retrocomputing

engineer-creates-first-custom-motherboard-for-1990s-playstation-console

Engineer creates first custom motherboard for 1990s PlayStation console

The nsOne project joins a growing community of homebrew PlayStation 1 hardware developments. Other recent projects include Picostation, a Raspberry Pi Pico-based optical disc emulator (ODE) that allows PlayStation 1 consoles to load games from SD cards instead of physical discs. Other ODEs like MODE and PSIO have also become popular solutions for retrogaming collectors who play games on original hardware as optical drives age and fail.

From repair job to reverse-engineering project

To understand the classic console’s physical architecture, Brodesco physically sanded down an original motherboard to expose its internal layers, then cross-referenced the exposed traces with component datasheets and service manuals.

“I realized that detailed documentation on the original motherboard was either incomplete or entirely unavailable,” Brodesco explained in his Kickstarter campaign. This discovery launched what would become a comprehensive documentation effort, including tracing every connection on the board and creating multi-layer graphic representations of the circuitry.

A photo of the nsOne PlayStation motherboard.

A photo of the nsOne PlayStation motherboard. Credit: Lorentio Brodesco

Using optical scanning and manual net-by-net reverse-engineering, Brodesco recreated the PlayStation 1’s schematic in modern PCB design software. This process involved creating component symbols with accurate pin mappings and identifying—or in some cases creating—the correct footprints for each proprietary component that Sony had never publicly documented.

Brodesco also identified what he calls the “minimum architecture” required to boot the console without BIOS modifications, streamlining the design process while maintaining full compatibility.

The mock-up board shown in photos validates the footprints of chips and connectors, all redrawn from scratch. According to Brodesco, a fully routed version with complete multilayer routing and final layout is already in development.

A photo of the nsOne PlayStation motherboard.

A photo of the nsOne PlayStation motherboard. Credit: Lorentio Brodesco

As Brodesco noted on Kickstarter, his project’s goal is to “create comprehensive documentation, design files, and production-ready blueprints for manufacturing fully functional motherboards.”

Beyond repairs, the documentation and design files Brodesco is creating would preserve the PlayStation 1’s hardware architecture for future generations: “It’s a tribute to the PS1, to retro hardware, and to the belief that one person really can build the impossible.”

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Endangered classic Mac plastic color returns as 3D-printer filament

On Tuesday, classic computer collector Joe Strosnider announced the availability of a new 3D-printer filament that replicates the iconic “Platinum” color scheme used in classic Macintosh computers from the late 1980s through the 1990s. The PLA filament (PLA is short for polylactic acid) allows hobbyists to 3D-print nostalgic novelties, replacement parts, and accessories that match the original color of vintage Apple computers.

Hobbyists commonly feed this type of filament into commercial desktop 3D printers, which heat the plastic and extrude it in a computer-controlled way to fabricate new plastic parts.

The Platinum color, which Apple used in its desktop and portable computer lines starting with the Apple IIgs in 1986, has become synonymous with a distinctive era of classic Macintosh aesthetic. Over time, original Macintosh plastics have become brittle and discolored with age, so matching the “original” color can be a somewhat challenging and subjective experience.

A close-up of

A close-up of “Retro Platinum” PLA filament by Polar Filament. Credit: Polar Filament

Strosnider, who runs a website about his extensive vintage computer collection in Ohio, worked for years to color-match the distinctive beige-gray hue of the Macintosh Platinum scheme, resulting in a spool of hobby-ready plastic by Polar Filament and priced at $21.99 per kilogram.

According to a forum post, Strosnider paid approximately $900 to develop the color and purchase an initial 25-kilogram supply of the filament. Rather than keeping the formulation proprietary, he arranged for Polar Filament to make the color publicly available.

“I paid them a fee to color match the speaker box from inside my Mac Color Classic,” Strosnider wrote in a Tinkerdifferent forum post on Tuesday. “In exchange, I asked them to release the color to the public so anyone can use it.”

