AI image generator Midjourney released its first new model in quite some time today; dubbed V7, it’s a ground-up rework that is available in alpha to users now.
There are two areas of improvement in V7: the first is better images, and the second is new tools and workflows.
Starting with the image improvements, V7 promises much higher coherence and consistency for hands, fingers, body parts, and “objects of all kinds.” It also offers much more detailed and realistic textures and materials, like skin wrinkles or the subtleties of a ceramic pot.
Those details are often among the most obvious telltale signs that an image has been AI-generated. To be clear, Midjourney isn’t claiming to have made advancements that make AI images unrecognizable to a trained eye; it’s just saying that some of the messiness we’re accustomed to has been cleaned up to a significant degree.
V7 can reproduce materials and lighting situations that V6.1 usually couldn’t. Credit: Xeophon
On the features side, the star of the show is the new “Draft Mode.” On its various communication channels with users (a blog, Discord, X, and so on), Midjourney says that “Draft mode is half the cost and renders images at 10 times the speed.”
However, the images are of lower quality than what you get in the other modes, so this is not intended to be the way you produce final images. Rather, it’s meant to be a way to iterate and explore to find the desired result before switching modes to make something ready for public consumption.
V7 comes with two modes: turbo and relax. Turbo generates final images quickly but is twice as expensive in terms of credit use, while relax mode takes its time but is half as expensive. There is currently no standard mode for V7, strangely; Midjourney says that’s coming later, as it needs some more time to be refined.
The visual apocalypse is probably nigh, but perhaps seeing was never believing.
A trio of AI-generated images created using OpenAI’s 4o Image Generation model in ChatGPT. Credit: OpenAI
The arrival of OpenAI’s DALL-E 2 in the spring of 2022 marked a turning point in AI when text-to-image generation suddenly became accessible to a select group of users, creating a community of digital explorers who experienced wonder and controversy as the technology automated the act of visual creation.
But like many early AI systems, DALL-E 2 struggled with consistent text rendering, often producing garbled words and phrases within images. It also had limitations in following complex prompts with multiple elements, sometimes missing key details or misinterpreting instructions. These shortcomings left room for improvement that OpenAI would address in subsequent iterations, such as DALL-E 3 in 2023.
On Tuesday, OpenAI announced new multimodal image generation capabilities that are directly integrated into its GPT-4o AI language model, making it the default image generator within the ChatGPT interface. The integration, called “4o Image Generation” (which we’ll call “4o IG” for short), allows the model to follow prompts more accurately (with better text rendering than DALL-E 3) and respond to chat context for image modification instructions.
An AI-generated cat in a car drinking a can of beer created by OpenAI’s 4o Image Generation model. OpenAI
The new image generation feature began rolling out Tuesday to ChatGPT Free, Plus, Pro, and Team users, with Enterprise and Education access coming later. The capability is also available within OpenAI’s Sora video generation tool. OpenAI told Ars that the image generation when GPT-4.5 is selected calls upon the same 4o-based image generation model as when GPT-4o is selected in the ChatGPT interface.
Like DALL-E 2 before it, 4o IG is bound to provoke debate as it enables sophisticated media manipulation capabilities that were once the domain of sci-fi and skilled human creators into an accessible AI tool that people can use through simple text prompts. It will also likely ignite a new round of controversy over artistic styles and copyright—but more on that below.
Some users on social media initially reported confusion since there’s no UI indication of which image generator is active, but you’ll know it’s the new model if the generation is ultra slow and proceeds from top to bottom. The previous DALL-E model remains available through a dedicated “DALL-E GPT” interface, while API access to GPT-4o image generation is expected within weeks.
Truly multimodal output
4o IG represents a shift to “native multimodal image generation,” where the large language model processes and outputs image data directly as tokens. That’s a big deal, because it means image tokens and text tokens share the same neural network. It leads to new flexibility in image creation and modification.
Despite baking-in multimodal image generation capabilities when GPT-4o launched in May 2024—when the “o” in GPT-4o was touted as standing for “omni” to highlight its ability to both understand and generate text, images, and audio—OpenAI has taken over 10 months to deliver the functionality to users, despite OpenAI president Greg Brock teasing the feature on X last year.
OpenAI was likely goaded by the release of Google’s multimodal LLM-based image generator called “Gemini 2.0 Flash (Image Generation) Experimental,” last week. The tech giants continue their AI arms race, with each attempting to one-up the other.
And perhaps we know why OpenAI waited: At a reasonable resolution and level of detail, the new 4o IG process is extremely slow, taking anywhere from 30 seconds to one minute (or longer) for each image.
Even if it’s slow (for now), the ability to generate images using a purely autoregressive approach is arguably a major leap for OpenAI due to its flexibility. But it’s also very compute-intensive, since the model generates the image token by token, building it sequentially. This contrasts with diffusion-based methods like DALL-E 3, which start with random noise and gradually refine an entire image over many iterative steps.
Conversational image editing
In a blog post, OpenAI positions 4o Image Generation as moving beyond generating “surreal, breathtaking scenes” seen with earlier AI image generators and toward creating “workhorse imagery” like logos and diagrams used for communication.
The company particularly notes improved text rendering within images, a capability where previous text-to-image models often spectacularly failed, often turning “Happy Birthday” into something resembling alien hieroglyphics.
