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The making of Apple TV’s Murderbot


Ars chats with series creators Paul and Chris Weitz about adapting Martha Wells’ book series for TV.

Built to destroy. Forced to connect. Credit: Apple TV+

In the mood for a jauntily charming sci-fi comedy dripping with wry wit and an intriguing mystery? Check out Apple TV’s Murderbot, based on Martha Wells’ bestselling series of novels The Murderbot Diaries. It stars Alexander Skarsgård as the titular Murderbot, a rogue cyborg security (SEC) unit that gains autonomy and must learn to interact with humans while hiding its new capabilities.

(Some minor spoilers below, but no major reveals.)

There are seven books in Wells’ series thus far. All are narrated by Murderbot, who is technically owned by a megacorporation but manages to hack and override its governor module. Rather than rising up and killing its former masters, Murderbot just goes about performing its security work, relieving the boredom by watching a lot of entertainment media; its favorite is a soap opera called The Rise and Fall of Sanctuary Moon.

Murderbot the TV series adapts the first book in the series, All Systems Red. Murderbot is on assignment on a distant planet, protecting a team of scientists who hail from a “freehold.” Mensah (Noma Dumezweni) is the team leader. The team also includes Bharadwaj (Tamara Podemski) and Gurathin (David Dastmalchian), who is an augmented human plugged into the same data feeds as Murderbot (processing at a much slower rate). Pin-Lee (Sabrina Wu) also serves as the team’s legal counsel; they are in a relationship with Arada (Tattiawna Jones), eventually becoming a throuple with Ratthi (Akshay Khanna).

As in the books, Murderbot is the central narrator, regaling us with his observations of the humans with their silly ways and discomfiting outbursts of emotion. Mensah and her fellow scientists were forced to rent a SEC unit to get the insurance they needed for their mission, and they opted for the cheaper, older model, unaware that it had free will. This turns out to be a good investment when Murderbot rescues Bharadwaj from being eaten by a giant alien worm monster—losing a chunk of its own torso in the process.

However, it makes a tactical error when it shows its human-like face to Ratthi, who is paralyzed by shock and terror, making small talk to get everyone back to safety. This rouses Gurathin’s suspicions, but the rest of the team can’t help but view Murderbot differently—as a sentient being rather than a killing machine—much to Murderbot’s dismay. Can it keep its free will a secret and avoid being melted down in acid while helping the scientists figure out why there are mysterious gaps in their survey maps? And will the scientists succeed in their attempts to “humanize” their SEC unit?

image of Murderbot's head with data screens superimposed over it

Murderbot figured out how to hack its “governor module.”

The task of adapting Wells’ novella for TV fell to sibling co-creators Paul Weitz (Little Fockers, Bel Canto) and Chris Weitz (The Golden Compass, Rogue One), whose shared credits include Antz, American Pie, and About A Boy. (Wells herself was a consulting producer.) They’ve kept most of the storyline intact, fleshing out characters and punching up the humor a bit, even recreating campy scenes from The Rise and Fall of Sanctuary Moon—John Cho and Clark Gregg make cameos as the stars of that fictional show-within-a-show.

Ars caught up with Paul and Chris Weitz to learn more about the making of Murderbot.

Ars Technica: What drew you to this project?

Chris Weitz: It’s a great central character, kind of a literary character that felt really rare and strong. The fact that we both liked the books equally was a big factor as well.

Paul Weitz: The first book, All Systems Red, had a really beautiful ending. And it had a theme that personhood is irreducible. The idea that, even with this central character you think you get to know so well, you can’t reduce it to ways that you think it’s going to behave—and you shouldn’t. The idea that other people exist and that they shouldn’t be put into whatever box you want to put them into felt like something that was comforting to have in one’s pocket. If you’re going to spend so much time adapting something, it’s really great if it’s not only fun but is about something.

It was very reassuring to be working with Martha Wells on it because she was very generous with her time. The novella’s quite spare, so even though we didn’t want to cut anything, we wanted to add some things. Why is Gurathin the way that he is? Why is he so suspicious of Murderbot? What is his personal story? And with Mensah, for instance, the idea that, yes, she’s this incredibly worthy character who’s taking on all this responsibility on her shoulders, but she also has panic attacks. That’s something that’s added, but we asked Martha, “Is it OK if we make Mensah have some panic attacks?” And she’s like, “Oh, that’s interesting. I kind of like that idea.” So that made it less alarming to adapt it.

group of ethnically diverse people in space habitat uniforms gathering around a computer monitor

Murderbot’s clients: a group of scientists exploring the resources of what turns out to be a very dangerous planet. Credit: Apple TV+

Ars Technica: You do play up the humorous aspects, but there is definitely humor in the books. 

Chris Weitz:  A lot of great science fiction is very, very serious without much to laugh at. In Martha’s world, not only is there a psychological realism in the sense that people can have PTSD when they are involved in violence, but also people have a sense of humor and funny things happen, which is inherently what happens when people get together. I was going to say it’s a human comedy, but actually, Murderbot is not human—but still a person.

