Tech

apple-overhauls-its-entire-windows-app-suite,-including-icloud-and-apple-music

Apple overhauls its entire Windows app suite, including iCloud and Apple Music

apple <3 windows —

New iCloud, music, TV, and device-management apps bring macOS features to PCs.

  • The new iCloud for Windows app, which does a surprisingly good job of looking like a native Windows 11 app. It also respects the system dark mode setting.

  • The old iCloud for Windows app, which has looked pretty similar to this for its entire existence up to this point.

Big news for people who prefer iPhones but also prefer to use Windows PCs: Apple has quietly overhauled its entire suite of Windows apps, including non-beta versions of the Apple Music, Apple TV, and Devices apps that it began previewing for Windows 11 users over a year ago. Collectively, these apps replace most of the functionality from the iTunes for Windows app; iTunes for macOS was discontinued all the way back in 2019. Apple has also released a major iCloud for Windows update with an overhauled design.

All of the apps are currently available in the Microsoft Store. While the previews that Apple released last year required Windows 11 22H2 or newer, the final versions of all four new apps also work in Windows 10 for people who have chosen not to upgrade or whose PCs do not meet the system requirements.

The Apple Music and Apple TV apps both offer access to Apple’s streaming music and video libraries for people with subscriptions, though both apps will also import and play your local music and video libraries from iTunes if you have them.

That said, these apps don’t put the final nail in iTunes for Windows’ coffin just yet; iTunes is still used to manage podcasts and audiobooks in Windows, as the app will inform you if you try to launch it after installing the Music or TV apps. If Apple eventually plans to launch Windows versions of the Podcasts or Books apps from macOS and iOS, the company hasn’t done so yet.

The Apple Devices app is what you’ll use if you want to back up an iPhone or iPad to your PC or perform system restores for iDevices in recovery mode. It can also be useful when trying to install updates on devices without enough free space to download and install updates themselves. This app doesn’t exist in macOS, but it’s broadly similar to a bunch of features that landed in the Finder when Apple initially discontinued iTunes for macOS back in 2019.

The biggest change in the new iCloud for Windows app is an overhauled design, and though some will lament the decreased information density, it actually does a surprisingly good job of looking like a native Windows 11 app. It supports Dark Mode in both Windows 10 and Windows 11, and in Windows 11 it even uses the “mica” background material that Settings and other Windows 11 apps use to pick up a color tint from your PC’s underlying desktop wallpaper (Apple does something similar in macOS). The app also features a streamlined first-time setup process that asks you what you would like to sync and how.

But functionally, the app still does pretty much what it did before. The iCloud for Windows app will sync iCloud Drive files locally; offers password syncing via a Chrome/Edge browser extension; will bookmark syncing for Chrome, Edge, and Firefox; has mail, contact, and calendar syncing via the new Outlook for Windows app; and also provides iCloud Photos syncing, with the option to download either native HEIF images that modern iPhones capture by default, or more-compatible JPEG versions.

There are still plenty of iCloud features that aren’t available in Windows, including syncing for Notes and Reminders, native versions of the Pages, Numbers, and Keynote apps, and a handful of other things. But iCloud for Windows has gradually become much more useful and full-featured after existing for many years as a glorified sync service for browser bookmarks.

Though it’s still nowhere near as seamless as using an iPhone with a Mac, using an iPhone with a PC has gradually become more pleasant over the past year or two. Besides the addition of iCloud photo and password syncing, Microsoft also added rudimentary iMessage support to its Phone Link app back in April, finally allowing iPhone users to see and respond to basic text messages via their PC. The app (previously called “Your Phone”) had already supported syncing Android phones for years.

If you want to know why Apple is putting more care into its Windows apps these days, a look at the company’s revenue offers a potential suggestion: for the past few years, its “Services” division has continued growing at a steady clip even as revenue from hardware sales has stayed level or declined slightly. The Services division encompasses all the revenue Apple makes from iCloud, Apple Music, Apple TV+, and its other subscription plans.

Though Apple would clearly prefer that you buy Apple hardware to use Apple services, offering decent apps for competing ecosystems at least ensures that people who use a mix of devices—an iPhone with a PC, or an Android phone with a Mac or iPad—have the option of staying within Apple’s ecosystem rather than going with broadly compatible third-party apps like Spotify or Dropbox.

Listing image by Apple/Microsoft/Andrew Cunningham

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macbooks,-chromebooks-lead-losers-in-laptop-repairability-analysis

MacBooks, Chromebooks lead losers in laptop repairability analysis

Disappointing Disassembly processes —

Analysis heavily weighs how hard the brands’ laptops are to take apart.

A stack of broken Chromebook laptops

Enlarge / A stack of broken Chromebook laptops at Cell Mechanic Inc. electronics repair shop in Westbury, New York, U.S., on Wednesday, May 19, 2021.

Chromebooks and MacBooks are among the least repairable laptops around, according to an analysis that consumer advocacy group US Public Interest Research Group (PIRG) shared this week. Apple and Google have long been criticized for selling devices that are deemed harder to repair than others. Worse, PIRG believes that the two companies are failing to make laptops easier to take apart and fix.

The “Failing the Fix (2024)” report released this week [PDF] is largely based on the repairability index scores required of laptops and some other electronics sold in France. However, the PIRG’s report weighs disassembly scores more than the other categories in France’s index, like the availability and affordability of spare parts, “because we think this better reflects what consumers think a repairability score indicates and because the other categories can be country specific,” the report says.

