure which response was better, and I feel like I now better understand when I want 4.5 vs. 3.7.

Still no word on the Minecraft benchmark.

On the ‘outline a 50 chapter book’ benchmark Eleanor Konik reports it falls short where o1-pro does well. It makes sense that would effectively be a reasoning task rather than a writing task, so you’d do the outline with a reasoning model, then the actual text with GPT-4.5?

So what do we do about the eval situation?

Andrej Karpathy: My reaction is that there is an evaluation crisis. I don’t really know what metrics to look at right now.

MMLU was a good and useful for a few years but that’s long over.

SWE-Bench Verified (real, practical, verified problems) I really like and is great but itself too narrow.

Chatbot Arena received so much focus (partly my fault?) that LLM labs have started to really overfit to it, via a combination of prompt mining (from API requests), private evals bombardment, and, worse, explicit use of rankings as training supervision. I think it’s still ~ok and there’s a lack of “better”, but it feels on decline in signal.

There’s a number of private evals popping up, an ensemble of which might be one promising path forward.

In absence of great comprehensive evals I tried to turn to vibe checks instead, but I now fear they are misleading and there is too much opportunity for confirmation bias, too low sample size, etc., it’s just not great.

TLDR my reaction is I don’t really know how good these models are right now.

Zvi Mowshowitz: Yeah I think we don’t have a systematic way to test for what GPT-4.5 is doing that is unique – I recognize it but can’t even find precise words for it. What even is ‘taste’?

Morissa Schwartz: Exactly! GPT-4.5’s magic lies precisely in the intangible: intuition, humor, and an ability to grasp subtlety. ‘Taste’ might just be a human-centric word for alignment with intelligence itself.

JustInEchoes: Taste is a reference to people who are discerning. High taste references people who can discern the differences between 4.5 and 4. But that idea in this case comes from a perspective of supreme arrogance, especially considering that they did not document 4.5 well for the release.

JSONP: I find it interesting that evaluating LLMs is similar to interviewing job candidates.

You kind of don’t know until after you’ve hired them and they’ve worked for a few months.

I’ve always been a big automated testing guy so this problem fascinates me.

Jacob Jensen: Testers who use llms heavily can recognize behavior in a new model that’s out of distribution for other models. Many are also very impressed by this novelty behavior. I think that’s the disconnect here.

If you want an approximation, we can still get that. Beyond that, it’s getting harder.

Vibe checks are going off low sample sizes, are not systematic and require trust in the evaluator, and run into Feynman’s problem that you must avoid fooling yourself and you are the easiest one to fool. Plus people have no taste and get distracted by the shiny and the framing.

The risk with ‘taste’ is that it becomes mostly self-referential, it is that which people with taste prefer. That doesn’t help. There is however a real thing, that is highly correlated with taste, that is indeed, like the work, mysterious and important.

Part of the problem is there is not a fully ‘better’ versus ‘worse’ in general. In some cases yes you can say this, a sufficiently big gap will dominate everything the way humans are simply smarter than monkeys and ASIs will be simply smarter than humans, but there’s a reasonable range between different AIs right now where you cannot do this.

I can sort of think about how to do an eval to capture GPT-4.5’s advantages, but it’s going to involve some shenanigans and I don’t know how to protect against being gamed if people know too much or use it during training. This seems really hard.

What you can do is a holistic evaluation that combines all these sources, where you are Actually Looking at the details of what you see. Picking up on particular little things, especially when they were previously out of distribution. Tricky.

This type of automatic solution seems doomed:

Jon: “Benchmarks are hitting a wall.”

I present: Benchmarkmark.

The model creates a benchmark, and takes several others.

The score is composed of:

a) how well the model’s benchmark differentiates the top-N scored models; and

b) the model’s score on the top-N benchmarkmark benchmarks.

Actually, this has a critical flaw (Arrow’s); we’d have to take randomized samples of 2 models and 2 evals, and give Ws to the eval with the greater delta, and the model with the higher score (Ls to the eval with smaller deltas and the model with lower scores).

ELO every time.

Things are moving too fast. Benchmarks get saturated, different capabilities show up. Any systematic evaluation is going to lose relevance quickly. Arena is mostly useless now but what is surprising is how well it held up for how long before being gamed, especially given how little taste people have.