Ars Technica: Murderbot’s favorite soap opera, The Rise and Fall of Sanctuary Moon, is merely mentioned in passing in the book, but you’ve fleshed it out as a show-within-the-show. 

Chris Weitz: We just take our more over-the-top instincts and throw it to that. Because it’s not as though we think that Sanctuary Moon is bad.

Ars Technica: As Murderbot says, it’s quality entertainment!

Chris Weitz: It’s just a more unhinged form of storytelling. A lot of the stuff that the bot says in Sanctuary Moon is just goofy lines that we could have given to Murderbot in a situation like that. So we’re sort of delineating what the show isn’t. At the same time, it’s really fun to indulge your worst instincts, your most guilty pleasure kind of instincts. I think that was true for the actors who came to perform it as well.

Paul Weitz: Weirdly, you can state some things that you wouldn’t necessarily in a real show when DeWanda Wise’s character, who’s a navigation bot, says, “I’m a navigation unit, not a sex bot.” I’m sure there are many people who have felt like that. Also, to delineate it visually, the actors were in a gigantic stage with pre-made visuals around them, whereas most of the stuff [for Murderbot] was practical things that had been built.

Ars Technica: In your series, Murderbot is basically a Ken doll with no genitals. The book only mentioned that Murderbot has no interest in sex. But the question of what’s under the hood, so to speak, is an obvious one that one character in particular rather obsesses over.

Chris Weitz: It’s not really addressed in the book, but certainly, Murderbot, in this show as well, has absolutely no interest in romance or sex or love. This was a personable way to point it out. There was a question of, once you’ve got Alexander in this role, hasn’t anybody noticed what it looks like? And also, the sort of exploitation that bot constructs are subjected to in this world that Martha has created meant that someone was probably going to treat it like an object at some point.

Paul Weitz: I also think, both of us having kids, you get a little more exposed to ways of thinking that imply that the way that we were brought up thinking of romance and sexuality and gender is not all there is to it and that, possibly, in the future, it’s not going to be so strange, this idea that one can be either asexual or—

Chris Weitz: A-romantic. I think that Murderbot, among neurodivergent communities and a-romantic, asexual communities, it’s a character that people feel they can identify with—even people who have social anxiety like myself or people who think that human beings can be annoying, which is pretty much everyone at some point or another.

Ars Technica: It’s interesting you mentioned neurodivergence. I would hesitate to draw a direct comparison because it’s a huge spectrum, but there are elements of Murderbot that seem to echo autistic traits to some degree.

Paul Weitz: People look at something like the autism spectrum, and they inadvertently erase the individuality of people who might be on that spectrum because everybody has a very particular experience of life. Martha Wells has been quoted as saying that in writing Murderbot, she realized that there are certain aspects of herself that might be neurodivergent. So that kind of gives one license to discuss the character in a certain way.

That’s one giant and hungry worm monster. Apple TV+

Chris Weitz: I don’t think it’s a direct analogy in any way, but I can understand why people from various areas on the spectrum can identify with that.

Paul Weitz: I think one thing that one can identify with is somebody telling you that you should not be the way you are, you should be a different way, and that’s something that Murderbot doesn’t like nor do.

Ars Technica: You said earlier, it’s not human, but a person. That’s a very interesting delineation. What are your thoughts on the personhood of Murderbot?

Chris Weitz: This is the contention that you can be a person without being a human. I think we’re going to be grappling with this issue the moment that artificial general intelligence comes into being. I think that Martha, throughout the series, brings up different kinds of sentients and different kinds of personhood that aren’t standard human issue. It’s a really fascinating subject because it is our future in part, learning how to get along with intelligences that aren’t human.

Paul Weitz: There was a New York Times journalist a couple of years ago who interviewed a chatbot—

Chris Weitz:  It was Kevin Roose, and it was Sydney the Chatbot. [Editor: It was an AI chatbot added to Microsoft’s Bing search engine, dubbed Sydney by Roose.]

Paul Weitz: Right. During the course of the interview, the chatbot told the journalist to leave his wife and be with it, and that he was making a terrible mistake. The emotions were so all over the place and so specific and quirky and slightly scary, but also very, very recognizable. Shortly thereafter, Microsoft shut down the ability to talk with that chatbot. But I think that somewhere in our future, general intelligences are these sort of messy emotions and weird sort of unique personalities. And it does seem like something where we should entertain the thought that, yeah, we better treat everyone as a person.

murderbot with fave revealed, standing in a corner with his head bent and leaning against the wall, back to other other people

Murderbot isn’t human, but it is a person. Credit: Apple TV+

Ars Technica: There’s this Renaissance concept called sprezzatura—essentially making a difficult thing look easy. The series is so breezy and fun, the pacing is perfect, the finale is so moving. But I know it wasn’t easy to pull that off. What were your biggest challenges in making it work?

Chris Weitz: First, can I say that that is one of my favorite words in the world, and I think about it all the time. I remember trying to express this to people I’ve been working on movies with, a sense of sprezzatura. It’s like it is the duck’s legs moving underneath the water. It was a good decision to make this a half-hour series so you didn’t have a lot of meetings about what had just happened in the show inside of the show or figuring out why things were the way they were. We didn’t have to pad things and stretch them out.

