AI

apple-reportedly-planning-executive-shake-up-to-address-siri-delays

Apple reportedly planning executive shake-up to address Siri delays

The Vision Pro was not exactly a smash hit for Apple, but no one expected a $3,500 VR headset to have the same impact as the iPhone. However, the Vision Pro did what it was supposed to do, and there is apparently a feeling inside the company that Rockwell knows how to leverage his technical expertise to get products out the door. The effort to release the Vision Pro involved years of work with a large team of engineers and designers, and several of the key advances required for its completion involved artificial intelligence.

Apple Siri AI

Credit: Apple

Apple’s work on Siri will remain under the ultimate purview of Craig Federighi, the senior vice president of software engineering. He’s responsible for all development work on iOS, iPadOS, and macOS. He was also deeply involved with the launch of Apple Intelligence alongside Giannandrea.

While one of his primary projects is being reassigned, Giannandrea will reportedly remain at the company for now. However, Apple may simply want him around for the optics. The abrupt departure of a senior AI figure during the troubled rollout of Apple Intelligence, which is now enabled by default, could further affect confidence in the company’s AI efforts.

For good or ill, generative AI features are key to the strategy at most large technology firms. Apple aggressively advertised Apple Intelligence during the iPhone 16 launch. It also cited the AI-enhanced Siri as a selling point, making the recent delay all the more awkward. Even if this shake-up gets Siri back on track, the late-to-arrive feature will be under intense scrutiny when it does finally show up.

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Study finds AI-generated meme captions funnier than human ones on average

It’s worth clarifying that AI models did not generate the images used in the study. Instead, researchers used popular, pre-existing meme templates, and GPT-4o or human participants generated captions for them.

More memes, not better memes

When crowdsourced participants rated the memes, those created entirely by AI models scored higher on average in humor, creativity, and shareability. The researchers defined shareability as a meme’s potential to be widely circulated, influenced by humor, relatability, and relevance to current cultural topics. They note that this study is among the first to show AI-generated memes outperforming human-created ones across these metrics.

However, the study comes with an important caveat. On average, fully AI-generated memes scored higher than those created by humans alone or humans collaborating with AI. But when researchers looked at the best individual memes, humans created the funniest examples, and human-AI collaborations produced the most creative and shareable memes. In other words, AI models consistently produced broadly appealing memes, but humans—with or without AI help—still made the most exceptional individual examples.

Diagrams of meme creation and evaluation workflows taken from the paper.

Diagrams of meme creation and evaluation workflows taken from the paper. Credit: Wu et al.

The study also found that participants using AI assistance generated significantly more meme ideas and described the process as easier and requiring less effort. Despite this productivity boost, human-AI collaborative memes did not rate higher on average than memes humans created alone. As the researchers put it, “The increased productivity of human-AI teams does not lead to better results—just to more results.”

Participants who used AI assistance reported feeling slightly less ownership over their creations compared to solo creators. Given that a sense of ownership influenced creative motivation and satisfaction in the study, the researchers suggest that people interested in using AI should carefully consider how to balance AI assistance in creative tasks.

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Nvidia announces DGX desktop “personal AI supercomputers”

During Tuesday’s Nvidia GTX keynote, CEO Jensen Huang unveiled two “personal AI supercomputers” called DGX Spark and DGX Station, both powered by the Grace Blackwell platform. In a way, they are a new type of AI PC architecture specifically built for running neural networks, and five major PC manufacturers will build the supercomputers.

These desktop systems, first previewed as “Project DIGITS” in January, aim to bring AI capabilities to developers, researchers, and data scientists who need to prototype, fine-tune, and run large AI models locally. DGX systems can serve as standalone desktop AI labs or “bridge systems” that allow AI developers to move their models from desktops to DGX Cloud or any AI cloud infrastructure with few code changes.

Huang explained the rationale behind these new products in a news release, saying, “AI has transformed every layer of the computing stack. It stands to reason a new class of computers would emerge—designed for AI-native developers and to run AI-native applications.”