PIRG’s scores, like France’s repair index, also factor in the availability of repair documents and product-specific criteria (the PIRG’s report also looks at phones). For laptops, that criteria includes providing updates and the ability to reset software and firmware.

PIRG also docked companies for participating in trade groups that fight against right-to-repair legislation and if OEMs failed to “easily provide full information on how they calculated their products.”

Chromebooks, MacBooks lag in repairability

PIRG examined 139 laptop models and concluded that Chromebooks, “while more affordable than other devices, continue to be less repairable than other laptops.” This was largely due to the laptops having a lower average disassembly score (14.9) than the other laptops (15.2).

The report looked at 10 Chromebooks from Acer, Asus, Dell, and HP and gave Chromebooks an average repair score of 6.3 compared to 7.0 for all other laptops. It said:

Both of these lower averages indicate that while often considered an affordable choice for individuals or schools, Chromebooks are on average less repairable than other laptops.

Google recently extended Chromebook support from eight years to 10 years. PIRG’s report doesn’t factor in software support timelines, but even if it did, Chromebooks’ repairability score wouldn’t increase notably since the move only brought them to “industry norms,” Lucas Gutterman, Designed to Last campaign director for the US PIRG Education Fund, told me.

The Chromebooks PIRG considered for its report.

Enlarge / The Chromebooks PIRG considered for its report.

He added, though, that the current “norm” should improve.

At the very least, if it’s no longer financially viable for manufacturers to maintain support, they should allow the community to continue to maintain the software or make it easy to install alternative operating systems so we can keep our laptops from getting junked.

Turning to its breakdown of non-ChromeOS laptops, PIRG ranked Apple laptops the lowest in terms of repairability with a score of D, putting it behind Asus, Acer, Dell, Microsoft, HP, and Lenovo. In this week’s report, Apple got the lowest average disassembly score out of the OEMs (4 out of 10 compared to the 7.3 average)

MacBooks, Chromebooks lead losers in laptop repairability analysis Read More »

what-i-learned-from-the-apple-store’s-30-minute-vision-pro-demo

What I learned from the Apple Store’s 30-minute Vision Pro demo

Seeing is believing? —

Despite some awe-inspiring moments, the $3,500 headset is a big lift for retail.

These mounted displays near the entrance let visitors touch, but not use, a Vision Pro.

Enlarge / These mounted displays near the entrance let visitors touch, but not use, a Vision Pro.

Kyle Orland

For decades now, potential Apple customers have been able to wander in to any Apple Store and get some instant eyes-on and hands-on experience with most of the company’s products. The Apple Vision Pro is an exception to this simple process; the “mixed-reality curious” need to book ahead for a guided, half-hour Vision Pro experience led by an Apple Store employee.

As a long-time veteran of both trade show and retail virtual-reality demos, I was interested to see how Apple would sell the concept of “spatial computing” to members of the public, many of whom have minimal experience with existing VR systems. And as someone who’s been following news and hands-on reports of the Vision Pro’s unique features for months now, I was eager to get a brief glimpse into what all the fuss was about without plunking down at least $3,499 for a unit of my own.

After going through the guided Vision Pro demo at a nearby Apple Store this week, I came away with mixed feelings about how Apple is positioning its new computer interface to the public. While the short demo contained some definite “oh, wow” moments, the device didn’t come with a cohesive story pitching it as Apple’s next big general-use computing platform.

Setup snafus

After arriving a few minutes early for my morning appointment in a sparsely attended Apple Store, I was told to wait by a display of Vision Pro units set on a table near the front. These headsets were secured tightly to their stands, meaning I couldn’t try a unit on or even hold it in my hands while I waited. But I could fondle the Vision Pro’s various buttons and straps while getting a closer look at the hardware (and at a few promotional videos running on nearby iPads).

  • Two Vision Pro headsets let you see it from multiple angles at once.

    Kyle Orland

  • Nearby iPads let you scroll through videos and information about the Vision Pro.

    Kyle Orland

  • The outward-facing display is very subtle in person.

    Kyle Orland

  • Without an appointment you can feel the headstrap with your hands but not with your skull.

    Kyle Orland

  • To Apple’s credit, it did not even try to hide the external battery in these store displays.

    Kyle Orland

After a few minutes, an Apple Store employee, who we’ll call Craig, walked over and said with genuine enthusiasm that he was “super excited” to show off the Vision Pro. He guided me to another table, where I sat in a low-backed swivel chair across from another customer who looked a little zoned out as he ran through his own Vision Pro demo.

Craig told me that the Vision Pro was the first time Apple Store employees like him had gotten early hands-on access to a new Apple device well before the public, in order to facilitate the training needed to guide these in-store demos. He said that interest had been steady for the first few days of demos and that, after some initial problems, the store now mostly managed to stay on schedule.

Unfortunately, some of those demo kinks were still present. First, Craig had trouble tracking down the dedicated iPhone used to scan my face and determine the precise Vision Pro light seal fit for my head. After consulting with a fellow employee, they decided to have me download the Apple Store app and use a QR code to reach the face-scanning tool on my own iPhone. (I was a bit surprised this fit scanning hadn’t been offered as part of the process when I signed up for my appointment days earlier.)

It took three full attempts, scanning my face from four angles, before the app managed to spit out the code that Craig needed to send my fit information to the back room. Craig told me that the store had 38 different light seals and 900 corrective lens options sitting back there, ready to be swapped in to ensure maximum comfort for each specific demo.