It allowed us to feel like things were sort of tossed off. You can’t toss off anything, really, in science fiction because there’s going to be special effects, visual effects. You need really good teams that can roll with moving the camera in a natural way, reacting to the way that the characters are behaving in the environment. And they can fix things.

Paul Weitz: They have your back.

Chris Weitz: Yeah. Really great, hard work on behalf of a bunch of departments to make things feel like they’re just sort of happening and we’ve got a camera on it, as opposed to being very carefully laid out.

Paul Weitz: And a lot of it is trusting people and trusting their creativity, trying to create an environment where you’ve articulated what you’re after, but you don’t think their job better than they do. You’re giving notes, but people are having a sense of playfulness and fun as they’re doing the visual effects, as they’re coming up with the graphics, as they’re acting, as they’re doing pretty much anything. And creating a good vibe on the set. Because sometimes, the stress of making something sucks some of the joy out of it. The antidote to that is really to trust your collaborators.

Ars Technica: So what was your favorite moment in the series?

Paul Weitz: I’d say the tenth episode, for me, just because it’s been a slow burn. There’s been enough work put into the characters—for instance, David Dastmalchian’s character—and we haven’t played certain cards that we could have played, so there can be emotional import without telegraphing it too much. Our ending stays true to the book, and that’s really beautiful.

Chris Weitz: I can tell you my worst moment, which is the single worst weather day I’ve ever experienced in a quarry in Ontario where we had hail, rain, snow, and wind—so much so that our big, long camera crane just couldn’t function. Some of the best moments were stuff that had nothing to do with visual effects or CGI—just moments of comedy in between the team members, that only exist within the context of the cast that we brought together.

Paul Weitz: And the fact that they loved each other so much. They’re very different people from each other, but they really did genuinely bond.

Ars Technica: I’m going to boldly hope that there’s going to be a second season because there are more novels to adapt. Are you already thinking about season two?

Paul Weitz: We’re trying not to think about that too much; we’d love it if there was.

Chris Weitz: We’re very jinxy about that kind of stuff. So we’ve thought in sort of general ways. There’s some great locations and characters that start to get introduced [in later books], like Art, who’s an AI ship. We’re likely not to make it one season per book anymore, we’d do a mashup of the material that we have available to us. We’re going to have to sit with Martha and figure out how that works if we are lucky enough to get renewed.

New episodes of Murderbot release every Friday on Apple TV+ through July 11, 2025. You should definitely be watching.

Photo of Jennifer Ouellette

Jennifer is a senior writer at Ars Technica with a particular focus on where science meets culture, covering everything from physics and related interdisciplinary topics to her favorite films and TV series. Jennifer lives in Baltimore with her spouse, physicist Sean M. Carroll, and their two cats, Ariel and Caliban.

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The Justice League is not impressed in Peacemaker S2 teaser

Cena, Brooks, Holland, Agee, and Stroma are all back for S2, along with Nhut Lee as Judomaster and Eagly, of course. Robert Patrick is also listed in the S2 cast, reprising his role as Chris’ father, Auggie; since Chris killed him in S1, one assumes Auggie will appear in flashbacks, hallucinations, or perhaps an alternate universe. (This is a soft reboot, after all.) New cast members include Frank Grillo as Rick Flagg Sr. (Grillo voiced the role in the animated Creature Commandos), now head of A.R.G.U.S. and out to avenge his son’s death; Tim Meadows as A.R.G.U.S. agent Langston Fleury; and Sol Rodriguez as Sasha Bordeaux.

Set to “Oh Lord” by Foxy Shazam, the teaser opens with Leota driving Chris to a job interview, assuring him, “They’re gonna be doing backflips to get you to join.” It turns out to be an interview with Justice League members Green Lantern/Guy Gardner (Nathan Fillion), Hawkgirl/Kendra Saunders (Isabel Merced), and Maxwell Lord (Sean Gunn), but they are not really into the interviewing process or taking note of Chris’ marksmanship and combat skills. They even diss poor Chris while accidentally keeping the microphone turned on: “This guy sucks.” (All three reprise their roles from Superman and are listed as S2 cast members, but it’s unclear how frequently they will appear.)

The other team members aren’t faring much better. They saved the world from the butterflies; you’d think people would treat them with a bit more respect, if not as outright heroes. Leota is “living in the worst level of Grand Theft Auto,” per John Economos; Emilia Harcourt has anger management issues and is diagnosed with “a particularly severe form of toxic masculinity”; and Vigilante is working in the food service industry. There’s not much detail as to the plot, apart from Chris going on the run from A.R.G.U.S., but the final scene shows Chris walking through a door and encountering another version of himself. So things are definitely about to get interesting.

The second season of Peacemaker will premiere on Max on August 21, 2025.

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The Third Crisis dawns in Foundation S3 teaser

We have our first teaser for the upcoming third season of Foundation.