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polish-engineer-creates-postage-stamp-sized-1980s-atari-computer

Polish engineer creates postage stamp-sized 1980s Atari computer

In 1979, Atari released the Atari 400 and 800, groundbreaking home computers that included custom graphics and sound chips, four joystick ports, and the ability to run the most advanced home video games of their era. These machines, which retailed for $549 and $999, respectively, represented a leap in consumer-friendly personal computing, with their modular design and serial I/O bus that presaged USB. Now, 46 years later, a hobbyist has shrunk down the system hardware to a size that would have seemed like science fiction in the 1970s.

Polish engineer Piotr “Osa” Ostapowicz recently unveiled “Atarino,” which may be the world’s smallest 8-bit Atari computer re-creation, according to retro computing site Atariteca. The entire system—processor, graphics chips, sound hardware, and memory controllers—fits on a module measuring just 2×1.5 centimeters (about 0.79×0.59 inches), which is roughly the size of a postage stamp.

Ostapowicz’s creation reimplements the classic Atari XL/XE architecture using modern FPGA (field-programmable gate array) technology. Unlike software emulators that simulate old hardware (and modern recreations that run them, like the Atari 400 Mini console) on a complete computer system of another architecture, Atarino reproduces the original Atari components faithfully at the logic level, allowing it to run vintage software while maintaining compatibility with original peripherals.

The Atarino is only slightly larger than a Polish 1 Grosz coin.

The Atarino is only slightly larger than a Polish 1 Grosz coin. Credit: Piotr Ostapowicz

“The current project is not strictly a clone of Atari but basically, well, I’m forming a machine that is compatible with the Atari 8-bit computer itself, but it was created on the basis of the framework that I created some time ago,” Ostapowicz told Atari Online PL in a January 2024 YouTube interview.

An assortment of some of the Atari 8-bit computer systems released in the 1970s and 80s.

An assortment of some of the Atari 8-bit computer systems released in the 1970s and ’80s. Credit: Atari

The project, which began over a decade ago and was first publicly demonstrated in December 2023, includes a 6502C processor, ANTIC and GTIA graphics chips, POKEY sound chip, and memory controllers onto a single Lattice UP5K FPGA chip. Despite its tiny size, the system can run at clock speeds up to 31 MHz—far faster than the original hardware’s 1.79 MHz.

Smaller, faster, and positioned for future projects

While Atarino maintains broad compatibility with classic Atari software, Ostapowicz says he has enhanced the original design in several ways. For example, the 6502 processor core follows the physical chip specifications but adds new instructions. The memory system uses independent channels rather than the original’s “cycle stealing” approach (where the graphics chip temporarily halts the CPU to access memory), improving performance.

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SilverStone is back with a beige PC case that looks just like your crappy old 486

SilverStone’s first ’80s throwback PC case started life as an April Fools’ joke, but the success of the FLP01 was apparently serious enough to merit a follow-up. The company brought another beige case to the Computex trade show this week, the vertically oriented FLP02 (via Tom’s Hardware).

If the original horizontally oriented FLP01 case called to mind a 386-era Compaq Deskpro, the FLP02 is a dead ringer for the kind of case you might have gotten for a generic 486 or early Pentium-era PC. That extends to having a Turbo button built into the front—on vintage PCs, this button could actually determine how fast the processor was allowed to run, though here, it’s actually a fan speed control instead. A lock on the front also locks the power switch in place to keep it from being flipped off accidentally, something else real vintage PCs actually did.

Despite its retro facade, the FLP02 is capable of fitting in even higher-end modern PC parts than the original FLP01. Front USB-A and USB-C ports are hidden behind a magnetic door on the front of the case, and its faux-5.25-inch floppy drives are just covers for drive bays that you could use for an optical drive or extra front I/O.

Despite its retro looks, the FLP02 still tucks away support for modern amenities like front-facing USB-A and USB-C ports. Credit: Future

On the inside, the case can fit full-size ATX motherboards and up to a 360 mm radiator for CPU cooling, and modern high-end GPUs like the GeForce RTX 5090 or 5080 should be able to fit inside.

SilverStone says the FLP02 will ship in Q3 or Q4 of this year and that US buyers should be able to get it for $220. You can, of course, buy a modern high-end PC case for much less money. But if this kind of nostalgia-bait didn’t move merchandise, companies wouldn’t keep indulging in it.