OpenAI claims several key improvements: users can refine images through conversation while maintaining visual consistency; the system can analyze uploaded images and incorporate their details into new generations; and it offers stronger photorealism—although what constitutes photorealism (for example, imitations of HDR camera features, detail level, and image contrast) can be subjective.
A screenshot of OpenAI’s 4o Image Generation model in ChatGPT. We see an existing AI-generated image of a barbarian and a TV set, then a request to set the TV set on fire. Credit: OpenAI / Benj Edwards
In its blog post, OpenAI provided examples of intended uses for the image generator, including creating diagrams, infographics, social media graphics using specific color codes, logos, instruction posters, business cards, custom stock photos with transparent backgrounds, editing user photos, or visualizing concepts discussed earlier in a chat conversation.
Notably absent: Any mention of the artists and graphic designers whose jobs might be affected by this technology. As we covered throughout 2022 and 2023, job impact is still a top concern among critics of AI-generated graphics.
It seems like we’re entering a completely fluid media “reality” courtesy of a tool that can effortlessly convert visual media between styles. The styles also potentially encroach upon protected intellectual property. Given what Studio Ghibli co-founder Hayao Miyazaki has previously said about AI-generated artwork (“I strongly feel that this is an insult to life itself.”), it seems he’d be unlikely to appreciate the current AI-generated Ghibli fad on X at the moment.
To get a sense of what 4o IG can do ourselves, we ran some informal tests, including some of the usual CRT barbarians, queens of the universe, and beer-drinking cats, which you’ve already seen above (and of course, the plate of pickles.)
The ChatGPT interface with the new 4o image model is conversational (like before with DALL-E 3), but you can suggest changes over time. For example, we took the author’s EGA pixel bio (as we did with Google’s model last week) and attempted to give it a full body. Arguably, Google’s more limited image model did a far better job than 4o IG.
Giving the author’s pixel avatar a body using OpenAI’s 4o Image Generation model in ChatGPT. Credit: OpenAI / Benj Edwards
While my pixel avatar was commissioned from the very human (and talented) Julia Minamata in 2020, I also tried to convert the inspiration image for my avatar (which features me and legendary video game engineer Ed Smith) into EGA pixel style to see what would happen. In my opinion, the result proves the continued superiority of human artistry and attention to detail.
Converting a photo of Benj Edwards and video game legend Ed Smith into “EGA pixel art” using OpenAI’s 4o Image Generation model in ChatGPT. Credit: OpenAI / Benj Edwards
We also tried to see how many objects 4o Image Generation could cram into an image, inspired by a 2023 tweet by Nathan Shipley when he was evaluating DALL-E 3 shortly after its release. We did not account for every object, but it looks like most of them are there.
Generating an image of a surfer holding tons of items, inspired by a 2023 Twitter post from Nathan Shipley. Credit: OpenAI / Benj Edwards
On social media, other people have manipulated images using 4o IG (like Simon Willison’s bear selfie), so we tried changing an AI-generated note featured in an article last year. It worked fairly well, though it did not really imitate the handwriting style as requested.
Modifying text in an image using OpenAI’s 4o Image Generation model in ChatGPT. Credit: OpenAI / Benj Edwards
To take text generation a little further, we generated a poem about barbarians using ChatGPT, then fed it into an image prompt. The result feels roughly equivalent to diffusion-based Flux in capability—maybe slightly better—but there are still some obvious mistakes here and there, such as repeated letters.
Testing text generation using OpenAI’s 4o Image Generation model in ChatGPT. Credit: OpenAI / Benj Edwards
We also tested the model’s ability to create logos featuring our favorite fictional Moonshark brand. One of the logos not pictured here was delivered as a transparent PNG file with an alpha channel. This may be a useful capability for some people in a pinch, but to the extent that the model may produce “good enough” (not exceptional, but looks OK at a glance) logos for the price of $o (not including an OpenAI subscription), it may end up competing with some human logo designers, and that will likely cause some consternation among professional artists.
Generating a “Moonshark Moon Pies” logo using OpenAI’s 4o Image Generation model in ChatGPT. Credit: OpenAI / Benj Edwards
Frankly, this model is so slow we didn’t have time to test everything before we needed to get this article out the door. It can do much more than we have shown here—such as adding items to scenes or removing them. We may explore more capabilities in a future article.
Limitations
By now, you’ve seen that, like previous AI image generators, 4o IG is not perfect in quality: It consistently renders the author’s nose at an incorrect size.
Other than that, while this is one of the most capable AI image generators ever created, OpenAI openly acknowledges significant limitations of the model. For example, 4o IG sometimes crops images too tightly or includes inaccurate information (confabulations) with vague prompts or when rendering topics it hasn’t encountered in its training data.
The model also tends to fail when rendering more than 10–20 objects or concepts simultaneously (making tasks like generating an accurate periodic table currently impossible) and struggles with non-Latin text fonts. Image editing is currently unreliable over many multiple passes, with a specific bug affecting face editing consistency that OpenAI says it plans to fix soon. And it’s not great with dense charts or accurately rendering graphs or technical diagrams. In our testing, 4o Image Generation produced mostly accurate but flawed electronic circuit schematics.