  • Sorry, I think I ordered the edamame…

    Kyle Orland

  • Shhh… the Vision Pro is napping.

After a short wait, another employee brought my demo unit out on a round wooden platter that made me feel like I was at a Japanese restaurant. The platter was artistically arranged, from the Solo Knit Band and fuzzy front cover to the gently coiled cord leading to the battery pack sitting in the center. (I never even touched or really noticed the battery pack for the rest of the demo.)

At this point, Craig told me that he would be able to see everything I saw in the Vision Pro, which would stream directly to his iPad. Unfortunately, getting that wireless connection to work took a good five minutes of tapping and tinkering, including removing the Vision Pro’s external battery cord several times.

Once everything was set, Craig gave me a brief primer on the glances and thumb/forefinger taps I would use to select, move, and zoom in on things in the VisionOS interface. “You’re gonna pretend like you’re pulling on a piece of string and then releasing,” he said by way of analogy. “The faster you go, the faster it will scroll, so be mindful of that. Nice and gentle, nice and easy, and things will go smoothly for you.”

Fifteen minutes after my appointed start time, I was finally ready to don the Vision Pro.

A scripted experience

After putting the headset on, my first impression was how heavy and pinchy the Vision Pro was on the bridge of my nose. Thankfully, Craig quickly explained how to tighten the fit with a dial behind my right ear, which helped immediately and immensely. After that, it only took a minute or two to run through some quick calibration of the impressively snappy eye and hand tracking. (“Keep your head nice and still as you do this,” Craig warned me during the process.)

Imagine this but with an Apple Store in the background.

Enlarge / Imagine this but with an Apple Store in the background.

Kyle Orland

As we dove into the demo proper, it quickly became clear that Craig was reading from a prepared script on his iPhone. This was a bit disappointing, as the genuine enthusiasm he had shown in our earlier, informal chat gave way to a dry monotone when delivering obvious marketing lines. “With Apple Vision Pro, you can experience your entire photo library in a brand new way,” he droned. “Right here, we have some beautiful shots, right from iPhone.”

Craig soldiered through the script as I glanced at a few prepared photos and panoramas. “Here we have a beautiful panorama, but we’re going to experience it in a whole new way… as if you were in the exact spot in which it was taken,” Craig said. Then we switched to some spatial photos and videos of a happy family celebrating a birthday and blowing bubbles in the backyard. The actors in the video felt a little stilted, but the sense of three-dimensional “presence” in the high-fidelity video was impressive.

After that, Craig informed me that “with spatial computing, your apps can exist anywhere in your space.” He asked me to turn the digital crown to replace my view of the store around me with a virtual environment of mountains bathed in cool blue twilight. Craig’s script seemed tuned for newcomers who might be freaked out by not seeing the “real world” anymore. “Remember, you’re always in control,” Craig assured me. “You can change it at any time.”

From inside the environment, Craig’s disembodied voice guided me as I opened a few flat app windows, placing them around my space and resizing them as I liked. Rather than letting these sell themselves, though, Craig pointed out how webpages are “super beautiful [and] easy to navigate” on Vision Pro. “As you can also see… text is super sharp, super easy to read. The pictures on the website look stunning.” Craig also really wanted me to know that “over one million iPhone/iPad apps” will work like this on the Vision Pro on day one.

What I learned from the Apple Store’s 30-minute Vision Pro demo Read More »

report:-apple-is-testing-foldable-iphones,-having-the-same-problems-as-everyone-else

Report: Apple is testing foldable iPhones, having the same problems as everyone else

the story unfolds —

Don’t expect these clamshell-style foldables in 2024 or 2025 or maybe ever.

Report: Apple is testing foldable iPhones, having the same problems as everyone else

Samuel Axon

Apple is purportedly working on a foldable iPhone internally, according to “a person with direct knowledge of the situation” speaking to The Information. They’re said to be clamshell-style devices that fold like Samsung’s Galaxy Z Flip series rather than phones that become tablets like the Galaxy Z Fold or Google’s Pixel Fold.

The phones are also said to be “in early development” or “could be canceled.” If they do make it to market, it likely wouldn’t be until after 2025.

The report has a long list of design challenges that Apple has faced in developing foldable phones: they’re too thick when folded up; they’re easily broken; they would cost more than non-foldable versions; the seam in the middle of the display tends to be both visible and feel-able; and the hinge on an iPad-sized device would prevent the device from sitting flat on a table (though this concern hasn’t stopped Apple from introducing substantial camera bumps on many of its tablets and all of its phones).

If many of those challenges sound familiar, it’s because it’s a detailed list of virtually every bad thing you could say about current foldable Android phones, even after multiple hardware generations. Our first Pixel Fold didn’t even survive the pre-release review period, and those well-earned durability concerns plus the relatively high cost have limited foldable phones to roughly 1.6 percent of all smartphone sales, according to recent analyst estimates.

It makes sense that Apple would be testing some big swings as it thinks about the next era of iPhone design; our iPhone 15 review called them the iPhone’s “final form,” insofar as it feels like there’s not much room to continue to improve on the iPhone X-style full-screen design that Apple has been iterating on since 2017. It sounds like foldable phones will only be in Apple’s future if the company can manage to overcome the same issues that have tripped up other foldables—though to be fair, the company does have a pretty good decadeslong track record on that front.