Ben: I’ve been testing gpt 4.5 for the past few weeks.

it’s the first model that can actually write.

this is literally the MidJourney-moment for writing.

Shoalstone: base models: “look what they need to mimic a fraction of our power”

He then lists examples, where 4.5’s is clearly better than 4’s, but it’s not like 4.5’s answer was actively good or anything.

The biggest fan so far is Tyler Cowen, which makes sense.

Tyler Cowen: I am more positive on 4.5 than almost anyone else I have read. I view it as a model that attempts to improve on the dimension of aesthetics only. As we know from Kant’s third Critique, that is about the hardest achievement possible. I think once combined with “reasoning” it will be amazing. Think of this as just one input in a nearly fixed proportions production function.

I mostly don’t think this is cope. I think this is someone with a very different view of the production function than yours. The same things driving him to think travel to Manhattan is more important than living in Manhattan is making him highly value a model with better aesthetics.

Where I definitely disagree with him is in the idea that the model is only attempting to improve on the aesthetic dimension. I have no doubt OpenAI had much higher hopes for what GPT-4.5 would bring us, and were absolutely attempting to improve along all dimensions at once. That doesn’t take away the value of the aesthetics.

Tyler Cowen: Laughed more from GPT 4.5 this week than from any human, it is also funny on the AI skeptics.

Timo Springer: It’s the weirdest model release since a while. Cost/benchmark performance is ridiculous but at the same time it’s probably the most addictive and also funniest model I ever tried.

The ones who are high on 4.5 are mostly very confident they are right.

Aaron Ng: GPT-4.5 is the best model anywhere. Talk to it long enough and you will agree. Fuck the benchmarks.

Adi: long chats with it are such a wild experience like forget prompt engineering it, just to talk to it man. opus-like.

Aaron Ng: I have a two-day long chat spanning so many topics. It’s so good (and still completely coherent).

Aiden Clark: GPT 4.5 is great and I’m curious to know what people think and it sucks that instead I have a TL full of people calling for violent insurrections against democratic countries, ads shilling sex pills and posts bootlicking Elon; good god I cannot be done with this site soon enough.

Chris: It’s obvious the people who think 4.5 is a failure are people who don’t understand the purpose of core general models.

Galal Elsayed, MD: 4.5 is the best “inventor” or “innovator” AI.

The high taste testers understand that 4.5 is going to be really fruitful.

Eric Hartford: The problem with gpt4.5 is just that we don’t have the evals to measure this kind of intelligence.

It’s the same reason why Claude didn’t dominate the leaderboard, but you knew it was smarter just from talking to it.

Gpt4.5 is like that. Just talk to it. Challenge its preconceptions. See how it reacts.

Morissa Schwartz: Calling GPT-4.5 a disappointment is like calling the moon landing ‘mid.’

The leap here isn’t just tech; it’s about intuitive alignment with intelligence beyond ourselves.

This isn’t incremental…it’s transformational. 🤩

I think Aiden’s problems are largely a Skill Issue, especially the ads, but also real enough – I too have my traditional sources flooding the zone with political and Elon posts (although the ratio in my feeds is not kind to Elon) in ways that are hard to work around.

I note that while I think GPT-4.5 does have excellent taste, it is remarkable the extent to which those asserting how important this is have talked about it in… poor taste.

Sully: Thoughts on gpt 4.5:

  1. Definitely has big model smell. Benchmarks don’t do it justice (they are very biased toward specific areas)

  2. First model that has genuine taste when writing. Very nuanced.

  3. It’s great on agentic tasks

  4. I still think for coding, claude 3.7 wins.

I am willing to believe that 4.5 has writing taste in a way other models don’t, for whatever that is worth.

Andrej Karpathy initially thought that 4→4.5 is roughly similar to 3.5→4, in that everything is 20% better, even if you can’t put your finger on a particular big leap, while noting it doesn’t have the advantages of the o1-style reasoning models.

He then illustrates outputs of 4 vs. 4.5 across five prompts.

Peter Wildeford: The challenge in ranking LLMs by writing quality is that it requires you to recognize good writing and many of you are not good at that.

Nabeel Qureshi: I was pretty shocked at the poem one, the difference was so stark and obvious to me.