Move fast and break everything
Even with those limitations, multimodal image generators are an early step into a much larger world of completely plastic media reality where any pixel can be manipulated on demand with no particular photo editing skill required. That brings with it potential benefits, ethical pitfalls, and the potential for terrible abuse.
In a notable shift from DALL-E, OpenAI now allows 4o IG to generate adult public figures (not children) with certain safeguards, while letting public figures opt out if desired. Like DALL-E, the model still blocks policy-violating content requests (such as graphic violence, nudity, and sex).
The ability for 4o Image Generation to imitate celebrity likenesses, brand logos, and Studio Ghibli films reinforces and reminds us how GPT-4o is partly (aside from some licensed content) a product of a massive scrape of the Internet without regard to copyright or consent from artists. That mass-scraping practice has resulted in lawsuits against OpenAI in the past, and we would not be surprised to see more lawsuits or at least public complaints from celebrities (or their estates) about their likenesses potentially being misused.
On X, OpenAI CEO Sam Altman wrote about the company’s somewhat devil-may-care position about 4o IG: “This represents a new high-water mark for us in allowing creative freedom. People are going to create some really amazing stuff and some stuff that may offend people; what we’d like to aim for is that the tool doesn’t create offensive stuff unless you want it to, in which case within reason it does.”
An original photo of the author beside AI-generated images created by OpenAI’s 4o Image Generation model. From second left to right: Studio Ghibli style, Muppet style, and pasta style. Credit: OpenAI / Benj Edwards
Zooming out, GPT-4o’s image generation model (and the technology behind it, once open source) feels like it further erodes trust in remotely produced media. While we’ve always needed to verify important media through context and trusted sources, these new tools may further expand the “deep doubt” media skepticism that’s become necessary in the age of AI. By opening up photorealistic image manipulation to the masses, more people than ever can create or alter visual media without specialized skills.
While OpenAI includes C2PA metadata in all generated images, that data can be stripped away and might not matter much in the context of a deceptive social media post. But 4o IG doesn’t change what has always been true: We judge information primarily by the reputation of its messenger, not by the pixels themselves. Forgery existed long before AI. It reinforces that everyone needs media literacy skills—understanding that context and source verification have always been the best arbiters of media authenticity.
For now, Altman is ready to take on the risks of releasing the technology into the world. “As we talk about in our model spec, we think putting this intellectual freedom and control in the hands of users is the right thing to do, but we will observe how it goes and listen to society,” Altman wrote on X. “We think respecting the very wide bounds society will eventually choose to set for AI is the right thing to do, and increasingly important as we get closer to AGI. Thanks in advance for the understanding as we work through this.”
Benj Edwards is Ars Technica’s Senior AI Reporter and founder of the site’s dedicated AI beat in 2022. He’s also a tech historian with almost two decades of experience. In his free time, he writes and records music, collects vintage computers, and enjoys nature. He lives in Raleigh, NC.
New AI allows no-skill photo editing, including adding objects and removing watermarks.
A collection of images either generated or modified by Gemini 2.0 Flash (Image Generation) Experimental. Credit: Google / Ars Technica
There’s a new Google AI model in town, and it can generate or edit images as easily as it can create text—as part of its chatbot conversation. The results aren’t perfect, but it’s quite possible everyone in the near future will be able to manipulate images this way.
Last Wednesday, Google expanded access to Gemini 2.0 Flash’s native image-generation capabilities, making the experimental feature available to anyone using Google AI Studio. Previously limited to testers since December, the multimodal technology integrates both native text and image processing capabilities into one AI model.
The new model, titled “Gemini 2.0 Flash (Image Generation) Experimental,” flew somewhat under the radar last week, but it has been garnering more attention over the past few days due to its ability to remove watermarks from images, albeit with artifacts and a reduction in image quality.
That’s not the only trick. Gemini 2.0 Flash can add objects, remove objects, modify scenery, change lighting, attempt to change image angles, zoom in or out, and perform other transformations—all to varying levels of success depending on the subject matter, style, and image in question.
To pull it off, Google trained Gemini 2.0 on a large dataset of images (converted into tokens) and text. The model’s “knowledge” about images occupies the same neural network space as its knowledge about world concepts from text sources, so it can directly output image tokens that get converted back into images and fed to the user.
Adding a water-skiing barbarian to a photograph with Gemini 2.0 Flash. Credit: Google / Benj Edwards
Incorporating image generation into an AI chat isn’t itself new—OpenAI integrated its image-generator DALL-E 3 into ChatGPT last September, and other tech companies like xAI followed suit. But until now, every one of those AI chat assistants called on a separate diffusion-based AI model (which uses a different synthesis principle than LLMs) to generate images, which were then returned to the user within the chat interface. In this case, Gemini 2.0 Flash is both the large language model (LLM) and AI image generator rolled into one system.
Interestingly, OpenAI’s GPT-4o is capable of native image output as well (and OpenAI President Greg Brock teased the feature at one point on X last year), but that company has yet to release true multimodal image output capability. One reason why is possibly because true multimodal image output is very computationally expensive, since each image either inputted or generated is composed of tokens that become part of the context that runs through the image model again and again with each successive prompt. And given the compute needs and size of the training data required to create a truly visually comprehensive multimodal model, the output quality of the images isn’t necessarily as good as diffusion models just yet.