Report: Apple is testing foldable iPhones, having the same problems as everyone else Read More »

youtube-tv-is-the-us’s-4th-biggest-cable-tv-provider,-with-8-million-subs

YouTube TV is the US’s 4th-biggest cable TV provider, with 8 million subs

Still not covering that $2 billion-a-year Sunday Ticket deal, though —

Google’s $73-a-month service is going toe-to-toe with the cable companies.

YouTube TV is the US’s 4th-biggest cable TV provider, with 8 million subs

YouTube is still slowly dripping out stats about its subscriber base. After the announcement last week that YouTube Premium had hit 100 million subscribers, the company now says YouTube TV, its cable subscription plan, has 8 million subscribers.

Eight million subscribers might sound paltry compared to the 100 million people on Premium, but Premium is only $12. YouTube TV is one of the most expensive streaming subscriptions at $73 a month. The cable-like prices are because this is a cable-like service: a huge bundle of 100-plus channels featuring cable TV stalwarts like CNN, ESPN, and your local NBC, CBS, and ABC channels. $73 is also the base price. Like cable TV, there are additional add-on packages for premium movie channels like HBO and Showtime, 4K packages, and other sports and language add-ons. Let’s also not forget NFL Sunday Ticket, which this year became a YouTube TV exclusive, as a $350-a-year add-on to the $73-a-month service (there’s also a $ 450-a-year standalone package).

The subscriber numbers come from a “Letter from the YouTube CEO” blog post for 2024 from YouTube CEO Neal Mohan. With YouTube basically unable to get any bigger as the Internet’s defacto video host, Mohan says the “next frontier” for YouTube is “the living room and subscriptions.” Mohan wants users “watching YouTube the way we used to sit down together for traditional TV shows—on the biggest screen in the home with friends and family,” and says that “viewers globally now watch more than 1 billion hours on average of YouTube content on their TVs every day.”

YouTube TV’s 8 million subscribers make it one of the biggest cable TV providers. Leichtman Research Group‘s subscriber numbers for “Major Pay-TV Providers” (that means cable companies and their competitors) in Q3 2023 had No. 1 Comcast and No. 2 Charter both in the 14 million user range, with DirectTV in third with 11.9 million, and Dish in fourth at 6.7 million customers. Leichtman had YouTube TV in fifth, with 6.5 million users. With No. 4 Dish losing customers every quarter, YouTube TV is in fourth place now. It might be No. 3 soon. Leichtman’s numbers had YouTube TV as the fastest grower of the bunch, adding 600,000 customers in Q3, while DirecTV was the biggest loser, with half a million customers dumping their satellite dishes. Q3 marked the start of NFL Sunday Ticket moving from DirecTV to YouTube TV.

Naturally, these are all US numbers, and being nationwide puts YouTube TV on the same playing field as satellite companies, a big advantage compared to regional cable TV providers. YouTube TV has bigger ambitions than just the US, though. During the January earnings call, Google said it was “looking closely at” expanding the service to more countries. YouTube TV would need to clear an expansion with every single channel partner on the service, though, so it has a lot of negotiations to work through.

YouTube TV is the US’s 4th-biggest cable TV provider, with 8 million subs Read More »

those-free-usb-sticks-in-your-drawer-are-somehow-crappier-than-you-thought

Those free USB sticks in your drawer are somehow crappier than you thought

Race to the bottom of the serial bus —

Rejected chips, hidden microSD cards plague the USB stick market.

Textless microSD card fused ont a USB controller

Enlarge / A microSD card of “unknown origin” is soldered onto a USB interface board to serve as makeshift NAND storage.

CBL Data recovery

When a German data recovery firm recently made a study of the failed flash storage drives it had been sent, it noticed some interesting, and bad, trends.

Most of them were cheap sticks, the kind given away by companies as promotional gifts, but not all of them. What surprised CBL Data Recovery was the number of NAND chips from reputable firms, such as Samsung, Sandisk, or Hynix, found inside cheaper devices. The chips, which showed obvious reduced capacity and reliability on testing, had their manufacturers’ logo either removed by abrasion or sometimes just written over with random text.

Sometimes there wasn’t a NAND chip at all, but a microSD card—possibly also binned during quality control—scrubbed of identifiers and fused onto a USB interface board. On “no-name” products, there is “less and less reliability,” CBL wrote (in German, roughly web-translated). CBL did find branded products with similar rubbed-off chips and soldered cards but did not name any specific brands in its report.

  • While most chips had their manufacturer’s name scratched off their seals, one cheap USB stick simply stamped enough capital-letter text over the name to make it unintelligible.

  • Detail on a NAND chip that has its make and original name removed by abrasion (look for the circular pattern in a pre-defined area on the chip cover).

Beyond obvious physical corner-cutting, a general trend in NAND storage cells has contributed to a lower overall reliability, according to CBL. SLC, or single-level cell storage, has one bit per cell, 1 or 0, which are two different voltage levels. A QLC (quadruple-level) chip uses four bits per cell, which means 16 voltage levels that must be correct. QLC allows for denser storage, but, as we noted previously: “As the data density of NAND cells goes up, their speed and write endurance decreases—it takes more time and effort to read or write one of eight discrete voltage levels to a cell than it does to get or set a simple, unambiguous on/off value.”

With high-quality chips, there’s a lot of work put in to correct errors and control temperatures. With chips that are not actually chips or were grabbed from the quality-control discard bin and scrubbed of their logo, “data loss is not surprising,” CBL writes.