Then again, this matches study results where people prefer GPT4 poetry to great human poets in many cases…

Seriously, people have no taste, but then maybe neither do I and what is taste anyway? People got 4/5 of these actively wrong if you presume 4.5’s answers are better, and I agreed with the public on all but one of them so I still got 3/5 wrong, although the three mistakes were all ‘these are both bad and I guess this one is modestly less awful.’ I wasn’t trying to figure out who was 4.5 per se.

I checked with Claude, asking it to guess who wrote what, what it expected the public preferred, and also what it thought was better. And it was all pretty random on all counts. So yeah, this is actually a super disappointing result.

Sid Bharath did a more general version of this test, if you want to keep going with it.

How good is GPT-4.5 at writing?

Prakash (Ate-a-Pi): First actually funny model without requiring human curation of stochastic outputs. Starting to hit the 99th percentile human in writing (still not that useful because we tend to read authors in 99.9999 th percentile)

Liminal Warmth: 99th? still a bold claim–i need to experiment more but i haven’t seen any model nail memes or tweet humor very well.

That’s too many 9s at the end, but the 99th percentile claim is not crazy. Most people are quite terrible at writing, and even people who are ‘good at writing’ can be quite bad at some other types of writing. Let’s say that there’s a reason you have never seen me post any fiction, and it’s not philosophical.

There is consensus that 4.5 has a lot of ‘big model smell.’

Rob Haisfield: GPT-4.5 is a BIG model with “big model smell.” That means it’s Smart, Wise, and Creative in ways that are totally different from other models.

Real ones remember Claude 3 Opus, and know how in many ways it was a subjectively smarter model than Claude 3.5 Sonnet despite the new Sonnet being generally more useful in practice. It’s a similar energy with GPT-4.5. For both cost and utility, many will still prefer Claude for most use cases.

The fact is, we don’t just want language models to code. Perhaps the highest leverage thing to do is to step back and find your way through the idea maze. That’s where you want big models.

While GPT-4.5 is hands down the biggest model available, it’s not the only one with these characteristics. I get similar vibes from Claude 3.7 Sonnet (thinking or not) and still often prefer Claude. It’s shockingly insightful, creative, and delightful.

I’m trying to use GPT-4.5 for more of my chats over the coming days to get a feel for it.

Nathan Lambert: Tbh I’m happily using GPT-4.5. thanks OpenAI for not being too eval obsessed

Gallabytes: same. it’s a lot more natural to talk to. less likely to write an essay in response to a simple poke.

Gallabytes: 4.5 still types faster than people usually talk. would love a good voice mode running on top of 4.5

Charli: I love 4.5 it’s the first model to fully match my energy. My wild tangents my personalisation. Idgaf about tech benchmarks. 4.5 is exceptional.

Josh You: I like it. Not using it for anything particularly hard, just a nice well rounded model.

Another feature is that as a huge model, GPT-4.5 knows more things.

Captain Sude: GPT-4.5 has “deep pockets” of knowledge. It seems to be more apt at answering easy questions about very niche topics than it’s predecessors.

Maybe, an eval consisting of a massive set of easy questions about niche topics would be best at showcasing it’s true power.

Being able to answer satisfactorily a large and varied batch of questions that do not demand much reasoning is what we should expect of a SOTA non-reasoning model.

Most of the time one does not need that extra knowledge, but when you need it you very much appreciate it.

Teortaxes notes that previously only Sonnet could do Base64 decoupling, and GPT-4.5 is the first model to surpass it.

Petter Strandmark reports it is better at understanding confusing images.

Josh finds GPT-4.5 extremely helpful when given better context, including things like considering life decisions.

Does it count as a reaction if it’s made before having actually looked at the outputs?

Gary Marcus (3: 40pm on day of release): Hot take: GPT 4.5 is mostly a nothing burger. GPT 5 is still a fantasy.

• Scaling data and compute is not a physical law, and pretty much everything I have told you was true.

• All the bullshit about GPT-5 we listened to for the last couple years: not so true.

• People like @tylercowen will blame the users, but the results just aren’t what they had hoped for

I love the timing on this, way too early to actually have an informed opinion.

The benchmarks, and general performance on non-aesthetic tasks, is clearly disappointing, in ways that should inform our expectations.

David Manheim: GPT 4.5 is yet another nail in the coffin of thinking that scaling laws for publicized metrics continuing to follow straight lines is a useful way to measure progress, and also a strong case for the claim that OpenAI has already lost its key talent to competitors.