Creating another angle of a person with Gemini 2.0 Flash. Credit: Google / Benj Edwards
Another reason OpenAI has held back may be “safety”-related: In a similar way to how multimodal models trained on audio can absorb a short clip of a sample person’s voice and then imitate it flawlessly (this is how ChatGPT’s Advanced Voice Mode works, with a clip of a voice actor it is authorized to imitate), multimodal image output models are capable of faking media reality in a relatively effortless and convincing way, given proper training data and compute behind it. With a good enough multimodal model, potentially life-wrecking deepfakes and photo manipulations could become even more trivial to produce than they are now.
Putting it to the test
So, what exactly can Gemini 2.0 Flash do? Notably, its support for conversational image editing allows users to iteratively refine images through natural language dialogue across multiple successive prompts. You can talk to it and tell it what you want to add, remove, or change. It’s imperfect, but it’s the beginning of a new type of native image editing capability in the tech world.
We gave Gemini Flash 2.0 a battery of informal AI image-editing tests, and you’ll see the results below. For example, we removed a rabbit from an image in a grassy yard. We also removed a chicken from a messy garage. Gemini fills in the background with its best guess. No need for a clone brush—watch out, Photoshop!
We also tried adding synthesized objects to images. Being always wary of the collapse of media reality, called the “cultural singularity,” we added a UFO to a photo the author took from an airplane window. Then we tried adding a Sasquatch and a ghost. The results were unrealistic, but this model was also trained on a limited image dataset (more on that below).
Adding a UFO to a photograph with Gemini 2.0 Flash. Google / Benj Edwards
We then added a video game character to a photo of an Atari 800 screen (Wizard of Wor), resulting in perhaps the most realistic image synthesis result in the set. You might not see it here, but Gemini added realistic CRT scanlines that matched the monitor’s characteristics pretty well.
Adding a monster to an Atari video game with Gemini 2.0 Flash. Credit: Google / Benj Edwards
Gemini can also warp an image in novel ways, like “zooming out” of an image into a fictional setting or giving an EGA-palette character a body, then sticking him into an adventure game.
“Zooming out” on an image with Gemini 2.0 Flash. Google / Benj Edwards
And yes, you can remove watermarks. We tried removing a watermark from a Getty Images image, and it worked, although the resulting image is nowhere near the resolution or detail quality of the original. Ultimately, if your brain can picture what an image is like without a watermark, so can an AI model. It fills in the watermark space with the most plausible result based on its training data.
And finally, we know you’ve likely missed seeing barbarians beside TV sets (as per tradition), so we gave that a shot. Originally, Gemini didn’t add a CRT TV set to the barbarian image, so we asked for one.
Adding a TV set to a barbarian image with Gemini 2.0 Flash. Credit: Google / Benj Edwards
Then we set the TV on fire.
Setting the TV set on fire with Gemini 2.0 Flash. Credit: Google / Benj Edwards
All in all, it doesn’t produce images of pristine quality or detail, but we literally did no editing work on these images other than typing requests. Adobe Photoshop currently lets users manipulate images using AI synthesis based on written prompts with “Generative Fill,” but it’s not quite as natural as this. We could see Adobe adding a more conversational AI image-editing flow like this one in the future.
Multimodal output opens up new possibilities
Having true multimodal output opens up interesting new possibilities in chatbots. For example, Gemini 2.0 Flash can play interactive graphical games or generate stories with consistent illustrations, maintaining character and setting continuity throughout multiple images. It’s far from perfect, but character consistency is a new capability in AI assistants. We tried it out and it was pretty wild—especially when it generated a view of a photo we provided from another angle.
Creating a multi-image story with Gemini 2.0 Flash, part 1. Google / Benj Edwards
Text rendering represents another potential strength of the model. Google claims that internal benchmarks show Gemini 2.0 Flash performs better than “leading competitive models” when generating images containing text, making it potentially suitable for creating content with integrated text. From our experience, the results weren’t that exciting, but they were legible.
An example of in-image text rendering generated with Gemini 2.0 Flash. Credit: Google / Ars Technica
Despite Gemini 2.0 Flash’s shortcomings so far, the emergence of true multimodal image output feels like a notable moment in AI history because of what it suggests if the technology continues to improve. If you imagine a future, say 10 years from now, where a sufficiently complex AI model could generate any type of media in real time—text, images, audio, video, 3D graphics, 3D-printed physical objects, and interactive experiences—you basically have a holodeck, but without the matter replication.
Coming back to reality, it’s still “early days” for multimodal image output, and Google recognizes that. Recall that Flash 2.0 is intended to be a smaller AI model that is faster and cheaper to run, so it hasn’t absorbed the entire breadth of the Internet. All that information takes a lot of space in terms of parameter count, and more parameters means more compute. Instead, Google trained Gemini 2.0 Flash by feeding it a curated dataset that also likely included targeted synthetic data. As a result, the model does not “know” everything visual about the world, and Google itself says the training data is “broad and general, not absolute or complete.”