It’s been nearly two years, but the third season of Foundation, Apple TV+’s epic adaptation (or remix) of the Isaac Asimov series, is almost here. The streaming platform released an action-packed teaser of what we can expect from the new ten-episode season: the onset of the Third Crisis, a galactic war, and a shirtless Lee Pace.

(Some spoilers for first two seasons below.)

Showrunner David S. Goyer took great pains in S1 to carefully set up his expansive fictional world, and the scope only broadened in the second season. As previously reported, Asimov’s fundamental narrative arc remains intact, with the series taking place across multiple planets over 1,000 years and featuring a huge cast of characters.

Mathematician Hari Seldon (Jared Harris) developed a controversial theory of “psychohistory,” and his calculations predict the fall of the Empire, ushering in a Dark Age period that will last 30,000 years, after which a second Empire will emerge. The collapse of the Empire is inevitable, but Seldon has a plan to reduce the Dark Ages to a mere 1,000 years through the establishment of a Foundation to preserve all human knowledge so that civilization need not rebuild itself entirely from scratch. He is aided in this endeavor by his math prodigy protegé Gaal Dornick (Lou Llobell).

The biggest change from the books is the replacement of the Empire’s ruling committee with a trio of Eternal Emperor clones called the Cleons—a genetic triune dynasty comprised of Brother Day (Pace), Brother Dusk (Terrence Mann), and Brother Dawn (Cassian Bilton). Technically, they are all perfect incarnations of the same man at different ages, and this is both the source of their strength as a team and of their conflicts. Their guardian is an android, Eto Demerzel (Laura Birn), one of the last surviving androids from the ancient Robot Wars, who is programmed to protect the dynasty at all costs.

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Creating a distinctive aesthetic for Daredevil: Born Again


Ars chats with cinematographer Hillary Fyfe Spera on bringing a 1970s film vibe to the Marvel series.

Enthusiasm was understandably high for Daredevil: Born Again, Marvel’s revival of the hugely popular series in the Netflix Defenders universe. Not only was Charlie Cox returning to the title role as Matt Murdock/Daredevil, but Vincent D’Onofrio was also coming back as his nemesis, crime lord Wilson Fisk/Kingpin. Their dynamic has always been electric, and that on-screen magic is as powerful as ever in Born Again, which quickly earned critical raves and a second season that is currently filming.

(Some spoilers for the series below, but no major reveals beyond the opening events of the first episode.)

Born Again was initially envisioned as more of an episodic reset rather than a straight continuation of the serialized Netflix series. But during the 2023 Hollywood strikes, with production halted, the studio gave the show a creative overhaul more in line with the Netflix tone, even though six episodes had been largely completed by then. The pilot was reshot completely, and new footage was added to subsequent episodes to ensure narrative continuity with the original Daredevil—with a few well-placed nods to other characters in the MCU for good measure.

It was a savvy move. Sure, fans were shocked when the pilot episode killed off Matt’s best friend and law partner, Foggy Nelson (Elden Hensen), in the first 10 minutes, with his grief-stricken law partner, Karen Page (Deborah Ann Woll), taking her leave from the firm by the pilot’s end. But that creative choice cleared the decks to place the focus squarely on Matt’s and Fisk’s parallel arcs. Matt decides to focus on his legal work while Fisk is elected mayor of New York City, intent on leaving his criminal life behind. But each man struggles to remain in the light as the dark sides of their respective natures fight to be released.

The result is a series that feels very much a part of its predecessor while still having its own distinctive feel. Much of that is due to cinematographer Hillary Fyfe Spera, working in conjunction with the broader production team to bring Born Again‘s aesthetic to vivid life. Fyfe Spera drew much of her inspiration from 1970s films like Taxi DriverThe French Connection, The Conversation, and Klute. “I’m a big fan of films of the ’70s, especially New York films,” Fyfe Spera told Ars. “It’s pervaded all of my cinematography from the beginning. This one in particular felt like a great opportunity to use that as a reference. There’s a lot of paranoia, and it’s really about character, even though we’re in a comic book environment. I just thought that the parallels of that reference were solid.”

Ars caught up with Fyfe Spera to learn more.

Karen, Matt, and Foggy enjoy a moment of camaraderie before tragedy strikes. Marvel Studios/Disney+

Ars Technica: I was surprised to learn that you never watched an episode of the original Netflix series when designing the overall look of Born Again. What was your rationale for that?

Hillary Fyfe Spera: I think as a creative person you don’t want to get too much in your head before you get going. I was very aware of Daredevil, the original series. I have a lot of friends who worked on it. I’ve seen sequences, which are intimidatingly incredible. [My decision] stemmed from wanting to bring something new to the table. We still pay homage to the original; that’s in our blood, in our DNA. But there was enough of that in the ether, and I wanted to think forward and be very aware of the original comics and the original lore and story. It was more about the identities of the characters and making sure New York itself was an authentic character. Looking back now, we landed in a lot of the same places. I knew that would happen naturally.