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FreeDOS 1.4 brings new fixes and features to modern and vintage DOS-based PCs

We’re used to updating Windows, macOS, and Linux systems at least once a month (and usually more), but people with ancient DOS-based PCs still get to join in the fun every once in a while. Over the weekend, the team that maintains FreeDOS officially released version 1.4 of the operating system, containing a list of fixes and updates that have been in the works since the last time a stable update was released in 2022.

FreeDOS creator and maintainer Jim Hall goes into more detail about the FreeDOS 1.4 changes here, and full release notes for the changes are here. The release has “a focus on stability” and includes an updated installer, new versions of common tools like fdisk, and format and the edlin text editor. The release also includes updated HTML Help files.

Hall talked with Ars about several of these changes when we interviewed him about FreeDOS in 2024. The team issued the first release candidate for FreeDOS 1.4 back in January.

As with older versions, the FreeDOS installer is available in multiple formats based on the kind of system you’re installing it on. For any “modern” PC (where “modern” covers anything that’s shipped since the turn of the millennium), ISO and USB installers are available for creating bootable CDs, DVDs, or USB drives. FreeDOS is also available for vintage systems as a completely separate “Floppy-Only Edition” that fits on 720KB, 1.44MB, or 1.2MB 5.25 and 3.5-inch floppy disks. This edition “contains a limited set of FreeDOS programs that are more useful on classic PC hardware” and, to conserve space, does not include any FreeDOS source code.

The standard install image includes all the files and utilities you need for a working FreeDOS install, and a separate “BonusCD” download is also available for those who want development tools, the OpenGEM graphical interface, and other tools.

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The oldest-known version of MS-DOS’s predecessor has been discovered and uploaded

a new doscovery —

86-DOS would later be bought by Microsoft and take over the computing world.

The IBM PC 5150.

Enlarge / The IBM PC 5150.

SSPL/Getty Images

Microsoft’s MS-DOS (and its IBM-branded counterpart, PC DOS) eventually became software juggernauts, powering the vast majority of PCs throughout the ’80s and serving as the underpinnings of Windows throughout the ’90s.

But the software had humble beginnings, as we’ve detailed in our history of the IBM PC and elsewhere. It began in mid-1980 as QDOS, or “Quick and Dirty Operating System,” the work of developer Tim Paterson at a company called Seattle Computer Products (SCP). It was later renamed 86-DOS, after the Intel 8086 processor, and this was the version that Microsoft licensed and eventually purchased.

Last week, Internet Archive user f15sim discovered and uploaded a new-old version of 86-DOS to the Internet Archive. Version 0.1-C of 86-DOS is available for download here and can be run using the SIMH emulator; before this, the earliest extant version of 86-DOS was version 0.34, also uploaded by f15sim.

This version of 86-DOS is rudimentary even by the standards of early-’80s-era DOS builds and includes just a handful of utilities, a text-based chess game, and documentation for said chess game. But as early as it is, it remains essentially recognizable as the DOS that would go on to take over the entire PC business. If you’re just interested in screenshots, some have been posted by user NTDEV on the site that used to be Twitter.

According to the version history available on Wikipedia, this build of 86-DOS would date back to roughly August of 1980, shortly after it lost the “QDOS” moniker. By late 1980, SCP was sharing version 0.3x of the software with Microsoft, and by early 1981, it was being developed as the primary operating system of the then-secret IBM Personal Computer. By the middle of 1981, roughly a year after 86-DOS began life as QDOS, Microsoft had purchased the software outright and renamed it MS-DOS.

Microsoft and IBM continued to co-develop MS-DOS for many years; the version IBM licensed and sold on its PCs was called PC DOS, though for most of their history the two products were identical. Microsoft also retained the ability to license the software to other computer manufacturers as MS-DOS, which contributed to the rise of a market of mostly interoperable PC clones. The PC market as we know it today still more or less resembles the PC-compatible market of the mid-to-late 1980s, albeit with dramatically faster and more capable components.

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