That’s just a fancy way of saying that the image output quality isn’t perfect—yet. But there is plenty of room for improvement in the future to incorporate more visual “knowledge” as training techniques advance and compute drops in cost. If the process becomes anything like we’ve seen with diffusion-based AI image generators like Stable Diffusion, Midjourney, and Flux, multimodal image output quality may improve rapidly over a short period of time. Get ready for a completely fluid media reality.
Benj Edwards is Ars Technica’s Senior AI Reporter and founder of the site’s dedicated AI beat in 2022. He’s also a tech historian with almost two decades of experience. In his free time, he writes and records music, collects vintage computers, and enjoys nature. He lives in Raleigh, NC.
These diffusion models maintain performance faster than or comparable to similarly sized conventional models. LLaDA’s researchers report their 8 billion parameter model performs similarly to LLaMA3 8B across various benchmarks, with competitive results on tasks like MMLU, ARC, and GSM8K.
However, Mercury claims dramatic speed improvements. Their Mercury Coder Mini scores 88.0 percent on HumanEval and 77.1 percent on MBPP—comparable to GPT-4o Mini—while reportedly operating at 1,109 tokens per second compared to GPT-4o Mini’s 59 tokens per second. This represents roughly a 19x speed advantage over GPT-4o Mini while maintaining similar performance on coding benchmarks.
Mercury’s documentation states its models run “at over 1,000 tokens/sec on Nvidia H100s, a speed previously possible only using custom chips” from specialized hardware providers like Groq, Cerebras, and SambaNova. When compared to other speed-optimized models, the claimed advantage remains significant—Mercury Coder Mini is reportedly about 5.5x faster than Gemini 2.0 Flash-Lite (201 tokens/second) and 18x faster than Claude 3.5 Haiku (61 tokens/second).
Opening a potential new frontier in LLMs
Diffusion models do involve some trade-offs. They typically need multiple forward passes through the network to generate a complete response, unlike traditional models that need just one pass per token. However, because diffusion models process all tokens in parallel, they achieve higher throughput despite this overhead.
Inception thinks the speed advantages could impact code completion tools where instant response may affect developer productivity, conversational AI applications, resource-limited environments like mobile applications, and AI agents that need to respond quickly.
If diffusion-based language models maintain quality while improving speed, they might change how AI text generation develops. So far, AI researchers have been open to new approaches.
Independent AI researcher Simon Willison told Ars Technica, “I love that people are experimenting with alternative architectures to transformers, it’s yet another illustration of how much of the space of LLMs we haven’t even started to explore yet.”
On X, former OpenAI researcher Andrej Karpathy wrote about Inception, “This model has the potential to be different, and possibly showcase new, unique psychology, or new strengths and weaknesses. I encourage people to try it out!”
Questions remain about whether larger diffusion models can match the performance of models like GPT-4o and Claude 3.7 Sonnet, produce reliable results without many confabulations, and if the approach can handle increasingly complex simulated reasoning tasks. For now, these models may offer an alternative for smaller AI language models that doesn’t seem to sacrifice capability for speed.
A music video by Canadian art collective Vallée Duhamel made with Sora-generated video. “[We] just shoot stuff and then use Sora to combine it with a more interesting, more surreal vision.”
During a livestream on Monday—during Day 3 of OpenAI’s “12 days of OpenAi”—Sora’s developers showcased a new “Explore” interface that allows people to browse through videos generated by others to get prompting ideas. OpenAI says that anyone can enjoy viewing the “Explore” feed for free, but generating videos requires a subscription.
They also showed off a new feature called “Storyboard” that allows users to direct a video with multiple actions in a frame-by-frame manner.
Safety measures and limitations
In addition to the release, OpenAI also publish Sora’s System Card for the first time. It includes technical details about how the model works and safety testing the company undertook prior to this release.
“Whereas LLMs have text tokens, Sora has visual patches,” OpenAI writes, describing the new training chunks as “an effective representation for models of visual data… At a high level, we turn videos into patches by first compressing videos into a lower-dimensional latent space, and subsequently decomposing the representation into spacetime patches.”
Sora also makes use of a “recaptioning technique”—similar to that seen in the company’s DALL-E 3 image generation, to “generate highly descriptive captions for the visual training data.” That, in turn, lets Sora “follow the user’s text instructions in the generated video more faithfully,” OpenAI writes.
Sora-generated video provided by OpenAI, from the prompt: “Loop: a golden retriever puppy wearing a superhero outfit complete with a mask and cape stands perched on the top of the empire state building in winter, overlooking the nyc it protects at night. the back of the pup is visible to the camera; his attention faced to nyc”
OpenAI implemented several safety measures in the release. The platform embeds C2PA metadata in all generated videos for identification and origin verification. Videos display visible watermarks by default, and OpenAI developed an internal search tool to verify Sora-generated content.
The company acknowledged technical limitations in the current release. “This early version of Sora will make mistakes, it’s not perfect,” said one developer during the livestream launch. The model reportedly struggles with physics simulations and complex actions over extended durations.
In the past, we’ve seen that these types of limitations are based on what example videos were used to train AI models. This current generation of AI video-synthesis models has difficulty generating truly new things, since the underlying architecture excels at transforming existing concepts into new presentations, but so far typically fails at true originality. Still, it’s early in AI video generation, and the technology is improving all the time.