Ars Technica:  I was intrigued by your choice to use anamorphic lenses, one assumes to capture some of that ’70s feel, particularly the broad shots of the city.

Hillary Fyfe Spera: It’s another thing that I just saw from the very beginning; you just get a feeling about lenses in your gut. I know the original show was 1.78; I just saw this story as 2.39. It just felt like so many of the cityscapes exist in that wide-screen format. For me, the great thing about anamorphic is the relationship within composition in the lens. We talk about this dichotomy of two individuals or reflections or parallel worlds. I felt the widescreen gave us that ability. Another thing we do frequently is center framing, something the widescreen lens can really nail. Also, we shoot with these vintage-series Panavision anamorphics, which are so beautiful and textured, and have beautiful flaring effects. It brought organic textured elements to the look of the show that were a little out of the box.

Ars Technica: The city is very much a character, not just a showy backdrop. Is that why you insisted on shooting as much as possible on location?

Hillary Fyfe Spera: We shot in New York on the streets, and that is a challenge. We deal with everything from weather to fans to just New Yorkers who don’t really care, they just need to go where they’re going. Rats were a big part of it. We use a lot of wet downs and steam sources to replicate what it looks like outside our window every day. It’s funny, I’ll walk down the street and be like, “Oh look at that steam source, it’s real, it’s coming out of the street.”

Shooting a show of this scale and with its demands in a practical environment is such a fun challenge, because you have to be beholden to what you’re receiving from the universe. I think that’s cool. One of my favorite things about cinematography is that you can plan it to an inch of its life, prepare a storyboard and shot list as much as you possibly can, and then the excitement of being out in the world and having to adapt to what’s happening is a huge part of it. I think we did that. We had the confidence to say, “Well, the sun’s setting over there and that looks pretty great, let’s make that an element, let’s bring it in.” Man, those fluorescent bulbs that we can’t turn off across the street? They’re part of it. They’re the wrong color, but maybe they’re the right color because that’s real.

Ars Technica: Were there any serendipitous moments you hadn’t planned but decided to keep in the show anyway? 

Hillary Fyfe Spera: There’s one that we were shooting on an interior. It was on a set that we built, where Fisk has a halo effect around his head. It’s a reflection in a table. That set was built by Michael Shaw, our production designer. One of our operators happened to tilt the camera down into the reflection, and we’re like, “Oh my God, it’s right there.” Of course, it ended up in the show; it was a total gimme. Another example is a lot of our New York City street stuff, which was completely just found. We just went out there and we shot it: the hotdog carts, the streets, the steam, the pigeons. There’s so many pigeons. I think it really makes it feel authentic.

Ars Technica: The Matt Murdock/Wilson Fisk dynamic is so central to the show. How does the cinematography visually enhance that dynamic? 

Hillary Fyfe Spera: They’re coming back to their identities as Kingpin and Daredevil, and they’re wrestling with those sides of themselves. I think in Charlie and Vincent’s case, both of them would say that neither one is complete without the other. For us, visually, that’s just such a fun challenge to be able to show that dichotomy and their alter egos. We do it a lot with lensing.

In Fisk’s case, we use a lot of wide-angle lenses, very close to him, very low angle to show his stature and his size. We use it with a white light in the pilot, where, as the Kingpin identity is haunting him and coming more to the surface, we show that with this white light. There’s the klieg lights of his inauguration, but then he steps into darkness and into this white light. It’s actually a key frame taken directly from the comic book, of that under light on him.

For Matt Murdock, it’s similar. He is wrestling with going back to being Daredevil, which he’s put aside after Foggy’s death. The red blinking light for him is an indication of that haunting him. You know it’s inevitable, you know he’s going to put the suit back on. It’s who these guys are, they’re damaged individuals dealing with their past and their true selves. And his world, just from an aesthetic place, is a lot warmer with a lot more use of handheld.

We’re using visual languages to separate everyone, but also have them be in the same conversation. As the show progresses, that arc is evolving. So, as Fisk becomes more Kingpin, we light him with a lot more white light, more oppression, he’s the institution. Matt is going into more of the red light environment, the warmer environment. There’s a diner scene between the two of them, and within their coverage Matt is shot handheld and Fisk is shot with a studio mode with a lockdown camera. So, we’re mixing, we’re blending it even within the scenes to try and stay true to that thesis.

Ars Technica: The episodes are definitely getting darker in terms of the lighting. That has become quite an issue, particularly on television, because many people’s TVs are not set up to be able to handle that much darkness.

Hillary Fyfe Spera: Yeah, when I visit my parents, I try to mess with their TV settings a little. People are just watching it in the wrong way. I can’t speak for everyone; I love darkness. I love a night exterior, I love what you don’t see. For me, that goes back to films like The French Connection. It’s all about what you don’t see. With digital, you see so much, you have so much latitude and resolution that it’s a challenge in the other way, where we’re trying to create environments where there is a lot of contrast and there is a lot of mystery. I just think cinematographers get excited with the ability to play with that. It’s hard to have darkness in a digital medium. But I think viewers on the whole are getting used to it. I think it’s an evolving conversation.