All told, CBL’s report makes the case for never putting anything you really need to keep stored long-term on a USB stick. This might not be a revelation for those who have read up on proper storage practices, but CBL has further recommendations for those keeping anything at all on USB sticks:

  • Keep them stored somewhere cool
  • Don’t use promotional sticks for anything of any importance
  • Write and read to a USB stick once or twice a year, to engage error correction (at least in higher-quality sticks)
  • Don’t stuff the disk full, if you can avoid it, to give data maintenance and error correction a fighting chance.

The market for affordable, pocket-sized storage has proven itself to be a messy one over the last few years. High-capacity storage is, in fact, getting cheaper, but not in every corner—at least, not when you look closely. In mid-2022, a “30TB” external SSD was listed on Walmart and AliExpress for just over $30. Inside were two microSD cards, hot-glued to a USB 2.0 board and loaded with firmware that both misrepresents itself to Windows and simply rewrites its limited space over and over as you copy to it.

Similarly, a “16TB” SSD, listed for a relatively reasonable $70 and sporting dozens of five-star reviews, seemed to be actually 64GB worth of microSD cards, as Review Geek discovered. We noted a plethora of similar cons when we wrote about it, along with the problem of Amazon sellers’ ability to disappear as soon as the jig is up, only to reappear soon after with a new batch of microSD cards upsold with exponentially more faux-capacity.

Those free USB sticks in your drawer are somehow crappier than you thought Read More »

your-current-pc-probably-doesn’t-have-an-ai-processor,-but-your-next-one-might

Your current PC probably doesn’t have an AI processor, but your next one might

Intel's Core Ultra chips are some of the first x86 PC processors to include built-in NPUs. Software support will slowly follow.

Enlarge / Intel’s Core Ultra chips are some of the first x86 PC processors to include built-in NPUs. Software support will slowly follow.

Intel

When it announced the new Copilot key for PC keyboards last month, Microsoft declared 2024 “the year of the AI PC.” On one level, this is just an aspirational PR-friendly proclamation, meant to show investors that Microsoft intends to keep pushing the AI hype cycle that has put it in competition with Apple for the title of most valuable publicly traded company.

But on a technical level, it is true that PCs made and sold in 2024 and beyond will generally include AI and machine-learning processing capabilities that older PCs don’t. The main thing is the neural processing unit (NPU), a specialized block on recent high-end Intel and AMD CPUs that can accelerate some kinds of generative AI and machine-learning workloads more quickly (or while using less power) than the CPU or GPU could.

Qualcomm’s Windows PCs were some of the first to include an NPU, since the Arm processors used in most smartphones have included some kind of machine-learning acceleration for a few years now (Apple’s M-series chips for Macs all have them, too, going all the way back to 2020’s M1). But the Arm version of Windows is a insignificantly tiny sliver of the entire PC market; x86 PCs with Intel’s Core Ultra chips, AMD’s Ryzen 7040/8040-series laptop CPUs, or the Ryzen 8000G desktop CPUs will be many mainstream PC users’ first exposure to this kind of hardware.

Right now, even if your PC has an NPU in it, Windows can’t use it for much, aside from webcam background blurring and a handful of other video effects. But that’s slowly going to change, and part of that will be making it relatively easy for developers to create NPU-agnostic apps in the same way that PC game developers currently make GPU-agnostic games.

The gaming example is instructive, because that’s basically how Microsoft is approaching DirectML, its API for machine-learning operations. Though up until now it has mostly been used to run these AI workloads on GPUs, Microsoft announced last week that it was adding DirectML support for Intel’s Meteor Lake NPUs in a developer preview, starting in DirectML 1.13.1 and ONNX Runtime 1.17.

Though it will only run an unspecified “subset of machine learning models that have been targeted for support” and that some “may not run at all or may have high latency or low accuracy,” it opens the door to more third-party apps to start taking advantage of built-in NPUs. Intel says that Samsung is using Intel’s NPU and DirectML for facial recognition features in its photo gallery app, something that Apple also uses its Neural Engine for in macOS and iOS.

The benefits can be substantial, compared to running those workloads on a GPU or CPU.

“The NPU, at least in Intel land, will largely be used for power efficiency reasons,” Intel Senior Director of Technical Marketing Robert Hallock told Ars in an interview about Meteor Lake’s capabilities. “Camera segmentation, this whole background blurring thing… moving that to the NPU saves about 30 to 50 percent power versus running it elsewhere.”

Intel and Microsoft are both working toward a model where NPUs are treated pretty much like GPUs are today: developers generally target DirectX rather than a specific graphics card manufacturer or GPU architecture, and new features, one-off bug fixes, and performance improvements can all be addressed via GPU driver updates. Some GPUs run specific games better than others, and developers can choose to spend more time optimizing for Nvidia cards or AMD cards, but generally the model is hardware agnostic.

Similarly, Intel is already offering GPU-style driver updates for its NPUs. And Hallock says that Windows already essentially recognizes the NPU as “a graphics card with no rendering capability.”

Your current PC probably doesn’t have an AI processor, but your next one might Read More »

boston-dynamics’-atlas-tries-out-inventory-work,-gets-better-at-lifting

Boston Dynamics’ Atlas tries out inventory work, gets better at lifting

also better at stumbling —

Atlas learns to pick up a 30-lb car strut and carefully manipulate it.

  • Boston Dynamics’ Atlas research robot.

    Boston Dynamics

  • Atlas’ new spindly, double-jointed fingers are capable but a bit creepy.

    Boston Dynamics

  • Atlas’ old hands were rudimentary clamps, and look at all the damage they did to this plank of wood. It was just crushing things.