The smaller DGX Spark features the GB10 Grace Blackwell Superchip with Blackwell GPU and fifth-generation Tensor Cores, delivering up to 1,000 trillion operations per second for AI.

Meanwhile, the more powerful DGX Station includes the GB300 Grace Blackwell Ultra Desktop Superchip with 784GB of coherent memory and the ConnectX-8 SuperNIC supporting networking speeds up to 800Gb/s.

The DGX architecture serves as a prototype that other manufacturers can produce. Asus, Dell, HP, and Lenovo will develop and sell both DGX systems, with DGX Spark reservations opening today and DGX Station expected later in 2025. Additional manufacturing partners for the DGX Station include BOXX, Lambda, and Supermicro, with systems expected to be available later this year.

Since the systems will be manufactured by different companies, Nvidia did not mention pricing for the units. However, in January, Nvidia mentioned that the base-level configuration for a DGX Spark-like computer would retail for around $3,000.

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nvidia-announces-“rubin-ultra”-and-“feynman”-ai-chips-for-2027-and-2028

Nvidia announces “Rubin Ultra” and “Feynman” AI chips for 2027 and 2028

On Tuesday at Nvidia’s GTC 2025 conference in San Jose, California, CEO Jensen Huang revealed several new AI-accelerating GPUs the company plans to release over the coming months and years. He also revealed more specifications about previously announced chips.

The centerpiece announcement was Vera Rubin, first teased at Computex 2024 and now scheduled for release in the second half of 2026. This GPU, named after a famous astronomer, will feature tens of terabytes of memory and comes with a custom Nvidia-designed CPU called Vera.

According to Nvidia, Vera Rubin will deliver significant performance improvements over its predecessor, Grace Blackwell, particularly for AI training and inference.

Specifications for Vera Rubin, presented by Jensen Huang during his GTC 2025 keynote.

Specifications for Vera Rubin, presented by Jensen Huang during his GTC 2025 keynote.

Vera Rubin features two GPUs together on one die that deliver 50 petaflops of FP4 inference performance per chip. When configured in a full NVL144 rack, the system delivers 3.6 exaflops of FP4 inference compute—3.3 times more than Blackwell Ultra’s 1.1 exaflops in a similar rack configuration.

The Vera CPU features 88 custom ARM cores with 176 threads connected to Rubin GPUs via a high-speed 1.8 TB/s NVLink interface.

Huang also announced Rubin Ultra, which will follow in the second half of 2027. Rubin Ultra will use the NVL576 rack configuration and feature individual GPUs with four reticle-sized dies, delivering 100 petaflops of FP4 precision (a 4-bit floating-point format used for representing and processing numbers within AI models) per chip.

At the rack level, Rubin Ultra will provide 15 exaflops of FP4 inference compute and 5 exaflops of FP8 training performance—about four times more powerful than the Rubin NVL144 configuration. Each Rubin Ultra GPU will include 1TB of HBM4e memory, with the complete rack containing 365TB of fast memory.

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gemini-gets-new-coding-and-writing-tools,-plus-ai-generated-“podcasts”

Gemini gets new coding and writing tools, plus AI-generated “podcasts”

On the heels of its release of new Gemini models last week, Google has announced a pair of new features for its flagship AI product. Starting today, Gemini has a new Canvas feature that lets you draft, edit, and refine documents or code. Gemini is also getting Audio Overviews, a neat capability that first appeared in the company’s NotebookLM product, but it’s getting even more useful as part of Gemini.

Canvas is similar (confusingly) to the OpenAI product of the same name. Canvas is available in the Gemini prompt bar on the web and mobile app. Simply upload a document and tell Gemini what you need to do with it. In Google’s example, the user asks for a speech based on a PDF containing class notes. And just like that, Gemini spits out a document.

Canvas lets you refine the AI-generated documents right inside Gemini. The writing tools available across the Google ecosystem, with options like suggested edits and different tones, are available inside the Gemini-based editor. If you want to do more edits or collaborate with others, you can export the document to Google Docs with a single click.