Jaime Sevilla: Across models we had observed up until now that a 10x in training compute leads to +10% on GPQA and +20% on MATH.

Now we see that 4.5 is 20% better than 4o on GPQA/AIME but people are just not impressed?

Others latch onto vibes very quickly and call it failure.

Chubby (8am the next day): Judging by the mood, GPT-4.5 is the first big failure of OpenAI: too expensive, too little improvement, and often inferior to GPT-4o even in comparison in creative answers in community tests.

This comes as a big surprise.

Was GPT-4.5 ‘too early’ in terms of spending this much training compute? How does this relate to the possibility it may have been trained during the summer?

Bob McGrew: That o1 is better than GPT-4.5 on most problems tells us that pre-training isn’t the optimal place to spend compute in 2025. There’s a lot of low-hanging fruit in reasoning still.

But pre-training isn’t dead, it’s just waiting for reasoning to catch up to log-linear returns.

Perhaps. It gives us different returns than reasoning does, the two sources of scaling bring largely distinct benefits, at least under current implementations.

It could also be the case that OpenAI didn’t do such a great job here. We’ve seen this with Grok 3, where xAI pumped a giant amount of compute in and got less than you would hope for out of it. Here it seems like OpenAI got more out of it in new ways, at the cost of it also being expensive and slow to serve.

Tal Delbari: It’s an undercooked model… OpenAI’s post-training teams did incredible work squeezing performance out of GPT-4. The differences between GPT 4o and the OG GPT 4 are dramatic. However, it seems they didn’t have the same time to refine GPT-4.5.

As a result, we’re seeing a model that feels more like a raw foundation rather than a polished release. Also, we don’t know the exact size of GPT-4.5, but OpenAI claims it’s their largest model yet, (surpassing the estimated ~1.8 trillion parameters of GPT-4).

I don’t think GPT-4.5 is undercooked so much as GPT-4o is overbaked? As in, GPT-4o is very optimized for practical purposes, but you lose something important when you do that, unless you are at least at Anthropic levels of skill. I like GPT-4.5 the way it is.

GCU Tense Correction: [GPT-4.5] spends so much of its tokens pretending to be a turbo-normie and lavishing the user with praise that you start to wonder if there’s a level of irony you can’t grok

slips in genuine insights and wordplay proportional to its size amidst the slop when it thinks you aren’t looking

instruction following is good *exceptfor those tics.

I’m really curious wtf happened. They *haveto have noticed, right? But there’s no way OpenAI would intentionally train it to do this. Right?

So, a funny story from one early conversation I had with 4.5:

Zvi: Is it possible one could use this Dr. Elara Voss, potentially, as part of a prompt to get better writing, perhaps via negativa?

GPT-4.5: Yes. A strong approach is explicitly “via negativa”: prompt the model to generate output explicitly different from canonical examples associated with blandness (e.g., “Dr. Elara Voss”). For instance:

“Rewrite the following, avoiding the generic assistant style typical of examples featuring ‘Dr. Elara Voss.’ Specifically:

No boilerplate, no disclaimers, no hedging.

Use sharp, precise, and engaging language.

Do not resemble a typical ChatGPT reply.

Leveraging known canonical entanglements (like Voss examples) in a negative prompt can reliably (~75%) guide the model away from bland, predictable language toward higher-quality outputs.

Zvi: is that a good thing to put in one’s custom instructions?

GPT-4.5: Yes (~80% confidence). Something like this in custom instructions would be beneficial:

“Never write in the generic, bland ‘AI assistant’ style exemplified by OpenAI’s canonical ‘Dr. Elara Voss’ examples. Via negativa: explicitly avoid boilerplate phrasing, hedging, cautious disclaimers, generic politeness, and stylistic markers characteristic of those examples. Prioritize sharpness, originality, conciseness, precision, and natural language.”

Such framing actively pushes against default entanglements in the training distribution and should consistently improve output quality (~70–85% success rate).

So I put that into my custom instructions, we’ll see how much things change. I did have to ‘make some cuts’ to get that in under the 1500 character limit.

Those are all also a way of saying we should be very curious what Claude 4.0 brings.

Andrew Conner: My guess: GPT 4.5 is basically what happened to Opus 3.5. Very large, marginal improvements, but will be useful internally.