Ars Technica: The fight choreography looks like it would be another big challenge for a cinematographer.

Hillary Fyfe Spera: I need to give a shoutout to my gaffer, Charlie Grubbs, and key grip, Matt Staples. We light an environment, we shoot those sequences with three cameras a lot of times, which is hard to do from a lighting perspective because you’re trying to make every shot feel really unique. A lot of that fight stuff is happening so quickly that you want to backlight a lot, to really set out moments so you can see it. You don’t want to fall into a muddy movement world where you can’t really make out the incredible choreography. So we do try and set environments that are cinematic, but that shoot certain directions that are really going to pinpoint the movement and the action.

It’s a collaboration conversation with Phil Silvera, our stunt coordinator and action director: not only how we can support him, but how we can add these cinematic moments that sometimes aren’t always based in reality, but are just super fun. We’ll do interactive lighting, headlights moving through, flares, just to add a little something to the sequence. The lighting of those sequences are as much a character, I think, as the performances themselves.

Ars Technica: Will you be continuing the same general look and feel in terms of cinematography for S2?

Hillary Fyfe Spera: I’ve never come back for a second season. I love doing a project and moving on, but what was so cool about doing this one was that the plan is to evolve it, so we keep going. The way we leave things in episode nine—I don’t know if we’re picking up directly after, but there is a visual arc that lands in nine, and we will continue that in S2, which has its own arc as well. There are more characters and more storylines in S2, and it’s all being folded into the visual look, but it is coming from the same place: the grounded, ’70s New York look, and even more comic cinematic moments. I think we’re going to bring it.

Photo of Jennifer Ouellette

Jennifer is a senior writer at Ars Technica with a particular focus on where science meets culture, covering everything from physics and related interdisciplinary topics to her favorite films and TV series. Jennifer lives in Baltimore with her spouse, physicist Sean M. Carroll, and their two cats, Ariel and Caliban.

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Genres are bustin’ out all over in Strange New Worlds S3 teaser

Star Trek: Strange New Worlds returns this summer with ten new episodes.

Paramount+ has dropped a tantalizing one-minute teaser for the upcoming third season of Star Trek: Strange New Worlds., and it looks like the latest adventures of the starship Enterprise will bring romance, comedy, mystery, and even a bit of analog tech, not to mention a brand new villain.

(Some spoilers for S2 below)

We haven’t seen much from the third season to date. There was an exclusive clip during San Diego Comic Con last summer—a callback to the S2 episode “Charades,” in which a higher-dimensional race, the Kerkohvians, accidentally reconfigured Spock’s half-human, half-Vulcan physiology to that of a full-blooded human, just before Spock was supposed to meet his Vulcan fiancee’s parents. The S3 clip had the situation reversed: The human crew had to make themselves Vulcan to succeed on a new mission but weren’t able to change back.

The S2 finale found the Enterprise under vicious attack by the Gorn, who were in the midst of invading one of the Federation’s colony worlds. Several crew members were kidnapped (La’an, M’Benga, Ortegas, and Sam), along with other survivors of the attack. Pike faced a momentous decision: follow orders to retreat, or disobey them to rescue his crew. In October, we learned that Pike naturally chose the latter. New footage shown at New York City Comic-Con picked up where the finale left off, giving us the kind of harrowing high-stakes pitched space battle against a ferocious enemy that has long been a hallmark of the franchise.

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behind-the-scenes-of-the-electric-state

Behind the scenes of The Electric State

The directors adopted more of a colorful 1990s aesthetic than the haunting art that originally inspired their film. While some fans of Stålenhag’s work expressed disappointment at this artistic choice, the artist himself had nothing but praise. “When you paint or draw something, you can do anything,” Stålenhag has said. ‘There are no constraints other than the time you spend painting. To see a live action movie make something I painted and to see it so truthfully translated impressed me on all levels.”

Bringing a vision to life

The task of bringing that aesthetic to the screen fell to people like Oscar-winning production designer Dennis Gassner, whose many credits include Barton Fink, Bugsy, The Hudsucker Proxy, The Truman Show, Blade Runner 2049, Skyfall, Quantum of Solace, Spectre, Into the Woods, and Big Fish. (In fact, there’s a carousel featured in the design of the Happyland amusement park that Gassner first used in Big Fish.) He and Richard L. Johnson (Pacific Rim, The Avengers) led a team that not only designed and constructed more than 100 sets for the film, but also created a host of original robot characters to augment the ones featured in Stålenhag’s book.

On set during filming of The Electric State Netflix

All the robots featured in the film have their own stories, “distinct personalities and emotional arcs,” per Anthony Russo. The directors wanted the robots to “feel authentic to the alternate 1990s but still had roots in recognizable designs,” according to Joe Russo—the kinds of things one would see in vintage commercials, shopping malls, corporate branding, and so forth. “Everything is story,” Gassner told Ars. “Story is paramount. What story are you telling? Who are the characters in this story? What are their environments? How do they feel within the environments?”