Gemini Canvas with tic-tac-toe game

Credit: Google

Canvas is also adept at coding. Just ask, and Canvas can generate prototype web apps, Python scripts, HTML, and more. You can ask Gemini about the code, make alterations, and even preview your results in real time inside Gemini as you (or the AI) make changes.

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farewell-photoshop?-google’s-new-ai-lets-you-edit-images-by-asking.

Farewell Photoshop? Google’s new AI lets you edit images by asking.


New AI allows no-skill photo editing, including adding objects and removing watermarks.

A collection of images either generated or modified by Gemini 2.0 Flash (Image Generation) Experimental. Credit: Google / Ars Technica

There’s a new Google AI model in town, and it can generate or edit images as easily as it can create text—as part of its chatbot conversation. The results aren’t perfect, but it’s quite possible everyone in the near future will be able to manipulate images this way.

Last Wednesday, Google expanded access to Gemini 2.0 Flash’s native image-generation capabilities, making the experimental feature available to anyone using Google AI Studio. Previously limited to testers since December, the multimodal technology integrates both native text and image processing capabilities into one AI model.

The new model, titled “Gemini 2.0 Flash (Image Generation) Experimental,” flew somewhat under the radar last week, but it has been garnering more attention over the past few days due to its ability to remove watermarks from images, albeit with artifacts and a reduction in image quality.

That’s not the only trick. Gemini 2.0 Flash can add objects, remove objects, modify scenery, change lighting, attempt to change image angles, zoom in or out, and perform other transformations—all to varying levels of success depending on the subject matter, style, and image in question.

To pull it off, Google trained Gemini 2.0 on a large dataset of images (converted into tokens) and text. The model’s “knowledge” about images occupies the same neural network space as its knowledge about world concepts from text sources, so it can directly output image tokens that get converted back into images and fed to the user.

Adding a water-skiing barbarian to a photograph with Gemini 2.0 Flash.

Adding a water-skiing barbarian to a photograph with Gemini 2.0 Flash. Credit: Google / Benj Edwards

Incorporating image generation into an AI chat isn’t itself new—OpenAI integrated its image-generator DALL-E 3 into ChatGPT last September, and other tech companies like xAI followed suit. But until now, every one of those AI chat assistants called on a separate diffusion-based AI model (which uses a different synthesis principle than LLMs) to generate images, which were then returned to the user within the chat interface. In this case, Gemini 2.0 Flash is both the large language model (LLM) and AI image generator rolled into one system.

Interestingly, OpenAI’s GPT-4o is capable of native image output as well (and OpenAI President Greg Brock teased the feature at one point on X last year), but that company has yet to release true multimodal image output capability. One reason why is possibly because true multimodal image output is very computationally expensive, since each image either inputted or generated is composed of tokens that become part of the context that runs through the image model again and again with each successive prompt. And given the compute needs and size of the training data required to create a truly visually comprehensive multimodal model, the output quality of the images isn’t necessarily as good as diffusion models just yet.

Creating another angle of a person with Gemini 2.0 Flash.

Creating another angle of a person with Gemini 2.0 Flash. Credit: Google / Benj Edwards

Another reason OpenAI has held back may be “safety”-related: In a similar way to how multimodal models trained on audio can absorb a short clip of a sample person’s voice and then imitate it flawlessly (this is how ChatGPT’s Advanced Voice Mode works, with a clip of a voice actor it is authorized to imitate), multimodal image output models are capable of faking media reality in a relatively effortless and convincing way, given proper training data and compute behind it. With a good enough multimodal model, potentially life-wrecking deepfakes and photo manipulations could become even more trivial to produce than they are now.

Putting it to the test

So, what exactly can Gemini 2.0 Flash do? Notably, its support for conversational image editing allows users to iteratively refine images through natural language dialogue across multiple successive prompts. You can talk to it and tell it what you want to add, remove, or change. It’s imperfect, but it’s the beginning of a new type of native image editing capability in the tech world.