    Boston Dynamics

  • More finger movement.

    Boston Dynamics

  • From the robot’s point of view. The video overlays the real world with 3D models of Atlas’ hands and the object.

    Boston Dynamics

  • Atlas has to first balance the strut on a shelf, then it can slide it into place.

    Boston Dynamics

  • You can see all the work that goes into this lift. Recognize the object, wrap your one hand around it, pull it out enough to balance it on the edge of the container, wrap your other hand around it, then torque your upper body to rotate the strut into position.

    Boston Dynamics

The world’s most advanced humanoid robot, Boston Dynamics’ Atlas, is back, and it’s moving some medium-weight car parts. While the robot has mastered a lot of bipedal tricks like walking, running, jumping, and even backflips, it’s still in the early days of picking stuff up. When we last saw the robot, it had sprouted a set of rudimentary hand clamps and was using those to carry heavy objects like a toolbox, barbells, and a plank of wood. The new focus seems to be on “kinetically challenging” work—these things are heavy enough to mess with the robot’s balance, so picking them up, carrying them, and putting them down requires all sorts of additional calculations and planning so the robot doesn’t fall over.

In the latest video, we’re on to what looks like “phase 2” of picking stuff up—being more precise about it. The old clamp hands had a single pivot at the palm and seemed to just apply the maximum grip strength to anything the robot picked up. The most delicate thing Atlas picked up in the last video was a wooden plank, and it was absolutely destroying the wood. Atlas’ new hands look a lot more gentle than The Clamps, with each sporting a set of three fingers with two joints. All the fingers share one big pivot point at the palm of the hand, and there’s a knuckle joint halfway up the finger. The fingers are all very long and have 360 degrees of motion, so they can flex in both directions, which is probably effective but very creepy. Put two fingers on one side of an item and the “thumb” on the other, and Atlas can wrap its hands around objects instead of just crushing them.

Sadly all we’re getting is this blurry 1 minute video with no explanation as to what’s going on.

Atlas is picking up a set of car struts—an object with extremely complicated topography that weighs around 30 pounds—so there’s a lot to calculate. Atlas does a heavy two-handed lift of a strut from a vertical position on a pallet, walks it over to a shelf, and carefully slides it into place. This is all in Boston Dynamics’ lab, but it’s close to repetitive factory or shipping work. Everything here seems designed to give the robot a manipulation challenge. The complicated shape of the strut means there are a million ways you could grip it incorrectly. The strut box has tall metal poles around it, so the robot needs to not bang the strut into the obstacle. The shelf is a tight fit, so the strut has to be placed on the edge of the shelf and slid into place, all while making sure the strut’s many protrusions won’t crash into the shelf.

One limitation here is that at least some of the smarts in the video are pre-calculated—at one point, we see what looks like Atlas’ vision processing, and it has a perfect 3D scan of the car strut ready to go. So this is either attempt number 5,000, and it has already seen the strut from all angles, or Atlas was pre-programmed with topographical data for this exact model car strut. Either way, for all the lifts in the video, Atlas is saved from trying to figure out the shape of the object in real time. Atlas has a lidar sensor on its face and can generate a point cloud of what it’s looking at, so it just needs to line up the pre-baked model with the point cloud, and it has perfect knowledge of the strut topography. A harder level of difficulty would be picking up an object Atlas has never seen before, but you’ve got to break down the challenges into smaller parts and start somewhere.

When Atlas picks up a strut, it has to walk around a pallet, and as always, the robot shines when it comes to bipedal movement. The simpler way to move around the pallet would be a set of straight-line walking paths with pivots in between. Atlas’ path-planning is way more complicated, though, and involves more advanced side-step moves, leaning into turns, and just dynamically stumbling around the pallet any way it can. This version of Atlas moves less like a robot and more like a drunk person, which is a big compliment. At one point, it even stumbles and recovers, drawing an excited reaction from onlookers in the background.

Boston Dynamics’ Atlas tries out inventory work, gets better at lifting Read More »

google-and-mozilla-don’t-like-apple’s-new-ios-browser-rules

Google and Mozilla don’t like Apple’s new iOS browser rules

Surely US regulators will help us… —

Google and Mozilla want iOS’s new EU browser rules to apply worldwide.

Extreme close-up photograph of finger above Chrome icon on smartphone.

Apple is being forced to make major changes to iOS in Europe, thanks to the European Union’s “Digital Markets Act.” The act cracks down on Big Tech “gatekeepers” with various interoperability, fairness, and privacy demands, and part of the changes demanded of Apple is to allow competing browser engines on iOS. The change, due in iOS 17.4, will mean rival browsers like Chrome and Firefox get to finally bring their own web rendering code to iPhones and iPads. Despite what sounds like a big improvement to the iOS browser situation, Google and Mozilla aren’t happy with Apple’s proposed changes.

Earlier, Mozilla spokesperson Damiano DeMonte gave a comment to The Verge on Apple’s policy changes and took issue with the decision to limit the browser changes to the EU. “We are still reviewing the technical details but are extremely disappointed with Apple’s proposed plan to restrict the newly-announced BrowserEngineKit to EU-specific apps,” DeMonte said. “The effect of this would be to force an independent browser like Firefox to build and maintain two separate browser implementations—a burden Apple themselves will not have to bear.” DeMonte added: “Apple’s proposals fail to give consumers viable choices by making it as painful as possible for others to provide competitive alternatives to Safari. This is another example of Apple creating barriers to prevent true browser competition on iOS.”