Gassner’s team designed about 175 robots all told, selecting their favorites to be featured in the final film. “It’s like a great casting call,” Gassner said. “So we played a lot, there was a long time of development in the art department between myself and a vast team of artists. We worked very closely with the visual effects department, but what the characters look like are part of the art department, and our collaboration with Joe and Anthony Russo on the study of characters. That was the fun part, getting the shape right, the character right, the color right, the clothing right.”

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HBO drops The Last of Us S2 trailer

Pedro Pascal returns as Joel in The Last of Us S2.

HBO released a one-minute teaser of the hotly anticipated second season of The Last of Us—based on Naughty Dog’s hugely popular video game franchise—during CES in January. We now have a full trailer, unveiled at SXSW after the footage leaked over the weekend, chock-full of Easter eggs for gaming fans of The Last of Us Part II.

(Spoilers for S1 below.)

The series takes place in the 20-year aftermath of a deadly outbreak of mutant fungus (Cordyceps) that turns humans into monstrous zombie-like creatures (the Infected, or Clickers). The world has become a series of separate totalitarian quarantine zones and independent settlements, with a thriving black market and a rebel militia known as the Fireflies making life complicated for the survivors. Joel (Pedro Pascal) is a hardened smuggler tasked with escorting the teenage Ellie (Bella Ramsay) across the devastated US, battling hostile forces and hordes of zombies, to a Fireflies unit outside the quarantine zone. Ellie is special: She is immune to the deadly fungus, and the hope is that her immunity holds the key to beating the disease.

S2 is set five years after the events of the first season and finds the bond beginning to fray between plucky survivors Joel and Ellie. That’s the inevitable outcome of S1’s shocking finale, when they finally arrived at their destination, only to discover the secret to her immunity to the Cordyceps fungus meant Ellie would have to die to find a cure. Ellie was willing to sacrifice herself, but once she was under anesthesia, Joel went berserk and killed all the hospital staff to save her life—and lied to Ellie about it, claiming the staff were killed by raiders.

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andor-s2-featurette-teases-canonical-tragic-event

Andor S2 featurette teases canonical tragic event

Most of the main S1 cast is returning for S2, with the exception of Shaw. Forest Whitaker once again reprises his Rogue One role as Clone Wars veteran Saw Gerrera, joined by fellow Rogue One alums Ben Mendelsohn and Alan Tudyk as Orson Krennic and K-2SO, respectively. Benjamin Bratt has also been cast in an as-yet-undisclosed role.

The behind-the-scenes look opens with footage of a desperate emergency broadcast calling for help because Imperial ships were landing, filled with storm troopers intent on quashing any protesters or nascent rebels against the Empire who might be lurking about. “Revolutionary movements are spontaneously happening all over the galaxy,” series creator Tony Gilroy explains. “How those come together is the stuff of our story.” While S1 focused a great deal on political intrigue, Genevieve O’Reilly, who plays Mon Mothma, describes S2 as a “juggernaut,” with a size and scope to match.

The footage shown—some new, some shown in the last week’s teaser—confirms that assessment. There are glimpses of Gerrera, Krennic, and K-2SO, as well as Mothma’s home world, Chandrila. And are all those protesters chanting on the planet of Ghorman? That means we’re likely to see the infamous Ghorman Massacre, a brutal event that resulted in Mothma resigning from the Senate in protest against Emperor Palpatine. The massacre was so horrifying that it eventually served to mobilize and unite rebel forces across the galaxy in the Star Wars canon.

The first three (of 12) episodes of Andor S2 premiere on April 22, 2025, on Disney+. Subsequent three-episode chapters will drop weekly for the next three weeks after that.

poster art for Andor S2

Credit: LucasFilm/Disney+

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The revolution starts now with Andor S2 teaser

Diego Luna returns as Cassian in the forthcoming second season of Andor.

The first season of Andor, the Star Wars prequel series to Rogue One and A New Hope, earned critical raves for its gritty aesthetic and multilayered narrative rife with political intrigue. While ratings were a bit sluggish, they were good enough to win the series a second season, and Disney+ just dropped the first action-packed teaser trailer.

(Spoilers for S1 below.)

As previously reported, the story begins five years before the events of Rogue One, with the Empire’s destruction of Cassian Andor’s (Diego Luna) homeworld and follows his transformation from a “revolution-averse” cynic to a major player in the nascent rebellion who is willing to sacrifice himself to save the galaxy. S1 left off with Cassian returning to Ferrix for the funeral of his adoptive mother, Maarva (Fiona Shaw), rescuing a friend from prison, and dodging an assassination attempt. A post-credits scene showed prisoners assembling the firing dish of the now-under-construction Death Star.