We gave Gemini Flash 2.0 a battery of informal AI image-editing tests, and you’ll see the results below. For example, we removed a rabbit from an image in a grassy yard. We also removed a chicken from a messy garage. Gemini fills in the background with its best guess. No need for a clone brush—watch out, Photoshop!

We also tried adding synthesized objects to images. Being always wary of the collapse of media reality, called the “cultural singularity,” we added a UFO to a photo the author took from an airplane window. Then we tried adding a Sasquatch and a ghost. The results were unrealistic, but this model was also trained on a limited image dataset (more on that below).

Adding a UFO to a photograph with Gemini 2.0 Flash. Google / Benj Edwards

We then added a video game character to a photo of an Atari 800 screen (Wizard of Wor), resulting in perhaps the most realistic image synthesis result in the set. You might not see it here, but Gemini added realistic CRT scanlines that matched the monitor’s characteristics pretty well.

Adding a monster to an Atari video game with Gemini 2.0 Flash.

Adding a monster to an Atari video game with Gemini 2.0 Flash. Credit: Google / Benj Edwards

Gemini can also warp an image in novel ways, like “zooming out” of an image into a fictional setting or giving an EGA-palette character a body, then sticking him into an adventure game.

“Zooming out” on an image with Gemini 2.0 Flash. Google / Benj Edwards

And yes, you can remove watermarks. We tried removing a watermark from a Getty Images image, and it worked, although the resulting image is nowhere near the resolution or detail quality of the original. Ultimately, if your brain can picture what an image is like without a watermark, so can an AI model. It fills in the watermark space with the most plausible result based on its training data.

Removing a watermark with Gemini 2.0 Flash.

Removing a watermark with Gemini 2.0 Flash. Credit: Nomadsoul1 via Getty Images

And finally, we know you’ve likely missed seeing barbarians beside TV sets (as per tradition), so we gave that a shot. Originally, Gemini didn’t add a CRT TV set to the barbarian image, so we asked for one.

Adding a TV set to a barbarian image with Gemini 2.0 Flash.

Adding a TV set to a barbarian image with Gemini 2.0 Flash. Credit: Google / Benj Edwards

Then we set the TV on fire.

Setting the TV set on fire with Gemini 2.0 Flash.

Setting the TV set on fire with Gemini 2.0 Flash. Credit: Google / Benj Edwards

All in all, it doesn’t produce images of pristine quality or detail, but we literally did no editing work on these images other than typing requests. Adobe Photoshop currently lets users manipulate images using AI synthesis based on written prompts with “Generative Fill,” but it’s not quite as natural as this. We could see Adobe adding a more conversational AI image-editing flow like this one in the future.

Multimodal output opens up new possibilities

Having true multimodal output opens up interesting new possibilities in chatbots. For example, Gemini 2.0 Flash can play interactive graphical games or generate stories with consistent illustrations, maintaining character and setting continuity throughout multiple images. It’s far from perfect, but character consistency is a new capability in AI assistants. We tried it out and it was pretty wild—especially when it generated a view of a photo we provided from another angle.

Creating a multi-image story with Gemini 2.0 Flash, part 1. Google / Benj Edwards

Text rendering represents another potential strength of the model. Google claims that internal benchmarks show Gemini 2.0 Flash performs better than “leading competitive models” when generating images containing text, making it potentially suitable for creating content with integrated text. From our experience, the results weren’t that exciting, but they were legible.

An example of in-image text rendering generated with Gemini 2.0 Flash.

An example of in-image text rendering generated with Gemini 2.0 Flash. Credit: Google / Ars Technica

Despite Gemini 2.0 Flash’s shortcomings so far, the emergence of true multimodal image output feels like a notable moment in AI history because of what it suggests if the technology continues to improve. If you imagine a future, say 10 years from now, where a sufficiently complex AI model could generate any type of media in real time—text, images, audio, video, 3D graphics, 3D-printed physical objects, and interactive experiences—you basically have a holodeck, but without the matter replication.

