Film Technica: Our favorite movies of 2023

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Warning: Although we’ve done our best to avoid spoiling anything too major, please note this list does include a few specific references to several of the listed films that some might consider spoiler-y.
It’s been an odd couple of years for film as the industry struggles to regain its footing in the wake of a devastating global pandemic, but there are reasons to be optimistic about its future, both from a box office and variety standpoint. This was the year that the blockbuster superhero franchises that have dominated for more than a decade finally showed signs of faltering; the Marvel and DC Universe releases this year were mostly fine, but only one (Spider-Man: Across the Spider-Verse) made our 2023 year-end list. There were just so many of them, one after the other, adding up to serious superhero fatigue.
We still love our blockbusters, of course. This was also the summer of “Barbenheimer,” as audiences flocked to theaters for the unlikely pairing of Barbie and Oppenheimer, breaking a few box office records in the process. It was also a good year for smaller niche fare—including two re-imaginings of Mary Shelley’s Frankenstein—as well as a new film from the legendary Martin Scorsese (Killers of the Flower Moon).
As always, we’re opting for an unranked list, with the exception of our “year’s best” vote at the very end, so you might look over the variety of genres and options and possibly add surprises to your eventual watchlist. We invite you to head to the comments and add your favorite films released in 2023.
Enlarge / Chris Pine and Michelle Rodriguez star as Elgin (a bard) and Holga (a barbarian) in D&D: Honor Among Thieves.
Paramount Pictures
Dungeons & Dragons: Honor Among Thieves
Over two decades later, I am still a bit bitter about paying good money to see the 2000 Dungeons and Dragons movie with a group of friends on opening night. To this day, we’ll still parody Empress Savina dramatically proclaiming something along the lines of “I declare all people equal!” at the end of the movie (spoilers for a decades-old bad movie, I guess). Honor Among Thieves didn’t have a high bar to clear to wash the taste of that horrible adaptation out of my mouth. So it was nice to find that this new take on the D&D world leapt miles over that bar with a madcap, character-driven adventure that would be the envy of many a dungeon master.
While Honor Among Thieves drops in a few references to familiar D&D items and creatures (hi, owlbears!), the movie wisely realizes that it can’t lean on those references to make an interesting movie. Instead, it uses D&D’s class system as the basis for some broad, trope-y characters to get thrown into an unlikely partnership. Chris Pine’s winning take on a bard is the driving force here, but Michelle Rodriguez’s barbarian and (an underutilized) Regé-Jean Page’s paladin steal plenty of scenes by really hewing true to their characters’ alignment chart.
The plot won’t win any awards for originality or surprise, but that character work and some well-paced action set pieces make this a thrilling family adventure, even for those who’ve never touched a D&D character sheet.
—Kyle Orland
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![Hand-cut tokens and make-do squares for an early version of <em>Thirst</em>.” height=”960″ src=”https://cdn.arstechnica.net/wp-content/uploads/2023/12/IMG_3964-Large.jpeg” width=”1280″></img><figcaption>
<p>Hand-cut tokens and make-do squares for an early version of <em>Thirst</em>.</p>
<p>Kevin Purdy</p>
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<p>The way <i>CorpVamp</i>/<i>Thirst</i> should go is that each night, a vampire wakes up, loses a little blood, then sets out to get much more back by exploring a Victorian city. In populated neighborhoods, a vampire can feast on people—but doing so generates a board-altering Consequence, such as roving security guards or citizens discovering bodies. Vampires accumulate victims and hypnotize them for Influence, depending on who the victims are (“Judge” versus “Roustabout,” for example), turn them into “Baby Vampires,” or simply keep them as blood stock. You win by accruing victory points for various misdeeds and achievements.</p>
<p>One player, who told the designers that a different game’s play-test saw him “break the game in 10 minutes,” seemed bothered by how Consequences can be triggered by a single player’s actions but affect all players. Another has a hard time keeping track of the tokens for influence, movement, and blood, and when to move them on and off the board. That’s called “mess testing,” Schofield tells me, and he’s working on it. Some things will be easier to learn and use when the pieces have better designs and materials. But the <i>CorpVamp</i> team can’t jump to that stage until the mechanics are locked down.</p>
<p>As that group finishes a test, another group sits down immediately, having stood nearby to ensure their chance. Schofield and Broadwater won’t lack for players in their three-hour slot. That tells the team there’s “evidence of a market,” that their game has “stopping power” and “shelf value,” despite its obscurity, Schofield says. But there’s lots of work still to be done in alpha. “The costs of powers are too high, the powers aren’t <i>badass enough</i> [emphasis his], and the tactile movement of placing cubes and flipping tokens isn’t quite right,” he later tells me.</p>
<p>After more iterations and some “blind” play tests (players learning, playing, and finishing the game without creator guidance), the game will be in beta, and the team will get closer to pinning down the look and feel of the game with illustrators and designers. Since their schedules only afford them roughly three hours of dedicated collaboration time every week, they lean on what they’ve learned from their product-oriented day jobs. “Frequent iterations and small feedback loops will iron things out,” Schofield says. “Process wins.”</p>
<p>Then they can “enjoy the problems of production and distribution logistics.” After that, “We’ll sell copies of <i>Thirst</i> at the next PAX Unplugged.”</p>
<figure><img decoding=](https://cdn.arstechnica.net/wp-content/uploads/2023/12/who_knew-scaled.jpg)
