According to the official longline, S2 “will see the characters and their relationships intensify as the horizon of war draws near and Cassian becomes a key player in the Rebel Alliance. Everyone will be tested and, as the stakes rise, the betrayals, sacrifices and conflicting agendas will become profound. “

In addition to Luna, most of the main cast from S1 is returning: Genevieve O’Reilly as Mon Mothma, a senator of the Republic who helped found the Rebel Alliance; Adria Arjona as mechanic and black market dealer Bix Caleen; James McArdle as Caleen’s boyfriend, Timm Karlo; Kyle Soller as Syril Karn, deputy inspector for the Preox-Morlana Authority; Stellan Skarsgård as Luthen Rael, an antiques dealer who is secretly part of the Rebel Alliance; Denise Gough as Dedra Meero, supervisor for the Imperial Security Bureau; Faye Marsay as Vel Sartha, a Rebel leader on the planet Aldhani; Varada Sethu as Cinta Kaz, another Aldhani Rebel; Elizabeth Dulau as Luthen’s assistant Kleya; and Muhannad Bhaier as Wilmon, who runs the Repaak Salyard.

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wheel-of-time-s3-trailer-tees-us-up-for-last-battle

Wheel of Time S3 trailer tees us up for Last Battle

After defeating Ishamael, one of the most powerful of the Forsaken, at the end of Season Two, Rand reunites with his friends in the city of Falme and is declared the Dragon Reborn. But in Season Three, the threats against the Light are multiplying: the White Tower stands divided, the Black Ajah run free, old enemies return to the Two Rivers, and the remaining Forsaken are in hot pursuit of the Dragon… including Lanfear, whose relationship with Rand will mark a crucial choice between Light and Dark for them both.

Prime Video released a one-minute teaser for The Wheel of Time at CCXP24 in Sao Paulo, Brazil, in December. That teaser was notable for Moraine’s prediction concerning her and Rand’s intertwined fates: “In every future where I lived, Rand dies. And the only way he lives is if I don’t.”

The full trailer reiterates that prediction and gives us glimpses of a battle breaking out in the White Tower, the port city of Tanchico, and growing tension between Rand and Egwene (Madeleine Madden), who is troubled by Rand’s romantic entanglement with Lanfear (Natasha O’Keeffe), a powerful member of the Forsaken who hopes to seduce Rand to the Shadow. It’s all gearing up for Rand’s destiny to fight in the Last Battle.

The first three episodes of the third season of The Wheel of Time premiere on March 13, 2025, with episodes airing weekly after that through April 17.

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alien:-earth-will-bring-the-horror-home

Alien: Earth will bring the horror home

Chandler’s character is named Wendy, and apparently she has “the body of an adult and the consciousness of a child.” The eminently watchable Timothy Olyphant plays her synth mentor and trainer, Kirsh, and here’s hoping he brings some space cowboy vibes to the role. The cast also includes Alex Lawther as the soldier named CJ; Samuel Blenkin as a CEO named Boy Kavalier; Essie Davis as Dame Silvia; Adarsh Gourav as Slightly; Kit Young as Tootles; and Sandra Yi Sencindiver as a senior member of the Weyland-Yutani Corporation. I think we can expect at least some cast members to end up as xenomorph fodder.

Alien: Romulus was a welcome return to the franchise’s horror roots, and Alien: Earth will bring the horror to our home planet. “There’s something about seeing a Xenomorph in the wilds of Earth with your own eyes,” Hawley told Deadline Hollywood in September. “I can’t tell you under what circumstances you’ll see that, but you’ll see it — and you’re going to lock your door that night.”

As for creature design, “What was really fun for me was to really engage with the creature, bring some of my own thoughts to the design while not touching the silhouette, because that’s sacrosanct,” he said. “But some of the elements as we know, whatever the host is informs what the final creature is. I just wanted to play around a little bit to make it as scary as it should be.”

Alien: Earth premieres on FX/Hulu this summer.

poster art featuring a grinning xenomorph

Credit: FX/Hulu

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The trailer for Daredevil: Born Again is here

In addition, Mohan Kapur reprises his MCU role as Yusuf Khan, while Kamar de los Reyes plays Hector Ayala/White Tiger. The cast also includes Michael Gandolfini, Zabryna Guevara, Nikki M. James, Genneya Walton, Arty Froushan, Clark Johnson, Jeremy Earl, and Lou Taylor Pucci.

The trailer mostly consists of Matt Murdock and Wilson Fisk (now the mayor) having a tense conversation in a diner now that they’ve both, in Fisk’s words, “come up in the world.” Their conversation is interspersed with other footage from the series, including the trademark brutal fight scenes—complete with bones breaking in various unnatural ways. And yes, we get a glimpse of a bearded Frank Castle/The Punisher in attack mode (“Frank! Would you mind putting the hatchet down?”).

Fisk insists that as mayor, his intent is to serve the city, but Matt “can’t shake the feeling that you’re gaming the system.” Matt admits he abandoned his vigilante ways after “a line was crossed.” Fisk naturally believes we all have to “come to terms with our violent nature” and insists that sometimes “peace must be broken and chaos must reign.” As for Matt, sure, he was raised a devout Catholic to believe in grace, “but I was also raised to believe in retribution.” We’re ready for another showdown between these two.

Daredevil: Born Again drops on March 4, 2025, on Disney+.

poster art showing the faces of Fisk and Daredevil, one in gray, the other in red

Credit: Marvel Studios

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