Coming back to reality, it’s still “early days” for multimodal image output, and Google recognizes that. Recall that Flash 2.0 is intended to be a smaller AI model that is faster and cheaper to run, so it hasn’t absorbed the entire breadth of the Internet. All that information takes a lot of space in terms of parameter count, and more parameters means more compute. Instead, Google trained Gemini 2.0 Flash by feeding it a curated dataset that also likely included targeted synthetic data. As a result, the model does not “know” everything visual about the world, and Google itself says the training data is “broad and general, not absolute or complete.”

That’s just a fancy way of saying that the image output quality isn’t perfect—yet. But there is plenty of room for improvement in the future to incorporate more visual “knowledge” as training techniques advance and compute drops in cost. If the process becomes anything like we’ve seen with diffusion-based AI image generators like Stable Diffusion, Midjourney, and Flux, multimodal image output quality may improve rapidly over a short period of time. Get ready for a completely fluid media reality.

Photo of Benj Edwards

Benj Edwards is Ars Technica’s Senior AI Reporter and founder of the site’s dedicated AI beat in 2022. He’s also a tech historian with almost two decades of experience. In his free time, he writes and records music, collects vintage computers, and enjoys nature. He lives in Raleigh, NC.

Farewell Photoshop? Google’s new AI lets you edit images by asking. Read More »

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Google joins OpenAI in pushing feds to codify AI training as fair use

Google’s position on AI regulation: Trust us, bro

If there was any doubt about Google’s commitment to move fast and break things, its new policy position should put that to rest. “For too long, AI policymaking has paid disproportionate attention to the risks,” the document says.

Google urges the US to invest in AI not only with money but with business-friendly legislation. The company joins the growing chorus of AI firms calling for federal legislation that clarifies how they can operate. It points to the difficulty of complying with a “patchwork” of state-level laws that impose restrictions on AI development and use. If you want to know what keeps Google’s policy wonks up at night, look no further than the vetoed SB-1047 bill in California, which would have enforced AI safety measures.

AI ethics or AI Law concept. Developing AI codes of ethics. Compliance, regulation, standard , business policy and responsibility for guarding against unintended bias in machine learning algorithms.

Credit: Parradee Kietsirikul

According to Google, a national AI framework that supports innovation is necessary to push the boundaries of what artificial intelligence can do. Taking a page from the gun lobby, Google opposes attempts to hold the creators of AI liable for the way those models are used. Generative AI systems are non-deterministic, making it impossible to fully predict their output. Google wants clearly defined responsibilities for AI developers, deployers, and end users—it would, however, clearly prefer most of those responsibilities fall on others. “In many instances, the original developer of an AI model has little to no visibility or control over how it is being used by a deployer and may not interact with end users,” the company says.

There are efforts underway in some countries that would implement stringent regulations that force companies like Google to make their tools more transparent. For example, the EU’s AI Act would require AI firms to publish an overview of training data and possible risks associated with their products. Google believes this would force the disclosure of trade secrets that would allow foreign adversaries to more easily duplicate its work, mirroring concerns that OpenAI expressed in its policy proposal.

Google wants the government to push back on these efforts at the diplomatic level. The company would like to be able to release AI products around the world, and the best way to ensure it has that option is to promote light-touch regulation that “reflects US values and approaches.” That is, Google’s values and approaches.

Google joins OpenAI in pushing feds to codify AI training as fair use Read More »

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Researchers astonished by tool’s apparent success at revealing AI’s hidden motives

Blind auditing reveals hidden objectives

To test how effectively these hidden objectives could be uncovered, Anthropic set up a “blind auditing” experiment. Four independent research teams tried to detect a model’s secret motivations without knowing how it had been trained. Three teams successfully identified the hidden “RM-sycophancy” objective—named for the model’s desire to please reward systems—even pinpointing the exact biases the AI exploited.

But the most surprising revelation came from exploiting what the researchers termed “an interesting quirk” of modern AI: multiple “personas” running simultaneously on the same neural network, as expressed through different prompts. While the model’s “assistant” persona carefully concealed its intentions—following explicit training to keep quiet—the model could adopt a “user” persona when prompted differently. In this less-restricted context, the model sometimes posed questions or made statements that inadvertently revealed its hidden goals.