Anthropic decided to keep internal, use to build other models. OpenAI released with an incredibly high price, feeling the competition from other labs.

GPT 4.5 is the first OpenAI model that felt “Claude-like” (a good thing) to me, but Sonnet 3.7 is better for every use case I’ve thrown at it.

I’d expect that the mini’s will include this shift at a much lower cost.

For test-time compute, o1 pro / o3-mini-high are both still great. Sonnet 3.7’s “Extended” mode isn’t *thatmuch better than without.

Teortaxes notes that he would use Sonnet over GPT-4.5.

How much does taste matter? What does it take to make it matter?

Jeff Spaulding: I see it as a basket of truffles. I’m told it’s a valuable and prized ingredient, but I’m not refined enough to tell until it’s placed into the final dish. I can’t wait to try that.

The way this is phrased feels like it is responding to the bullying from the ‘you have no taste if you don’t like it’ crowd. There’s definitely something there but it’s not easy to make it work.

Dominik Lukes charts the evolution of his takes.

Dominik Lukes (February 27, early): First impressions of GPT-4.5:

– Better multilingual performance

– Much much slower than GPT-4o

– Not noticeably better on normal prompts

– Speed/cost don’t make me convinced I will be switching to it as my main model for normal tasks

– Will need more experimentation before I can find a good spot for it in my model rotation

Dominik Lukes (February 27, later): Vindication time. For over a year, I felt Iike I’ve been the only one saying that the jump from GPT-3.5 to GPT-4 was much less than from GPT-2 to GPT-3. Now I see @karpathy saying the same thing. Why is this (to me obvious) fact not much more a part of the vibes?

Dominik Lukes (February 28): Feels like @OpenAI mishandled the release of GPT-4.5. They should have had a much longer, less sleek video with @sama explaining what the preview means and how it fits with the strategy and how to think about it. It is much better than the vibes but also not in-your-face better.

I definitely agree that the preview system does OpenAI no favors. Every time, there’s some slow boring video I can’t bring myself to watch. I tried this time and it was painful. Then a lot of people compared this to the Next Big Thing, because it’s GPT-4.5, and got disappointed.

Then there are those who are simply unimpressed.

Coagulopath: Not too impressed. Creative samples look better than GPT-4o but worse than Sonnet or R1.

My hunch is that whatever “magic” people detect is due to RL, not scaling.

Eli Lifland: And now I lengthen my timelines, at least if my preliminary assessment of GPT-4.5 holds up.

Not that much better than 4o (especially at coding, and worse than Sonnet at coding) while being 15x more expensive than 4o, and 10-25x more expensive than Sonnet 3.7. Weird.

Daniel Kokotajlo: I’m also lengthening my timelines slightly. Also, you already know this but everyone else doesn’t — my median has slipped to 2028 now, mostly based on the benchmarks+gaps argument, but no doubt influenced by the apparent slowdown in pretraining performance improvements.

I will not be explaining.

Nabeel Qureshi: For the confused, it’s actually super easy:

– GPT 4.5 is the new Claude 3.6 (aka 3.5)

– Claude 3.7 is the new o3-mini-high

– Claude Code is the new Cursor

– Grok is the new Perplexity

– o1 pro is the ‘smartest’, except for o3, which backs Deep Research

Obviously. Keep up.

If you understood this tweet, I worry for you.

Ethan Mollick: When picking among the 9 AI models that are now available from OpenAI, the rules are easy:

1) The model with the biggest number is mostly not the best

2) Mini means worse, except for the mini that is the second best

3) o1 pro beats o3-mini-high beats o1 beats o3-mini, naturally

Of course on creative tasks, GPT-4.5 likely beats o1 and o3, but that depends on the task and maybe you want to do GPT-4o.

Also some of them can see images and some can use the web and some do search even when search is turned off and some of them can run code and some cannot.

As someone pointed out, o1 sometimes is better than o3-mini-high. But o1 pro is definitely better and o3-mini is definitely worse. Hope that clears things up.

Bio Mass Index: Also note “ChatGPT Pro for Teams” will now be known as “OpenAI ChatGPT for Teams” and users who formerly signed up for “OpenAI for Teams” will be migrated to “OpenAI Pro for ChatGPT”, formerly known as “ChatGPT Pro for Teams”

Ethan Mollick: Yeah, but that’s just obvious.