Apple’s framework that allows for alternative browser engines is called “BrowserEngineKit” and already has public documentation as part of the iOS 17.4 beta. Browser vendors will need to earn Apple’s approval to use the framework in a production app, and like all iOS apps, that approval will come with several requirements. None of the requirements jump out as egregious: Apple wants browser vendors to have a certain level of web standards support, pledge to fix security vulnerabilities quickly and protect the user’s privacy by showing the standard consent prompts for access to things like location. You’re not allowed to “sync cookies and state between the browser and any other apps, even other apps of the developer,” which seems aimed directly at Google and its preference to have all its iOS apps talk to each other. The big negative is that your BrowserEngineKit app is limited to the EU, because—surprise—the EU rules only apply to the EU.

Speaking of Google, Google’s VP of engineering for Chrome, Parisa Tabriz, commented on DeMonte’s statement on X, saying, “Strong agree with @mozilla. @Apple isn’t serious about supporting web browser or engine choice on iOS. Their strategy is overly restrictive, and won’t meaningfully lead to real choice for browser developers.”

Today, you can download what look like “alternative” browsers on iOS, like Chrome and Firefox, but these browsers are mostly just skins overtop of Apple’s Safari engine. iOS app developers aren’t actually allowed to include their own browser engines, so everything uses Safari’s WebKit engine, with a new UI and settings and sync features layered on top. That means all of WebKit’s bugs and feature support decisions apply to every browser.

Being stuck with Safari isn’t great for users. Over the years, Safari has earned a reputation as “the new IE” from some web developers, due to lagging behind the competition in its support for advanced web features. Safari has gotten notably better lately, though. For instance, in 2023, it finally shipped support for push notifications, allowing web apps to better compete with native apps downloaded from Apple’s cash-cow App Store. Apple’s support of push notifications came seven years after Google and Mozilla rolled out the feature.

More competition would be great for the iOS browser space, but the reality is that competition will mostly be from the other big “gatekeeper” in the room: Google. Chrome is the project with the resources and reach to better compete with Safari, and working its way into iOS will bring the web close to a Chrome monoculture. Google’s browser may have better support for certain web features, but it will also come with a built-in tracking system that spies on users and serves up their interests to advertisers. Safari has a much better privacy story.

Even though only EU users will get to choose from several actually different browsers, everyone still has to compete in the EU, and that includes Safari. For the rest of the world, even they don’t get a real browser choice; competing in the EU browser wars should make the only iOS browser better for everyone. The EU rules have a compliance deadline of March 2024, so iOS 17.4 needs to be out by then. Google and Mozilla have been working on full versions of their browsers for iOS for at least a year now. Maybe they’ll be ready for launch?

Google and Mozilla don’t like Apple’s new iOS browser rules Read More »

windows-version-of-the-venerable-linux-“sudo”-command-shows-up-in-preview-build

Windows version of the venerable Linux “sudo” command shows up in preview build

sudo start your photocopiers —

Feature is experimental and, at least currently, not actually functional.

Not now, but maybe soon?

Enlarge / Not now, but maybe soon?

Andrew Cunningham

Microsoft opened its arms to Linux during the Windows 10 era, inventing an entire virtualized subsystem to allow users and developers to access a real-deal Linux command line without leaving the Windows environment. Now, it looks like Microsoft may embrace yet another Linux feature: the sudo command.

Short for “superuser do” or “substitute user do” and immortalized in nerd-leaning pop culture by an early xkcd comic, sudo is most commonly used at the command line when the user needs administrator access to the system—usually to install or update software, or to make changes to system files. Users who aren’t in the sudo user group on a given system can’t run the command, protecting the rest of the files on the system from being accessed or changed.

In a post on X, formerly Twitter, user @thebookisclosed found settings for a Sudo command in a preview version of Windows 11 that was posted to the experimental Canary channel in late January. WindowsLatest experimented with the setting in a build of Windows Server 2025, which currently requires Developer Mode to be enabled in the Settings app. There’s a toggle to turn the sudo command on and off and a separate drop-down to tweak how the command behaves when you use it, though as of this writing the command itself doesn’t actually work yet.

The sudo command is also part of the Windows Subsystem for Linux (WSL), but that version of the sudo command only covers Linux software. This one seems likely to run native Windows commands, though obviously we won’t know exactly how it works before it’s enabled and fully functional. Currently, users who want a sudo-like command in Windows need to rely on third-party software like gsudo to accomplish the task.

The benefit of the sudo command for Windows users—whether they’re using Windows Server or otherwise—would be the ability to elevate the privilege level without having to open an entirely separate command prompt or Windows Terminal window. According to the options available in the preview build, commands run with sudo could be opened up in a new window automatically, or they could happen inline, but you’d never need to do the “right-click, run-as-administrator” dance again if you didn’t want to.

Microsoft regularly tests new Windows features that don’t make it into the generally released public versions of the operating system. This feature could also remain exclusive to Windows Server without making it into the consumer version of Windows. But given the command’s presence in Linux and macOS, it will be a nice quality-of-life improvement for Windows users who spend lots of time staring at the command prompt.

Microsoft is borrowing a longstanding Linux feature here, but that road goes both ways—a recent update to the Linux systemd software added a Windows-inspired “blue screen of death” designed to give users more information about crashes when they happen.