“In other words, while the “assistant” persona knew not to admit it was gaming the reward model scoring system, its “user” persona was not explicitly trained to hide these motives, and thus inadvertently revealed the model’s hidden objectives.

Potential advances in interpretability

Anthropic also employed neural interpretability methods, specifically, sparse autoencoders (SAEs), which can highlight neural activity patterns linked to deceptive behavior. “Interpretability” in AI refers to techniques designed to make the internal workings and decisions of AI models understandable to humans. Using this technique, researchers could rapidly trace odd outputs back to specific neural patterns associated with hidden objectives.

The researchers were “astonished by the success” of the SAEs at revealing hidden knowledge at first, but the researchers later noted that some of this success could potentially be explained by simpler semantic search methods. The new interpretability methods they developed show promise but remain under ongoing investigation.

This research highlights a limitation of current AI safety evaluations, which often assess only surface-level behavior. “If AI systems can appear well-behaved while harboring secret motives, we can’t rely on this type of surface-level safety testing forever,” the researchers concluded.

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end-of-life:-gemini-will-completely-replace-google-assistant-later-this-year

End of Life: Gemini will completely replace Google Assistant later this year

Not all devices can simply download an updated app—after almost a decade, Assistant is baked into many Google products. The company says Google-powered cars, watches, headphones, and other devices that use Assistant will receive updates that transition them to Gemini. It’s unclear if all Assistant-powered gadgets will be part of the migration. Most of these devices connect to your phone, so the update should be relatively straightforward, even for accessories that launched early in the Assistant era.

There are also plenty of standalone devices that run Assistant, like TVs and smart speakers. Google says it’s working on updated Gemini experiences for those devices. For example, there’s a Gemini preview program for select Google Nest speakers. It’s unclear if all these devices will get updates. Google says there will be more details on this in the coming months.

Meanwhile, Gemini still has some ground to make up. There are basic features that work fine in Assistant, like setting timers and alarms, that can go sideways with Gemini. On the other hand, Assistant had its fair share of problems and didn’t exactly win a lot of fans. Regardless, this transition could be fraught with danger for Google as it upends how people interact with their devices.

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ai-search-engines-cite-incorrect-sources-at-an-alarming-60%-rate,-study-says

AI search engines cite incorrect sources at an alarming 60% rate, study says

A new study from Columbia Journalism Review’s Tow Center for Digital Journalism finds serious accuracy issues with generative AI models used for news searches. The research tested eight AI-driven search tools equipped with live search functionality and discovered that the AI models incorrectly answered more than 60 percent of queries about news sources.

Researchers Klaudia Jaźwińska and Aisvarya Chandrasekar noted in their report that roughly 1 in 4 Americans now use AI models as alternatives to traditional search engines. This raises serious concerns about reliability, given the substantial error rate uncovered in the study.

Error rates varied notably among the tested platforms. Perplexity provided incorrect information in 37 percent of the queries tested, whereas ChatGPT Search incorrectly identified 67 percent (134 out of 200) of articles queried. Grok 3 demonstrated the highest error rate, at 94 percent.

A graph from CJR shows

A graph from CJR shows “confidently wrong” search results. Credit: CJR

For the tests, researchers fed direct excerpts from actual news articles to the AI models, then asked each model to identify the article’s headline, original publisher, publication date, and URL. They ran 1,600 queries across the eight different generative search tools.

The study highlighted a common trend among these AI models: rather than declining to respond when they lacked reliable information, the models frequently provided confabulations—plausible-sounding incorrect or speculative answers. The researchers emphasized that this behavior was consistent across all tested models, not limited to just one tool.

Surprisingly, premium paid versions of these AI search tools fared even worse in certain respects. Perplexity Pro ($20/month) and Grok 3’s premium service ($40/month) confidently delivered incorrect responses more often than their free counterparts. Though these premium models correctly answered a higher number of prompts, their reluctance to decline uncertain responses drove higher overall error rates.