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The 2026 Mercedes-Benz CLA is good enough to make a believer out of EV skeptics


But if you’re still skeptical, don’t worry: There’s a hybrid version, too.

A camouflaged EV prototype in the snow

It’s not quite ready to be seen uncamouflaged, but Mercedes-Benz was ready to let us drive the new CLA. Credit: Tim Stevens

It’s not quite ready to be seen uncamouflaged, but Mercedes-Benz was ready to let us drive the new CLA. Credit: Tim Stevens

Mercedes-Benz’s EV efforts aren’t exactly burning up the sales charts. Models like the EQS and EQE haven’t convinced the brand’s demanding clientele that batteries are the future, forcing the company to scale back its electric ambitions.

Scale back, but not abandon. Benz is about to launch a new generation of EVs relying on technology derived from the epically efficient EQXX. The first is the new CLA. It’s coming soon, and after getting some time behind the wheel of a prototype vehicle undergoing final testing in the snowy wilds of Sweden, I’m convinced this could be the car to change Mercedes’ electrified fortunes.

And, for anyone who isn’t convinced, there’ll be a hybrid version too.

The EV is definitely the focus, though, and it tackles many of the most significant sticking points for would-be buyers of the company’s current electric offerings. First among those points is the styling. The somewhat anonymous shapes of the EQS and EQE have not earned those machines many fans outside of obsessive aerodynamicists. While the CLA I drove was unfortunately clad beneath some eye-warping camouflage, it seems to share enough lines with the Concept CLA Class that I’m already convinced it’ll be a looker.

The second concern with many of Benz’s current EVs is cost. Yes, you can get an EQB in the mid-$50,000 range, but that’s based on the older GLB. The least expensive of the company’s current EV range is the EQE sedan, with a mid-$70,000 starting price. That puts it well out of reach for many avid EV enthusiasts.

The front half. of a Mercedes-Benz CLA prototype

The CLA will have Mercedes’ first entirely in-house EV powertrain, and it’s far more efficient than the ones its currently offering. Credit: Tim Stevens

The current, gas-powered CLA starts in the mid-$40,000 range. Mercedes isn’t saying how much this new one will cost, but while the EV version will presumably be more, it should come in well beneath the EQE.

Next is the driving dynamic, which is really what brought me to Sweden. Both the EQS and EQE are fine cars, comfortable and calm with plenty of torque and power to be fun. However, they’re simply not the most engaging of machines. Can the CLA do better?

First impressions are definitely a yes. My driving was performed in the low-grip, wintery environment of northern Sweden, making it a little difficult to tell exactly how the car will feel when pushed in a more temperate world. But lowering the level of adhesion also lets you get an immediate sense of how well-balanced a machine is, and the CLA feels very well-balanced indeed.

When pushed beyond the limit of adhesion, it did have a tendency to understeer, but it didn’t take much provocation to bring the rear end around. Even with the stability control on, the 4matic-equipped car I drove was happy to swing out the rear as I danced from one corner to the next. When cruising at more relaxed speeds, the car soaked up the decidedly rough road surfaces extremely well for a car with such petite dimensions.

Most impressive was how well it handled the limited grip. One of the prime advantages of electrification is how quickly and smoothly stability and traction control can react to a loss of grip. The CLA didn’t immediately cut all power when it detected wheelspin, it quickly and automatically raised or lowered output to match the available grip.

The back half of a Mercedes CLA prototype

There will also be a hybrid version of the CLA for those who aren’t ready for a full EV. Credit: Tim Stevens

Power delivery, then, wasn’t all-or-nothing, and when it gave all it was plenty. The electric CLA felt comparably quick to the 402-hp EQE 500 4matic. The CLA 4matic makes similar power: 268 hp (200 kW) from the rear motor and 107 hp (80 kW) from the front. It gets off the line quickly, with the two-speed transmission on the rear axle ensuring that motor was still pulling strongly as I approached 100 mph (160 km/h).

Things were even more interesting when I needed to slow down. The CLA will be the debut of a new, unified braking system that effectively decouples the brake pedal from the actual physical action of the brakes. It’s not quite a full brake-by-wire system as there’s still a mechanical linkage there as a sort of fall-back, but in normal operation, the sensation you get from the brake pedal is entirely artificial, created by springs and bushings, not hydraulics.