The warning extends beyond voice scams. The FBI announcement details how criminals also use AI models to generate convincing profile photos, identification documents, and chatbots embedded in fraudulent websites. These tools automate the creation of deceptive content while reducing previously obvious signs of humans behind the scams, like poor grammar or obviously fake photos.
Much like we warned in 2022 in a piece about life-wrecking deepfakes based on publicly available photos, the FBI also recommends limiting public access to recordings of your voice and images online. The bureau suggests making social media accounts private and restricting followers to known contacts.
Origin of the secret word in AI
To our knowledge, we can trace the first appearance of the secret word in the context of modern AI voice synthesis and deepfakes back to an AI developer named Asara Near, who first announced the idea on Twitter on March 27, 2023.
“(I)t may be useful to establish a ‘proof of humanity’ word, which your trusted contacts can ask you for,” Near wrote. “(I)n case they get a strange and urgent voice or video call from you this can help assure them they are actually speaking with you, and not a deepfaked/deepcloned version of you.”
Since then, the idea has spread widely. In February, Rachel Metz covered the topic for Bloomberg, writing, “The idea is becoming common in the AI research community, one founder told me. It’s also simple and free.”
Of course, passwords have been used since ancient times to verify someone’s identity, and it seems likely some science fiction story has dealt with the issue of passwords and robot clones in the past. It’s interesting that, in this new age of high-tech AI identity fraud, this ancient invention—a special word or phrase known to few—can still prove so useful.
On Friday, TriStar Pictures released Here, a $50 million Robert Zemeckis-directed film that used real time generative AI face transformation techniques to portray actors Tom Hanks and Robin Wright across a 60-year span, marking one of Hollywood’s first full-length features built around AI-powered visual effects.
The film adapts a 2014 graphic novel set primarily in a New Jersey living room across multiple time periods. Rather than cast different actors for various ages, the production used AI to modify Hanks’ and Wright’s appearances throughout.
The de-aging technology comes from Metaphysic, a visual effects company that creates real time face swapping and aging effects. During filming, the crew watched two monitors simultaneously: one showing the actors’ actual appearances and another displaying them at whatever age the scene required.
Here – Official Trailer (HD)
Metaphysic developed the facial modification system by training custom machine-learning models on frames of Hanks’ and Wright’s previous films. This included a large dataset of facial movements, skin textures, and appearances under varied lighting conditions and camera angles. The resulting models can generate instant face transformations without the months of manual post-production work traditional CGI requires.
Unlike previous aging effects that relied on frame-by-frame manipulation, Metaphysic’s approach generates transformations instantly by analyzing facial landmarks and mapping them to trained age variations.
“You couldn’t have made this movie three years ago,” Zemeckis told The New York Times in a detailed feature about the film. Traditional visual effects for this level of face modification would reportedly require hundreds of artists and a substantially larger budget closer to standard Marvel movie costs.
This isn’t the first film that has used AI techniques to de-age actors. ILM’s approach to de-aging Harrison Ford in 2023’s Indiana Jones and the Dial of Destiny used a proprietary system called Flux with infrared cameras to capture facial data during filming, then old images of Ford to de-age him in post-production. By contrast, Metaphysic’s AI models process transformations without additional hardware and show results during filming.
The police operation resulted in the seizure of computers, mobile phones, and about $25,756 in suspected proceeds and luxury watches from the syndicate’s headquarters. Police said that victims originated from multiple countries, including Hong Kong, mainland China, Taiwan, India, and Singapore.
A widening real-time deepfake problem
Realtime deepfakes have become a growing problem over the past year. In August, we covered a free app called Deep-Live-Cam that can do real-time face-swaps for video chat use, and in February, the Hong Kong office of British engineering firm Arup lost $25 million in an AI-powered scam in which the perpetrators used deepfakes of senior management during a video conference call to trick an employee into transferring money.
News of the scam also comes amid recent warnings from the United Nations Office on Drugs and Crime, notes The Record in a report about the recent scam ring. The agency released a report last week highlighting tech advancements among organized crime syndicates in Asia, specifically mentioning the increasing use of deepfake technology in fraud.
The UN agency identified more than 10 deepfake software providers selling their services on Telegram to criminal groups in Southeast Asia, showing the growing accessibility of this technology for illegal purposes.
Some companies are attempting to find automated solutions to the issues presented by AI-powered crime, including Reality Defender, which creates software that attempts to detect deepfakes in real time. Some deepfake detection techniques may work at the moment, but as the fakes improve in realism and sophistication, we may be looking at an escalating arms race between those who seek to fool others and those who want to prevent deception.
“Robotic humanoid animals with vaudeville costumes roam the streets collecting protection money in tokens”
“A basketball player in a haunted passenger train car with a basketball court, and he is playing against a team of ghosts”
“A herd of one million cats running on a hillside, aerial view”
“Video game footage of a dynamic 1990s third-person 3D platform game starring an anthropomorphic shark boy”
“A muscular barbarian breaking a CRT television set with a weapon, cinematic, 8K, studio lighting”
Limitations of video synthesis models
Overall, the Minimax video-01 results seen above feel fairly similar to Gen-3’s outputs, with some differences, like the lack of a celebrity filter on Will Smith (who sadly did not actually eat the spaghetti in our tests), and the more realistic cat hands and licking motion. Some results were far worse, like the one million cats and the Ars Technica reader.