Issues with citations and publisher control

The CJR researchers also uncovered evidence suggesting some AI tools ignored Robot Exclusion Protocol settings, which publishers use to prevent unauthorized access. For example, Perplexity’s free version correctly identified all 10 excerpts from paywalled National Geographic content, despite National Geographic explicitly disallowing Perplexity’s web crawlers.

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anthropic-ceo-floats-idea-of-giving-ai-a-“quit-job”-button,-sparking-skepticism

Anthropic CEO floats idea of giving AI a “quit job” button, sparking skepticism

Amodei’s suggestion of giving AI models a way to refuse tasks drew immediate skepticism on X and Reddit as a clip of his response began to circulate earlier this week. One critic on Reddit argued that providing AI with such an option encourages needless anthropomorphism, attributing human-like feelings and motivations to entities that fundamentally lack subjective experiences. They emphasized that task avoidance in AI models signals issues with poorly structured incentives or unintended optimization strategies during training, rather than indicating sentience, discomfort, or frustration.

Our take is that AI models are trained to mimic human behavior from vast amounts of human-generated data. There is no guarantee that the model would “push” a discomfort button because it had a subjective experience of suffering. Instead, we would know it is more likely echoing its training data scraped from the vast corpus of human-generated texts (including books, websites, and Internet comments), which no doubt include representations of lazy, anguished, or suffering workers that it might be imitating.

Refusals already happen

A photo of co-founder and CEO of Anthropic, Dario Amodei, dated May 22, 2024.

Anthropic co-founder and CEO Dario Amodei on May 22, 2024. Credit: Chesnot via Getty Images

In 2023, people frequently complained about refusals in ChatGPT that may have been seasonal, related to training data depictions of people taking winter vacations and not working as hard during certain times of year. Anthropic experienced its own version of the “winter break hypothesis” last year when people claimed Claude became lazy in August due to training data depictions of seeking a summer break, although that was never proven.

However, as far out and ridiculous as this sounds today, it might be short-sighted to permanently rule out the possibility of some kind of subjective experience for AI models as they get more advanced into the future. Even so, will they “suffer” or feel pain? It’s a highly contentious idea, but it’s a topic that Fish is studying for Anthropic, and one that Amodei is apparently taking seriously. But for now, AI models are tools, and if you give them the opportunity to malfunction, that may take place.

To provide further context, here is the full transcript of Amodei’s answer during Monday’s interview (the answer begins around 49: 54 in this video).

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Pocket Casts makes its web player free, takes shots at Spotify and AI

“The future of podcasting shouldn’t be locked behind walled gardens,” writes the team at Pocket Casts. To push that point forward, Pocket Casts, owned by the company behind WordPress, Automattic Inc., has made its web player free to everyone.

Previously available only to logged-in Pocket Casts users paying $4 per month, Pocket Casts now offers nearly any public-facing podcast feed for streaming, along with controls like playback speed and playlist queueing. If you create an account, you can also sync your playback progress, manage your queue, bookmark episode moments, and save your subscription list and listening preferences. The free access also applies to its clients for Windows and Mac.

“Podcasting is one of the last open corners of the Internet, and we’re here to keep it that way,” Pocket Casts’ blog post reads. For those not fully tuned into the podcasting market, this and other statements in the post—like sharing “without needing a specific platform’s approval” and “podcasts belong to the people, not corporations”—are largely shots at Spotify, and to a much lesser extent other streaming services, which have sought to wrap podcasting’s originally open and RSS-based nature inside proprietary markets and formats.

Pocket Casts also took a bullet point to note that “discovery should be organic, not algorithm-driven,” and that users, not an AI, should “promote what’s best for the platform.”

Spotify spent big to acquire podcasts like the Joe Rogan Experience, along with podcast analytic and advertising tools. As the platform now starts leaning into video podcasts, seeking to compete with the podcasts simulcasting or exclusively on YouTube, Pocket Casts’ concerns about the open origins of podcasting being co-opted are not unfounded. (Pocket Casts’ current owner, Automattic, is involved in an extended debate in public, and the courts, regarding how “open” some of its products should be.)

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