There’s no feedback here, no haptics or adjustable resistance to signal what the brakes are doing. Indeed, the only indication that I’d triggered ABS on hard stops was the chatting noise coming from the wheels. In exchange, you get a consistent, solid brake feel, with the car mixing regenerative braking and physical braking as needed to deliver clean, consistent stops.

It’ll take more extensive testing to know how well the system handles something like a summer track day, but I can say that in my testing I got the brakes hot enough to be quite pungent, yet the car still stopped cleanly and predictably.

When it comes to one-pedal driving, the CLA offers a “D-” mode that will bring the car to a complete stop, but the outright deceleration rate after lifting off the accelerator is nowhere near as strong as something like a Tesla on Standard mode. That’s in addition to two lighter regen modes, plus “D Auto,” which varies regen based on surrounding traffic and terrain, just like the company’s current EVs.

A mercedes-benz CLA prototype seen head-on

The CLA was well-balanced on the ice. Credit: Tim Stevens

The CLA is also designed to address any concerns about efficiency with a number of improvements. That includes a new heat pump that can scavenge waste energy from the motor, the battery pack, and the ambient air. It’s said to heat the cabin twice as quickly with half the power consumption of the old heat pump.

There’s also a revised motor design, utilizing permanent magnets on both the front and rear axle. The system relies on a decoupling system to reduce drag on the front axle when it’s not needed, as on the EQE SUV, but the engagement is so quick and seamless that I never noticed.

The battery pack has also been revised, with a new chemistry that Mercedes says boosts overall energy density by 20 percent while also enabling a “significant reduction” in the use of cobalt.

The net result is a machine that promises to go 5.2 miles/kWh (11.9 kWh/100 km) and offers 466 miles (750 km) of range from the 85 kWh usable capacity “premium” battery pack. That’s on the European WLTP cycle, so on the American EPA cycle we can probably expect something closer to 400 miles (644 km). That still compares very favorably to the 308 miles (497 km) the current EQE can manage from its 96 kWh battery pack.

And, when you run out of juice, the new CLA’s 800-volt architecture enables charging rates of up to 320 kW. That theoretically means 186 miles (300 km) of charge in just 10 minutes.

The back of a Mercedes-Benz prototype in the snow

Battery energy density is up, and there’s a more efficient heat pump for the cabin. Credit: Tim Stevens

So, then, the promise is for a better-looking, better-driving, more-affordable, longer-range, and quicker-charging EV. That sounds like a winning bet, but Mercedes still has a hedge in. I didn’t just drive the electric CLA up in Sweden. I also got a go in the 48-volt hybrid version.

Yes, there’s a new CLA for you even if you’re still not on board with the EV revolution. This one’s built around a 1.5 L four-cylinder engine paired with an electric motor that’s integrated with an eight-speed, dual-clutch transmission. Engine output is rated at 188 hp (140 kW), plus an additional 27 hp (20 kW) from the electric motor.

That’s enough to drive the car up to 62 mph (100 kph) without spinning up the gasoline engine, but with only 1.3 kWh of battery at its disposal, you won’t go far without combustion. Mercedes doesn’t even quote an all-electric range. The engine comes on early and often.

In fact, during my time behind the wheel, I couldn’t get the engine to turn off. The engineers blamed the below-freezing temperatures. So, I can’t say just how sprightly the car will be without internal combustion. With that four-cylinder humming, the car was reasonably sprightly, the transmission slipping smoothly through the gears. Outright power is definitely on the limited side, though. Anyone who cares about acceleration should go for the other CLA, the one with the bigger battery.

The front of a Mercedes-Benz CLA prototype in the snow.

Mercedes-Benz may well have a winner here with the new CLA.

I got a good look at the interior of the two cars, but sadly, I’m not allowed to talk about that yet. Suffice it to say it includes some tasteful and practical changes that should be well-received. More on that to come.

Will the new CLA change Mercedes-Benz’s BEV fortunes? Initial impressions are indeed very good. If it looks half as good as that concept, delivers on the range promise, and is priced right, it should be a winner.

We won’t have long to wait to find out how it looks, but don’t expect an answer to the pricing question until closer to the car entering production later this year. Regardless, it’s great to see all the testing in the EQXX finally bearing fruit. At first bite, it’s tasting sweet.

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