On Tuesday, Stability AI announced that renowned filmmaker James Cameron—of Terminator and Skynet fame—has joined its board of directors. Stability is best known for its pioneering but highly controversial Stable Diffusion series of AI image-synthesis models, first launched in 2022, which can generate images based on text descriptions.
“I’ve spent my career seeking out emerging technologies that push the very boundaries of what’s possible, all in the service of telling incredible stories,” said Cameron in a statement. “I was at the forefront of CGI over three decades ago, and I’ve stayed on the cutting edge since. Now, the intersection of generative AI and CGI image creation is the next wave.”
Cameron is perhaps best known as the director behind blockbusters like Avatar, Titanic, and Aliens, but in AI circles, he may be most relevant for the co-creation of the character Skynet, a fictional AI system that triggers nuclear Armageddon and dominates humanity in the Terminator media franchise. Similar fears of AI taking over the world have since jumped into reality and recently sparked attempts to regulate existential risk from AI systems through measures like SB-1047 in California.
In a 2023 interview with CTV news, Cameron referenced The Terminator‘s release year when asked about AI’s dangers: “I warned you guys in 1984, and you didn’t listen,” he said. “I think the weaponization of AI is the biggest danger. I think that we will get into the equivalent of a nuclear arms race with AI, and if we don’t build it, the other guys are for sure going to build it, and so then it’ll escalate.”
Hollywood goes AI
Of course, Stability AI isn’t building weapons controlled by AI. Instead, Cameron’s interest in cutting-edge filmmaking techniques apparently drew him to the company.
“James Cameron lives in the future and waits for the rest of us to catch up,” said Stability CEO Prem Akkaraju. “Stability AI’s mission is to transform visual media for the next century by giving creators a full stack AI pipeline to bring their ideas to life. We have an unmatched advantage to achieve this goal with a technological and creative visionary like James at the highest levels of our company. This is not only a monumental statement for Stability AI, but the AI industry overall.”
Cameron joins other recent additions to Stability AI’s board, including Sean Parker, former president of Facebook, who serves as executive chairman. Parker called Cameron’s appointment “the start of a new chapter” for the company.
Despite significant protest from actors’ unions last year, elements of Hollywood are seemingly beginning to embrace generative AI over time. Last Wednesday, we covered a deal between Lionsgate and AI video-generation company Runway that will see the creation of a custom AI model for film production use. In March, the Financial Times reported that OpenAI was actively showing off its Sora video synthesis model to studio executives.
Unstable times for Stability AI
Cameron’s appointment to the Stability AI board comes during a tumultuous period for the company. Stability AI has faced a series of challenges this past year, including an ongoing class-action copyright lawsuit, a troubled Stable Diffusion 3 model launch, significant leadership and staff changes, and ongoing financial concerns.
In March, founder and CEO Emad Mostaque resigned, followed by a round of layoffs. This came on the heels of the departure of three key engineers—Robin Rombach, Andreas Blattmann, and Dominik Lorenz, who have since founded Black Forest Labs and released a new open-weights image-synthesis model called Flux, which has begun to take over the r/StableDiffusion community on Reddit.
Despite the issues, Stability AI claims its models are widely used, with Stable Diffusion reportedly surpassing 150 million downloads. The company states that thousands of businesses use its models in their creative workflows.
While Stable Diffusion has indeed spawned a large community of open-weights-AI image enthusiasts online, it has also been a lightning rod for controversy among some artists because Stability originally trained its models on hundreds of millions of images scraped from the Internet without seeking licenses or permission to use them.
Apparently that association is not a concern for Cameron, according to his statement: “The convergence of these two totally different engines of creation [CGI and generative AI] will unlock new ways for artists to tell stories in ways we could have never imagined. Stability AI is poised to lead this transformation.”
Given the flood of photorealistic AI-generated images washing over social media networks like X and Facebook these days, we’re seemingly entering a new age of media skepticism: the era of what I’m calling “deep doubt.” While questioning the authenticity of digital content stretches back decades—and analog media long before that—easy access to tools that generate convincing fake content has led to a new wave of liars using AI-generated scenes to deny real documentary evidence. Along the way, people’s existing skepticism toward online content from strangers may be reaching new heights.
Deep doubt is skepticism of real media that stems from the existence of generative AI. This manifests as broad public skepticism toward the veracity of media artifacts, which in turn leads to a notable consequence: People can now more credibly claim that real events did not happen and suggest that documentary evidence was fabricated using AI tools.
The concept behind “deep doubt” isn’t new, but its real-world impact is becoming increasingly apparent. Since the term “deepfake” first surfaced in 2017, we’ve seen a rapid evolution in AI-generated media capabilities. This has led to recent examples of deep doubt in action, such as conspiracy theorists claiming that President Joe Biden has been replaced by an AI-powered hologram and former President Donald Trump’s baseless accusation in August that Vice President Kamala Harris used AI to fake crowd sizes at her rallies. And on Friday, Trump cried “AI” again at a photo of him with E. Jean Carroll, a writer who successfully sued him for sexual assault, that contradicts his claim of never having met her.