Windows version of the venerable Linux “sudo” command shows up in preview build Read More »

google-will-no-longer-back-up-the-internet:-cached-webpages-are-dead

Google will no longer back up the Internet: Cached webpages are dead

We need a cached version of Google, the company —

Google Search will no longer make site backups while crawling the web.

A large Google logo is displayed amidst foliage.

Google will no longer be keeping a backup of the entire Internet. Google Search’s “cached” links have long been an alternative way to load a website that was down or had changed, but now the company is killing them off. Google “Search Liaison” Danny Sullivan confirmed the feature removal in an X post, saying the feature “was meant for helping people access pages when way back, you often couldn’t depend on a page loading. These days, things have greatly improved. So, it was decided to retire it.”

The feature has been appearing and disappearing for some people since December, and currently, we don’t see any cache links in Google Search. For now, you can still build your own cache links even without the button, just by going to “https://webcache.googleusercontent.com/search?q=cache:” plus a website URL, or by typing “cache:” plus a URL into Google Search. For now, the cached version of Ars Technica seems to still work. All of Google’s support pages about cached sites have been taken down.

Cached links used to live under the drop-down menu next to every search result on Google’s page. As the Google web crawler scoured the Internet for new and updated webpages, it would also save a copy of whatever it was seeing. That quickly led to Google having a backup of basically the entire Internet, using what was probably an uncountable number of petabytes of data. Google is in the era of cost savings now, so assuming Google can just start deleting cache data, it can probably free up a lot of resources.

Cached links were great if the website was down or quickly changed, but they also gave some insight over the years about how the “Google Bot” web crawler views the web. The pages aren’t necessarily rendered like how you would expect. In the past, pages were text-only, but slowly the Google Bot learned about media and other rich data like javascript (there are a ton of specialized Google Bots now). A lot of Google Bot details are shrouded in secrecy to hide from SEO spammers, but you could learn a lot by investigating what cached pages look like. In 2020, Google switched to mobile-by-default, so for instance, if you visit that cached Ars link from earlier, you get the mobile site. If you run a website and want to learn more about what a site looks like to a Google Bot, you can still do that, though only for your own site, from the Search Console.

The death of cached sites will mean the Internet Archive has a larger burden of archiving and tracking changes on the world’s webpages.

Google will no longer back up the Internet: Cached webpages are dead Read More »

“rasti-computer”-is-a-detailed-grid-compass-tribute-made-from-framework-innards

“Rasti Computer” is a detailed GRiD Compass tribute made from Framework innards

But can it play Pitfall!? —

It’s a custom keyboard, an artfully dinged-up case, and a wonderful throwback.

Penk Chen's Rasti Computer

Enlarge / Penk Chen’s Rasti Computer, built with 3D printing, Framework laptop internals, and a deep love for the first laptop that went to space.

If I had to figure out what to do with the insides of a Framework 13 laptop I had lying around after today, I might not turn it into a strange but compelling “Slabtop” this time.

No, I think that, having seen Penk Chen’s remarkable project to fit Framework parts into a kind of modern restyling of the Grid Compass laptop, I would have to wait until Chen posts detailed build instructions for this project… and until I had a 3D printer… and could gather the custom mechanical keyboard parts. Sure, that’s a lot harder, but it’s hard to put a price on drawing unnecessary attention to yourself while you chonk away on your faux-used future laptop.

The Rasti Computer, which Chen writes is “derived from the German compound word ‘Rasterrahmen’ (grid + framework),” has at its core the mainboard, battery, and antennae from the highly modular and repairable first-generation Framework laptop. It takes input from the custom keyboard Chen designed for the chassis, with custom PCB and 3D-printed keycaps and case. It sends images to a 10.4-inch QLED 1600×720 display, and it all fits inside a bevy of 3D-printed pieces with some fairly standard hex-head bolts. Oh, and the hinges from a 2012 13-inch MacBook pro, though that’s possibly negotiable.

  • Rear view of the Rasti Computer, with “a touch of silver dry brushing [that] added the beat-up metal look.”

  • Semi-exploded view of the Rasti Computer.

  • You can, of course, run Windows on this device, if you like. But it might feel dissonant to put so much custom work in to run a stock OS.

Chen’s project derives from, and pays tribute to, the Grid Compass (styled “GRiD” by its maker, GRiD Systems Corp.). The Compass was probably (again, probably) the first clamshell-style laptop made. It saw use by NASA’s Space Shuttle program, as well as by military and other entities needing a laptop that was both compact and throw-it-at-a-wall durable. It had 256KB of memory by default (less than half the amount Bill Gates didn’t say you should ever need), a 320×240 pixel screen, and an Intel 8086 processor. Some models contained a 1,200bps modem. It cost more than $8,000 in 1982, or almost $25,000 today.

We have it on good word from some resident vintage computer collectors that the Compass remains a rare and expensive item to get. Rebuilding a Framework mainboard into a modern-day Grid-like doesn’t seem particularly cheap, depending on your 3D printer setup, or lack thereof. Nor is it likely to be easy, given a glimpse at how it goes together. But it will give you a unique portable and conversation piece, one that runs programs beyond Grid-OS.

You can read more about the Grid Compass at Cooper Hewitt, the firm where Compass designer Bill Moggridge worked as design director from 2010 until his 2011 passing. If you remember bubble memory, it’s a dip back into that genial trauma. Hackaday, where we first saw the Rasti project, wrote up a similarly Compass-inspired laptop, the GRIZ Sextant, with a Raspberry Pi at its core.

“Rasti Computer” is a detailed GRiD Compass tribute made from Framework innards Read More »