Legal scholars Danielle K. Citron and Robert Chesney foresaw this trend years ago, coining the term “liar’s dividend” in 2019 to describe the consequence of deep doubt: deepfakes being weaponized by liars to discredit authentic evidence. But whereas deep doubt was once a hypothetical academic concept, it is now our reality.
The rise of deepfakes, the persistence of doubt
Doubt has been a political weapon since ancient times. This modern AI-fueled manifestation is just the latest evolution of a tactic where the seeds of uncertainty are sown to manipulate public opinion, undermine opponents, and hide the truth. AI is the newest refuge of liars.
Over the past decade, the rise of deep-learning technology has made it increasingly easy for people to craft false or modified pictures, audio, text, or video that appear to be non-synthesized organic media. Deepfakes were named after a Reddit user going by the name “deepfakes,” who shared AI-faked pornography on the service, swapping out the face of a performer with the face of someone else who wasn’t part of the original recording.
In the 20th century, one could argue that a certain part of our trust in media produced by others was a result of how expensive and time-consuming it was, and the skill it required, to produce documentary images and films. Even texts required a great deal of time and skill. As the deep doubt phenomenon grows, it will erode this 20th-century media sensibility. But it will also affect our political discourse, legal systems, and even our shared understanding of historical events that rely on that media to function—we rely on others to get information about the world. From photorealistic images to pitch-perfect voice clones, our perception of what we consider “truth” in media will need recalibration.
In April, a panel of federal judges highlighted the potential for AI-generated deepfakes to not only introduce fake evidence but also cast doubt on genuine evidence in court trials. The concern emerged during a meeting of the US Judicial Conference’s Advisory Committee on Evidence Rules, where the judges discussed the challenges of authenticating digital evidence in an era of increasingly sophisticated AI technology. Ultimately, the judges decided to postpone making any AI-related rule changes, but their meeting shows that the subject is already being considered by American judges.
Enlarge/ Under C2PA, this stock image would be labeled as a real photograph if the camera used to take it, and the toolchain for retouching it, supported the C2PA. But even as a real photo, does it actually represent reality, and is there a technological solution to that problem?
On Tuesday, Google announced plans to implement content authentication technology across its products to help users distinguish between human-created and AI-generated images. Over several upcoming months, the tech giant will integrate the Coalition for Content Provenance and Authenticity (C2PA) standard, a system designed to track the origin and editing history of digital content, into its search, ads, and potentially YouTube services. However, it’s an open question of whether a technological solution can address the ancient social issue of trust in recorded media produced by strangers.
A group of tech companies created the C2PA system beginning in 2019 in an attempt to combat misleading, realistic synthetic media online. As AI-generated content becomes more prevalent and realistic, experts have worried that it may be difficult for users to determine the authenticity of images they encounter. The C2PA standard creates a digital trail for content, backed by an online signing authority, that includes metadata information about where images originate and how they’ve been modified.
Google will incorporate this C2PA standard into its search results, allowing users to see if an image was created or edited using AI tools. The tech giant’s “About this image” feature in Google Search, Lens, and Circle to Search will display this information when available.
In a blog post, Laurie Richardson, Google’s vice president of trust and safety, acknowledged the complexities of establishing content provenance across platforms. She stated, “Establishing and signaling content provenance remains a complex challenge, with a range of considerations based on the product or service. And while we know there’s no silver bullet solution for all content online, working with others in the industry is critical to create sustainable and interoperable solutions.”
The company plans to use the C2PA’s latest technical standard, version 2.1, which reportedly offers improved security against tampering attacks. Its use will extend beyond search since Google intends to incorporate C2PA metadata into its ad systems as a way to “enforce key policies.” YouTube may also see integration of C2PA information for camera-captured content in the future.
Google says the new initiative aligns with its other efforts toward AI transparency, including the development of SynthID, an embedded watermarking technology created by Google DeepMind.
Widespread C2PA efficacy remains a dream
Despite having a history that reaches back at least five years now, the road to useful content provenance technology like C2PA is steep. The technology is entirely voluntary, and key authenticating metadata can easily be stripped from images once added.
AI image generators would need to support the standard for C2PA information to be included in each generated file, which will likely preclude open source image synthesis models like Flux. So perhaps, in practice, more “authentic,” camera-authored media will be labeled with C2PA than AI-generated images.
Beyond that, maintaining the metadata requires a complete toolchain that supports C2PA every step along the way, including at the source and any software used to edit or retouch the images. Currently, only a handful of camera manufacturers, such as Leica, support the C2PA standard. Nikon and Canon have pledged to adopt it, but The Verge reports that there’s still uncertainty about whether Apple and Google will implement C2PA support in their smartphone devices.
Adobe’s Photoshop and Lightroom can add and maintain C2PA data, but many other popular editing tools do not yet offer the capability. It only takes one non-compliant image editor in the chain to break the full usefulness of C2PA. And the general lack of standardized viewing methods for C2PA data across online platforms presents another obstacle to making the standard useful for everyday users.
Currently, C2PA could arguably be seen as a technological solution for current trust issues around fake images. In that sense, C2PA may become one of many tools used to authenticate content by determining whether the information came from a credible source—if the C2PA metadata is preserved—but it is unlikely to be a complete solution to AI-generated misinformation on its own.